Ansariel
70cb468496
Fix L Lower Leg again :)
2017-06-16 12:08:03 +02:00
Beq
c6f34b5eed
[FIRE-21000] Fix for broken rigging to attachment points.
...
need both bone names with ' ' and with '_'. nasty nasty nasty
Also corrected for previously broken left leg
Tested with the rigged mesh provided on the Jira.
2017-06-16 10:48:30 +01:00
Nicky
44ab8b8f4b
Merge with firestorm-lgpl.
2016-09-17 19:35:49 +02:00
Nicky
24308dc929
The sheer amount of calls into LLVOAvatar::getJoint get very costly in complex scenes. This is due to a string being used as index. Change the index to U32 for faster access.
2016-09-16 21:46:39 +02:00
Ansariel
fee815a45d
Merge bento-box
2016-08-25 11:29:06 +02:00
Brad Payne (Vir Linden)
72d5ff36f5
MAINT-6647 - ignore previously created slm files on model upload. SL-442 - change coloring for show bones, to highlight joint positions and rigging
2016-08-17 16:31:28 -04:00
Ansariel
f521f9e242
Merge bento-box
2016-01-27 09:50:52 +01:00
Brad Payne (Vir Linden)
299c04fa42
SL-319 - removed specific joint requirements for skinned mesh and joint offset uploads.
2016-01-20 10:52:37 -05:00
Ansariel
be6ce75a96
Merge bento-box
2015-12-17 11:47:42 +01:00
Aura Linden
99219cbe80
Eliminated joint_offset file. Added aliases attrib to bones in avatar_skeleton.xml.
2015-11-13 04:12:13 -08:00
Aura Linden
146919fa76
animations and meshes will recognize all joint names in joint_aliases.xml
2015-11-11 13:44:51 -08:00
Brad Payne (Vir Linden)
b72480ddb9
SL-114 WIP - made mesh upload errors/warnings slightly more informative and less spammy.
2015-11-10 15:52:41 -05:00
Brad Payne (Vir Linden)
be11d020ca
SL-266 WIP - removed obsolete rigParityWithScene code, set legacy and joint offset upload based on AND-ing state of all meshes in file.
2015-11-09 14:57:00 -05:00
Ansariel
3f38bf1f0b
FIRE-17144: Option to rig to attachment spots
2015-11-05 13:35:13 +01:00
Brad Payne (Vir Linden)
e37f257d1e
MAINT-5807 WIP - initialize some uninitialized members of LLModelLoader.
2015-10-30 17:08:22 -04:00
Brad Payne (Vir Linden)
ded9b10d5d
SL-114 WIP - constrain uploaded meshes based on max joints per mesh. Set max joints per mesh to 110. Also fixed some uninitialized members of LLModelLoader.
2015-10-29 16:09:22 -04:00
Brad Payne (Vir Linden)
ebad0c6868
DRTVWR-412 WIP - more work for importer merge from viewer-release
2015-10-01 11:05:29 -04:00
andreykproductengine
0faa19e03d
Linux build fix
2015-05-05 17:38:01 +03:00
andreykproductengine
401eed50de
MAINT-4882 FIXED Mesh complex model upload with .slm uses different default model name
2015-02-13 16:07:59 +02:00
andreykproductengine
5a455a53e6
MAINT-4813 FIXED "failed to upload: MAV_BLOCK_MISSING" appears when try to upload a large mesh
2015-02-10 19:48:45 +02:00
maksymsproductengine
74cf2c804e
MAINT-4487 FIXED [loader mods] triangle limits from .slm are ignored when uploading the model the second time.
2014-10-22 12:11:50 +03:00
Graham Linden
a815ad481a
Mergeup to 3.7.9 viewer-release
2014-05-29 04:54:58 -07:00
Graham Linden
99952dc358
More missing bits
2014-04-22 19:08:29 -07:00