prep
e94a38f0c9
merge
2012-03-21 09:53:59 -04:00
prep
154e569923
Path-282: Added support for viewing the walkability map for various character types
2012-03-21 09:53:32 -04:00
Todd Stinson
2f4ad07633
Cleaning up miscellaneous differences between the pathfinding repository and the latest viewer-development.
2012-03-20 17:38:58 -07:00
prep
72f6df493c
Updated header for flush.
2012-03-14 16:22:19 -04:00
prep
fab57eea61
pull and merge from viewer-development
2012-03-13 15:48:24 -04:00
Oz Linden
633bd44b4a
merge changes for vmrg-225
2012-03-09 12:58:50 -05:00
prep
41e095deb8
Path-287: VB bug fixes. Cleaned up rendering prims. Navmesh shape rendering fixes. Code cleanup
2012-03-07 17:48:17 -05:00
prep
790554b218
Fix for overlaying navmesh on renderable geometry.
2012-03-07 11:19:13 -05:00
prep
34a0a98f9d
Partial fix for Path-387. Path-287 Viewer perfomance tweaks.
2012-03-07 10:34:49 -05:00
prep
b64773bf2d
Fix for nacmesh viewing on low gfx setting and llpathinglib update.
2012-02-24 14:34:53 -05:00
prep
b7d93d8adf
Path-267: Add support for rendering of walkable objects, obstacles and material phantoms.
2012-02-24 13:16:35 -05:00
prep
c618c0d621
Path-266: Navmesh is backfaced culled
2012-02-15 16:31:11 -05:00
prep
6d6c38f216
Path-197. Navmeshes are converted into vbos.
2012-02-13 10:10:57 -05:00
Richard Linden
bbdb390624
Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience/
2012-02-08 19:55:28 -08:00
Richard Linden
d56be1f175
EXP-1181 WIP as a designer I would like to specify default floater positions using realtive coordinates
...
refactored LLCoord code to be templated, ultimately to support arbitrary conversions
2012-02-07 12:31:48 -08:00
Richard Linden
2ed1de224a
Automated merge with http://hg.secondlife.com/viewer-development
2012-02-06 15:28:45 -08:00
Leslie Linden
ae7d475aeb
SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::determineUsage() to work the way it used to.
2012-02-06 12:43:23 -08:00
Brad Payne (Vir Linden)
344c46a20c
merge, conflicts in llvertexbuffer.{h,cpp}
2012-02-06 15:08:41 -05:00
Todd Stinson
a61bb4eb21
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development.
2012-02-06 11:00:08 -08:00
Richard Linden
e854db0645
EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local Chat
...
EXP-1854 FIX Text positioning in mini inspector a couple pixels too low
2012-02-03 19:04:36 -08:00
Richard Linden
5a14a67e06
converted a bunch of narrowing implicit conversions to explicit
2012-02-01 13:03:46 -08:00
Brad Payne (Vir Linden)
34408bed26
merge
2012-02-01 15:43:11 -05:00
Richard Linden
c47c31fdbf
EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local Chat
2012-01-31 17:51:43 -08:00
Todd Stinson
12a045f199
Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development.
2012-01-30 17:24:49 -08:00
Richard Linden
22a6170a7b
EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local Chat
2012-01-27 19:55:16 -08:00
Richard Linden
bbc265a9d5
EXP-1846 FIX Text positioning issues in Floaters, Notifications, UI, and toasts with UI size smaller than 1
...
also, re-enabled floater_test_textbox.xml
2012-01-26 16:30:38 -08:00
Dave Parks
17b21fc197
Fix for windows build
2012-01-26 12:50:24 -06:00
Leslie Linden
71a660e006
* Fixed up shader compilation errors to get lighting and shadows working again on Mac.
...
* Cleaned up vertex buffer allocation to guarantee allocation and deallocation using the same allocation methods from the same pools.
* Added new shader feature for atmospheric helpers in the absence of lighting.
Reviewed by davep.
2012-01-26 10:17:41 -08:00
Dave Parks
0bbe8d73cb
SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid redundant resetting of vertex buffers on detail switches). Change assertion to a warning with count info. Fix bytes pooled debug display. Remove unused static vertex buffer.
2012-01-25 15:37:36 -06:00
Dave Parks
e02f007d20
SH-1427 Fix for spot lights not working properly on alpha objects, and fix for alpha lighting of point lights not matching deferred lights.
2012-01-24 12:59:18 -06:00
Dave Parks
655505d304
SH-2794 Fix for bad textures on some hardware when vbo mapping disabled (always use GL_STREAM_DRAW as the usage hint when mapping is disabled as geometry will be uploaded again and again)
2012-01-19 14:57:07 -06:00
prep
dc6b871db8
merge
2012-01-19 14:39:06 -05:00
prep
e2ef5a5edc
Path-196 : vbo cleanup, visual fixes (path-222)
2012-01-19 14:38:16 -05:00
Richard Linden
3a597af700
EXP-1513 FIX Underscore ( _ ) fails to show in first chat entry in Local Chat
...
fixed font metrics rounding error and made corrective adjustments in layout
2012-01-18 16:30:53 -08:00
Xiaohong Bao
80299bcd50
Automated merge with https://bitbucket.org/VirLinden/viewer-development-shining-fixes
2012-01-18 15:27:36 -07:00
Xiaohong Bao
05cff1ad7f
fix for SH-2827: [crashhunters] Crash in LLPipeline::generateWaterReflection()
2012-01-18 15:26:30 -07:00
Dave Parks
122691b836
merge
2012-01-18 12:41:40 -06:00
Dave Parks
0c1fc78bd9
SH-2794 Map buffer now performs as well as buffersubdata
2012-01-18 12:40:11 -06:00
Todd Stinson
8cf6b9cb92
Pull and merge from https://bitbucket.org/lindenlab/viewer-development .
2012-01-17 10:19:27 -08:00
Xiaohong Bao
837e38d819
trivial: debug code for SH-2827: [crashhunters] Crash in LLPipeline::generateWaterReflection()
2012-01-05 21:26:35 -07:00
prep
b2c024cd79
Some gl state cleanup for physic shapes vbos.'
2012-01-05 18:00:41 -05:00
prep
1e45d1ae4c
vbos for physics shapes are rendering correctly
2012-01-05 17:43:36 -05:00
prep
e31a0a7f08
Remove already enabled depth test
2012-01-05 17:10:13 -05:00
prep
22b877e70a
WIP: Navmesh vbos rendering fixes (added normal and color maps).
2012-01-05 17:02:22 -05:00
prep
e2fd0266ca
path-149 overlay of navmesh on onto renderables
2012-01-05 10:20:18 -05:00
Brad Payne (Vir Linden)
a3e30250e8
merge
2012-01-04 09:59:57 -05:00
Todd Stinson
3fd7752f12
Pull and merge from https://bitbucket.org/lindenlab/viewer-development .
2012-01-03 10:38:06 -08:00
Dave Parks
5546041301
SH-2794 WIP -- work on getting glMapBuffer and friends to behave
2011-12-21 15:55:14 -06:00
prep
e9058099d0
Allow for the overlaying of an unblended navmesh ontop of the scenes normal renderables
2011-12-20 12:57:32 -05:00
Alissa Sabre
a94a923240
storm-1723: fix character display when a lot of different characters are used
2011-12-15 15:19:50 -05:00