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CMakeLists.txt
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llcubemap.cpp
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llcubemap.h
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llfontbitmapcache.cpp
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llfontbitmapcache.h
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2015-11-10 09:48:56 -05:00 |
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llfontfreetype.cpp
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MAINT-8146 Fixed Installing viewer to non default path results in incorrect fonts loading
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2018-01-09 20:31:21 +02:00 |
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llfontfreetype.h
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MAINT-8146 Fixed Installing viewer to non default path results in incorrect fonts loading
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2018-01-09 20:31:21 +02:00 |
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llfontgl.cpp
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MAINT-6683 fixed wrapping issues of notecard embedded items
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2016-08-30 20:13:45 +03:00 |
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llfontgl.h
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merge changes for DRTVWR-417
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2016-03-16 13:08:06 -04:00 |
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llfontregistry.cpp
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MAINT-8146 Fixed Installing viewer to non default path results in incorrect fonts loading
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2018-01-09 20:31:21 +02:00 |
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llfontregistry.h
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llgl.cpp
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Automated merge with ssh://bitbucket.org/lindenlab/viewer-release
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2017-10-11 14:35:49 -04:00 |
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llgl.h
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MAINT-7758 Fixed freeze on loading lsl scripts from unicode named windows folder.
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2017-08-30 19:57:02 +03:00 |
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llgldbg.cpp
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llgldbg.h
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llglheaders.h
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MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned matrix and translation into a single mat3x4 for optimal data transfer to reduce uniform slot usage.
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2016-11-11 09:37:45 -05:00 |
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llglslshader.cpp
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DRTVWR-418: Fix C++ errors detected by Xcode 9.
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2017-09-20 16:58:58 -04:00 |
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llglslshader.h
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MAINT-6913 - (Via Sovereign Engineer and Shyotl Kuhr) Pack the skinned matrix and translation into a single mat3x4 for optimal data transfer to reduce uniform slot usage.
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2016-11-11 09:37:45 -05:00 |
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llglstates.h
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llgltexture.cpp
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MAINT-5297 - icons were not removed from memory
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2016-02-24 16:22:38 +02:00 |
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llgltexture.h
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SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
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2013-08-18 22:30:27 -07:00 |
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llgltypes.h
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llimagegl.cpp
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MAINT-8043 Fix for bad_alloc crash in LLImageGL::setImage()
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2017-12-18 20:29:50 +02:00 |
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llimagegl.h
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MAINT-8043 Fix for bad_alloc crash in LLImageGL::setImage()
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2017-12-18 20:29:50 +02:00 |
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llpostprocess.cpp
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llpostprocess.h
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llrender.cpp
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SL-644 Add guard to mCount in LLRender.cpp
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2017-03-13 11:13:43 -07:00 |
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llrender.h
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Backed out changeset: 5fe5ad059c05
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2016-07-18 20:09:18 +03:00 |
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llrender2dutils.cpp
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Rename llround(..) to ll_round(..) because of a collision with MS llround (long long round) in VS2013
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2014-12-10 08:44:08 -08:00 |
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llrender2dutils.h
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fixed focus issue on inventory
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2013-11-05 19:26:23 -08:00 |
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llrendernavprim.cpp
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llrendernavprim.h
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llrendersphere.cpp
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llrendersphere.h
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llrendertarget.cpp
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llrendertarget.h
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2015-11-10 09:48:56 -05:00 |
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llshadermgr.cpp
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MAINT-7813 - 3D rendering broken on Windows in build 508618. 3D rendering starts before 2D login screen is cleared.
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2017-09-18 21:02:53 +03:00 |
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llshadermgr.h
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Backed out changeset: 5fe5ad059c05
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2016-07-18 20:09:18 +03:00 |
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lltexture.cpp
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2015-11-10 09:48:56 -05:00 |
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lltexture.h
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2015-11-10 09:48:56 -05:00 |
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lluiimage.cpp
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Rename llround(..) to ll_round(..) because of a collision with MS llround (long long round) in VS2013
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2014-12-10 08:44:08 -08:00 |
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lluiimage.h
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fixed focus issue on inventory
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2013-11-05 19:26:23 -08:00 |
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llvertexbuffer.cpp
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MAINT-8091 Removed deprecated and unused private memory pooling
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2018-01-30 14:03:26 +00:00 |
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llvertexbuffer.h
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MAINT-7228 Vertex buffer allocation failure handling
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2017-11-01 19:36:13 +02:00 |