Commit Graph

74 Commits (c8aa1fb7c8ed44886599ea4e04eed403392e2e34)

Author SHA1 Message Date
Brad Payne (Vir Linden) 0b16411d30 assert fix for mempyNonAliased16 call 2012-01-26 14:07:37 -05:00
Richard Linden d089e6c264 bumped up MSVC warning level to 3 to catch more stuff that gcc catches 2011-11-28 19:16:49 -08:00
prep linden 2df669c402 Log error message if material list is not a subset of reference model 2011-08-30 10:46:41 -04:00
prep linden 71ac45a28b Handling of material mismatches - lod materials are required to be a subset of the high lod, introduced addEmptyFace() for when parity does not exist between model material counts 2011-08-30 09:32:16 -04:00
prep df94d0c778 Fixes for sh-2039, sh-1336, and sh-2044. Vertices were having incorrect weights assigned. 2011-08-03 17:01:34 -04:00
prep 7fc12cd43d Fix for sh-2044, sh-2039 and sh-2166 (Avatar weights were sometimes not correctly applied upon import. 2011-07-28 16:09:17 -04:00
prep c37603d9ce fix for sh-1847: Removed assert when a vert is outside [-5,5] domain 2011-07-20 14:05:13 -04:00
Dave Parks 561d40d5c3 SH-715 Disable simplify/analyze button while counterpart is executing. 2011-07-14 01:07:01 -05:00
Dave Parks dc7100a63f SH-2008 Fix for crash when generating normals on objects with no texture coordinates. 2011-07-08 23:21:51 -05:00
Dave Parks 2a6e18d147 SH-1774 Fix for preserving material assignments between multiple custom LoDs. 2011-07-07 18:32:42 -05:00
Dave Parks 9b253ccf68 SH-1972 Fix for slm messing up physics shape on second upload. 2011-07-06 19:27:43 -05:00
Dave Parks 71eb68a85d Fix for "set to default" button not resetting some data. 2011-07-06 18:54:50 -05:00
Dave Parks 12e08417bf SH-1169 Fix for convex decompositions not working post mesh-asset-deprecation work. (also default SLM usage to on) 2011-06-28 12:41:12 -05:00
Xiaohong Bao f83b08b69c fix for SH-1878: Viewer hang in GLOD_Group::adaptTriangleBudget during LLModelPreview::genLODs;
SH-1891: viewer crashes while previewing "RYOMA 3D XML File.dae";
SH-1890: Crash loading palm tree
2011-06-24 15:09:10 -06:00
Dave Parks b0fdc44951 SH-1815 Fix for crash when using old version slm 2011-06-22 16:08:23 -05:00
Dave Parks ce02ed3118 SH-1880 partial fix for crashing on daes without UVs. 2011-06-20 18:55:30 -05:00
Dave Parks 27fb647fd1 merge 2011-06-18 01:02:25 -05:00
Dave Parks 15235061e8 SH-828 Fix for using uninitialized data when normals or texture coordinates are absent from collada file (can now upload meshes without normals or texture coordinates). 2011-06-18 01:02:03 -05:00
Xiaohong Bao 0bb7bcc96c fix for SH-1788: Assert in texture load when uploading textured mesh model
and beyond: fixed the thread-safe and highest texture resolution flaws in the mesh texture uploading flow.
2011-06-15 16:20:33 -06:00
Dave Parks 44f0a1b681 SH-1778 Physics shape display fix up. 2011-06-11 16:51:01 -05:00
Dave Parks ca5a87b819 merge 2011-06-08 15:59:11 -05:00
prep linden dbd619508b Fix for importer crashes, sh-1698. Added checks for handling bad elements in the dae. 2011-06-07 16:53:29 -04:00
Dave Parks faf9693be3 Make basehull assert even more forgiving (only error out on 10% over bounds). 2011-06-07 00:10:24 -05:00
Dave Parks a58e70261e SH-101 Fix for asset when uploading some models. 2011-06-06 19:27:47 -05:00
Dave Parks 9793f6c51d Add "NoGeometry" identifier support to viewer. 2011-06-06 16:54:15 -05:00
Dave Parks f4722b3905 merge 2011-06-03 00:15:56 -05:00
Dave Parks 3a409e6edc SH-1603 Replace every occurrence of "WTF" with something more appropriate. 2011-05-25 18:45:21 -05:00
Brad Payne (Vir Linden) 9d80bee277 merge 2011-05-25 16:09:46 -04:00
Xiaohong Bao f5726a094d fix for
SH-712:Asset error given on upload of duck.dae using High LOD for physics shape - Analyze seems to not complete;
SH-889: Viewer crash when analyzing physics LOD;
SH-890: Viewer crash on Exit after analyzing physics layer which never seems to complete
2011-05-24 17:36:06 -06:00
Dave Parks 10c45691c7 merge 2011-05-18 13:41:38 -05:00
Dave Parks e237f5733c SH-914 Fix for normals getting screwed up by non-uniform model normalization. 2011-05-18 01:30:21 -05:00
Dave Parks 3acc3d39f0 Put back "PositionDomain" and "Min"/"Max" on convex decomposition. 2011-05-11 19:13:18 -05:00
Dave Parks ca0a568264 SH-1497 Don't upload physics mesh if decomposition exists. 2011-05-05 18:33:03 -05:00
Dave Parks 3c516973f3 SH-1497 "Positions" not "Position" for convex decomp. 2011-05-05 17:12:41 -05:00
Dave Parks 9cb31845ba SH-1497 Update mesh asset parser to use new format restrictions. 2011-05-04 20:45:14 -05:00
Xiaohong Bao d7954ba38f fix for SH-688: Viewer crash when uploading a large .dae file and clicking the X button in upper right hand corner of the upload model floater on Mac Build 2011-04-29 15:23:03 -06:00
Dave Parks 764412f9b5 merge 2011-04-22 11:50:19 -05:00
Dave Parks 6a49142467 Remove some asserts that cause the physics shape display to error out on occasion. 2011-04-15 14:12:12 -05:00
Xiaohong Bao f0c70a4ee3 fix for SH-1176: A Mesh That Crashes Client on Upload Attempt (due to triangle number overflowing) 2011-04-01 10:58:34 -06:00
Dave Parks 3a08499572 merge 2011-03-30 18:41:34 -05:00
Dave Parks 6b9a2d24cc SH-477 Better mesh streaming cost estimation. 2011-03-30 18:38:22 -05:00
Brad Payne (Vir Linden) 73bf43b593 line ending fixes 2011-03-30 10:49:14 -04:00
Dave Parks 719610e68b SH-1225 Import convex hull data from .slm 2011-03-29 11:50:02 -05:00
Dave Parks 1ff7968312 SH-1225 Add skinning info to import path of .slm files. 2011-03-28 23:50:23 -05:00
Dave Parks 51a4867ae6 SH-1168 Export upload data to disk on upload. 2011-03-21 17:31:25 -05:00
prep 16ff507190 WIP:Added pelvis offset to skinning info 2011-03-14 18:02:25 -04:00
prep linden 4abb8b33fa sh-517 Content authors can specify a pivot node (Assetpivot). 2011-02-28 12:20:31 -05:00
Brad Payne (Vir Linden) 32d3d2e050 SH-749 FIX: check for zero-extent to avoid div by zero 2011-01-20 14:49:05 -05:00
Dave Parks f41b53059e SH-508 Fix for frame stalls when adjusting skin weights. 2010-12-30 16:46:56 -06:00
Dave Parks e1b1db9575 SH-636 Update physics tab to new spec, move "completed" physics decomp callbacks to main thread, add object model to decomposition tool, make imported model scales non-uniform. 2010-12-22 01:05:35 -06:00