Commit Graph

198 Commits (e70fe3a50d43bd5276f80c9f82fcfb2de02109cb)

Author SHA1 Message Date
Andrey Kleshchev 9563cf0556 SL-15415 Crashes in updateGeometry 2021-10-06 23:38:26 +03:00
Dave Houlton a951a2ae35 Merge branch 'master' v6.4.14 into DV525-merge-6.4.14 2021-02-17 14:17:35 -07:00
Andrey Kleshchev 5af5498cf6 SL-11300 Camera distance to avatar in neighbouring region incorrect 2021-01-06 22:52:18 +02:00
Brad Payne (Vir Linden) caea7260c7 SL-14142 - impostor management cleanup 2020-10-20 18:56:44 +01:00
Andrey Kleshchev 9618df484b SL-14130 Jellydolls have wrong appearance when non-impostors is uncapped 2020-10-16 23:16:04 +03:00
Andrey Kleshchev 7d46d6fb21 SL-12026 Fix issue with constant bridge recreation for animeshes 2020-05-14 20:37:36 +03:00
andreykproductengine a4199b3e3c SL-12026, SL-1232 and SL-11614 2019-10-25 18:12:47 +03:00
andreykproductengine 4f5d785226 SL-12014 Animesh is now a separate rendering type 2019-10-25 17:32:19 +03:00
Brad Payne (Vir Linden) 4d4255c27b SL-1350 - keep control avatar rotation synced to corresponding root drawable 2018-09-27 19:34:41 +01:00
Brad Payne (Vir Linden) 301821337b SL-9680, SL-9673 - set attachment distance floor at 0.01 to avoid triggering divide-by-zero prevention logic. Force HUD attachments to always be full detail. 2018-09-19 15:53:44 +01:00
Brad Payne (Vir Linden) 447aadc37b SL-937 - use dynamic box for rigged mesh attached to normal avatar as well. Still has a 2x error in the radius calc, but gets radius using the dynamic box. 2018-07-31 21:57:42 +01:00
Brad Payne (Vir Linden) 9be476e3bb MAINT-7926, MAINT-8400 - fixes related to bounding box and LOD calculations for rigged meshes in animated objects 2018-07-09 22:30:50 +01:00
Brad Payne (Vir Linden) 2a2046fd07 merge 2018-06-05 22:44:04 +01:00
Brad Payne (Vir Linden) 3f9b3e01b9 MAINT-8264 - prevent at least some cases of LODs getting stuck at too-low values. 2018-02-21 22:02:34 +00:00
Brad Payne (Vir Linden) 2aa890da0b SL-718 - better support for transforms of animated attachments 2017-09-08 16:05:49 +01:00
Brad Payne (Vir Linden) 30880e062a SL-751, SL-691 - test lsl scripts update, better syncing between skeleton and drawable 2017-07-21 20:01:40 +01:00
Brad Payne (Vir Linden) 5610444d64 SL-714 - fixes to get wireframes to display consistently when right-clicking on animated objects. 2017-07-19 22:21:08 +01:00
ruslantproductengine e2aa2e0008 MAINT-6275 - Child prim not touchable after being resized and moved relative to root prim by script.
FIXED.
UPDATED: Add comments.
2017-04-26 15:56:43 +03:00
ruslantproductengine 334dfe0587 MAINT-6275 - Child prim not touchable after being resized and moved relative to root prim by script.
FIXED.
It's a very important on each cycle on Drawable::update form(), when object
remained in move, list update the CurrentScale member, because if do not do that,
it remained in this list forever or when the delta time between two frames
a become a sufficiently large (due to interpolation)
for overcome the MIN_INTERPOLATE_DISTANCE_SQUARED.
2017-04-24 20:19:48 +03:00
ruslantproductengine 6770c27321 MAINT-6645 - Improvement - Agents that render as jelly dolls should have their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes.
Comments:
- Fix based on "RenderAutoMuteByteLimit" setting.
- File indra/llxml/llcontrol.h - add all signals to 0 group.
  It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last.
2017-01-24 15:56:25 +02:00
AndreyL ProductEngine 71269ac1fc Backed out changeset: ebe10b4b1197 2016-12-15 02:40:51 +02:00
ruslantproductengine 65161e6b39 MAINT-6125 - Mesh avatar deforms constantly
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125.

Commulative fix.
Fixed for booth ticket's in indra/newview/llvovolume.cpp
Remained fixed, it's a small code improvements which is not related to
MAINT-6125, MAINT-6910
2016-12-12 18:24:46 +02:00
ruslantproductengine 5cc716dbf9 MAINT-6125 - Mesh avatar deforms constantly
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125.

Commulative fix.
Fixed for booth ticket's in indra/newview/llvovolume.cpp
Remained fixed, it's a small code improvements which is not related to
MAINT-6125, MAINT-6910
2016-12-12 18:24:46 +02:00
Oz Linden c8726aba30 remove execute permission from many files that should not have it 2015-11-10 09:48:56 -05:00
Oz Linden a8ef252571 merge changes for 3.7.27-release 2015-04-13 16:23:36 -04:00
andreykproductengine 5f288e837c MAINT-2590 FIXED Linked HUDs attached directly from inworld are invisible 2014-12-16 19:09:38 +02:00
callum_linden 23711c9275 Rename llround(..) to ll_round(..) because of a collision with MS llround (long long round) in VS2013 2014-12-10 08:44:08 -08:00
callum_linden bdce32a02b Update to build on Xcode 6.0: collection of removal of unused variables [-Wunused-variable] 2014-10-18 11:56:23 -07:00
Xiaohong Bao b49170b732 fix some flaws for memory corruption 2014-01-31 18:24:55 -07:00
Richard Linden 697d2e720b renamed TimeBlock to BlockTimerStatHandle 2013-10-15 20:24:42 -07:00
Richard Linden 17df8988fe renamed TraceType to StatType
added more MemTrackable types
optimized memory usage of LLTrace some more
2013-10-07 13:38:03 -07:00
Richard Linden 59628d6f85 Automated merge with http://bitbucket.org/lindenlab/viewer-release 2013-10-01 14:28:39 -07:00
Richard Linden 12f0f8cb72 changed over to manual naming of MemTrackable stats
changed claimMem and disclaimMem behavior to not pass through argument
added more mem tracking stats to floater_stats
2013-10-01 13:46:43 -07:00
Richard Linden 053d97db1b better memory usage for LLTrace (tighter packing of recording arrays)
removed complicated and unnecessary fast timer gapless handoff logic (it should be gapless anyway)
improved MemTrackable API, better separation of shadow and footprint
added memory usage stats to floater_stats.xml
2013-09-25 19:12:35 -07:00
Richard Linden cbe397ad13 changed fast timer over to using macro
another attempt to move mem stat into base class
2013-09-05 14:04:13 -07:00
Graham Linden d8f700d6ac NORSPEC-355 NORSPEC-356 replaced llerrs with asserts to avoid crashes from false alarms in release 2013-08-28 09:14:29 -07:00
Xiaohong Bao 7b5618aeae fix for SH-4400: Interesting: Side effect 1 of unloading culled objects. 2013-08-22 12:22:34 -06:00
Richard Linden e340009fc5 second phase summer cleaning
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-09 17:11:19 -07:00
Richard Linden a2e22732f1 Summer cleaning - removed a lot of llcommon dependencies to speed up build times
consolidated most indra-specific constants in llcommon under indra_constants.h
fixed issues with operations on mixed unit types (implicit and explicit)
made LL_INFOS() style macros variadic in order to subsume other logging methods
such as ll_infos
added optional tag output to error recorders
2013-07-30 19:13:45 -07:00
Dave Parks 930de04f51 NORSPEC-287 Make alpha sRGB correction curves match OpenGL spec. 2013-07-02 18:02:28 -05:00
Richard Linden 8208a40412 BUILDFIX: reverted changes that attempted to automate mem track
stat definition as they don't work on gcc/clang
2013-07-01 18:50:51 -07:00
Richard Linden 04bdc8ba83 SH-4294 FIX Interesting: Statistics Texture cache hit rate is always 0%
also, removed LLTrace::init and cleanup
removed derived class implementation of memory stat for LLMemTrackable
is automatic now
2013-07-01 17:04:01 -07:00
Richard Linden a2a6bf20d7 merge with release 2013-06-20 16:46:23 -07:00
Xiaohong Bao 7d88994edc Automated merge with http://bitbucket.org/lindenlab/viewer-interesting 2013-06-19 11:46:51 -06:00
Richard Linden c5fc8f9006 SH-4246 FIX interesting: fast timers significantly decreases framerate
moved collapsed flag to fast timer tree node
2013-06-19 08:23:53 -07:00
Xiaohong Bao 9ed2f4d3cb add a debug setting "InvisibleObjectsInMemoryTime" to adjust the time invisible objects stay in memory. 2013-06-17 15:24:15 -06:00
Xiaohong Bao fc88265cff fix for SH-4241: viewer crash shortly after login in LLViewerRegion::addNewObject and
SH-4261: interesting: crash in LLViewerRegion::addToVOCacheTree
2013-06-13 18:47:51 -06:00
Xiaohong Bao 427490edb5 possible fix and new debug code for SH-4241: viewer crash shortly after login in LLViewerRegion::addNewObject 2013-06-10 22:43:29 -06:00
Richard Linden 0a96b47663 merge with viewer-release 2013-06-05 19:05:43 -07:00
Xiaohong Bao 6827febd30 change the way to handle creating/destroying a same object repeatedly 2013-05-28 14:55:37 -06:00