Ansariel
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265bca5d63
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Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer
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2022-01-13 21:18:22 +01:00 |
Runitai Linden
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dd03246735
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SL-16478 Fix for octree and render batch debug display not working with rigged meshes.
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2021-12-17 09:26:44 -06:00 |
Ansariel
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47e2173239
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Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer
# Conflicts:
# indra/llrender/llgl.cpp
# indra/llwindow/llwindowwin32.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/featuretable.txt
# indra/newview/featuretable_mac.txt
# indra/newview/lldrawpoolalpha.cpp
# indra/newview/lldynamictexture.cpp
# indra/newview/llviewerdisplay.cpp
# indra/newview/pipeline.cpp
# indra/newview/pipeline.h
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2021-12-16 08:42:54 +01:00 |
Runitai Linden
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1a6ef9a1fb
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SL-16468 Fix for crash when enabling highlight transparent (add rigged mesh support to highlight transparent).
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2021-12-08 15:35:25 -06:00 |
Ansariel
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d881fa40d3
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Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer
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2021-11-20 22:35:31 +01:00 |
Dave Parks
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28f9fb06a9
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SL-16289 Rigged mesh rendering overhaul
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2021-11-20 18:49:19 +00:00 |
Ansariel
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1733550573
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Merge viewer-eep
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2018-09-22 00:42:04 +02:00 |
Graham Linden
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2f9d08f48d
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Spruce up the non-ALM stars too.
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2018-09-13 22:08:06 +01:00 |
Graham Linden graham@lindenlab.com
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b2d8d63890
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Fix warnings from shaders and include EXTRA_CODE_HERE sentinel in places using DEFINE_GL_FRAGCOLOR for consistency.
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2018-03-09 20:59:18 +00:00 |
Ansariel
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547df251e4
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Merge viewer64
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2017-10-02 17:57:56 +02:00 |
Ansariel
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bbb003a9fa
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Backed out changeset 740d3937e83c (Fix for FIRE-20305) to make room for LL fix
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2017-10-02 17:52:36 +02:00 |
ruslantproductengine
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46dc097516
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MAINT-7129 - [Project Alex Ivy][MAC] Materials and ALM shaders broken in Mac viewer
FIXED
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2017-09-14 16:39:01 +03:00 |
Ansariel
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11b7af0c2a
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FIRE-20305: Fix GLSL compatibility in shaders, by Drake Arconis (Alchemy Viewer)
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2016-11-29 15:00:27 +01:00 |
Ansariel
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3192fe832f
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Merge viewer-quickgraphics
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2016-03-08 01:41:31 +01:00 |
Oz Linden
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c8726aba30
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remove execute permission from many files that should not have it
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2015-11-10 09:48:56 -05:00 |
Ansariel
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71d4ae626d
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FIRE-14340 / BUG-7025 / MAINT-4367: Basic Shaders not working on 4.6.7 - Failed to link shader: Two Texture Compare Shader, NVIDIA GeForce 7300
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2014-08-19 08:38:57 +02:00 |
Tank_Master
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6babf8abd2
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Merge LL 3.7.7
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2014-06-09 11:29:57 -07:00 |
Tank_Master
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3d1ac7c0ec
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Merge LL 3.7.3 (Viewer-Bear fixes)
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2014-03-17 14:14:15 -07:00 |
Richard Linden
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5b846ed2a6
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merge with release
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2014-03-12 12:48:43 -07:00 |
Dave Parks
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7fdf010d6a
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Fix for random bad colors in UI on Intel HD 4000
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2013-10-08 14:43:10 -05:00 |
Richard Linden
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59628d6f85
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Automated merge with http://bitbucket.org/lindenlab/viewer-release
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2013-10-01 14:28:39 -07:00 |
Dave Parks
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0ab4e11223
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Fix for random bad colors in UI on Intel HD 4000
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2013-10-08 14:43:10 -05:00 |
Dave Parks
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954c8fb1e3
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MAINT-3131 Add a GPU memory bandwidth benchmark.
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2013-09-10 15:33:26 -05:00 |
Graham Linden
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4854444e24
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MATBUG-315 remove unused uniforms from depth downsample frag shaders as they anger some shader compilers despite not being used
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2013-07-24 06:11:22 -07:00 |
Xiaohong Bao
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52f292c063
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Merge
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2013-07-23 23:07:16 -06:00 |
Graham Linden
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559173f711
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NORSPEC-280 include fix to downsampleDepthRect shader making GL 3.3. drivers cry
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2013-06-24 06:44:14 -07:00 |
Dave Parks
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8817ecc1e3
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NORSPEC-280 Fix for shader compilation error on OpenGL 3.3
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2013-06-21 15:57:59 -05:00 |
Richard Linden
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a2a6bf20d7
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merge with release
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2013-06-20 16:46:23 -07:00 |
Dave Parks
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ccd04cd66c
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Occlusion culling overhaul.
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2013-06-18 17:24:21 -05:00 |
Richard Linden
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0a96b47663
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merge with viewer-release
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2013-06-05 19:05:43 -07:00 |
Graham Madarasz
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1d5a853669
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NORSPEC-103 added new shaders for using norm/spec TCs in overlay
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2013-05-14 16:12:53 -07:00 |
Graham Madarasz
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bf6182daa8
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Update Mac and Windows breakpad builds to latest
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2013-03-29 07:50:08 -07:00 |
Xiaohong Bao
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173806c4b1
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for SH-3665: more post processing of the frame difference image
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2013-01-24 17:10:37 -07:00 |
Tank_Master
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9810792665
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Back out Intel HD 4000 fixes to thoroughly test the latest driver with OGL 4.2 support
This driver seems to have fixed the rendering issues.
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2013-09-29 16:14:57 -07:00 |
Tank_Master
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5519c39beb
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Merge Viewer-bear (Materials 3.6.6 RC)
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2013-09-16 16:18:33 -07:00 |
Tank_Master
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718f6fa0ff
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merge LL 3.6.1
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2013-07-10 00:23:23 -07:00 |
Tank_Master
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d4640277d0
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Merge LL 3.5.3 release.
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2013-07-09 16:24:58 -07:00 |
Cinders
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ee10e08648
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FIRE-9837: Fix black screen caused by obsolete drivers with bad OpenGL support.
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2013-05-22 07:06:40 -06:00 |
Xiaohong Bao
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21409a3aaa
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for SH-3350 and SH-3353: Report frame-to-frame visual deltas as an LLStat
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2012-11-30 22:50:06 -07:00 |
Xiaohong Bao
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6ae6abae26
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more for SH-3571: display frame-to-frame pixel differences on screen
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2012-11-21 13:29:15 -07:00 |
Xiaohong Bao
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ced00c4732
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more for SH-3352: Create pixel shader to accumulate frame-to-frame absolute pixel differences
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2012-11-20 21:37:53 -07:00 |
Xiaohong Bao
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ed3d96069a
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for SH-3352: Create pixel shader to accumulate frame-to-frame absolute pixel differences
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2012-11-19 22:22:54 -07:00 |
Todd Stinson
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4feef5af63
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Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.
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2012-07-23 19:21:34 -07:00 |
prep
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02a182867c
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Path-814: Corrected shader fragment compilation error.
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2012-07-16 15:11:23 -04:00 |
Cinders
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d077f8686a
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Oops, needed this from Exodus to make Vignette work in non-deferred
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2013-02-20 10:07:59 -07:00 |
Nicky
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70b77b3dea
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FIRE-6855; Rainbow UI for Intel HD (4000) graphics chips. Use a special shader for Intel which does not pass colors as vertex attributes, but an uniform.
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2013-01-03 05:03:46 +01:00 |
Tank_Master
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8cb09ca444
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Merge to FS LGPL 29865
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2012-08-30 15:45:02 -07:00 |
Dave Parks
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abaf0155b4
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MAINT-616 Faster issuance of occlusion queries.
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2012-05-25 10:51:38 -05:00 |
Todd Stinson
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3d9374d1fd
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Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-development-pf-xray.
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2012-04-05 12:16:42 -07:00 |
Dave Parks
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0f22e20bce
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Add pathfindingNoNormal shader.
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2012-04-04 15:48:43 -05:00 |