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CMakeLists.txt
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Merge branch 'master' of https://vcs.firestormviewer.org/phoenix-firestorm
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2022-08-30 21:56:48 +02:00 |
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llappdelegate-objc.h
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llcursortypes.cpp
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llcursortypes.h
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lldragdropwin32.cpp
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lldragdropwin32.h
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lldxhardware.cpp
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Merge branch 'DRTVWR-543-maint' of https://bitbucket.org/lindenlab/viewer
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2022-01-14 13:46:29 +01:00 |
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lldxhardware.h
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Merge branch 'DRTVWR-543-maint' of https://bitbucket.org/lindenlab/viewer
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2022-01-14 13:46:29 +01:00 |
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llkeyboard.cpp
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Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still.
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2022-04-25 21:24:29 +02:00 |
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llkeyboard.h
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Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still.
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2022-04-25 21:24:29 +02:00 |
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llkeyboardheadless.cpp
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Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still.
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2022-04-25 21:24:29 +02:00 |
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llkeyboardheadless.h
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Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still.
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2022-04-25 21:24:29 +02:00 |
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llkeyboardmacosx.cpp
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llkeyboardmacosx.h
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llkeyboardsdl.cpp
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llkeyboardsdl.h
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Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still.
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2022-04-25 21:24:29 +02:00 |
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llkeyboardsdl2.cpp
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Linux SDL2 - make keyboard input work for the CEF plugin, still a couple funky keys left to deal with later
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2022-08-03 13:56:01 +02:00 |
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llkeyboardsdl2.h
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Make SDL2 a cmake option, use SDL2 Mixer for audio playback, this might open a good way to a full open source way (no FModStudio needed). But here be dragons still.
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2022-04-25 21:24:29 +02:00 |
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llkeyboardwin32.cpp
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llkeyboardwin32.h
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llmousehandler.cpp
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llmousehandler.h
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llopenglview-objc.h
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llopenglview-objc.mm
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Merge branch 'master' of https://vcs.firestormviewer.org/phoenix-firestorm
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2022-08-30 21:56:48 +02:00 |
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llpreeditor.h
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llwindow.cpp
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llwindow.h
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Merge branch 'DRTVWR-563' of https://bitbucket.org/lindenlab/viewer
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2022-06-03 15:07:06 +02:00 |
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llwindowcallbacks.cpp
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llwindowcallbacks.h
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llwindowheadless.cpp
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llwindowheadless.h
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SL-17219: Mark LLWindowHeadless virtual overrides 'override'.
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2022-05-10 12:26:44 -04:00 |
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llwindowmacosx-objc.h
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llwindowmacosx-objc.mm
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Remove remnants of a change long gone already - maybe this might be a reason it causes FIRE-31473 now in conjunction with 83127d2299
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2022-08-16 13:18:08 +02:00 |
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llwindowmacosx.cpp
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Merge branch 'DRTVWR-563' of https://bitbucket.org/lindenlab/viewer
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2022-06-18 15:53:35 +02:00 |
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llwindowmacosx.h
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Merge branch 'master' of https://vcs.firestormviewer.org/phoenix-firestorm
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2022-08-02 15:27:10 +02:00 |
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llwindowmesaheadless.cpp
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llwindowmesaheadless.h
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llwindowsdl.cpp
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Disable texture decode thread if shared context are not available (SDL1).
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2022-08-01 19:32:26 +02:00 |
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llwindowsdl.h
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Implementations for pure virtual methods from base class (needed for threaded texture decode. Or at least to make things compile first).
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2022-07-28 12:06:55 +02:00 |
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llwindowsdl2.cpp
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re-apply the alt/ctrl filter in SDL_TEXTINPUT to prevent extra characters showing up in text boxes when using e.g. alt+h
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2022-08-02 13:57:46 +02:00 |
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llwindowsdl2.h
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Add support for shared OpenGL contexts when using SDL2 for multithreaded OpenGL image processing
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2022-07-28 17:53:47 +02:00 |
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llwindowwin32.cpp
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Merge branch 'master' of https://vcs.firestormviewer.org/viewer-merges/phoenix-firestorm-563
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2022-08-30 22:17:59 +02:00 |
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llwindowwin32.h
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Merge branch 'DRTVWR-563' of https://bitbucket.org/lindenlab/viewer
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2022-06-03 15:07:06 +02:00 |