Commit Graph

80 Commits (bdc94eac5cda3dd6700a1cd462178b7ac3c4cfec)

Author SHA1 Message Date
Ansariel 265bca5d63 Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer 2022-01-13 21:18:22 +01:00
Runitai Linden dd03246735 SL-16478 Fix for octree and render batch debug display not working with rigged meshes. 2021-12-17 09:26:44 -06:00
Ansariel 47e2173239 Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer
# Conflicts:
#	indra/llrender/llgl.cpp
#	indra/llwindow/llwindowwin32.cpp
#	indra/newview/app_settings/settings.xml
#	indra/newview/featuretable.txt
#	indra/newview/featuretable_mac.txt
#	indra/newview/lldrawpoolalpha.cpp
#	indra/newview/lldynamictexture.cpp
#	indra/newview/llviewerdisplay.cpp
#	indra/newview/pipeline.cpp
#	indra/newview/pipeline.h
2021-12-16 08:42:54 +01:00
Runitai Linden 1a6ef9a1fb SL-16468 Fix for crash when enabling highlight transparent (add rigged mesh support to highlight transparent). 2021-12-08 15:35:25 -06:00
Ansariel d881fa40d3 Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer 2021-11-20 22:35:31 +01:00
Dave Parks 28f9fb06a9 SL-16289 Rigged mesh rendering overhaul 2021-11-20 18:49:19 +00:00
Ansariel 1733550573 Merge viewer-eep 2018-09-22 00:42:04 +02:00
Graham Linden 2f9d08f48d Spruce up the non-ALM stars too. 2018-09-13 22:08:06 +01:00
Graham Linden graham@lindenlab.com b2d8d63890 Fix warnings from shaders and include EXTRA_CODE_HERE sentinel in places using DEFINE_GL_FRAGCOLOR for consistency. 2018-03-09 20:59:18 +00:00
Ansariel 547df251e4 Merge viewer64 2017-10-02 17:57:56 +02:00
Ansariel bbb003a9fa Backed out changeset 740d3937e83c (Fix for FIRE-20305) to make room for LL fix 2017-10-02 17:52:36 +02:00
ruslantproductengine 46dc097516 MAINT-7129 - [Project Alex Ivy][MAC] Materials and ALM shaders broken in Mac viewer
FIXED
2017-09-14 16:39:01 +03:00
Ansariel 11b7af0c2a FIRE-20305: Fix GLSL compatibility in shaders, by Drake Arconis (Alchemy Viewer) 2016-11-29 15:00:27 +01:00
Ansariel 3192fe832f Merge viewer-quickgraphics 2016-03-08 01:41:31 +01:00
Oz Linden c8726aba30 remove execute permission from many files that should not have it 2015-11-10 09:48:56 -05:00
Ansariel 71d4ae626d FIRE-14340 / BUG-7025 / MAINT-4367: Basic Shaders not working on 4.6.7 - Failed to link shader: Two Texture Compare Shader, NVIDIA GeForce 7300 2014-08-19 08:38:57 +02:00
Tank_Master 6babf8abd2 Merge LL 3.7.7 2014-06-09 11:29:57 -07:00
Tank_Master 3d1ac7c0ec Merge LL 3.7.3 (Viewer-Bear fixes) 2014-03-17 14:14:15 -07:00
Richard Linden 5b846ed2a6 merge with release 2014-03-12 12:48:43 -07:00
Dave Parks 7fdf010d6a Fix for random bad colors in UI on Intel HD 4000 2013-10-08 14:43:10 -05:00
Richard Linden 59628d6f85 Automated merge with http://bitbucket.org/lindenlab/viewer-release 2013-10-01 14:28:39 -07:00
Dave Parks 0ab4e11223 Fix for random bad colors in UI on Intel HD 4000 2013-10-08 14:43:10 -05:00
Dave Parks 954c8fb1e3 MAINT-3131 Add a GPU memory bandwidth benchmark. 2013-09-10 15:33:26 -05:00
Graham Linden 4854444e24 MATBUG-315 remove unused uniforms from depth downsample frag shaders as they anger some shader compilers despite not being used 2013-07-24 06:11:22 -07:00
Xiaohong Bao 52f292c063 Merge 2013-07-23 23:07:16 -06:00
Graham Linden 559173f711 NORSPEC-280 include fix to downsampleDepthRect shader making GL 3.3. drivers cry 2013-06-24 06:44:14 -07:00
Dave Parks 8817ecc1e3 NORSPEC-280 Fix for shader compilation error on OpenGL 3.3 2013-06-21 15:57:59 -05:00
Richard Linden a2a6bf20d7 merge with release 2013-06-20 16:46:23 -07:00
Dave Parks ccd04cd66c Occlusion culling overhaul. 2013-06-18 17:24:21 -05:00
Richard Linden 0a96b47663 merge with viewer-release 2013-06-05 19:05:43 -07:00
Graham Madarasz 1d5a853669 NORSPEC-103 added new shaders for using norm/spec TCs in overlay 2013-05-14 16:12:53 -07:00
Graham Madarasz bf6182daa8 Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
Xiaohong Bao 173806c4b1 for SH-3665: more post processing of the frame difference image 2013-01-24 17:10:37 -07:00
Tank_Master 9810792665 Back out Intel HD 4000 fixes to thoroughly test the latest driver with OGL 4.2 support
This driver seems to have fixed the rendering issues.
2013-09-29 16:14:57 -07:00
Tank_Master 5519c39beb Merge Viewer-bear (Materials 3.6.6 RC) 2013-09-16 16:18:33 -07:00
Tank_Master 718f6fa0ff merge LL 3.6.1 2013-07-10 00:23:23 -07:00
Tank_Master d4640277d0 Merge LL 3.5.3 release. 2013-07-09 16:24:58 -07:00
Cinders ee10e08648 FIRE-9837: Fix black screen caused by obsolete drivers with bad OpenGL support. 2013-05-22 07:06:40 -06:00
Xiaohong Bao 21409a3aaa for SH-3350 and SH-3353: Report frame-to-frame visual deltas as an LLStat 2012-11-30 22:50:06 -07:00
Xiaohong Bao 6ae6abae26 more for SH-3571: display frame-to-frame pixel differences on screen 2012-11-21 13:29:15 -07:00
Xiaohong Bao ced00c4732 more for SH-3352: Create pixel shader to accumulate frame-to-frame absolute pixel differences 2012-11-20 21:37:53 -07:00
Xiaohong Bao ed3d96069a for SH-3352: Create pixel shader to accumulate frame-to-frame absolute pixel differences 2012-11-19 22:22:54 -07:00
Todd Stinson 4feef5af63 Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release. 2012-07-23 19:21:34 -07:00
prep 02a182867c Path-814: Corrected shader fragment compilation error. 2012-07-16 15:11:23 -04:00
Cinders d077f8686a Oops, needed this from Exodus to make Vignette work in non-deferred 2013-02-20 10:07:59 -07:00
Nicky 70b77b3dea FIRE-6855; Rainbow UI for Intel HD (4000) graphics chips. Use a special shader for Intel which does not pass colors as vertex attributes, but an uniform. 2013-01-03 05:03:46 +01:00
Tank_Master 8cb09ca444 Merge to FS LGPL 29865 2012-08-30 15:45:02 -07:00
Dave Parks abaf0155b4 MAINT-616 Faster issuance of occlusion queries. 2012-05-25 10:51:38 -05:00
Todd Stinson 3d9374d1fd Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-development-pf-xray. 2012-04-05 12:16:42 -07:00
Dave Parks 0f22e20bce Add pathfindingNoNormal shader. 2012-04-04 15:48:43 -05:00