probably not related to SSA rollout, but we were not triggering the
callbacks for baked texture loads, since the avatar object was adding
paused callbacks to the callback list without properly setting the
flag to indicate paused callbacks.
The logic in llcommandlineparser.cpp's setControlValueCB() callback function
for converting command-line switch argument values from string to the actual
type of the map-to settings variable had a couple special cases for boolean
and LLSD array. But for S32, U32 and F32, it simply used default LLSD
string-to-numeric conversion. LLSD's string-to-numeric conversion is a bit
lame: for non-numeric strings, it shrugs and returns 0.
Introduce onevalue() and badvalue() helper functions that, like certain errors
during command-line parsing, throw LLCLPError. Use them to streamline certain
redundancies in setControlValueCB(). Introduce convertTo<T>() helper function
that uses boost::lexical_cast() for slightly more stringent conversions. Add
cases for U32, S32 and F32 targets.
setControlValueCB() is actually called only by LLControlGroupCLP::notify(),
not during actual command-line parsing.
Make LLControlGroupCLP::notify() return bool. Make it catch LLCLPError, set
the error for getErrorMessage() and return false on that exception.
Package LLAppViewer::initConfiguration()'s response to initParseCommandLine()
returning false as a new handleCommandLineError() function; invoke it both
there and when LLControlGroupCLP::notify() returns false.
Previous CHOP-959 logic set a flag to remember that settings variable
RenderQualityPerformance was set (by --graphicslevel), so it could be applied
once LLViewerWindow is constructed. But on first viewer run, LLViewerWindow
constructor calls LLFeatureManager::applyRecommendedSettings(), which resets
that settings variable! So don't just set a flag, actually capture the
requested RenderQualityPerformance value for later.