Implementation details:
* Added new setting SidebarWithButtonsVisibility
* Sidebar bottom tray button changes its value on click (toggle state - value is TRUE)
* SideTray listens changes of this setting's value and change its and its buttons visibility
* expand/collapse Sidebar state is stored between changes of the setting.
Reviewed by Yuri Chebotarev at https://codereview.productengine.com/secondlife/r/403/
--HG--
branch : product-engine
added side tray tab to global group of transient exception list;
added LLIMFloaterContainer to IM group of transient exception list;
made VCP belongs to IM transient group;
--HG--
branch : product-engine
Added a new "Quiet" query for folder types, so I don't have to special case all the folders where we don't want UI notifications from inventory offers.
Fixed a bug where a sidepanel was considered active even if the sidetray was closed.
--HG--
branch : avatar-pipeline
Made the People and Me task panels support the desired tri-state behavior.
Until all the other task panels support that behavior, it is disabled.
--HG--
branch : product-engine
Moved LLSideTrayInfoPanel from llsidetray.cpp into its own
llpanelhome.{cpp|h} module.
Updated the XUI for the Home tab to simply embed a web view.
Thanks to Erica for the initial cut at this XUI.
Both double-clicking on an outfit to wear, and wearing an outfit from side panel, will now update the current look string.
--HG--
branch : avatar-pipeline
Removed some dead code from LLSideTray
Next step is to merge all the tab art with overlay art and use button selected images to show a "pressed" state for all buttons.
Reviewed with Angela.
Added "Show Side Tray" to login debug menu.
Fixed strange border color around Home side tray panel, more similar fixes to follow.
Reviewed with Richard.
Bug Fixes:
* EXT-637 EXT-595
Dev work:
* EXT-694
QA:
* Be sure feature works on other locales
Known issues:
* If old Calling Card of person who presents in the friend list is removed - "Do you want to remove ..." dialog is shown, if old Calling Card of non-friend is removed it is removed in the old way without any alerts.
* It is possible to create 2 deep level subfolders under the Calling Cards/Friends/ subfolders. This should be disabled due to Accordion does not support tree hierarchy.
* If friendship is removed when agent is offline, Friend Card is not removed from Inventory.
EXT-172 - adding non-unicode support for group name line_editor
EXT-310 text was squished, moved things around so there was was more space between text blocks.
EXT-313 "me" panel
EXT-314 changed out arrow character for arrow art, added arrow art to textures.xml
EXT-315 replaced word "mute" with "block"
EXT-322 moved Use Chat Bubbles text box from _chat.xml to _advanced.xml
EXT-323 killed some two items
EXT-324 and EXT-322 removed small avatar names checkbox and added show chat bubbled checkbox
EXT-330 Sidetray filter - text overlaps search icon inside textbox
EXT-261 I18N: Labels in /character/avatar_lad.xml are not localizable
EXT-392 Rearranged floater_inventory_items_properties.xml to match spec
DEV-35897 Filters in sidebar remain active even after user has changed/closed tab
DEV-36886 I18N: hardcoded currency format in panel_status_bar.xml/status/buycurrency
DEV-36987 - Pressed states needed for widgets
DEV-36795 Remove slurl tooltip from navigation bar location box
DEV-37184 Move "Block List" out of topmenu and make a button in Prefs > Privacy
QA:
New movement and camera controls. Test all movement and camera behavior against spec and expected behaviors, including sitting & standing.
Many other changes to the bottom bar.
Changes to local chat behavior.