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405f5c879c
phoenix-firestorm
/
indra
/
llrender
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Graham Linden
1df7760d31
SL-9632 add uniform and code to supress atmospherics in all shaders that could be used by HUDs
...
Make sky and cloud shaders use common scaleSoftClip implementation in gammaF.glsl
2018-09-14 21:52:52 +01:00
..
CMakeLists.txt
Merge
2018-05-31 11:49:27 -07:00
llatmosphere.cpp
Fix createDensityProfileLayer dropping passed in values.
2018-09-07 17:24:29 +01:00
llatmosphere.h
Make advanced atmo sky shader compile again.
2018-07-10 23:26:35 +01:00
llcubemap.cpp
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llcubemap.h
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llfontbitmapcache.cpp
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llfontbitmapcache.h
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llfontfreetype.cpp
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llfontfreetype.h
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llfontgl.cpp
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llfontgl.h
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llfontregistry.cpp
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llfontregistry.h
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llgl.cpp
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llgl.h
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llglcommonfunc.cpp
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llglcommonfunc.h
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llgldbg.cpp
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llgldbg.h
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llglheaders.h
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llglslshader.cpp
Merge and fix MAINT-9087 and MAINT-9084
2018-09-04 23:08:20 +01:00
llglslshader.h
Code cleanup and move to using typedefs of S64Seconds/F64Seconds for ease in sync w/ sim side which has not llunits types.
2018-06-01 23:32:30 +01:00
llglstates.h
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llgltexture.cpp
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llgltexture.h
Merge
2018-05-22 13:16:37 -07:00
llgltypes.h
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llimagegl.cpp
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llimagegl.h
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llpostprocess.cpp
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llpostprocess.h
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llrender.cpp
Fix tex format mismatch between what libatmosphere was generating and what we were claiming to use in rendering.
2018-09-06 22:50:26 +01:00
llrender.h
Fix water fog consolidation in underwater shaders.
2018-06-11 17:46:16 +01:00
llrender2dutils.cpp
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llrender2dutils.h
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llrendernavprim.cpp
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llrendernavprim.h
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llrendersphere.cpp
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llrendersphere.h
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llrendertarget.cpp
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llrendertarget.h
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llshadermgr.cpp
SL-9632 add uniform and code to supress atmospherics in all shaders that could be used by HUDs
2018-09-14 21:52:52 +01:00
llshadermgr.h
SL-9632 add uniform and code to supress atmospherics in all shaders that could be used by HUDs
2018-09-14 21:52:52 +01:00
lltexture.cpp
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lltexture.h
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lluiimage.cpp
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lluiimage.h
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llvertexbuffer.cpp
MAINT-8686 Mode detailed VBO crash logging
2018-06-04 19:37:30 +03:00
llvertexbuffer.h
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