For QAR-2014 : Sandbox for testing FolderTypes [VIEWER]
svn merge -r136068:136089 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/folder-types__merge__viewer2.0.0-3-r135948 into svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-2.0.0-3 Infrastructure changes for cleaning up Asset/Folder types. Associated sim changes are only so that the sim still compiles.master
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f732ee6d2e
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2f2bdd83d6
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@ -39,6 +39,7 @@ set(llcommon_SOURCE_FILES
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llfile.cpp
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llfindlocale.cpp
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llfixedbuffer.cpp
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llfoldertype.cpp
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llformat.cpp
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llframetimer.cpp
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llheartbeat.cpp
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@ -134,6 +135,7 @@ set(llcommon_HEADER_FILES
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llfile.h
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llfindlocale.h
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llfixedbuffer.h
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llfoldertype.h
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llformat.h
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llframetimer.h
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llhash.h
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@ -43,30 +43,21 @@
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struct AssetEntry : public LLDictionaryEntry
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{
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AssetEntry(const char *desc_name,
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const char *type_name, // 8 character limit!
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const char *human_name, // for decoding to human readable form; put any and as many printable characters you want in each one
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const char *category_name, // used by llinventorymodel when creating new categories
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EDragAndDropType dad_type,
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bool can_link, // can you create a link to this type?
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bool is_protected) // can the viewer change categories of this type?
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const char *type_name, // 8 character limit!
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const char *human_name, // for decoding to human readable form; put any and as many printable characters you want in each one
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bool can_link) // can you create a link to this type?
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:
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LLDictionaryEntry(desc_name),
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mTypeName(type_name),
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mHumanName(human_name),
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mCategoryName(category_name),
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mDadType(dad_type),
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mCanLink(can_link),
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mIsProtected(is_protected)
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mCanLink(can_link)
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{
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llassert(strlen(mTypeName) <= 8);
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}
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const char *mTypeName;
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const char *mHumanName;
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const char *mCategoryName;
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EDragAndDropType mDadType;
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bool mCanLink;
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bool mIsProtected;
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};
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class LLAssetDictionary : public LLSingleton<LLAssetDictionary>,
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@ -78,48 +69,32 @@ public:
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LLAssetDictionary::LLAssetDictionary()
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{
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// DESCRIPTION TYPE NAME HUMAN NAME CATEGORY NAME DRAG&DROP CAN LINK? PROTECTED?
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// |--------------------|-----------|-------------------|-------------------|---------------|-----------|-----------|
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addEntry(LLAssetType::AT_TEXTURE, new AssetEntry("TEXTURE", "texture", "texture", "Textures", DAD_TEXTURE, TRUE, TRUE));
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addEntry(LLAssetType::AT_SOUND, new AssetEntry("SOUND", "sound", "sound", "Sounds", DAD_SOUND, TRUE, TRUE));
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addEntry(LLAssetType::AT_CALLINGCARD, new AssetEntry("CALLINGCARD", "callcard", "calling card", "Calling Cards", DAD_CALLINGCARD, TRUE, TRUE));
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addEntry(LLAssetType::AT_LANDMARK, new AssetEntry("LANDMARK", "landmark", "landmark", "Landmarks", DAD_LANDMARK, TRUE, TRUE));
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addEntry(LLAssetType::AT_SCRIPT, new AssetEntry("SCRIPT", "script", "legacy script", "Scripts", DAD_NONE, TRUE, TRUE));
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addEntry(LLAssetType::AT_CLOTHING, new AssetEntry("CLOTHING", "clothing", "clothing", "Clothing", DAD_CLOTHING, TRUE, TRUE));
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addEntry(LLAssetType::AT_OBJECT, new AssetEntry("OBJECT", "object", "object", "Objects", DAD_OBJECT, TRUE, TRUE));
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addEntry(LLAssetType::AT_NOTECARD, new AssetEntry("NOTECARD", "notecard", "note card", "Notecards", DAD_NOTECARD, TRUE, TRUE));
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addEntry(LLAssetType::AT_CATEGORY, new AssetEntry("CATEGORY", "category", "folder", "New Folder", DAD_CATEGORY, TRUE, TRUE));
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addEntry(LLAssetType::AT_ROOT_CATEGORY, new AssetEntry("ROOT_CATEGORY", "root", "root", "Inventory", DAD_ROOT_CATEGORY, TRUE, TRUE));
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addEntry(LLAssetType::AT_LSL_TEXT, new AssetEntry("LSL_TEXT", "lsltext", "lsl2 script", "Scripts", DAD_SCRIPT, TRUE, TRUE));
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addEntry(LLAssetType::AT_LSL_BYTECODE, new AssetEntry("LSL_BYTECODE", "lslbyte", "lsl bytecode", "Scripts", DAD_NONE, TRUE, TRUE));
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addEntry(LLAssetType::AT_TEXTURE_TGA, new AssetEntry("TEXTURE_TGA", "txtr_tga", "tga texture", "Uncompressed Images", DAD_NONE, TRUE, TRUE));
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addEntry(LLAssetType::AT_BODYPART, new AssetEntry("BODYPART", "bodypart", "body part", "Body Parts", DAD_BODYPART, TRUE, TRUE));
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addEntry(LLAssetType::AT_TRASH, new AssetEntry("TRASH", "trash", "trash", "Trash", DAD_NONE, FALSE, TRUE));
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addEntry(LLAssetType::AT_SNAPSHOT_CATEGORY, new AssetEntry("SNAPSHOT_CATEGORY", "snapshot", "snapshot", "Photo Album", DAD_NONE, FALSE, TRUE));
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addEntry(LLAssetType::AT_LOST_AND_FOUND, new AssetEntry("LOST_AND_FOUND", "lstndfnd", "lost and found", "Lost And Found", DAD_NONE, FALSE, TRUE));
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addEntry(LLAssetType::AT_SOUND_WAV, new AssetEntry("SOUND_WAV", "snd_wav", "sound", "Uncompressed SoundS", DAD_NONE, TRUE, TRUE));
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addEntry(LLAssetType::AT_IMAGE_TGA, new AssetEntry("IMAGE_TGA", "img_tga", "targa image", "Uncompressed Images", DAD_NONE, TRUE, TRUE));
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addEntry(LLAssetType::AT_IMAGE_JPEG, new AssetEntry("IMAGE_JPEG", "jpeg", "jpeg image", "Uncompressed Images", DAD_NONE, TRUE, TRUE));
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addEntry(LLAssetType::AT_ANIMATION, new AssetEntry("ANIMATION", "animatn", "animation", "Animations", DAD_ANIMATION, TRUE, TRUE));
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addEntry(LLAssetType::AT_GESTURE, new AssetEntry("GESTURE", "gesture", "gesture", "Gestures", DAD_GESTURE, TRUE, TRUE));
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addEntry(LLAssetType::AT_SIMSTATE, new AssetEntry("SIMSTATE", "simstate", "simstate", "New Folder", DAD_NONE, FALSE, TRUE));
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addEntry(LLAssetType::AT_FAVORITE, new AssetEntry("FAVORITE", "favorite", "favorite", "favorite", DAD_NONE, FALSE, TRUE));
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// DESCRIPTION TYPE NAME HUMAN NAME CAN LINK?
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// |--------------------|-----------|-------------------|-----------|
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addEntry(LLAssetType::AT_TEXTURE, new AssetEntry("TEXTURE", "texture", "texture", FALSE));
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addEntry(LLAssetType::AT_SOUND, new AssetEntry("SOUND", "sound", "sound", FALSE));
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addEntry(LLAssetType::AT_CALLINGCARD, new AssetEntry("CALLINGCARD", "callcard", "calling card", FALSE));
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addEntry(LLAssetType::AT_LANDMARK, new AssetEntry("LANDMARK", "landmark", "landmark", FALSE));
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addEntry(LLAssetType::AT_SCRIPT, new AssetEntry("SCRIPT", "script", "legacy script", FALSE));
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addEntry(LLAssetType::AT_CLOTHING, new AssetEntry("CLOTHING", "clothing", "clothing", TRUE));
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addEntry(LLAssetType::AT_OBJECT, new AssetEntry("OBJECT", "object", "object", TRUE));
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addEntry(LLAssetType::AT_NOTECARD, new AssetEntry("NOTECARD", "notecard", "note card", FALSE));
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addEntry(LLAssetType::AT_CATEGORY, new AssetEntry("CATEGORY", "category", "folder", TRUE));
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addEntry(LLAssetType::AT_LSL_TEXT, new AssetEntry("LSL_TEXT", "lsltext", "lsl2 script", FALSE));
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addEntry(LLAssetType::AT_LSL_BYTECODE, new AssetEntry("LSL_BYTECODE", "lslbyte", "lsl bytecode", FALSE));
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addEntry(LLAssetType::AT_TEXTURE_TGA, new AssetEntry("TEXTURE_TGA", "txtr_tga", "tga texture", FALSE));
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addEntry(LLAssetType::AT_BODYPART, new AssetEntry("BODYPART", "bodypart", "body part", TRUE));
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addEntry(LLAssetType::AT_SOUND_WAV, new AssetEntry("SOUND_WAV", "snd_wav", "sound", FALSE));
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addEntry(LLAssetType::AT_IMAGE_TGA, new AssetEntry("IMAGE_TGA", "img_tga", "targa image", FALSE));
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addEntry(LLAssetType::AT_IMAGE_JPEG, new AssetEntry("IMAGE_JPEG", "jpeg", "jpeg image", FALSE));
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addEntry(LLAssetType::AT_ANIMATION, new AssetEntry("ANIMATION", "animatn", "animation", FALSE));
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addEntry(LLAssetType::AT_GESTURE, new AssetEntry("GESTURE", "gesture", "gesture", TRUE));
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addEntry(LLAssetType::AT_SIMSTATE, new AssetEntry("SIMSTATE", "simstate", "simstate", FALSE));
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addEntry(LLAssetType::AT_LINK, new AssetEntry("LINK", "link", "symbolic link", "Link", DAD_LINK, FALSE, TRUE));
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addEntry(LLAssetType::AT_LINK_FOLDER, new AssetEntry("FOLDER_LINK", "link_f", "symbolic folder link", "New Folder", DAD_LINK, FALSE, TRUE));
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addEntry(LLAssetType::AT_LINK, new AssetEntry("LINK", "link", "symbolic link", FALSE));
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addEntry(LLAssetType::AT_LINK_FOLDER, new AssetEntry("FOLDER_LINK", "link_f", "symbolic folder link", FALSE));
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for (S32 ensemble_num = S32(LLAssetType::AT_FOLDER_ENSEMBLE_START);
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ensemble_num <= S32(LLAssetType::AT_FOLDER_ENSEMBLE_END);
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ensemble_num++)
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{
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addEntry(LLAssetType::EType(ensemble_num), new AssetEntry("ENSEMBLE", "ensemble", "ensemble", "New Folder", DAD_CATEGORY, FALSE, FALSE));
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}
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addEntry(LLAssetType::AT_CURRENT_OUTFIT, new AssetEntry("CURRENT", "current", "current outfit", "Current Look", DAD_CATEGORY, FALSE, TRUE));
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addEntry(LLAssetType::AT_OUTFIT, new AssetEntry("OUTFIT", "outfit", "outfit", "New Look", DAD_CATEGORY, FALSE, FALSE));
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addEntry(LLAssetType::AT_MY_OUTFITS, new AssetEntry("MY_OUTFITS", "my_otfts", "my outfits", "My Looks", DAD_CATEGORY, FALSE, TRUE));
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addEntry(LLAssetType::AT_NONE, new AssetEntry("NONE", "-1", NULL, "New Folder", DAD_NONE, FALSE, FALSE));
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addEntry(LLAssetType::AT_NONE, new AssetEntry("NONE", "-1", NULL, FALSE));
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};
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// static
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@ -140,8 +115,7 @@ const std::string &LLAssetType::getDesc(LLAssetType::EType asset_type)
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}
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else
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{
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static const std::string error_string = "BAD TYPE";
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return error_string;
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return badLookup();
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}
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}
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@ -156,7 +130,7 @@ const char *LLAssetType::lookup(LLAssetType::EType asset_type)
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}
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else
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{
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return "-1";
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return badLookup().c_str();
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}
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}
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@ -166,6 +140,7 @@ LLAssetType::EType LLAssetType::lookup(const char* name)
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return lookup(ll_safe_string(name));
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}
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// static
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LLAssetType::EType LLAssetType::lookup(const std::string& type_name)
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{
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const LLAssetDictionary *dict = LLAssetDictionary::getInstance();
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@ -193,7 +168,7 @@ const char *LLAssetType::lookupHumanReadable(LLAssetType::EType asset_type)
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}
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else
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{
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return NULL;
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return badLookup().c_str();
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}
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}
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@ -203,6 +178,7 @@ LLAssetType::EType LLAssetType::lookupHumanReadable(const char* name)
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return lookupHumanReadable(ll_safe_string(name));
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}
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// static
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LLAssetType::EType LLAssetType::lookupHumanReadable(const std::string& readable_name)
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{
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const LLAssetDictionary *dict = LLAssetDictionary::getInstance();
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@ -219,32 +195,6 @@ LLAssetType::EType LLAssetType::lookupHumanReadable(const std::string& readable_
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return AT_NONE;
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}
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// static
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const char *LLAssetType::lookupCategoryName(LLAssetType::EType asset_type)
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{
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const LLAssetDictionary *dict = LLAssetDictionary::getInstance();
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const AssetEntry *entry = dict->lookup(asset_type);
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if (entry)
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{
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return entry->mCategoryName;
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}
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else
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{
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return "New Folder";
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}
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}
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// static
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EDragAndDropType LLAssetType::lookupDragAndDropType(EType asset_type)
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{
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const LLAssetDictionary *dict = LLAssetDictionary::getInstance();
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const AssetEntry *entry = dict->lookup(asset_type);
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if (entry)
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return entry->mDadType;
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else
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return DAD_NONE;
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}
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// static
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bool LLAssetType::lookupCanLink(EType asset_type)
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{
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@ -269,36 +219,8 @@ bool LLAssetType::lookupIsLinkType(EType asset_type)
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}
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// static
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// Only ensembles and plain folders aren't protected. "Protected" means
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// you can't change certain properties such as their type.
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bool LLAssetType::lookupIsProtectedCategoryType(EType asset_type)
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const std::string &LLAssetType::badLookup()
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{
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const LLAssetDictionary *dict = LLAssetDictionary::getInstance();
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const AssetEntry *entry = dict->lookup(asset_type);
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if (entry)
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{
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return entry->mIsProtected;
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}
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return true;
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}
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// static
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bool LLAssetType::lookupIsEnsembleCategoryType(EType asset_type)
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{
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return (asset_type >= AT_FOLDER_ENSEMBLE_START &&
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asset_type <= AT_FOLDER_ENSEMBLE_END);
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}
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// static. Generate a good default description
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void LLAssetType::generateDescriptionFor(LLAssetType::EType asset_type,
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std::string& description)
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{
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const S32 BUF_SIZE = 30;
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char time_str[BUF_SIZE]; /* Flawfinder: ignore */
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time_t now;
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time(&now);
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memset(time_str, '\0', BUF_SIZE);
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strftime(time_str, BUF_SIZE - 1, "%Y-%m-%d %H:%M:%S ", localtime(&now));
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description.assign(time_str);
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description.append(LLAssetType::lookupHumanReadable(asset_type));
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static const std::string sBadLookup = "llassettype_bad_lookup";
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return sBadLookup;
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}
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@ -94,18 +94,6 @@ public:
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AT_BODYPART = 13,
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// A collection of textures and parameters that can be worn by an avatar.
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AT_TRASH = 14,
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// Only to be used as a marker for a category preferred type.
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// Using this, we can throw things in the trash before completely deleting.
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AT_SNAPSHOT_CATEGORY = 15,
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// A marker for a folder meant for snapshots.
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// No actual assets will be snapshots, though if there were, you
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// could interpret them as textures.
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AT_LOST_AND_FOUND = 16,
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// Used to stuff lost&found items into.
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AT_SOUND_WAV = 17,
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// Uncompressed sound.
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@ -126,37 +114,21 @@ public:
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AT_SIMSTATE = 22,
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// Simstate file.
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AT_FAVORITE = 23,
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// favorite items
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AT_LINK = 24,
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// Inventory symbolic link
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AT_LINK_FOLDER = 25,
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// Inventory folder link
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AT_FOLDER_ENSEMBLE_START = 26,
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AT_FOLDER_ENSEMBLE_END = 45,
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// This range is reserved for special clothing folder types.
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AT_CURRENT_OUTFIT = 46,
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// Current outfit
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AT_OUTFIT = 47,
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// Predefined outfit ("look")
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AT_MY_OUTFITS = 48,
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// Folder that holds your outfits.
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AT_COUNT = 49,
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AT_COUNT = 26,
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// +*********************************************************+
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// | TO ADD AN ELEMENT TO THIS ENUM: |
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// +*********************************************************+
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// | 1. INSERT BEFORE AT_COUNT |
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// | 2. INCREMENT AT_COUNT BY 1 |
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// | 3. ADD TO LLAssetDictionary in LLAssetType.cpp |
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// | 3. ADD TO DEFAULT_ASSET_FOR_INV in LLInventoryType.cpp |
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// | 3. ADD TO LLAssetType.cpp |
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// | 4. ADD TO LLViewerAssetType.cpp |
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// | 5. ADD TO DEFAULT_ASSET_FOR_INV in LLInventoryType.cpp |
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// +*********************************************************+
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AT_NONE = -1
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static EType lookupHumanReadable(const std::string& readable_name);
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static const char* lookupHumanReadable(EType asset_type);
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// Generate a good default description. You may want to add a verb
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// or agent name after this depending on your application.
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static void generateDescriptionFor(LLAssetType::EType asset_type,
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std::string& description);
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static EType getType(const std::string& desc_name);
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static const std::string& getDesc(EType asset_type);
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static EDragAndDropType lookupDragAndDropType(EType asset_type);
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static bool lookupCanLink(EType asset_type);
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static bool lookupIsLinkType(EType asset_type);
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static const char* lookupCategoryName(EType asset_type);
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static bool lookupIsProtectedCategoryType(EType asset_type);
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static bool lookupIsEnsembleCategoryType(EType asset_type);
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static const std::string& badLookup(); // error string when a lookup fails
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/* TODO: Change return types from "const char *" to "const std::string &".
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This is fairly straightforward, but requires changing some calls to use .c_str().
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e.g.:
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- fprintf(fp, "\t\ttype\t%s\n", LLAssetType::lookup(mType));
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+ fprintf(fp, "\t\ttype\t%s\n", LLAssetType::lookup(mType).c_str());
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*/
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private:
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// don't instantiate or derive one of these objects
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LLAssetType( void ) {}
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~LLAssetType( void ) {}
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protected:
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LLAssetType() {}
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~LLAssetType() {}
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};
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#endif // LL_LLASSETTYPE_H
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@ -0,0 +1,165 @@
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/**
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* @file llfoldertype.cpp
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* @brief Implementatino of LLFolderType functionality.
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#include "linden_common.h"
|
||||
|
||||
#include "llfoldertype.h"
|
||||
#include "lldictionary.h"
|
||||
#include "llmemory.h"
|
||||
#include "llsingleton.h"
|
||||
|
||||
///----------------------------------------------------------------------------
|
||||
/// Class LLFolderType
|
||||
///----------------------------------------------------------------------------
|
||||
struct FolderEntry : public LLDictionaryEntry
|
||||
{
|
||||
FolderEntry(const std::string &type_name, // 8 character limit!
|
||||
bool is_protected) // can the viewer change categories of this type?
|
||||
:
|
||||
LLDictionaryEntry(type_name),
|
||||
mIsProtected(is_protected)
|
||||
{
|
||||
llassert(type_name.length() <= 8);
|
||||
}
|
||||
|
||||
const bool mIsProtected;
|
||||
};
|
||||
|
||||
class LLFolderDictionary : public LLSingleton<LLFolderDictionary>,
|
||||
public LLDictionary<LLFolderType::EType, FolderEntry>
|
||||
{
|
||||
public:
|
||||
LLFolderDictionary();
|
||||
};
|
||||
|
||||
LLFolderDictionary::LLFolderDictionary()
|
||||
{
|
||||
// TYPE NAME PROTECTED
|
||||
// |-----------|---------|
|
||||
addEntry(LLFolderType::FT_TEXTURE, new FolderEntry("texture", TRUE));
|
||||
addEntry(LLFolderType::FT_SOUND, new FolderEntry("sound", TRUE));
|
||||
addEntry(LLFolderType::FT_CALLINGCARD, new FolderEntry("callcard", TRUE));
|
||||
addEntry(LLFolderType::FT_LANDMARK, new FolderEntry("landmark", TRUE));
|
||||
addEntry(LLFolderType::FT_CLOTHING, new FolderEntry("clothing", TRUE));
|
||||
addEntry(LLFolderType::FT_OBJECT, new FolderEntry("object", TRUE));
|
||||
addEntry(LLFolderType::FT_NOTECARD, new FolderEntry("notecard", TRUE));
|
||||
addEntry(LLFolderType::FT_CATEGORY, new FolderEntry("category", TRUE));
|
||||
addEntry(LLFolderType::FT_ROOT_CATEGORY, new FolderEntry("root", TRUE));
|
||||
addEntry(LLFolderType::FT_LSL_TEXT, new FolderEntry("lsltext", TRUE));
|
||||
addEntry(LLFolderType::FT_BODYPART, new FolderEntry("bodypart", TRUE));
|
||||
addEntry(LLFolderType::FT_TRASH, new FolderEntry("trash", TRUE));
|
||||
addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, new FolderEntry("snapshot", TRUE));
|
||||
addEntry(LLFolderType::FT_LOST_AND_FOUND, new FolderEntry("lstndfnd", TRUE));
|
||||
addEntry(LLFolderType::FT_ANIMATION, new FolderEntry("animatn", TRUE));
|
||||
addEntry(LLFolderType::FT_GESTURE, new FolderEntry("gesture", TRUE));
|
||||
addEntry(LLFolderType::FT_FAVORITE, new FolderEntry("favorite", TRUE));
|
||||
|
||||
for (S32 ensemble_num = S32(LLFolderType::FT_ENSEMBLE_START); ensemble_num <= S32(LLFolderType::FT_ENSEMBLE_END); ensemble_num++)
|
||||
{
|
||||
addEntry(LLFolderType::EType(ensemble_num), new FolderEntry("ensemble", FALSE));
|
||||
}
|
||||
|
||||
addEntry(LLFolderType::FT_CURRENT_OUTFIT, new FolderEntry("current", TRUE));
|
||||
addEntry(LLFolderType::FT_OUTFIT, new FolderEntry("outfit", FALSE));
|
||||
addEntry(LLFolderType::FT_MY_OUTFITS, new FolderEntry("my_otfts", TRUE));
|
||||
addEntry(LLFolderType::FT_INBOX, new FolderEntry("inbox", TRUE));
|
||||
|
||||
addEntry(LLFolderType::FT_NONE, new FolderEntry("-1", FALSE));
|
||||
};
|
||||
|
||||
// static
|
||||
LLFolderType::EType LLFolderType::lookup(const std::string& name)
|
||||
{
|
||||
return LLFolderDictionary::getInstance()->lookup(name);
|
||||
}
|
||||
|
||||
// static
|
||||
const std::string &LLFolderType::lookup(LLFolderType::EType folder_type)
|
||||
{
|
||||
const FolderEntry *entry = LLFolderDictionary::getInstance()->lookup(folder_type);
|
||||
if (entry)
|
||||
{
|
||||
return entry->mName;
|
||||
}
|
||||
else
|
||||
{
|
||||
return badLookup();
|
||||
}
|
||||
}
|
||||
|
||||
// static
|
||||
// Only ensembles and plain folders aren't protected. "Protected" means
|
||||
// you can't change certain properties such as their type.
|
||||
bool LLFolderType::lookupIsProtectedType(EType folder_type)
|
||||
{
|
||||
const LLFolderDictionary *dict = LLFolderDictionary::getInstance();
|
||||
const FolderEntry *entry = dict->lookup(folder_type);
|
||||
if (entry)
|
||||
{
|
||||
return entry->mIsProtected;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// static
|
||||
bool LLFolderType::lookupIsEnsembleType(EType folder_type)
|
||||
{
|
||||
return (folder_type >= FT_ENSEMBLE_START &&
|
||||
folder_type <= FT_ENSEMBLE_END);
|
||||
}
|
||||
|
||||
// static
|
||||
LLAssetType::EType LLFolderType::folderTypeToAssetType(LLFolderType::EType folder_type)
|
||||
{
|
||||
if (LLAssetType::lookup(LLAssetType::EType(folder_type)) == LLAssetType::badLookup())
|
||||
{
|
||||
llwarns << "Converting to unknown asset type " << folder_type << llendl;
|
||||
}
|
||||
return (LLAssetType::EType)folder_type;
|
||||
}
|
||||
|
||||
// static
|
||||
LLFolderType::EType LLFolderType::assetTypeToFolderType(LLAssetType::EType asset_type)
|
||||
{
|
||||
if (LLFolderType::lookup(LLFolderType::EType(asset_type)) == LLFolderType::badLookup())
|
||||
{
|
||||
llwarns << "Converting to unknown folder type " << asset_type << llendl;
|
||||
}
|
||||
return (LLFolderType::EType)asset_type;
|
||||
}
|
||||
|
||||
// static
|
||||
const std::string &LLFolderType::badLookup()
|
||||
{
|
||||
static const std::string sBadLookup = "llfoldertype_bad_lookup";
|
||||
return sBadLookup;
|
||||
}
|
||||
|
|
@ -0,0 +1,123 @@
|
|||
/**
|
||||
* @file llfoldertype.h
|
||||
* @brief Declaration of LLFolderType.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2001-2009, Linden Research, Inc.
|
||||
*
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_LLFOLDERTYPE_H
|
||||
#define LL_LLFOLDERTYPE_H
|
||||
|
||||
#include <string>
|
||||
#include "llassettype.h"
|
||||
|
||||
// This class handles folder types (similar to assettype, except for folders)
|
||||
// and operations on those.
|
||||
class LLFolderType
|
||||
{
|
||||
public:
|
||||
// ! BACKWARDS COMPATIBILITY ! Folder type enums must match asset type enums.
|
||||
enum EType
|
||||
{
|
||||
FT_TEXTURE = 0,
|
||||
|
||||
FT_SOUND = 1,
|
||||
|
||||
FT_CALLINGCARD = 2,
|
||||
|
||||
FT_LANDMARK = 3,
|
||||
|
||||
// FT_SCRIPT = 4,
|
||||
|
||||
FT_CLOTHING = 5,
|
||||
|
||||
FT_OBJECT = 6,
|
||||
|
||||
FT_NOTECARD = 7,
|
||||
|
||||
FT_CATEGORY = 8,
|
||||
|
||||
FT_ROOT_CATEGORY = 9,
|
||||
|
||||
FT_LSL_TEXT = 10,
|
||||
|
||||
// FT_LSL_BYTECODE = 11,
|
||||
// FT_TEXTURE_TGA = 12,
|
||||
|
||||
FT_BODYPART = 13,
|
||||
|
||||
FT_TRASH = 14,
|
||||
|
||||
FT_SNAPSHOT_CATEGORY = 15,
|
||||
|
||||
FT_LOST_AND_FOUND = 16,
|
||||
|
||||
// FT_SOUND_WAV = 17,
|
||||
// FT_IMAGE_TGA = 18,
|
||||
// FT_IMAGE_JPEG = 19,
|
||||
|
||||
FT_ANIMATION = 20,
|
||||
|
||||
FT_GESTURE = 21,
|
||||
|
||||
// FT_SIMSTATE = 22,
|
||||
|
||||
FT_FAVORITE = 23,
|
||||
|
||||
FT_ENSEMBLE_START = 26,
|
||||
FT_ENSEMBLE_END = 45,
|
||||
// This range is reserved for special clothing folder types.
|
||||
|
||||
FT_CURRENT_OUTFIT = 46,
|
||||
FT_OUTFIT = 47,
|
||||
FT_MY_OUTFITS = 48,
|
||||
|
||||
FT_INBOX = 49,
|
||||
|
||||
FT_COUNT = 50,
|
||||
|
||||
FT_NONE = -1
|
||||
};
|
||||
|
||||
static EType lookup(const std::string& type_name);
|
||||
static const std::string& lookup(EType folder_type);
|
||||
|
||||
static bool lookupIsProtectedType(EType folder_type);
|
||||
static bool lookupIsEnsembleType(EType folder_type);
|
||||
|
||||
static LLAssetType::EType folderTypeToAssetType(LLFolderType::EType folder_type);
|
||||
static LLFolderType::EType assetTypeToFolderType(LLAssetType::EType asset_type);
|
||||
|
||||
static const std::string& badLookup(); // error string when a lookup fails
|
||||
|
||||
protected:
|
||||
LLFolderType() {}
|
||||
~LLFolderType() {}
|
||||
};
|
||||
|
||||
#endif // LL_LLFOLDERTYPE_H
|
||||
|
|
@ -1291,7 +1291,7 @@ BOOL item_date_sort( LLInventoryItem* a, LLInventoryItem* b )
|
|||
LLInventoryCategory::LLInventoryCategory(
|
||||
const LLUUID& uuid,
|
||||
const LLUUID& parent_uuid,
|
||||
LLAssetType::EType preferred_type,
|
||||
LLFolderType::EType preferred_type,
|
||||
const std::string& name) :
|
||||
LLInventoryObject(uuid, parent_uuid, LLAssetType::AT_CATEGORY, name),
|
||||
mPreferredType(preferred_type)
|
||||
|
|
@ -1299,7 +1299,7 @@ LLInventoryCategory::LLInventoryCategory(
|
|||
}
|
||||
|
||||
LLInventoryCategory::LLInventoryCategory() :
|
||||
mPreferredType(LLAssetType::AT_NONE)
|
||||
mPreferredType(LLFolderType::FT_NONE)
|
||||
{
|
||||
mType = LLAssetType::AT_CATEGORY;
|
||||
}
|
||||
|
|
@ -1321,12 +1321,12 @@ void LLInventoryCategory::copyCategory(const LLInventoryCategory* other)
|
|||
mPreferredType = other->mPreferredType;
|
||||
}
|
||||
|
||||
LLAssetType::EType LLInventoryCategory::getPreferredType() const
|
||||
LLFolderType::EType LLInventoryCategory::getPreferredType() const
|
||||
{
|
||||
return mPreferredType;
|
||||
}
|
||||
|
||||
void LLInventoryCategory::setPreferredType(LLAssetType::EType type)
|
||||
void LLInventoryCategory::setPreferredType(LLFolderType::EType type)
|
||||
{
|
||||
mPreferredType = type;
|
||||
}
|
||||
|
|
@ -1372,13 +1372,13 @@ bool LLInventoryCategory::fromLLSD(const LLSD& sd)
|
|||
if (sd.has(w))
|
||||
{
|
||||
S8 type = (U8)sd[w].asInteger();
|
||||
mPreferredType = static_cast<LLAssetType::EType>(type);
|
||||
mPreferredType = static_cast<LLFolderType::EType>(type);
|
||||
}
|
||||
w = INV_ASSET_TYPE_LABEL_WS;
|
||||
if (sd.has(w))
|
||||
{
|
||||
S8 type = (U8)sd[w].asInteger();
|
||||
mPreferredType = static_cast<LLAssetType::EType>(type);
|
||||
mPreferredType = static_cast<LLFolderType::EType>(type);
|
||||
}
|
||||
|
||||
w = INV_NAME_LABEL;
|
||||
|
|
@ -1400,7 +1400,7 @@ void LLInventoryCategory::unpackMessage(LLMessageSystem* msg,
|
|||
msg->getUUIDFast(block, _PREHASH_ParentID, mParentUUID, block_num);
|
||||
S8 type;
|
||||
msg->getS8Fast(block, _PREHASH_Type, type, block_num);
|
||||
mPreferredType = static_cast<LLAssetType::EType>(type);
|
||||
mPreferredType = static_cast<LLFolderType::EType>(type);
|
||||
msg->getStringFast(block, _PREHASH_Name, mName, block_num);
|
||||
LLStringUtil::replaceNonstandardASCII(mName, ' ');
|
||||
}
|
||||
|
|
@ -1449,7 +1449,7 @@ BOOL LLInventoryCategory::importFile(LLFILE* fp)
|
|||
}
|
||||
else if(0 == strcmp("pref_type", keyword))
|
||||
{
|
||||
mPreferredType = LLAssetType::lookup(valuestr);
|
||||
mPreferredType = LLFolderType::lookup(valuestr);
|
||||
}
|
||||
else if(0 == strcmp("name", keyword))
|
||||
{
|
||||
|
|
@ -1481,7 +1481,7 @@ BOOL LLInventoryCategory::exportFile(LLFILE* fp, BOOL) const
|
|||
mParentUUID.toString(uuid_str);
|
||||
fprintf(fp, "\t\tparent_id\t%s\n", uuid_str.c_str());
|
||||
fprintf(fp, "\t\ttype\t%s\n", LLAssetType::lookup(mType));
|
||||
fprintf(fp, "\t\tpref_type\t%s\n", LLAssetType::lookup(mPreferredType));
|
||||
fprintf(fp, "\t\tpref_type\t%s\n", LLFolderType::lookup(mPreferredType).c_str());
|
||||
fprintf(fp, "\t\tname\t%s|\n", mName.c_str());
|
||||
fprintf(fp,"\t}\n");
|
||||
return TRUE;
|
||||
|
|
@ -1528,7 +1528,7 @@ BOOL LLInventoryCategory::importLegacyStream(std::istream& input_stream)
|
|||
}
|
||||
else if(0 == strcmp("pref_type", keyword))
|
||||
{
|
||||
mPreferredType = LLAssetType::lookup(valuestr);
|
||||
mPreferredType = LLFolderType::lookup(valuestr);
|
||||
}
|
||||
else if(0 == strcmp("name", keyword))
|
||||
{
|
||||
|
|
@ -1560,7 +1560,7 @@ BOOL LLInventoryCategory::exportLegacyStream(std::ostream& output_stream, BOOL)
|
|||
mParentUUID.toString(uuid_str);
|
||||
output_stream << "\t\tparent_id\t" << uuid_str << "\n";
|
||||
output_stream << "\t\ttype\t" << LLAssetType::lookup(mType) << "\n";
|
||||
output_stream << "\t\tpref_type\t" << LLAssetType::lookup(mPreferredType) << "\n";
|
||||
output_stream << "\t\tpref_type\t" << LLFolderType::lookup(mPreferredType) << "\n";
|
||||
output_stream << "\t\tname\t" << mName.c_str() << "|\n";
|
||||
output_stream << "\t}\n";
|
||||
return TRUE;
|
||||
|
|
@ -1596,38 +1596,6 @@ LLSD ll_create_sd_from_inventory_item(LLPointer<LLInventoryItem> item)
|
|||
return rv;
|
||||
}
|
||||
|
||||
/* deprecated, use LLInventoryItem::fromLLSD() instead
|
||||
LLPointer<LLInventoryItem> ll_create_item_from_sd(const LLSD& sd_item)
|
||||
{
|
||||
LLPointer<LLInventoryItem> rv = new LLInventoryItem;
|
||||
rv->setUUID(sd_item[INV_ITEM_ID_LABEL].asUUID());
|
||||
rv->setParent(sd_item[INV_PARENT_ID_LABEL].asUUID());
|
||||
rv->rename(sd_item[INV_NAME_LABEL].asString());
|
||||
rv->setType(
|
||||
LLAssetType::lookup(sd_item[INV_ASSET_TYPE_LABEL].asString()));
|
||||
if (sd_item.has("shadow_id"))
|
||||
{
|
||||
LLUUID asset_id = sd_item["shadow_id"];
|
||||
LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES);
|
||||
cipher.decrypt(asset_id.mData, UUID_BYTES);
|
||||
rv->setAssetUUID(asset_id);
|
||||
}
|
||||
if (sd_item.has(INV_ASSET_ID_LABEL))
|
||||
{
|
||||
rv->setAssetUUID(sd_item[INV_ASSET_ID_LABEL].asUUID());
|
||||
}
|
||||
rv->setDescription(sd_item[INV_DESC_LABEL].asString());
|
||||
rv->setSaleInfo(ll_sale_info_from_sd(sd_item[INV_SALE_INFO_LABEL]));
|
||||
rv->setPermissions(ll_permissions_from_sd(sd_item[INV_PERMISSIONS_LABEL]));
|
||||
rv->setInventoryType(
|
||||
LLInventoryType::lookup(
|
||||
sd_item[INV_INVENTORY_TYPE_LABEL].asString()));
|
||||
rv->setFlags((U32)(sd_item[INV_FLAGS_LABEL].asInteger()));
|
||||
rv->setCreationDate(sd_item[INV_CREATION_DATE_LABEL].asInteger());
|
||||
return rv;
|
||||
}
|
||||
*/
|
||||
|
||||
LLSD ll_create_sd_from_inventory_category(LLPointer<LLInventoryCategory> cat)
|
||||
{
|
||||
LLSD rv;
|
||||
|
|
@ -1642,10 +1610,10 @@ LLSD ll_create_sd_from_inventory_category(LLPointer<LLInventoryCategory> cat)
|
|||
rv[INV_PARENT_ID_LABEL] = cat->getParentUUID();
|
||||
rv[INV_NAME_LABEL] = cat->getName();
|
||||
rv[INV_ASSET_TYPE_LABEL] = LLAssetType::lookup(cat->getType());
|
||||
if(LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType()))
|
||||
if(LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
|
||||
{
|
||||
rv[INV_PREFERRED_TYPE_LABEL] =
|
||||
LLAssetType::lookup(cat->getPreferredType());
|
||||
LLFolderType::lookup(cat->getPreferredType()).c_str();
|
||||
}
|
||||
return rv;
|
||||
}
|
||||
|
|
@ -1659,7 +1627,7 @@ LLPointer<LLInventoryCategory> ll_create_category_from_sd(const LLSD& sd_cat)
|
|||
rv->setType(
|
||||
LLAssetType::lookup(sd_cat[INV_ASSET_TYPE_LABEL].asString()));
|
||||
rv->setPreferredType(
|
||||
LLAssetType::lookup(
|
||||
sd_cat[INV_PREFERRED_TYPE_LABEL].asString()));
|
||||
LLFolderType::lookup(
|
||||
sd_cat[INV_PREFERRED_TYPE_LABEL].asString()));
|
||||
return rv;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -37,6 +37,7 @@
|
|||
|
||||
#include "llassetstorage.h"
|
||||
#include "lldarray.h"
|
||||
#include "llfoldertype.h"
|
||||
#include "llinventorytype.h"
|
||||
#include "llmemtype.h"
|
||||
#include "llpermissions.h"
|
||||
|
|
@ -318,15 +319,15 @@ protected:
|
|||
public:
|
||||
MEM_TYPE_NEW(LLMemType::MTYPE_INVENTORY);
|
||||
LLInventoryCategory(const LLUUID& uuid, const LLUUID& parent_uuid,
|
||||
LLAssetType::EType preferred_type,
|
||||
LLFolderType::EType preferred_type,
|
||||
const std::string& name);
|
||||
LLInventoryCategory();
|
||||
LLInventoryCategory(const LLInventoryCategory* other);
|
||||
void copyCategory(const LLInventoryCategory* other); // LLRefCount requires custom copy
|
||||
|
||||
// accessors and mutators
|
||||
LLAssetType::EType getPreferredType() const;
|
||||
void setPreferredType(LLAssetType::EType type);
|
||||
LLFolderType::EType getPreferredType() const;
|
||||
void setPreferredType(LLFolderType::EType type);
|
||||
// For messaging system support
|
||||
virtual void packMessage(LLMessageSystem* msg) const;
|
||||
virtual void unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num = 0);
|
||||
|
|
@ -342,10 +343,8 @@ public:
|
|||
virtual BOOL exportLegacyStream(std::ostream& output_stream, BOOL include_asset_key = TRUE) const;
|
||||
|
||||
protected:
|
||||
// The type of asset that this category was "meant" to hold
|
||||
// (although it may in fact hold any type).
|
||||
LLAssetType::EType mPreferredType;
|
||||
|
||||
// May be the type that this category was "meant" to hold (although it may hold any type).
|
||||
LLFolderType::EType mPreferredType;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -79,24 +79,16 @@ LLInventoryDictionary::LLInventoryDictionary()
|
|||
addEntry(LLInventoryType::IT_SOUND, new InventoryEntry("sound", "sound", 1, LLAssetType::AT_SOUND));
|
||||
addEntry(LLInventoryType::IT_CALLINGCARD, new InventoryEntry("callcard", "calling card", 1, LLAssetType::AT_CALLINGCARD));
|
||||
addEntry(LLInventoryType::IT_LANDMARK, new InventoryEntry("landmark", "landmark", 1, LLAssetType::AT_LANDMARK));
|
||||
//addEntry(LLInventoryType::IT_SCRIPT, new InventoryEntry(NULL,NULL));
|
||||
//addEntry(LLInventoryType::IT_CLOTHING, new InventoryEntry(NULL,NULL));
|
||||
addEntry(LLInventoryType::IT_OBJECT, new InventoryEntry("object", "object", 1, LLAssetType::AT_OBJECT));
|
||||
addEntry(LLInventoryType::IT_NOTECARD, new InventoryEntry("notecard", "note card", 1, LLAssetType::AT_NOTECARD));
|
||||
addEntry(LLInventoryType::IT_CATEGORY, new InventoryEntry("category", "folder" ));
|
||||
addEntry(LLInventoryType::IT_ROOT_CATEGORY, new InventoryEntry("root", "root" ));
|
||||
addEntry(LLInventoryType::IT_LSL, new InventoryEntry("script", "script", 2, LLAssetType::AT_LSL_TEXT, LLAssetType::AT_LSL_BYTECODE));
|
||||
//addEntry(LLInventoryType::IT_LSL_BYTECODE, new InventoryEntry(NULL,NULL));
|
||||
//addEntry(LLInventoryType::IT_TEXTURE_TGA, new InventoryEntry(NULL,NULL));
|
||||
//addEntry(LLInventoryType::IT_BODYPART, new InventoryEntry(NULL,NULL));
|
||||
//addEntry(LLInventoryType::IT_TRASH, new InventoryEntry(NULL,NULL));
|
||||
addEntry(LLInventoryType::IT_SNAPSHOT, new InventoryEntry("snapshot", "snapshot", 1, LLAssetType::AT_TEXTURE));
|
||||
//addEntry(LLInventoryType::IT_LOST_AND_FOUND, new InventoryEntry(NULL,NULL, ));
|
||||
addEntry(LLInventoryType::IT_ATTACHMENT, new InventoryEntry("attach", "attachment", 1, LLAssetType::AT_OBJECT));
|
||||
addEntry(LLInventoryType::IT_WEARABLE, new InventoryEntry("wearable", "wearable", 2, LLAssetType::AT_CLOTHING, LLAssetType::AT_BODYPART));
|
||||
addEntry(LLInventoryType::IT_ANIMATION, new InventoryEntry("animation", "animation", 1, LLAssetType::AT_ANIMATION));
|
||||
addEntry(LLInventoryType::IT_GESTURE, new InventoryEntry("gesture", "gesture", 1, LLAssetType::AT_GESTURE));
|
||||
addEntry(LLInventoryType::IT_FAVORITE, new InventoryEntry("favorite", "favorite", 1, LLAssetType::AT_FAVORITE));
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -128,35 +120,9 @@ DEFAULT_ASSET_FOR_INV_TYPE[LLAssetType::AT_COUNT] =
|
|||
LLInventoryType::IT_ANIMATION, // AT_ANIMATION
|
||||
LLInventoryType::IT_GESTURE, // AT_GESTURE
|
||||
LLInventoryType::IT_NONE, // AT_SIMSTATE
|
||||
LLInventoryType::IT_FAVORITE, // AT_FAVORITE
|
||||
|
||||
LLInventoryType::IT_NONE, // AT_LINK
|
||||
LLInventoryType::IT_NONE, // AT_LINK_FOLDER
|
||||
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
LLInventoryType::IT_CATEGORY, // AT_ENSEMBLE
|
||||
|
||||
LLInventoryType::IT_CATEGORY, // AT_CURRENT_OUTFIT
|
||||
LLInventoryType::IT_CATEGORY, // AT_OUTFIT
|
||||
LLInventoryType::IT_CATEGORY, // AT_MY_OUTFITS
|
||||
};
|
||||
|
||||
// static
|
||||
|
|
|
|||
|
|
@ -67,8 +67,7 @@ public:
|
|||
IT_WEARABLE = 18,
|
||||
IT_ANIMATION = 19,
|
||||
IT_GESTURE = 20,
|
||||
IT_FAVORITE = 21,
|
||||
IT_COUNT = 22,
|
||||
IT_COUNT = 21,
|
||||
|
||||
IT_NONE = -1
|
||||
};
|
||||
|
|
|
|||
|
|
@ -94,7 +94,7 @@ LLPointer<LLInventoryCategory> create_random_inventory_cat()
|
|||
LLPointer<LLInventoryCategory> cat = new LLInventoryCategory(
|
||||
item_id,
|
||||
parent_id,
|
||||
LLAssetType::AT_NONE,
|
||||
LLFolderType::FT_NONE,
|
||||
std::string("Sample category"));
|
||||
return cat;
|
||||
}
|
||||
|
|
@ -452,7 +452,7 @@ namespace tut
|
|||
ensure_equals("4.type::getType() failed", dst->getType(), src->getType());
|
||||
ensure_equals("5.preferred type::getPreferredType() failed", dst->getPreferredType(), src->getPreferredType());
|
||||
|
||||
src->setPreferredType( LLAssetType::AT_TEXTURE);
|
||||
src->setPreferredType( LLFolderType::FT_TEXTURE);
|
||||
sd = ll_create_sd_from_inventory_category(src);
|
||||
dst = ll_create_category_from_sd(sd);
|
||||
ensure_equals("6.preferred type::getPreferredType() failed", dst->getPreferredType(), src->getPreferredType());
|
||||
|
|
|
|||
|
|
@ -270,7 +270,6 @@ bool is_asset_fetch_by_id_allowed(LLAssetType::EType type)
|
|||
case LLAssetType::AT_BODYPART:
|
||||
case LLAssetType::AT_ANIMATION:
|
||||
case LLAssetType::AT_GESTURE:
|
||||
case LLAssetType::AT_FAVORITE:
|
||||
rv = true;
|
||||
break;
|
||||
default:
|
||||
|
|
@ -293,7 +292,6 @@ bool is_asset_id_knowable(LLAssetType::EType type)
|
|||
case LLAssetType::AT_BODYPART:
|
||||
case LLAssetType::AT_ANIMATION:
|
||||
case LLAssetType::AT_GESTURE:
|
||||
case LLAssetType::AT_FAVORITE:
|
||||
case LLAssetType::AT_LINK:
|
||||
case LLAssetType::AT_LINK_FOLDER:
|
||||
rv = true;
|
||||
|
|
|
|||
|
|
@ -214,7 +214,6 @@ set(viewer_SOURCE_FILES
|
|||
llfloaterwhitelistentry.cpp
|
||||
llfloaterwindlight.cpp
|
||||
llfloaterworldmap.cpp
|
||||
llfoldertype.cpp
|
||||
llfolderview.cpp
|
||||
llfolderviewitem.cpp
|
||||
llfollowcam.cpp
|
||||
|
|
@ -427,11 +426,13 @@ set(viewer_SOURCE_FILES
|
|||
llvectorperfoptions.cpp
|
||||
llviewchildren.cpp
|
||||
llviewerassetstorage.cpp
|
||||
llviewerassettype.cpp
|
||||
llvieweraudio.cpp
|
||||
llviewercamera.cpp
|
||||
llviewercontrol.cpp
|
||||
llviewerdisplay.cpp
|
||||
llviewerfloaterreg.cpp
|
||||
llviewerfoldertype.cpp
|
||||
llviewergenericmessage.cpp
|
||||
llviewergesture.cpp
|
||||
llviewerhelp.cpp
|
||||
|
|
@ -686,7 +687,6 @@ set(viewer_HEADER_FILES
|
|||
llfloaterwhitelistentry.h
|
||||
llfloaterwindlight.h
|
||||
llfloaterworldmap.h
|
||||
llfoldertype.h
|
||||
llfolderview.h
|
||||
llfoldervieweventlistener.h
|
||||
llfolderviewitem.h
|
||||
|
|
@ -899,12 +899,14 @@ set(viewer_HEADER_FILES
|
|||
llvectorperfoptions.h
|
||||
llviewchildren.h
|
||||
llviewerassetstorage.h
|
||||
llviewerassettype.h
|
||||
llvieweraudio.h
|
||||
llviewerbuild.h
|
||||
llviewercamera.h
|
||||
llviewercontrol.h
|
||||
llviewerdisplay.h
|
||||
llviewerfloaterreg.h
|
||||
llviewerfoldertype.h
|
||||
llviewergenericmessage.h
|
||||
llviewergesture.h
|
||||
llviewerhelp.h
|
||||
|
|
|
|||
|
|
@ -1,66 +1,61 @@
|
|||
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
|
||||
<ensemble_defs>
|
||||
<ensemble
|
||||
asset_num="-1"
|
||||
xui_name="default"
|
||||
icon_name="inv_plain_closed.tga"
|
||||
/>
|
||||
<ensemble
|
||||
asset_num="27"
|
||||
foldertype_num="27"
|
||||
xui_name="head"
|
||||
icon_name="inv_folder_outfit_head.tga"
|
||||
allowed="hair,eyes"
|
||||
/>
|
||||
<ensemble
|
||||
asset_num="28"
|
||||
foldertype_num="28"
|
||||
xui_name="gloves"
|
||||
icon_name="inv_folder_outfit_gloves.tga"
|
||||
allowed="gloves"
|
||||
/>
|
||||
<ensemble
|
||||
asset_num="29"
|
||||
foldertype_num="29"
|
||||
xui_name="jacket"
|
||||
icon_name="inv_folder_outfit_jacket.tga"
|
||||
allowed="jacket"
|
||||
/>
|
||||
<ensemble
|
||||
asset_num="30"
|
||||
foldertype_num="30"
|
||||
xui_name="pants"
|
||||
icon_name="inv_folder_outfit_pants.tga"
|
||||
allowed="pants,underpants"
|
||||
/>
|
||||
<ensemble
|
||||
asset_num="31"
|
||||
foldertype_num="31"
|
||||
xui_name="shape"
|
||||
icon_name="inv_folder_outfit_shape.tga"
|
||||
allowed="shape,skin,hair,eyes"
|
||||
/>
|
||||
<ensemble
|
||||
asset_num="32"
|
||||
foldertype_num="32"
|
||||
xui_name="shoes"
|
||||
icon_name="inv_folder_outfit_shoes.tga"
|
||||
allowed="shoes,socks"
|
||||
/>
|
||||
<ensemble
|
||||
asset_num="33"
|
||||
foldertype_num="33"
|
||||
xui_name="shirt"
|
||||
icon_name="inv_folder_outfit_shirt.tga"
|
||||
allowed="shirt,undershirt"
|
||||
/>
|
||||
<ensemble
|
||||
asset_num="34"
|
||||
foldertype_num="34"
|
||||
xui_name="skirt"
|
||||
icon_name="inv_folder_outfit_skirt.tga"
|
||||
allowed=""
|
||||
/>
|
||||
<ensemble
|
||||
asset_num="35"
|
||||
foldertype_num="35"
|
||||
xui_name="underpants"
|
||||
icon_name="inv_folder_outfit_underpants.tga"
|
||||
allowed="underpants"
|
||||
/>
|
||||
<ensemble
|
||||
asset_num="36"
|
||||
foldertype_num="36"
|
||||
xui_name="undershirt"
|
||||
icon_name="inv_folder_outfit_undershirt.tga"
|
||||
allowed="undershirt"
|
||||
|
|
|
|||
|
|
@ -433,7 +433,7 @@ void LLAgentWearables::saveWearableAs(const EWearableType type,
|
|||
if (save_in_lost_and_found)
|
||||
{
|
||||
category_id = gInventory.findCategoryUUIDForType(
|
||||
LLAssetType::AT_LOST_AND_FOUND);
|
||||
LLFolderType::FT_LOST_AND_FOUND);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -839,7 +839,7 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs
|
|||
}
|
||||
|
||||
// Get the UUID of the current outfit folder (will be created if it doesn't exist)
|
||||
LLUUID current_outfit_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT);
|
||||
const LLUUID current_outfit_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
|
||||
|
||||
LLInitialWearablesFetch* outfit = new LLInitialWearablesFetch();
|
||||
|
||||
|
|
@ -980,8 +980,7 @@ void LLAgentWearables::recoverMissingWearable(const EWearableType type, U32 inde
|
|||
// Add a new one in the lost and found folder.
|
||||
// (We used to overwrite the "not found" one, but that could potentially
|
||||
// destory content.) JC
|
||||
LLUUID lost_and_found_id =
|
||||
gInventory.findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
|
||||
const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
|
||||
LLPointer<LLInventoryCallback> cb =
|
||||
new addWearableToAgentInventoryCallback(
|
||||
LLPointer<LLRefCount>(NULL),
|
||||
|
|
@ -1122,8 +1121,8 @@ void LLAgentWearables::makeNewOutfit(const std::string& new_folder_name,
|
|||
|
||||
// First, make a folder in the Clothes directory.
|
||||
LLUUID folder_id = gInventory.createNewCategory(
|
||||
gInventory.findCategoryUUIDForType(LLAssetType::AT_CLOTHING),
|
||||
LLAssetType::AT_NONE,
|
||||
gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING),
|
||||
LLFolderType::FT_NONE,
|
||||
new_folder_name);
|
||||
|
||||
bool found_first_item = false;
|
||||
|
|
@ -1256,10 +1255,10 @@ LLUUID LLAgentWearables::makeNewOutfitLinks(const std::string& new_folder_name)
|
|||
}
|
||||
|
||||
// First, make a folder in the My Outfits directory.
|
||||
LLUUID parent_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_MY_OUTFITS);
|
||||
const LLUUID parent_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
|
||||
LLUUID folder_id = gInventory.createNewCategory(
|
||||
parent_id,
|
||||
LLAssetType::AT_OUTFIT,
|
||||
LLFolderType::FT_OUTFIT,
|
||||
new_folder_name);
|
||||
|
||||
LLAppearanceManager::shallowCopyCategory(LLAppearanceManager::getCOF(),folder_id, NULL);
|
||||
|
|
@ -2019,7 +2018,7 @@ void LLInitialWearablesFetch::processWearablesMessage()
|
|||
{
|
||||
if (!mAgentInitialWearables.empty()) // We have an empty current outfit folder, use the message data instead.
|
||||
{
|
||||
LLUUID current_outfit_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT);
|
||||
const LLUUID current_outfit_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
|
||||
for (U8 i = 0; i < mAgentInitialWearables.size(); ++i)
|
||||
{
|
||||
// Populate the current outfit folder with links to the wearables passed in the message
|
||||
|
|
|
|||
|
|
@ -130,11 +130,11 @@ void LLOutfitObserver::done()
|
|||
{
|
||||
if(LLInventoryType::IT_GESTURE == item->getInventoryType())
|
||||
{
|
||||
pid = gInventory.findCategoryUUIDForType(LLAssetType::AT_GESTURE);
|
||||
pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
|
||||
}
|
||||
else
|
||||
{
|
||||
pid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CLOTHING);
|
||||
pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
@ -146,7 +146,7 @@ void LLOutfitObserver::done()
|
|||
|
||||
LLUUID cat_id = gInventory.createNewCategory(
|
||||
pid,
|
||||
LLAssetType::AT_NONE,
|
||||
LLFolderType::FT_NONE,
|
||||
name);
|
||||
mCatID = cat_id;
|
||||
LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(mCatID, mAppend);
|
||||
|
|
@ -353,7 +353,7 @@ void removeDuplicateItems(LLInventoryModel::item_array_t& dst, const LLInventory
|
|||
/* static */
|
||||
LLUUID LLAppearanceManager::getCOF()
|
||||
{
|
||||
return gInventory.findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT);
|
||||
return gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
|
||||
}
|
||||
|
||||
// Update appearance from outfit folder.
|
||||
|
|
@ -370,12 +370,12 @@ void LLAppearanceManager::changeOutfit(bool proceed, const LLUUID& category, boo
|
|||
else
|
||||
{
|
||||
LLViewerInventoryCategory* catp = gInventory.getCategory(category);
|
||||
if (catp->getPreferredType() == LLAssetType::AT_NONE ||
|
||||
LLAssetType::lookupIsEnsembleCategoryType(catp->getPreferredType()))
|
||||
if (catp->getPreferredType() == LLFolderType::FT_NONE ||
|
||||
LLFolderType::lookupIsEnsembleType(catp->getPreferredType()))
|
||||
{
|
||||
updateCOFFromCategory(category, append); // append is false - rebuild COF.
|
||||
}
|
||||
else if (catp->getPreferredType() == LLAssetType::AT_OUTFIT)
|
||||
else if (catp->getPreferredType() == LLFolderType::FT_OUTFIT)
|
||||
{
|
||||
rebuildCOFFromOutfit(category);
|
||||
}
|
||||
|
|
@ -401,7 +401,7 @@ void LLAppearanceManager::updateCOFFromCategory(const LLUUID& category, bool app
|
|||
return;
|
||||
}
|
||||
|
||||
const LLUUID ¤t_outfit_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT);
|
||||
const LLUUID current_outfit_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
|
||||
// Processes that take time should show the busy cursor
|
||||
//inc_busy_count();
|
||||
|
||||
|
|
@ -499,7 +499,7 @@ void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID
|
|||
{
|
||||
LLViewerInventoryCategory *catp = item->getLinkedCategory();
|
||||
// Skip copying outfit links.
|
||||
if (catp && catp->getPreferredType() != LLAssetType::AT_OUTFIT)
|
||||
if (catp && catp->getPreferredType() != LLFolderType::FT_OUTFIT)
|
||||
{
|
||||
link_inventory_item(gAgent.getID(),
|
||||
item->getLinkedUUID(),
|
||||
|
|
@ -604,7 +604,7 @@ void LLAppearanceManager::rebuildCOFFromOutfit(const LLUUID& category)
|
|||
LLNotifications::instance().add("CouldNotPutOnOutfit");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// Processes that take time should show the busy cursor
|
||||
//inc_busy_count();
|
||||
|
||||
|
|
@ -622,7 +622,7 @@ void LLAppearanceManager::rebuildCOFFromOutfit(const LLUUID& category)
|
|||
|
||||
// Create a link to the outfit that we wore.
|
||||
LLViewerInventoryCategory* catp = gInventory.getCategory(category);
|
||||
if (catp && catp->getPreferredType() == LLAssetType::AT_OUTFIT)
|
||||
if (catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT)
|
||||
{
|
||||
link_inventory_item(gAgent.getID(), category, current_outfit_id, catp->getName(),
|
||||
LLAssetType::AT_LINK_FOLDER, link_waiter);
|
||||
|
|
|
|||
|
|
@ -333,7 +333,7 @@ void LLNewAgentInventoryResponder::uploadComplete(const LLSD& content)
|
|||
LLAssetStorage::LLStoreAssetCallback callback = NULL;
|
||||
void *userdata = NULL;
|
||||
upload_new_resource(next_file, asset_name, asset_name,
|
||||
0, LLAssetType::AT_NONE, LLInventoryType::IT_NONE,
|
||||
0, LLFolderType::FT_NONE, LLInventoryType::IT_NONE,
|
||||
next_owner_perms, group_perms,
|
||||
everyone_perms, display_name,
|
||||
callback, expected_upload_cost, userdata);
|
||||
|
|
|
|||
|
|
@ -343,7 +343,7 @@ bool LLAvatarActions::callbackAddFriend(const LLSD& notification, const LLSD& re
|
|||
// Servers older than 1.25 require the text of the message to be the
|
||||
// calling card folder ID for the offering user. JC
|
||||
LLUUID calling_card_folder_id =
|
||||
gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
|
||||
gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
|
||||
std::string message = calling_card_folder_id.asString();
|
||||
requestFriendship(notification["payload"]["id"].asUUID(),
|
||||
notification["payload"]["name"].asString(),
|
||||
|
|
@ -355,7 +355,7 @@ bool LLAvatarActions::callbackAddFriend(const LLSD& notification, const LLSD& re
|
|||
// static
|
||||
void LLAvatarActions::requestFriendship(const LLUUID& target_id, const std::string& target_name, const std::string& message)
|
||||
{
|
||||
LLUUID calling_card_folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
|
||||
const LLUUID calling_card_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
|
||||
send_improved_im(target_id,
|
||||
target_name,
|
||||
message,
|
||||
|
|
|
|||
|
|
@ -437,7 +437,7 @@ BOOL LLFavoritesBarCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
|
|||
}
|
||||
else
|
||||
{
|
||||
LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE);
|
||||
const LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
|
||||
if (item->getParentUUID() == favorites_id)
|
||||
{
|
||||
llwarns << "Attemt to copy a favorite item into the same folder." << llendl;
|
||||
|
|
@ -550,7 +550,7 @@ void LLFavoritesBarCtrl::changed(U32 mask)
|
|||
{
|
||||
if (mFavoriteFolderId.isNull())
|
||||
{
|
||||
mFavoriteFolderId = gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE);
|
||||
mFavoriteFolderId = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
|
||||
|
||||
if (mFavoriteFolderId.notNull())
|
||||
{
|
||||
|
|
|
|||
|
|
@ -989,7 +989,7 @@ void LLFloaterAnimPreview::onBtnOK(void* userdata)
|
|||
name,
|
||||
desc,
|
||||
0,
|
||||
LLAssetType::AT_NONE,
|
||||
LLFolderType::FT_NONE,
|
||||
LLInventoryType::IT_ANIMATION,
|
||||
LLFloaterPerms::getNextOwnerPerms(), LLFloaterPerms::getGroupPerms(), LLFloaterPerms::getEveryonePerms(),
|
||||
name,
|
||||
|
|
|
|||
|
|
@ -272,7 +272,6 @@ void LLFloaterBulkPermission::handleInventory(LLViewerObject* viewer_obj, Invent
|
|||
( asstype == LLAssetType::AT_BODYPART && gSavedSettings.getBOOL("BulkChangeIncludeBodyParts" )) ||
|
||||
( asstype == LLAssetType::AT_CLOTHING && gSavedSettings.getBOOL("BulkChangeIncludeClothing" )) ||
|
||||
( asstype == LLAssetType::AT_GESTURE && gSavedSettings.getBOOL("BulkChangeIncludeGestures" )) ||
|
||||
( asstype == LLAssetType::AT_FAVORITE && gSavedSettings.getBOOL("BulkChangeIncludeFavourite" )) ||
|
||||
( asstype == LLAssetType::AT_NOTECARD && gSavedSettings.getBOOL("BulkChangeIncludeNotecards" )) ||
|
||||
( asstype == LLAssetType::AT_OBJECT && gSavedSettings.getBOOL("BulkChangeIncludeObjects" )) ||
|
||||
( asstype == LLAssetType::AT_LSL_TEXT && gSavedSettings.getBOOL("BulkChangeIncludeScripts" )) ||
|
||||
|
|
|
|||
|
|
@ -292,7 +292,7 @@ void LLFloaterBuy::onClickBuy()
|
|||
{
|
||||
// Put the items where we put new folders.
|
||||
LLUUID category_id;
|
||||
category_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_OBJECT);
|
||||
category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
|
||||
|
||||
// *NOTE: doesn't work for multiple object buy, which UI does not
|
||||
// currently support sale info is used for verification only, if
|
||||
|
|
|
|||
|
|
@ -285,7 +285,7 @@ void LLFloaterBuyContents::onClickBuy()
|
|||
|
||||
// Put the items where we put new folders.
|
||||
LLUUID category_id;
|
||||
category_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CATEGORY);
|
||||
category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CATEGORY);
|
||||
|
||||
// *NOTE: doesn't work for multiple object buy, which UI does not
|
||||
// currently support sale info is used for verification only, if
|
||||
|
|
|
|||
|
|
@ -76,6 +76,7 @@
|
|||
#include "lltabcontainer.h"
|
||||
#include "lltooldraganddrop.h"
|
||||
#include "lluictrlfactory.h"
|
||||
#include "llviewerfoldertype.h"
|
||||
#include "llviewerinventory.h"
|
||||
#include "llviewermessage.h"
|
||||
#include "llviewerobjectlist.h"
|
||||
|
|
@ -432,8 +433,8 @@ LLFloaterInventory::LLFloaterInventory(const LLSD& key)
|
|||
// Menu Callbacks (non contex menus)
|
||||
mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLFloaterInventory::doToSelected, this, _2));
|
||||
mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", boost::bind(&LLFloaterInventory::closeAllFolders, this));
|
||||
mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH));
|
||||
mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND));
|
||||
mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH));
|
||||
mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND));
|
||||
mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLFloaterInventory::doCreate, this, _2));
|
||||
// mCommitCallbackRegistrar.add("Inventory.NewWindow", boost::bind(&LLFloaterInventory::newWindow, this));
|
||||
mCommitCallbackRegistrar.add("Inventory.ShowFilters", boost::bind(&LLFloaterInventory::toggleFindOptions, this));
|
||||
|
|
@ -1133,10 +1134,6 @@ const std::string& get_item_icon_name(LLAssetType::EType asset_type,
|
|||
case LLAssetType::AT_GESTURE:
|
||||
idx = GESTURE_ICON_NAME;
|
||||
break;
|
||||
case LLAssetType::AT_FAVORITE:
|
||||
//TODO - need bette idx
|
||||
idx = LANDMARK_ICON_NAME;
|
||||
break;
|
||||
case LLAssetType::AT_LINK:
|
||||
idx = LINKITEM_ICON_NAME;
|
||||
break;
|
||||
|
|
@ -1181,8 +1178,8 @@ LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p)
|
|||
|
||||
// contex menu callbacks
|
||||
mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2));
|
||||
mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLAssetType::AT_TRASH));
|
||||
mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLAssetType::AT_LOST_AND_FOUND));
|
||||
mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH));
|
||||
mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND));
|
||||
mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2));
|
||||
mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2));
|
||||
mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this));
|
||||
|
|
@ -1240,19 +1237,19 @@ BOOL LLInventoryPanel::postBuild()
|
|||
|
||||
// determine the root folder, if any, so inventory contents show just the children
|
||||
// of that folder (i.e. not including the folder itself).
|
||||
const LLAssetType::EType preferred_type = LLAssetType::lookupHumanReadable(mStartFolderString);
|
||||
const LLFolderType::EType preferred_type = LLViewerFolderType::lookupTypeFromNewCategoryName(mStartFolderString);
|
||||
|
||||
if ("inventory" == mStartFolderString)
|
||||
if ("INVENTORY" == mStartFolderString)
|
||||
{
|
||||
mStartFolderID = gInventory.getRootFolderID();
|
||||
}
|
||||
else if ("library" == mStartFolderString)
|
||||
else if ("LIBRARY" == mStartFolderString)
|
||||
{
|
||||
mStartFolderID = gInventory.getLibraryRootFolderID();
|
||||
}
|
||||
else
|
||||
{
|
||||
mStartFolderID = (preferred_type != LLAssetType::AT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null);
|
||||
mStartFolderID = (preferred_type != LLFolderType::FT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null);
|
||||
}
|
||||
|
||||
// build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback
|
||||
|
|
@ -1263,7 +1260,7 @@ BOOL LLInventoryPanel::postBuild()
|
|||
}
|
||||
|
||||
// bit of a hack to make sure the inventory is open.
|
||||
mFolders->openFolder(preferred_type != LLAssetType::AT_NONE ? LLAssetType::lookupCategoryName(preferred_type) : "My Inventory");
|
||||
mFolders->openFolder(preferred_type != LLFolderType::FT_NONE ? LLViewerFolderType::lookupNewCategoryName(preferred_type) : "My Inventory");
|
||||
|
||||
if (mSortOrderSetting != INHERIT_SORT_ORDER)
|
||||
{
|
||||
|
|
@ -1711,9 +1708,9 @@ void LLInventoryPanel::openAllFolders()
|
|||
mFolders->arrangeAll();
|
||||
}
|
||||
|
||||
void LLInventoryPanel::openDefaultFolderForType(LLAssetType::EType type)
|
||||
void LLInventoryPanel::openDefaultFolderForType(LLFolderType::EType type)
|
||||
{
|
||||
LLUUID category_id = mInventory->findCategoryUUIDForType(type);
|
||||
const LLUUID category_id = mInventory->findCategoryUUIDForType(type);
|
||||
LLOpenFolderByID opener(category_id);
|
||||
mFolders->applyFunctorRecursively(opener);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -37,6 +37,7 @@
|
|||
#include "llassetstorage.h"
|
||||
#include "lldarray.h"
|
||||
#include "llfloater.h"
|
||||
#include "llfoldertype.h"
|
||||
#include "llinventory.h"
|
||||
#include "llinventoryfilter.h"
|
||||
#include "llfolderview.h"
|
||||
|
|
@ -131,12 +132,12 @@ public:
|
|||
|
||||
// Call this method to set the selection.
|
||||
void openAllFolders();
|
||||
void openDefaultFolderForType(LLAssetType::EType);
|
||||
void openDefaultFolderForType(LLFolderType::EType type);
|
||||
void setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus);
|
||||
void setSelectCallback(const LLFolderView::signal_t::slot_type& cb) { if (mFolders) mFolders->setSelectCallback(cb); }
|
||||
void clearSelection();
|
||||
LLInventoryFilter* getFilter() { return mFolders->getFilter(); }
|
||||
void setFilterTypes(U64 filter, BOOL filter_for_categories = FALSE); // if filter_for_categories is true, operate on folder preferred asset type
|
||||
void setFilterTypes(U64 filter, BOOL filter_for_categories = FALSE); // if filter_for_categories is true, operate on folder preferred type
|
||||
U32 getFilterTypes() const { return mFolders->getFilterTypes(); }
|
||||
void setFilterPermMask(PermissionMask filter_perm_mask);
|
||||
U32 getFilterPermMask() const { return mFolders->getFilterPermissions(); }
|
||||
|
|
|
|||
|
|
@ -176,7 +176,7 @@ void LLFloaterNameDesc::onBtnOK( )
|
|||
upload_new_resource(mFilenameAndPath, // file
|
||||
childGetValue("name_form").asString(),
|
||||
childGetValue("description_form").asString(),
|
||||
0, LLAssetType::AT_NONE, LLInventoryType::IT_NONE,
|
||||
0, LLFolderType::FT_NONE, LLInventoryType::IT_NONE,
|
||||
LLFloaterPerms::getNextOwnerPerms(), LLFloaterPerms::getGroupPerms(), LLFloaterPerms::getEveryonePerms(),
|
||||
display_name, callback, expected_upload_cost, nruserdata);
|
||||
closeFloater(false);
|
||||
|
|
|
|||
|
|
@ -157,14 +157,14 @@ void LLFloaterOpenObject::moveToInventory(bool wear)
|
|||
if (wear)
|
||||
{
|
||||
parent_category_id = gInventory.findCategoryUUIDForType(
|
||||
LLAssetType::AT_CLOTHING);
|
||||
LLFolderType::FT_CLOTHING);
|
||||
}
|
||||
else
|
||||
{
|
||||
parent_category_id = gInventory.getRootFolderID();
|
||||
}
|
||||
LLUUID category_id = gInventory.createNewCategory(parent_category_id,
|
||||
LLAssetType::AT_NONE,
|
||||
LLFolderType::FT_NONE,
|
||||
name);
|
||||
|
||||
LLCatAndWear* data = new LLCatAndWear;
|
||||
|
|
|
|||
|
|
@ -770,7 +770,7 @@ void LLFloaterReporter::takeScreenshot()
|
|||
if (COMPLAINT_REPORT == mReportType)
|
||||
{
|
||||
mResourceDatap->mAssetInfo.mType = LLAssetType::AT_TEXTURE;
|
||||
mResourceDatap->mPreferredLocation = LLAssetType::EType(-2);
|
||||
mResourceDatap->mPreferredLocation = LLFolderType::EType(LLResourceData::INVALID_LOCATION);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -838,7 +838,7 @@ void LLFloaterReporter::uploadDoneCallback(const LLUUID &uuid, void *user_data,
|
|||
}
|
||||
|
||||
EReportType report_type = UNKNOWN_REPORT;
|
||||
if (data->mPreferredLocation == -2)
|
||||
if (data->mPreferredLocation == LLResourceData::INVALID_LOCATION)
|
||||
{
|
||||
report_type = COMPLAINT_REPORT;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -980,7 +980,7 @@ void LLSnapshotLivePreview::saveTexture()
|
|||
"Snapshot : " + pos_string,
|
||||
"Taken by " + who_took_it + " at " + pos_string,
|
||||
0,
|
||||
LLAssetType::AT_SNAPSHOT_CATEGORY,
|
||||
LLFolderType::FT_SNAPSHOT_CATEGORY,
|
||||
LLInventoryType::IT_SNAPSHOT,
|
||||
PERM_ALL, // Note: Snapshots to inventory is a special case of content upload
|
||||
PERM_NONE, // that ignores the user's premissions preferences and continues to
|
||||
|
|
|
|||
|
|
@ -297,7 +297,7 @@ void LLFloaterWorldMap::onOpen(const LLSD& key)
|
|||
LLFirstUse::useMap();
|
||||
|
||||
// Start speculative download of landmarks
|
||||
LLUUID landmark_folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
|
||||
const LLUUID landmark_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
|
||||
gInventory.startBackgroundFetch(landmark_folder_id);
|
||||
|
||||
childSetFocus("location", TRUE);
|
||||
|
|
|
|||
|
|
@ -54,6 +54,7 @@
|
|||
#include "llviewermenu.h"
|
||||
#include "lluictrlfactory.h"
|
||||
#include "llviewercontrol.h"
|
||||
#include "llviewerfoldertype.h"
|
||||
#include "llviewerwindow.h"
|
||||
#include "llvoavatar.h"
|
||||
#include "llfloaterproperties.h"
|
||||
|
|
@ -1107,7 +1108,7 @@ void LLFolderView::propertiesSelectedItems( void )
|
|||
}
|
||||
}
|
||||
|
||||
void LLFolderView::changeType(LLInventoryModel *model, LLAssetType::EType new_folder_type)
|
||||
void LLFolderView::changeType(LLInventoryModel *model, LLFolderType::EType new_folder_type)
|
||||
{
|
||||
LLFolderBridge *folder_bridge = LLFolderBridge::sSelf;
|
||||
|
||||
|
|
@ -1957,7 +1958,7 @@ bool LLFolderView::doToSelected(LLInventoryModel* model, const LLSD& userdata)
|
|||
if (action.length() > change_folder_string.length() &&
|
||||
(action.compare(0,change_folder_string.length(),"change_folder_type_") == 0))
|
||||
{
|
||||
LLAssetType::EType new_folder_type = LLFolderType::lookupTypeFromXUIName(action.substr(change_folder_string.length()));
|
||||
LLFolderType::EType new_folder_type = LLViewerFolderType::lookupTypeFromXUIName(action.substr(change_folder_string.length()));
|
||||
changeType(model, new_folder_type);
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -192,7 +192,7 @@ public:
|
|||
void propertiesSelectedItems( void );
|
||||
|
||||
// change the folder type
|
||||
void changeType(LLInventoryModel *model, LLAssetType::EType new_folder_type);
|
||||
void changeType(LLInventoryModel *model, LLFolderType::EType new_folder_type);
|
||||
|
||||
void autoOpenItem(LLFolderViewFolder* item);
|
||||
void closeAutoOpenedFolders();
|
||||
|
|
|
|||
|
|
@ -32,6 +32,7 @@
|
|||
#define LLFOLDERVIEWEVENTLISTENER_H
|
||||
|
||||
#include "lldarray.h" // JAMESDEBUG convert to std::vector
|
||||
#include "llfoldertype.h"
|
||||
#include "llfontgl.h" // just for StyleFlags enum
|
||||
#include "llpointer.h"
|
||||
|
||||
|
|
@ -57,7 +58,7 @@ public:
|
|||
virtual const LLUUID& getUUID() const = 0;
|
||||
virtual time_t getCreationDate() const = 0; // UTC seconds
|
||||
virtual PermissionMask getPermissionMask() const = 0;
|
||||
virtual LLAssetType::EType getPreferredType() const = 0;
|
||||
virtual LLFolderType::EType getPreferredType() const = 0;
|
||||
virtual LLPointer<LLUIImage> getIcon() const = 0;
|
||||
virtual LLFontGL::StyleFlags getLabelStyle() const = 0;
|
||||
virtual std::string getLabelSuffix() const = 0;
|
||||
|
|
|
|||
|
|
@ -244,13 +244,13 @@ void LLFolderViewItem::refreshFromListener()
|
|||
if(mListener)
|
||||
{
|
||||
mLabel = mListener->getDisplayName();
|
||||
LLAssetType::EType preferred_type = mListener->getPreferredType();
|
||||
LLFolderType::EType preferred_type = mListener->getPreferredType();
|
||||
|
||||
// *TODO: to be removed when database supports multi language. This is a
|
||||
// temporary attempt to display the inventory folder in the user locale.
|
||||
// mantipov: *NOTE: be sure this code is synchronized with LLFriendCardsManager::findChildFolderUUID
|
||||
// it uses the same way to find localized string
|
||||
if (LLAssetType::lookupIsProtectedCategoryType(preferred_type))
|
||||
if (LLFolderType::lookupIsProtectedType(preferred_type))
|
||||
{
|
||||
LLTrans::findString(mLabel, "InvFolder " + mLabel);
|
||||
};
|
||||
|
|
@ -1749,7 +1749,7 @@ bool LLFolderViewFolder::isTrash() const
|
|||
{
|
||||
if (mAmTrash == LLFolderViewFolder::UNKNOWN)
|
||||
{
|
||||
mAmTrash = mListener->getUUID() == gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH, false) ? LLFolderViewFolder::TRASH : LLFolderViewFolder::NOT_TRASH;
|
||||
mAmTrash = mListener->getUUID() == gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH, false) ? LLFolderViewFolder::TRASH : LLFolderViewFolder::NOT_TRASH;
|
||||
}
|
||||
return mAmTrash == LLFolderViewFolder::TRASH;
|
||||
}
|
||||
|
|
@ -2163,7 +2163,7 @@ BOOL LLFolderViewFolder::handleDoubleClick( S32 x, S32 y, MASK mask )
|
|||
{
|
||||
const LLUUID &cat_uuid = getListener()->getUUID();
|
||||
const LLViewerInventoryCategory *cat = gInventory.getCategory(cat_uuid);
|
||||
if (cat && cat->getPreferredType() == LLAssetType::AT_OUTFIT)
|
||||
if (cat && cat->getPreferredType() == LLFolderType::FT_OUTFIT)
|
||||
{
|
||||
getListener()->performAction(NULL, NULL,"replaceoutfit");
|
||||
return TRUE;
|
||||
|
|
@ -2486,7 +2486,7 @@ bool LLInventorySort::operator()(const LLFolderViewItem* const& a, const LLFolde
|
|||
&& b->getListener()->getInventoryType() == LLInventoryType::IT_LANDMARK)
|
||||
{
|
||||
|
||||
static LLUUID favorites_folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE);
|
||||
static const LLUUID& favorites_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
|
||||
|
||||
LLUUID a_uuid = a->getParentFolder()->getListener()->getUUID();
|
||||
LLUUID b_uuid = b->getParentFolder()->getListener()->getUUID();
|
||||
|
|
|
|||
|
|
@ -135,14 +135,14 @@ const LLUUID LLFriendCardsManager::extractAvatarID(const LLUUID& avatarID)
|
|||
// and this method must be called before any actions with friend list
|
||||
void LLFriendCardsManager::ensureFriendFoldersExist()
|
||||
{
|
||||
LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
|
||||
const LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
|
||||
|
||||
LLUUID friendFolderUUID = findFriendFolderUUIDImpl();
|
||||
|
||||
if (friendFolderUUID.isNull())
|
||||
{
|
||||
friendFolderUUID = gInventory.createNewCategory(callingCardsFolderID,
|
||||
LLAssetType::AT_CALLINGCARD, get_friend_folder_name());
|
||||
LLFolderType::FT_CALLINGCARD, get_friend_folder_name());
|
||||
}
|
||||
|
||||
LLUUID friendAllSubfolderUUID = findFriendAllSubfolderUUIDImpl();
|
||||
|
|
@ -150,7 +150,7 @@ void LLFriendCardsManager::ensureFriendFoldersExist()
|
|||
if (friendAllSubfolderUUID.isNull())
|
||||
{
|
||||
friendAllSubfolderUUID = gInventory.createNewCategory(friendFolderUUID,
|
||||
LLAssetType::AT_CALLINGCARD, get_friend_all_subfolder_name());
|
||||
LLFolderType::FT_CALLINGCARD, get_friend_all_subfolder_name());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -351,7 +351,7 @@ void LLFriendCardsManager::collectFriendsLists(folderid_buddies_map_t& folderBud
|
|||
/************************************************************************/
|
||||
const LLUUID& LLFriendCardsManager::findFriendFolderUUIDImpl() const
|
||||
{
|
||||
LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
|
||||
const LLUUID callingCardsFolderID = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
|
||||
|
||||
std::string friendFolderName = get_friend_folder_name();
|
||||
|
||||
|
|
|
|||
|
|
@ -76,6 +76,7 @@
|
|||
#include "llscrollcontainer.h"
|
||||
#include "llimview.h"
|
||||
#include "lltooldraganddrop.h"
|
||||
#include "llviewerfoldertype.h"
|
||||
#include "llviewertexturelist.h"
|
||||
#include "llviewerinventory.h"
|
||||
#include "llviewerobjectlist.h"
|
||||
|
|
@ -83,6 +84,7 @@
|
|||
#include "llvoavatar.h"
|
||||
#include "llwearable.h"
|
||||
#include "llwearablelist.h"
|
||||
#include "llviewerassettype.h"
|
||||
#include "llviewermessage.h"
|
||||
#include "llviewerregion.h"
|
||||
#include "llvoavatarself.h"
|
||||
|
|
@ -200,9 +202,9 @@ PermissionMask LLInvFVBridge::getPermissionMask() const
|
|||
}
|
||||
|
||||
// virtual
|
||||
LLAssetType::EType LLInvFVBridge::getPreferredType() const
|
||||
LLFolderType::EType LLInvFVBridge::getPreferredType() const
|
||||
{
|
||||
return LLAssetType::AT_NONE;
|
||||
return LLFolderType::FT_NONE;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -333,7 +335,7 @@ void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*
|
|||
LLInventoryModel* model = getInventoryModel();
|
||||
if(!model) return;
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
LLViewerInventoryItem* item = NULL;
|
||||
LLViewerInventoryCategory* cat = NULL;
|
||||
std::vector<LLUUID> move_ids;
|
||||
|
|
@ -498,7 +500,7 @@ BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
|
|||
}
|
||||
}
|
||||
const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i));
|
||||
if (cat && !LLAssetType::lookupCanLink(cat->getPreferredType()))
|
||||
if (cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
|
@ -633,7 +635,7 @@ BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
|
|||
|
||||
if(obj)
|
||||
{
|
||||
*type = LLAssetType::lookupDragAndDropType(obj->getActualType());
|
||||
*type = LLViewerAssetType::lookupDragAndDropType(obj->getActualType());
|
||||
if(*type == DAD_NONE)
|
||||
{
|
||||
return FALSE;
|
||||
|
|
@ -674,7 +676,7 @@ BOOL LLInvFVBridge::isInTrash() const
|
|||
{
|
||||
LLInventoryModel* model = getInventoryModel();
|
||||
if(!model) return FALSE;
|
||||
const LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
return model->isObjectDescendentOf(mUUID, trash_id);
|
||||
}
|
||||
|
||||
|
|
@ -687,7 +689,7 @@ BOOL LLInvFVBridge::isLinkedObjectInTrash() const
|
|||
{
|
||||
LLInventoryModel* model = getInventoryModel();
|
||||
if(!model) return FALSE;
|
||||
const LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id);
|
||||
}
|
||||
return FALSE;
|
||||
|
|
@ -705,7 +707,7 @@ BOOL LLInvFVBridge::isCOFFolder() const
|
|||
{
|
||||
const LLInventoryModel* model = getInventoryModel();
|
||||
if(!model) return TRUE;
|
||||
const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT);
|
||||
const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
|
||||
if (mUUID == cof_id || model->isObjectDescendentOf(mUUID, cof_id))
|
||||
{
|
||||
return TRUE;
|
||||
|
|
@ -1032,7 +1034,7 @@ void LLItemBridge::restoreItem()
|
|||
if(item)
|
||||
{
|
||||
LLInventoryModel* model = getInventoryModel();
|
||||
const LLUUID new_parent = model->findCategoryUUIDForType(item->getType());
|
||||
const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType()));
|
||||
// do not restamp on restore.
|
||||
LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE);
|
||||
}
|
||||
|
|
@ -1065,7 +1067,7 @@ void LLItemBridge::restoreToWorld()
|
|||
}
|
||||
|
||||
// Check if it's in the trash. (again similar to the normal rez logic)
|
||||
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id))
|
||||
{
|
||||
remove_from_inventory = TRUE;
|
||||
|
|
@ -1260,7 +1262,7 @@ BOOL LLItemBridge::removeItem()
|
|||
LLPreview::hide(mUUID, TRUE);
|
||||
LLInventoryModel* model = getInventoryModel();
|
||||
if(!model) return FALSE;
|
||||
LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
LLViewerInventoryItem* item = getItem();
|
||||
|
||||
// if item is not already in trash
|
||||
|
|
@ -1353,7 +1355,7 @@ BOOL LLFolderBridge::isItemMovable() const
|
|||
LLInventoryObject* obj = getInventoryObject();
|
||||
if(obj)
|
||||
{
|
||||
return (!LLAssetType::lookupIsProtectedCategoryType(((LLInventoryCategory*)obj)->getPreferredType()));
|
||||
return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType()));
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
|
@ -1389,7 +1391,7 @@ BOOL LLFolderBridge::isItemRemovable()
|
|||
return FALSE;
|
||||
}
|
||||
|
||||
if(LLAssetType::lookupIsProtectedCategoryType(category->getPreferredType()))
|
||||
if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
|
@ -1402,7 +1404,7 @@ BOOL LLFolderBridge::isItemRemovable()
|
|||
for( i = 0; i < descendent_categories.count(); i++ )
|
||||
{
|
||||
LLInventoryCategory* category = descendent_categories[i];
|
||||
if(LLAssetType::lookupIsProtectedCategoryType(category->getPreferredType()))
|
||||
if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
|
@ -1579,20 +1581,20 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
|
|||
const LLUUID& cat_id = inv_cat->getUUID();
|
||||
|
||||
// Is the destination the trash?
|
||||
const LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
BOOL move_is_into_trash = (mUUID == trash_id)
|
||||
|| model->isObjectDescendentOf(mUUID, trash_id);
|
||||
BOOL is_movable = (!LLAssetType::lookupIsProtectedCategoryType(inv_cat->getPreferredType()));
|
||||
LLUUID current_outfit_id = model->findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT);
|
||||
BOOL is_movable = (!LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType()));
|
||||
const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
|
||||
BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
|
||||
BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLAssetType::AT_OUTFIT);
|
||||
BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
|
||||
if (move_is_into_current_outfit || move_is_into_outfit)
|
||||
{
|
||||
// BAP - restrictions?
|
||||
is_movable = true;
|
||||
}
|
||||
|
||||
if (mUUID == gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE))
|
||||
if (mUUID == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE))
|
||||
{
|
||||
is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604
|
||||
}
|
||||
|
|
@ -1604,7 +1606,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
|
|||
for( i = 0; i < descendent_categories.count(); i++ )
|
||||
{
|
||||
LLInventoryCategory* category = descendent_categories[i];
|
||||
if(LLAssetType::lookupIsProtectedCategoryType(category->getPreferredType()))
|
||||
if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
|
||||
{
|
||||
// ...can't move "special folders" like Textures
|
||||
is_movable = FALSE;
|
||||
|
|
@ -1837,8 +1839,8 @@ bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat,
|
|||
LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); // BAP - safe?
|
||||
// BAP remove AT_NONE support after ensembles are fully working?
|
||||
return (linked_category &&
|
||||
((linked_category->getPreferredType() == LLAssetType::AT_NONE) ||
|
||||
(LLAssetType::lookupIsEnsembleCategoryType(linked_category->getPreferredType()))));
|
||||
((linked_category->getPreferredType() == LLFolderType::FT_NONE) ||
|
||||
(LLFolderType::lookupIsEnsembleType(linked_category->getPreferredType()))));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -2140,7 +2142,7 @@ void LLFolderBridge::determineFolderType()
|
|||
BOOL LLFolderBridge::isItemRenameable() const
|
||||
{
|
||||
LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)getCategory();
|
||||
if(cat && !LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())
|
||||
if(cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType())
|
||||
&& (cat->getOwnerID() == gAgent.getID()))
|
||||
{
|
||||
return TRUE;
|
||||
|
|
@ -2155,15 +2157,15 @@ void LLFolderBridge::restoreItem()
|
|||
if(cat)
|
||||
{
|
||||
LLInventoryModel* model = getInventoryModel();
|
||||
LLUUID new_parent = model->findCategoryUUIDForType(cat->getType());
|
||||
const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(cat->getType()));
|
||||
// do not restamp children on restore
|
||||
LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
LLAssetType::EType LLFolderBridge::getPreferredType() const
|
||||
LLFolderType::EType LLFolderBridge::getPreferredType() const
|
||||
{
|
||||
LLAssetType::EType preferred_type = LLAssetType::AT_NONE;
|
||||
LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
|
||||
LLViewerInventoryCategory* cat = getCategory();
|
||||
if(cat)
|
||||
{
|
||||
|
|
@ -2176,7 +2178,7 @@ LLAssetType::EType LLFolderBridge::getPreferredType() const
|
|||
// Icons for folders are based on the preferred type
|
||||
LLUIImagePtr LLFolderBridge::getIcon() const
|
||||
{
|
||||
LLAssetType::EType preferred_type = LLAssetType::AT_NONE;
|
||||
LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
|
||||
LLViewerInventoryCategory* cat = getCategory();
|
||||
if(cat)
|
||||
{
|
||||
|
|
@ -2185,7 +2187,7 @@ LLUIImagePtr LLFolderBridge::getIcon() const
|
|||
return getIcon(preferred_type);
|
||||
}
|
||||
|
||||
LLUIImagePtr LLFolderBridge::getIcon(LLAssetType::EType preferred_type)
|
||||
LLUIImagePtr LLFolderBridge::getIcon(LLFolderType::EType preferred_type)
|
||||
{
|
||||
// we only have one folder image now
|
||||
return LLUI::getUIImage("Inv_FolderClosed");
|
||||
|
|
@ -2224,7 +2226,7 @@ BOOL LLFolderBridge::removeItem()
|
|||
LLInventoryModel* model = getInventoryModel();
|
||||
if(!model) return FALSE;
|
||||
|
||||
LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
|
||||
// Look for any gestures and deactivate them
|
||||
LLInventoryModel::cat_array_t descendent_categories;
|
||||
|
|
@ -2342,12 +2344,11 @@ void LLFolderBridge::folderOptionsMenu()
|
|||
if(!model) return;
|
||||
|
||||
const LLInventoryCategory* category = model->getCategory(mUUID);
|
||||
LLAssetType::EType type = category->getPreferredType();
|
||||
const bool is_default_folder = category && LLAssetType::lookupIsProtectedCategoryType(type);
|
||||
LLFolderType::EType type = category->getPreferredType();
|
||||
const bool is_default_folder = category && LLFolderType::lookupIsProtectedType(type);
|
||||
// BAP change once we're no longer treating regular categories as ensembles.
|
||||
const bool is_ensemble = category && (type == LLAssetType::AT_NONE ||
|
||||
LLAssetType::lookupIsEnsembleCategoryType(type));
|
||||
|
||||
const bool is_ensemble = category && (type == LLFolderType::FT_NONE ||
|
||||
LLFolderType::lookupIsEnsembleType(type));
|
||||
// calling card related functionality for folders.
|
||||
|
||||
// Only enable calling-card related options for non-default folders.
|
||||
|
|
@ -2412,8 +2413,8 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
|
|||
// std::vector<std::string> disabled_items;
|
||||
LLInventoryModel* model = getInventoryModel();
|
||||
if(!model) return;
|
||||
LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
|
||||
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
const LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
|
||||
|
||||
mItems.clear(); //adding code to clear out member Items (which means Items should not have other data here at this point)
|
||||
mDisabledItems.clear(); //adding code to clear out disabled members from previous
|
||||
|
|
@ -2443,7 +2444,6 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
|
|||
else if(isAgentInventory()) // do not allow creating in library
|
||||
{
|
||||
LLViewerInventoryCategory *cat = getCategory();
|
||||
|
||||
// BAP removed protected check to re-enable standard ops in untyped folders.
|
||||
// Not sure what the right thing is to do here.
|
||||
if (!isCOFFolder() && cat /*&&
|
||||
|
|
@ -2460,7 +2460,7 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
|
|||
mItems.push_back(std::string("Change Type"));
|
||||
|
||||
LLViewerInventoryCategory *cat = getCategory();
|
||||
if (cat && LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType()))
|
||||
if (cat && LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
|
||||
{
|
||||
mDisabledItems.push_back(std::string("Change Type"));
|
||||
}
|
||||
|
|
@ -2470,7 +2470,7 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
|
|||
else
|
||||
{
|
||||
// Want some but not all of the items from getClipboardEntries for outfits.
|
||||
if (cat && cat->getPreferredType()==LLAssetType::AT_OUTFIT)
|
||||
if (cat && cat->getPreferredType()==LLFolderType::FT_OUTFIT)
|
||||
{
|
||||
mItems.push_back(std::string("Rename"));
|
||||
mItems.push_back(std::string("Delete"));
|
||||
|
|
@ -2606,7 +2606,7 @@ void LLFolderBridge::createNewCategory(void* user_data)
|
|||
if(!model) return;
|
||||
LLUUID id;
|
||||
id = model->createNewCategory(bridge->getUUID(),
|
||||
LLAssetType::AT_NONE,
|
||||
LLFolderType::FT_NONE,
|
||||
LLStringUtil::null);
|
||||
model->notifyObservers();
|
||||
|
||||
|
|
@ -2691,7 +2691,7 @@ void LLFolderBridge::createWearable(LLFolderBridge* bridge, EWearableType type)
|
|||
// Separate function so can be called by global menu as well as right-click
|
||||
// menu.
|
||||
// static
|
||||
void LLFolderBridge::createWearable(LLUUID parent_id, EWearableType type)
|
||||
void LLFolderBridge::createWearable(const LLUUID &parent_id, EWearableType type)
|
||||
{
|
||||
LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
|
||||
LLAssetType::EType asset_type = wearable->getAssetType();
|
||||
|
|
@ -2834,17 +2834,17 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
|
|||
break;
|
||||
|
||||
case LLAssetType::AT_CATEGORY:
|
||||
is_movable = !LLAssetType::lookupIsProtectedCategoryType(((LLInventoryCategory*)inv_item)->getPreferredType());
|
||||
is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType());
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
LLUUID trash_id = model->findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
|
||||
LLUUID current_outfit_id = model->findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT);
|
||||
const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
|
||||
BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
|
||||
BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLAssetType::AT_OUTFIT);
|
||||
BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
|
||||
|
||||
if(is_movable && move_is_into_trash)
|
||||
{
|
||||
|
|
@ -2874,7 +2874,7 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
|
|||
.isObjDirectDescendentOfCategory (inv_item, getCategory());
|
||||
}
|
||||
|
||||
LLUUID favorites_id = model->findCategoryUUIDForType(LLAssetType::AT_FAVORITE);
|
||||
const LLUUID& favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
|
||||
|
||||
// we can move item inside a folder only if this folder is Favorites. See EXT-719
|
||||
accept = is_movable && ((mUUID != inv_item->getParentUUID()) || (mUUID == favorites_id));
|
||||
|
|
@ -4915,7 +4915,7 @@ void LLLSLTextBridgeAction::doIt()
|
|||
BOOL LLWearableBridgeAction::isInTrash() const
|
||||
{
|
||||
if(!mModel) return FALSE;
|
||||
LLUUID trash_id = mModel->findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = mModel->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
return mModel->isObjectDescendentOf(mUUID, trash_id);
|
||||
}
|
||||
|
||||
|
|
@ -5054,7 +5054,7 @@ std::string LLLinkFolderBridge::sPrefix("Link: ");
|
|||
|
||||
LLUIImagePtr LLLinkFolderBridge::getIcon() const
|
||||
{
|
||||
LLAssetType::EType preferred_type = LLAssetType::AT_NONE;
|
||||
LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
|
||||
if (LLViewerInventoryItem *item = getItem())
|
||||
{
|
||||
if (const LLViewerInventoryCategory* cat = item->getLinkedCategory())
|
||||
|
|
|
|||
|
|
@ -158,7 +158,7 @@ public:
|
|||
virtual const std::string& getName() const;
|
||||
virtual const std::string& getDisplayName() const;
|
||||
virtual PermissionMask getPermissionMask() const;
|
||||
virtual LLAssetType::EType getPreferredType() const;
|
||||
virtual LLFolderType::EType getPreferredType() const;
|
||||
virtual time_t getCreationDate() const;
|
||||
virtual LLFontGL::StyleFlags getLabelStyle() const
|
||||
{
|
||||
|
|
@ -297,9 +297,9 @@ public:
|
|||
virtual void selectItem();
|
||||
virtual void restoreItem();
|
||||
|
||||
virtual LLAssetType::EType getPreferredType() const;
|
||||
virtual LLFolderType::EType getPreferredType() const;
|
||||
virtual LLUIImagePtr getIcon() const;
|
||||
static LLUIImagePtr getIcon(LLAssetType::EType asset_type);
|
||||
static LLUIImagePtr getIcon(LLFolderType::EType preferred_type);
|
||||
|
||||
virtual BOOL renameItem(const std::string& new_name);
|
||||
virtual BOOL removeItem();
|
||||
|
|
@ -320,7 +320,7 @@ public:
|
|||
virtual BOOL copyToClipboard() const;
|
||||
|
||||
static void createWearable(LLFolderBridge* bridge, EWearableType type);
|
||||
static void createWearable(LLUUID parent_folder_id, EWearableType type);
|
||||
static void createWearable(const LLUUID &parent_folder_id, EWearableType type);
|
||||
|
||||
LLViewerInventoryCategory* getCategory() const;
|
||||
|
||||
|
|
|
|||
|
|
@ -47,6 +47,7 @@
|
|||
#include "llfocusmgr.h"
|
||||
#include "llinventorybridge.h"
|
||||
#include "llfloaterinventory.h"
|
||||
#include "llviewerfoldertype.h"
|
||||
#include "llviewerinventory.h"
|
||||
#include "llviewermessage.h"
|
||||
#include "llviewerwindow.h"
|
||||
|
|
@ -305,7 +306,7 @@ void LLInventoryModel::unlockDirectDescendentArrays(const LLUUID& cat_id)
|
|||
// specifies 'type' as what it defaults to containing. The category is
|
||||
// not necessarily only for that type. *NOTE: This will create a new
|
||||
// inventory category on the fly if one does not exist.
|
||||
LLUUID LLInventoryModel::findCategoryUUIDForType(LLAssetType::EType t, bool create_folder)
|
||||
const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType t, bool create_folder)
|
||||
{
|
||||
const LLUUID &rv = findCatUUID(t);
|
||||
if(rv.isNull() && isInventoryUsable() && create_folder)
|
||||
|
|
@ -321,10 +322,10 @@ LLUUID LLInventoryModel::findCategoryUUIDForType(LLAssetType::EType t, bool crea
|
|||
|
||||
// Internal method which looks for a category with the specified
|
||||
// preferred type. Returns LLUUID::null if not found.
|
||||
const LLUUID &LLInventoryModel::findCatUUID(LLAssetType::EType preferred_type) const
|
||||
const LLUUID &LLInventoryModel::findCatUUID(LLFolderType::EType preferred_type) const
|
||||
{
|
||||
const LLUUID &root_id = gInventory.getRootFolderID();
|
||||
if(LLAssetType::AT_CATEGORY == preferred_type)
|
||||
if(LLFolderType::FT_CATEGORY == preferred_type)
|
||||
{
|
||||
return root_id;
|
||||
}
|
||||
|
|
@ -352,7 +353,7 @@ const LLUUID &LLInventoryModel::findCatUUID(LLAssetType::EType preferred_type) c
|
|||
// version will take care of details like what the name should be
|
||||
// based on preferred type. Returns the UUID of the new category.
|
||||
LLUUID LLInventoryModel::createNewCategory(const LLUUID& parent_id,
|
||||
LLAssetType::EType preferred_type,
|
||||
LLFolderType::EType preferred_type,
|
||||
const std::string& pname)
|
||||
{
|
||||
LLUUID id;
|
||||
|
|
@ -362,9 +363,9 @@ LLUUID LLInventoryModel::createNewCategory(const LLUUID& parent_id,
|
|||
return id;
|
||||
}
|
||||
|
||||
if(preferred_type == LLAssetType::AT_SIMSTATE)
|
||||
if(LLFolderType::lookup(preferred_type) == LLFolderType::badLookup())
|
||||
{
|
||||
lldebugs << "Attempt to create simstate category." << llendl;
|
||||
lldebugs << "Attempt to create undefined category." << llendl;
|
||||
return id;
|
||||
}
|
||||
|
||||
|
|
@ -376,7 +377,7 @@ LLUUID LLInventoryModel::createNewCategory(const LLUUID& parent_id,
|
|||
}
|
||||
else
|
||||
{
|
||||
name.assign(LLAssetType::lookupCategoryName(preferred_type));
|
||||
name.assign(LLViewerFolderType::lookupNewCategoryName(preferred_type));
|
||||
}
|
||||
|
||||
// Add the category to the internal representation
|
||||
|
|
@ -440,7 +441,7 @@ void LLInventoryModel::collectDescendentsIf(const LLUUID& id,
|
|||
// Start with categories
|
||||
if(!include_trash)
|
||||
{
|
||||
const LLUUID trash_id = findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if(trash_id.notNull() && (trash_id == id))
|
||||
return;
|
||||
}
|
||||
|
|
@ -474,7 +475,7 @@ void LLInventoryModel::collectDescendentsIf(const LLUUID& id,
|
|||
if (item->getActualType() == LLAssetType::AT_LINK_FOLDER)
|
||||
{
|
||||
LLViewerInventoryCategory *linked_cat = item->getLinkedCategory();
|
||||
if (linked_cat && linked_cat->getPreferredType() != LLAssetType::AT_OUTFIT)
|
||||
if (linked_cat && linked_cat->getPreferredType() != LLFolderType::FT_OUTFIT)
|
||||
// BAP - was
|
||||
// LLAssetType::lookupIsEnsembleCategoryType(linked_cat->getPreferredType()))
|
||||
// Change back once ensemble typing is in place.
|
||||
|
|
@ -654,7 +655,7 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item)
|
|||
|
||||
if(item->getParentUUID().isNull())
|
||||
{
|
||||
LLUUID category_id = findCategoryUUIDForType(new_item->getType());
|
||||
const LLUUID category_id = findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(new_item->getType()));
|
||||
new_item->setParent(category_id);
|
||||
item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, category_id);
|
||||
if( item_array )
|
||||
|
|
@ -678,7 +679,7 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item)
|
|||
LLUUID parent_id = item->getParentUUID();
|
||||
if(parent_id == CATEGORIZE_LOST_AND_FOUND_ID)
|
||||
{
|
||||
parent_id = findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
|
||||
parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
|
||||
new_item->setParent(parent_id);
|
||||
}
|
||||
item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, parent_id);
|
||||
|
|
@ -691,7 +692,7 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item)
|
|||
// Whoops! No such parent, make one.
|
||||
llinfos << "Lost item: " << new_item->getUUID() << " - "
|
||||
<< new_item->getName() << llendl;
|
||||
parent_id = findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
|
||||
parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
|
||||
new_item->setParent(parent_id);
|
||||
item_array = get_ptr_in_map(mParentChildItemTree, parent_id);
|
||||
if(item_array)
|
||||
|
|
@ -1173,7 +1174,7 @@ void LLInventoryModel::mock(const LLUUID& root_id)
|
|||
root_id,
|
||||
LLUUID::null,
|
||||
LLAssetType::AT_CATEGORY,
|
||||
LLAssetType::lookupCategoryName(LLAssetType::AT_ROOT_CATEGORY),
|
||||
LLFolderType::lookupNewCategoryName(LLFolderType::FT_ROOT_CATEGORY),
|
||||
gAgent.getID());
|
||||
addCategory(cat);
|
||||
gInventory.buildParentChildMap();
|
||||
|
|
@ -1331,7 +1332,7 @@ void fetchDescendentsResponder::result(const LLSD& content)
|
|||
item_it != folder_sd["items"].endArray();
|
||||
++item_it)
|
||||
{
|
||||
LLUUID lost_uuid = gInventory.findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
|
||||
const LLUUID lost_uuid = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
|
||||
if (lost_uuid.notNull())
|
||||
{
|
||||
LLSD item = *item_it;
|
||||
|
|
@ -2021,7 +2022,7 @@ bool LLInventoryModel::loadSkeleton(
|
|||
update_map_t child_counts;
|
||||
|
||||
LLUUID id;
|
||||
LLAssetType::EType preferred_type;
|
||||
LLFolderType::EType preferred_type;
|
||||
bool rv = true;
|
||||
for(options_t::const_iterator it = options.begin(); it < options.end(); ++it)
|
||||
{
|
||||
|
|
@ -2044,12 +2045,12 @@ bool LLInventoryModel::loadSkeleton(
|
|||
skel = (*it).find("type_default");
|
||||
if(skel == no_response)
|
||||
{
|
||||
preferred_type = LLAssetType::AT_NONE;
|
||||
preferred_type = LLFolderType::FT_NONE;
|
||||
}
|
||||
else
|
||||
{
|
||||
S32 t = atoi((*skel).second.c_str());
|
||||
preferred_type = (LLAssetType::EType)t;
|
||||
preferred_type = (LLFolderType::EType)t;
|
||||
}
|
||||
cat->setPreferredType(preferred_type);
|
||||
skel = (*it).find("version");
|
||||
|
|
@ -2397,12 +2398,12 @@ void LLInventoryModel::buildParentChildMap()
|
|||
<< cat->getName() << llendl;
|
||||
++lost;
|
||||
// plop it into the lost & found.
|
||||
LLAssetType::EType pref = cat->getPreferredType();
|
||||
if(LLAssetType::AT_NONE == pref)
|
||||
LLFolderType::EType pref = cat->getPreferredType();
|
||||
if(LLFolderType::FT_NONE == pref)
|
||||
{
|
||||
cat->setParent(findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND));
|
||||
cat->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND));
|
||||
}
|
||||
else if(LLAssetType::AT_CATEGORY == pref)
|
||||
else if(LLFolderType::FT_CATEGORY == pref)
|
||||
{
|
||||
// it's the root
|
||||
cat->setParent(LLUUID::null);
|
||||
|
|
@ -2461,7 +2462,7 @@ void LLInventoryModel::buildParentChildMap()
|
|||
++lost;
|
||||
// plop it into the lost & found.
|
||||
//
|
||||
item->setParent(findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND));
|
||||
item->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND));
|
||||
// move it later using a special message to move items. If
|
||||
// we update server here, the client might crash.
|
||||
//item->updateServer();
|
||||
|
|
@ -2482,7 +2483,7 @@ void LLInventoryModel::buildParentChildMap()
|
|||
llwarns << "Found " << lost << " lost items." << llendl;
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
BOOL start_new_message = TRUE;
|
||||
LLUUID lnf = findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
|
||||
const LLUUID lnf = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
|
||||
for(std::vector<LLUUID>::iterator it = lost_item_ids.begin() ; it < lost_item_ids.end(); ++it)
|
||||
{
|
||||
if(start_new_message)
|
||||
|
|
@ -2935,7 +2936,7 @@ void LLInventoryModel::processUpdateInventoryFolder(LLMessageSystem* msg,
|
|||
lastfolder = tfolder;
|
||||
tfolder->unpackMessage(msg, _PREHASH_FolderData, i);
|
||||
// make sure it's not a protected folder
|
||||
tfolder->setPreferredType(LLAssetType::AT_NONE);
|
||||
tfolder->setPreferredType(LLFolderType::FT_NONE);
|
||||
folders.push_back(tfolder);
|
||||
// examine update for changes.
|
||||
LLViewerInventoryCategory* folderp = gInventory.getCategory(tfolder->getUUID());
|
||||
|
|
@ -3322,31 +3323,31 @@ void LLInventoryModel::processMoveInventoryItem(LLMessageSystem* msg, void**)
|
|||
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
// Trash: LLAssetType::AT_TRASH, "ConfirmEmptyTrash"
|
||||
// Lost&Found: LLAssetType::AT_LOST_AND_FOUND, "ConfirmEmptyLostAndFound"
|
||||
// Trash: LLFolderType::FT_TRASH, "ConfirmEmptyTrash"
|
||||
// Lost&Found: LLFolderType::FT_LOST_AND_FOUND, "ConfirmEmptyLostAndFound"
|
||||
|
||||
bool LLInventoryModel::callbackEmptyFolderType(const LLSD& notification, const LLSD& response, LLAssetType::EType folder_type)
|
||||
bool LLInventoryModel::callbackEmptyFolderType(const LLSD& notification, const LLSD& response, LLFolderType::EType preferred_type)
|
||||
{
|
||||
S32 option = LLNotification::getSelectedOption(notification, response);
|
||||
if (option == 0) // YES
|
||||
{
|
||||
LLUUID folder_id = findCategoryUUIDForType(folder_type);
|
||||
const LLUUID folder_id = findCategoryUUIDForType(preferred_type);
|
||||
purgeDescendentsOf(folder_id);
|
||||
notifyObservers();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void LLInventoryModel::emptyFolderType(const std::string notification, LLAssetType::EType folder_type)
|
||||
void LLInventoryModel::emptyFolderType(const std::string notification, LLFolderType::EType preferred_type)
|
||||
{
|
||||
if (!notification.empty())
|
||||
{
|
||||
LLNotifications::instance().add(notification, LLSD(), LLSD(),
|
||||
boost::bind(&LLInventoryModel::callbackEmptyFolderType, this, _1, _2, folder_type));
|
||||
boost::bind(&LLInventoryModel::callbackEmptyFolderType, this, _1, _2, preferred_type));
|
||||
}
|
||||
else
|
||||
{
|
||||
LLUUID folder_id = findCategoryUUIDForType(folder_type);
|
||||
const LLUUID folder_id = findCategoryUUIDForType(preferred_type);
|
||||
purgeDescendentsOf(folder_id);
|
||||
notifyObservers();
|
||||
}
|
||||
|
|
@ -3357,7 +3358,7 @@ void LLInventoryModel::emptyFolderType(const std::string notification, LLAssetTy
|
|||
void LLInventoryModel::removeItem(const LLUUID& item_id)
|
||||
{
|
||||
LLViewerInventoryItem* item = getItem(item_id);
|
||||
const LLUUID new_parent = findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if (item && item->getParentUUID() != new_parent)
|
||||
{
|
||||
LLInventoryModel::update_list_t update;
|
||||
|
|
|
|||
|
|
@ -34,6 +34,7 @@
|
|||
#define LL_LLINVENTORYMODEL_H
|
||||
|
||||
#include "llassettype.h"
|
||||
#include "llfoldertype.h"
|
||||
#include "lldarray.h"
|
||||
#include "llframetimer.h"
|
||||
#include "llhttpclient.h"
|
||||
|
|
@ -278,7 +279,7 @@ public:
|
|||
|
||||
// SDK: Added flag to specify whether the folder should be created if not found. This fixes the horrible
|
||||
// multiple trash can bug.
|
||||
LLUUID findCategoryUUIDForType(LLAssetType::EType preferred_type, bool create_folder = true);
|
||||
const LLUUID findCategoryUUIDForType(LLFolderType::EType preferred_type, bool create_folder = true);
|
||||
|
||||
// Call this method when it's time to update everyone on a new
|
||||
// state, by default, the inventory model will not update
|
||||
|
|
@ -327,7 +328,7 @@ public:
|
|||
// category. If you want to use the default name based on type,
|
||||
// pass in a NULL to the 'name parameter.
|
||||
LLUUID createNewCategory(const LLUUID& parent_id,
|
||||
LLAssetType::EType preferred_type,
|
||||
LLFolderType::EType preferred_type,
|
||||
const std::string& name);
|
||||
|
||||
// methods to load up inventory skeleton & meat. These are used
|
||||
|
|
@ -385,9 +386,9 @@ public:
|
|||
bool isCategoryComplete(const LLUUID& cat_id) const;
|
||||
|
||||
// callbacks
|
||||
// Trigger a notification and empty the folder type (AT_TRASH or AT_LOST_AND_FOUND) if confirmed
|
||||
void emptyFolderType(const std::string notification, LLAssetType::EType folder_type);
|
||||
bool callbackEmptyFolderType(const LLSD& notification, const LLSD& response, LLAssetType::EType folder_type);
|
||||
// Trigger a notification and empty the folder type (FT_TRASH or FT_LOST_AND_FOUND) if confirmed
|
||||
void emptyFolderType(const std::string notification, LLFolderType::EType folder_type);
|
||||
bool callbackEmptyFolderType(const LLSD& notification, const LLSD& response, LLFolderType::EType preferred_type);
|
||||
|
||||
// Utility Functions
|
||||
void removeItem(const LLUUID& item_id);
|
||||
|
|
@ -431,7 +432,7 @@ protected:
|
|||
//
|
||||
// Internal method which looks for a category with the specified
|
||||
// preferred type. Returns LLUUID::null if not found
|
||||
const LLUUID &findCatUUID(LLAssetType::EType preferred_type) const;
|
||||
const LLUUID &findCatUUID(LLFolderType::EType preferred_type) const;
|
||||
|
||||
// Empty the entire contents
|
||||
void empty();
|
||||
|
|
|
|||
|
|
@ -138,8 +138,7 @@ static void fetch_landmarks(LLInventoryModel::cat_array_t& cats,
|
|||
LLInventoryCollectFunctor& add)
|
||||
{
|
||||
// Look in "My Favorites"
|
||||
LLUUID favorites_folder_id =
|
||||
gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE);
|
||||
const LLUUID favorites_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
|
||||
gInventory.collectDescendentsIf(favorites_folder_id,
|
||||
cats,
|
||||
items,
|
||||
|
|
@ -147,8 +146,7 @@ static void fetch_landmarks(LLInventoryModel::cat_array_t& cats,
|
|||
add);
|
||||
|
||||
// Look in "Landmarks"
|
||||
LLUUID landmarks_folder_id =
|
||||
gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
|
||||
const LLUUID landmarks_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
|
||||
gInventory.collectDescendentsIf(landmarks_folder_id,
|
||||
cats,
|
||||
items,
|
||||
|
|
@ -250,7 +248,7 @@ void LLLandmarkActions::createLandmarkHere()
|
|||
|
||||
LLAgentUI::buildLocationString(landmark_name, LLAgentUI::LOCATION_FORMAT_LANDMARK);
|
||||
LLAgentUI::buildLocationString(landmark_desc, LLAgentUI::LOCATION_FORMAT_FULL);
|
||||
LLUUID folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
|
||||
const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
|
||||
|
||||
createLandmarkHere(landmark_name, landmark_desc, folder_id);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -59,6 +59,7 @@
|
|||
#include "lltoolcomp.h"
|
||||
#include "lltoolmgr.h"
|
||||
#include "lltrans.h"
|
||||
#include "llviewerassettype.h"
|
||||
#include "llviewerobject.h"
|
||||
#include "llviewerregion.h"
|
||||
#include "llviewerwindow.h"
|
||||
|
|
@ -167,7 +168,7 @@ void LLPanelContents::onClickNewScript(void *userdata)
|
|||
PERM_NONE,
|
||||
PERM_MOVE | PERM_TRANSFER);
|
||||
std::string desc;
|
||||
LLAssetType::generateDescriptionFor(LLAssetType::AT_LSL_TEXT, desc);
|
||||
LLViewerAssetType::generateDescriptionFor(LLAssetType::AT_LSL_TEXT, desc);
|
||||
LLPointer<LLViewerInventoryItem> new_item =
|
||||
new LLViewerInventoryItem(
|
||||
LLUUID::null,
|
||||
|
|
|
|||
|
|
@ -531,7 +531,7 @@ void LLLandmarksPanel::onAddFolderButtonClick() const
|
|||
menu_create_inventory_item(mCurrentSelectedList->getRootFolder()
|
||||
, dynamic_cast<LLFolderBridge*>(folder_bridge)
|
||||
, LLSD("category")
|
||||
, gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK)
|
||||
, gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -912,7 +912,7 @@ void LLPanelPlaceInfo::createLandmark(const LLUUID& folder_id)
|
|||
LLStringUtil::replaceChar(desc, '\n', ' ');
|
||||
// If no folder chosen use the "Landmarks" folder.
|
||||
LLLandmarkActions::createLandmarkHere(name, desc,
|
||||
folder_id.notNull() ? folder_id : gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK));
|
||||
folder_id.notNull() ? folder_id : gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK));
|
||||
}
|
||||
|
||||
void LLPanelPlaceInfo::createPick(const LLVector3d& pos_global, LLPanelPickEdit* pick_panel)
|
||||
|
|
@ -960,7 +960,7 @@ void LLPanelPlaceInfo::populateFoldersList()
|
|||
mFolderCombo->removeall();
|
||||
|
||||
// Put the "Landmarks" folder first in list.
|
||||
LLUUID landmarks_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
|
||||
const LLUUID landmarks_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
|
||||
const LLViewerInventoryCategory* cat = gInventory.getCategory(landmarks_id);
|
||||
if (!cat)
|
||||
{
|
||||
|
|
@ -1058,7 +1058,7 @@ static std::string getFullFolderName(const LLViewerInventoryCategory* cat)
|
|||
|
||||
static void collectLandmarkFolders(LLInventoryModel::cat_array_t& cats)
|
||||
{
|
||||
LLUUID landmarks_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
|
||||
const LLUUID landmarks_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
|
||||
|
||||
// Add descendent folders of the "Landmarks" category.
|
||||
LLInventoryModel::item_array_t items; // unused
|
||||
|
|
@ -1071,7 +1071,7 @@ static void collectLandmarkFolders(LLInventoryModel::cat_array_t& cats)
|
|||
is_category);
|
||||
|
||||
// Add the "My Favorites" category.
|
||||
LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE);
|
||||
const LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
|
||||
LLViewerInventoryCategory* favorites_cat = gInventory.getCategory(favorites_id);
|
||||
if (!favorites_cat)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -588,7 +588,7 @@ void LLPanelPlaces::onOverflowButtonClicked()
|
|||
if (mItem.notNull())
|
||||
{
|
||||
const LLUUID& item_id = mItem->getUUID();
|
||||
const LLUUID& trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
is_landmark_removable = gInventory.isObjectDescendentOf(item_id, gInventory.getRootFolderID()) &&
|
||||
!gInventory.isObjectDescendentOf(item_id, trash_id);
|
||||
}
|
||||
|
|
@ -668,7 +668,7 @@ void LLPanelPlaces::onOverflowMenuItemClicked(const LLSD& param)
|
|||
{
|
||||
if ( mItem.notNull() )
|
||||
{
|
||||
LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE);
|
||||
const LLUUID& favorites_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
|
||||
if ( favorites_id.notNull() )
|
||||
{
|
||||
copy_inventory_item(gAgent.getID(),
|
||||
|
|
|
|||
|
|
@ -45,6 +45,7 @@
|
|||
#include "lltooldraganddrop.h"
|
||||
#include "llradiogroup.h"
|
||||
#include "llassetstorage.h"
|
||||
#include "llviewerassettype.h"
|
||||
#include "llviewerobject.h"
|
||||
#include "llviewerobjectlist.h"
|
||||
#include "lldbstrings.h"
|
||||
|
|
@ -317,7 +318,7 @@ BOOL LLPreview::handleHover(S32 x, S32 y, MASK mask)
|
|||
&& LLToolDragAndDrop::getInstance()->isOverThreshold(screen_x, screen_y))
|
||||
{
|
||||
EDragAndDropType type;
|
||||
type = LLAssetType::lookupDragAndDropType(item->getType());
|
||||
type = LLViewerAssetType::lookupDragAndDropType(item->getType());
|
||||
LLToolDragAndDrop::ESource src = LLToolDragAndDrop::SOURCE_LIBRARY;
|
||||
if(!mObjectUUID.isNull())
|
||||
{
|
||||
|
|
@ -406,7 +407,7 @@ void LLPreview::onDiscardBtn(void* data)
|
|||
*/
|
||||
|
||||
// Move the item to the trash
|
||||
LLUUID trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if (item->getParentUUID() != trash_id)
|
||||
{
|
||||
LLInventoryModel::update_list_t update;
|
||||
|
|
|
|||
|
|
@ -130,10 +130,10 @@ LLPreviewGesture* LLPreviewGesture::show(const LLUUID& item_id, const LLUUID& ob
|
|||
preview->setObjectID(object_id);
|
||||
|
||||
// Start speculative download of sounds and animations
|
||||
LLUUID animation_folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_ANIMATION);
|
||||
const LLUUID animation_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_ANIMATION);
|
||||
gInventory.startBackgroundFetch(animation_folder_id);
|
||||
|
||||
LLUUID sound_folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_SOUND);
|
||||
const LLUUID sound_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_SOUND);
|
||||
gInventory.startBackgroundFetch(sound_folder_id);
|
||||
|
||||
// this will call refresh when we have everything.
|
||||
|
|
|
|||
|
|
@ -39,11 +39,12 @@
|
|||
struct LLResourceData
|
||||
{
|
||||
LLAssetInfo mAssetInfo;
|
||||
LLAssetType::EType mPreferredLocation;
|
||||
LLFolderType::EType mPreferredLocation;
|
||||
LLInventoryType::EType mInventoryType;
|
||||
U32 mNextOwnerPerm;
|
||||
S32 mExpectedUploadCost;
|
||||
void *mUserData;
|
||||
static const S8 INVALID_LOCATION = -2;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -2820,7 +2820,7 @@ bool LLSelectMgr::confirmDelete(const LLSD& notification, const LLSD& response,
|
|||
case 0:
|
||||
{
|
||||
// TODO: Make sure you have delete permissions on all of them.
|
||||
LLUUID trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
// attempt to derez into the trash.
|
||||
LLDeRezInfo* info = new LLDeRezInfo(DRD_TRASH, trash_id);
|
||||
LLSelectMgr::getInstance()->sendListToRegions("DeRezObject",
|
||||
|
|
|
|||
|
|
@ -330,7 +330,7 @@ void populate_favorites_bar()
|
|||
S32 count = lib_cats->count();
|
||||
for(S32 i = 0; i < count; ++i)
|
||||
{
|
||||
if(lib_cats->get(i)->getPreferredType() == LLAssetType::AT_LANDMARK)
|
||||
if(lib_cats->get(i)->getPreferredType() == LLFolderType::FT_LANDMARK)
|
||||
{
|
||||
lib_landmarks = lib_cats->get(i)->getUUID();
|
||||
break;
|
||||
|
|
@ -347,7 +347,7 @@ void populate_favorites_bar()
|
|||
gInventory.getDirectDescendentsOf(lib_landmarks, lm_cats, lm_items);
|
||||
if (!lm_items) return;
|
||||
|
||||
LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE);
|
||||
const LLUUID favorites_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
|
||||
if (favorites_id.isNull())
|
||||
{
|
||||
llerror("My Inventory is missing My Favorites", 0);
|
||||
|
|
@ -2178,7 +2178,7 @@ bool idle_startup()
|
|||
gInventory.buildParentChildMap();
|
||||
|
||||
//all categories loaded. lets create "My Favorites" category
|
||||
gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE,true);
|
||||
gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE,true);
|
||||
|
||||
// lets create "Friends" and "Friends/All" in the Inventory "Calling Cards" and fill it with buddies
|
||||
LLFriendCardsManager::instance().syncFriendsFolder();
|
||||
|
|
|
|||
|
|
@ -424,7 +424,7 @@ BOOL LLFloaterTexturePicker::postBuild()
|
|||
mInventoryPanel->getRootFolder()->getFilter()->markDefault();
|
||||
|
||||
// Commented out to stop opening all folders with textures
|
||||
// mInventoryPanel->openDefaultFolderForType(LLAssetType::AT_TEXTURE);
|
||||
// mInventoryPanel->openDefaultFolderForType(LLFolderType::FT_TEXTURE);
|
||||
|
||||
// don't put keyboard focus on selected item, because the selection callback
|
||||
// will assume that this was user input
|
||||
|
|
@ -1071,7 +1071,7 @@ BOOL LLTextureCtrl::handleMouseDown(S32 x, S32 y, MASK mask)
|
|||
{
|
||||
showPicker(FALSE);
|
||||
//grab textures first...
|
||||
gInventory.startBackgroundFetch(gInventory.findCategoryUUIDForType(LLAssetType::AT_TEXTURE));
|
||||
gInventory.startBackgroundFetch(gInventory.findCategoryUUIDForType(LLFolderType::FT_TEXTURE));
|
||||
//...then start full inventory fetch.
|
||||
gInventory.startBackgroundFetch();
|
||||
handled = TRUE;
|
||||
|
|
|
|||
|
|
@ -219,7 +219,6 @@ bool LLToastGroupNotifyPanel::isAttachmentOpenable(LLAssetType::EType type)
|
|||
switch(type)
|
||||
{
|
||||
case LLAssetType::AT_LANDMARK:
|
||||
case LLAssetType::AT_FAVORITE:
|
||||
case LLAssetType::AT_NOTECARD:
|
||||
case LLAssetType::AT_IMAGE_JPEG:
|
||||
case LLAssetType::AT_IMAGE_TGA:
|
||||
|
|
|
|||
|
|
@ -92,7 +92,7 @@ public:
|
|||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item)
|
||||
{
|
||||
if(cat && (cat->getPreferredType() == LLAssetType::AT_NONE))
|
||||
if(cat && (cat->getPreferredType() == LLFolderType::FT_NONE))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
|
@ -109,7 +109,7 @@ public:
|
|||
LLInventoryItem* item)
|
||||
{
|
||||
if(item) return true;
|
||||
if(cat && (cat->getPreferredType() == LLAssetType::AT_NONE))
|
||||
if(cat && (cat->getPreferredType() == LLFolderType::FT_NONE))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
|
@ -1317,8 +1317,7 @@ void LLToolDragAndDrop::dropObject(LLViewerObject* raycast_target,
|
|||
|
||||
// Check if it's in the trash.
|
||||
bool is_in_trash = false;
|
||||
LLUUID trash_id;
|
||||
trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
|
||||
{
|
||||
is_in_trash = true;
|
||||
|
|
@ -2088,7 +2087,7 @@ EAcceptance LLToolDragAndDrop::dad3dRezAttachmentFromInv(
|
|||
if(!item || !item->isComplete()) return ACCEPT_NO;
|
||||
|
||||
// must not be in the trash
|
||||
LLUUID trash_id(gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH));
|
||||
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) )
|
||||
{
|
||||
return ACCEPT_NO;
|
||||
|
|
@ -2170,8 +2169,7 @@ EAcceptance LLToolDragAndDrop::dad3dRezObjectOnLand(
|
|||
}
|
||||
|
||||
// Check if it's in the trash.
|
||||
LLUUID trash_id;
|
||||
trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
|
||||
{
|
||||
accept = ACCEPT_YES_SINGLE;
|
||||
|
|
@ -2249,8 +2247,7 @@ EAcceptance LLToolDragAndDrop::dad3dRezObjectOnObject(
|
|||
}
|
||||
|
||||
// Check if it's in the trash.
|
||||
LLUUID trash_id;
|
||||
trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
|
||||
{
|
||||
accept = ACCEPT_YES_SINGLE;
|
||||
|
|
@ -2388,7 +2385,7 @@ EAcceptance LLToolDragAndDrop::dad3dWearItem(
|
|||
if(mSource == SOURCE_AGENT || mSource == SOURCE_LIBRARY)
|
||||
{
|
||||
// it's in the agent inventory
|
||||
LLUUID trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) )
|
||||
{
|
||||
return ACCEPT_NO;
|
||||
|
|
@ -2443,7 +2440,7 @@ EAcceptance LLToolDragAndDrop::dad3dActivateGesture(
|
|||
if(mSource == SOURCE_AGENT || mSource == SOURCE_LIBRARY)
|
||||
{
|
||||
// it's in the agent inventory
|
||||
LLUUID trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) )
|
||||
{
|
||||
return ACCEPT_NO;
|
||||
|
|
@ -2502,7 +2499,7 @@ EAcceptance LLToolDragAndDrop::dad3dWearCategory(
|
|||
|
||||
if(mSource == SOURCE_AGENT)
|
||||
{
|
||||
LLUUID trash_id(gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH));
|
||||
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if( gInventory.isObjectDescendentOf( category->getUUID(), trash_id ) )
|
||||
{
|
||||
return ACCEPT_NO;
|
||||
|
|
|
|||
|
|
@ -0,0 +1,114 @@
|
|||
/**
|
||||
* @file llassettype.cpp
|
||||
* @brief Implementatino of LLViewerAssetType functionality.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2001-2009, Linden Research, Inc.
|
||||
*
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#include "llviewerprecompiledheaders.h"
|
||||
|
||||
#include "llviewerassettype.h"
|
||||
#include "lldictionary.h"
|
||||
#include "llmemory.h"
|
||||
#include "llsingleton.h"
|
||||
|
||||
static const std::string empty_string;
|
||||
|
||||
struct ViewerAssetEntry : public LLDictionaryEntry
|
||||
{
|
||||
ViewerAssetEntry(EDragAndDropType dad_type // drag and drop type
|
||||
)
|
||||
:
|
||||
LLDictionaryEntry(empty_string), // no reverse lookup needed for now, so just leave this blank
|
||||
mDadType(dad_type)
|
||||
{
|
||||
}
|
||||
EDragAndDropType mDadType;
|
||||
};
|
||||
|
||||
class LLViewerAssetDictionary : public LLSingleton<LLViewerAssetDictionary>,
|
||||
public LLDictionary<LLViewerAssetType::EType, ViewerAssetEntry>
|
||||
{
|
||||
public:
|
||||
LLViewerAssetDictionary();
|
||||
};
|
||||
|
||||
LLViewerAssetDictionary::LLViewerAssetDictionary()
|
||||
{
|
||||
// DRAG&DROP TYPE
|
||||
// |--------------------|
|
||||
addEntry(LLViewerAssetType::AT_TEXTURE, new ViewerAssetEntry(DAD_TEXTURE));
|
||||
addEntry(LLViewerAssetType::AT_SOUND, new ViewerAssetEntry(DAD_SOUND));
|
||||
addEntry(LLViewerAssetType::AT_CALLINGCARD, new ViewerAssetEntry(DAD_CALLINGCARD));
|
||||
addEntry(LLViewerAssetType::AT_LANDMARK, new ViewerAssetEntry(DAD_LANDMARK));
|
||||
addEntry(LLViewerAssetType::AT_SCRIPT, new ViewerAssetEntry(DAD_NONE));
|
||||
addEntry(LLViewerAssetType::AT_CLOTHING, new ViewerAssetEntry(DAD_CLOTHING));
|
||||
addEntry(LLViewerAssetType::AT_OBJECT, new ViewerAssetEntry(DAD_OBJECT));
|
||||
addEntry(LLViewerAssetType::AT_NOTECARD, new ViewerAssetEntry(DAD_NOTECARD));
|
||||
addEntry(LLViewerAssetType::AT_CATEGORY, new ViewerAssetEntry(DAD_CATEGORY));
|
||||
addEntry(LLViewerAssetType::AT_ROOT_CATEGORY, new ViewerAssetEntry(DAD_ROOT_CATEGORY));
|
||||
addEntry(LLViewerAssetType::AT_LSL_TEXT, new ViewerAssetEntry(DAD_SCRIPT));
|
||||
addEntry(LLViewerAssetType::AT_LSL_BYTECODE, new ViewerAssetEntry(DAD_NONE));
|
||||
addEntry(LLViewerAssetType::AT_TEXTURE_TGA, new ViewerAssetEntry(DAD_NONE));
|
||||
addEntry(LLViewerAssetType::AT_BODYPART, new ViewerAssetEntry(DAD_BODYPART));
|
||||
addEntry(LLViewerAssetType::AT_SOUND_WAV, new ViewerAssetEntry(DAD_NONE));
|
||||
addEntry(LLViewerAssetType::AT_IMAGE_TGA, new ViewerAssetEntry(DAD_NONE));
|
||||
addEntry(LLViewerAssetType::AT_IMAGE_JPEG, new ViewerAssetEntry(DAD_NONE));
|
||||
addEntry(LLViewerAssetType::AT_ANIMATION, new ViewerAssetEntry(DAD_ANIMATION));
|
||||
addEntry(LLViewerAssetType::AT_GESTURE, new ViewerAssetEntry(DAD_GESTURE));
|
||||
addEntry(LLViewerAssetType::AT_SIMSTATE, new ViewerAssetEntry(DAD_NONE));
|
||||
|
||||
addEntry(LLViewerAssetType::AT_LINK, new ViewerAssetEntry(DAD_LINK));
|
||||
addEntry(LLViewerAssetType::AT_LINK_FOLDER, new ViewerAssetEntry(DAD_LINK));
|
||||
|
||||
addEntry(LLViewerAssetType::AT_NONE, new ViewerAssetEntry(DAD_NONE));
|
||||
};
|
||||
|
||||
EDragAndDropType LLViewerAssetType::lookupDragAndDropType(EType asset_type)
|
||||
{
|
||||
const LLViewerAssetDictionary *dict = LLViewerAssetDictionary::getInstance();
|
||||
const ViewerAssetEntry *entry = dict->lookup(asset_type);
|
||||
if (entry)
|
||||
return entry->mDadType;
|
||||
else
|
||||
return DAD_NONE;
|
||||
}
|
||||
|
||||
// Generate a good default description
|
||||
void LLViewerAssetType::generateDescriptionFor(LLViewerAssetType::EType asset_type,
|
||||
std::string& description)
|
||||
{
|
||||
const S32 BUF_SIZE = 30;
|
||||
char time_str[BUF_SIZE]; /* Flawfinder: ignore */
|
||||
time_t now;
|
||||
time(&now);
|
||||
memset(time_str, '\0', BUF_SIZE);
|
||||
strftime(time_str, BUF_SIZE - 1, "%Y-%m-%d %H:%M:%S ", localtime(&now));
|
||||
description.assign(time_str);
|
||||
description.append(LLAssetType::lookupHumanReadable(asset_type));
|
||||
}
|
||||
|
|
@ -0,0 +1,54 @@
|
|||
/**
|
||||
* @file llviewerassettype.h
|
||||
* @brief Declaration of LLViewerViewerAssetType.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2001-2009, Linden Research, Inc.
|
||||
*
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_LLVIEWERASSETTYPE_H
|
||||
#define LL_LLVIEWERASSETTYPE_H
|
||||
|
||||
#include <string>
|
||||
#include "llassettype.h"
|
||||
|
||||
// This class is similar to llassettype, but contains methods
|
||||
// only used by the viewer.
|
||||
class LLViewerAssetType : public LLAssetType
|
||||
{
|
||||
public:
|
||||
// Generate a good default description. You may want to add a verb
|
||||
// or agent name after this depending on your application.
|
||||
static void generateDescriptionFor(LLViewerAssetType::EType asset_type,
|
||||
std::string& description);
|
||||
static EDragAndDropType lookupDragAndDropType(EType asset_type);
|
||||
protected:
|
||||
LLViewerAssetType() {}
|
||||
~LLViewerAssetType() {}
|
||||
};
|
||||
|
||||
#endif // LL_LLVIEWERASSETTYPE_H
|
||||
|
|
@ -0,0 +1,263 @@
|
|||
/**
|
||||
* @file llfoldertype.cpp
|
||||
* @brief Implementation of LLViewerFolderType functionality.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2001-2009, Linden Research, Inc.
|
||||
*
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#include "llviewerprecompiledheaders.h"
|
||||
|
||||
#include "llviewerfoldertype.h"
|
||||
#include "lldictionary.h"
|
||||
#include "llmemory.h"
|
||||
#include "llvisualparam.h"
|
||||
|
||||
static const std::string empty_string;
|
||||
|
||||
struct ViewerFolderEntry : public LLDictionaryEntry
|
||||
{
|
||||
// Constructor for non-ensembles
|
||||
ViewerFolderEntry(const std::string &new_category_name, // default name when creating a new category of this type
|
||||
const std::string &icon_name // name of the folder icon
|
||||
)
|
||||
:
|
||||
LLDictionaryEntry(empty_string), // no reverse lookup needed on non-ensembles, so just leave this blank
|
||||
mIconName(icon_name),
|
||||
mNewCategoryName(new_category_name)
|
||||
{
|
||||
mAllowedNames.clear();
|
||||
}
|
||||
|
||||
// Constructor for ensembles
|
||||
ViewerFolderEntry(const std::string &xui_name, // name of the xui menu item
|
||||
const std::string &new_category_name, // default name when creating a new category of this type
|
||||
const std::string &icon_name, // name of the folder icon
|
||||
const std::string allowed_names // allowed item typenames for this folder type
|
||||
)
|
||||
:
|
||||
LLDictionaryEntry(xui_name),
|
||||
mIconName(icon_name),
|
||||
mNewCategoryName(new_category_name)
|
||||
{
|
||||
const std::string delims (",");
|
||||
LLStringUtilBase<char>::getTokens(allowed_names, mAllowedNames, delims);
|
||||
}
|
||||
|
||||
bool getIsAllowedName(const std::string &name) const
|
||||
{
|
||||
if (mAllowedNames.empty())
|
||||
return false;
|
||||
for (name_vec_t::const_iterator iter = mAllowedNames.begin();
|
||||
iter != mAllowedNames.end();
|
||||
iter++)
|
||||
{
|
||||
if (name == (*iter))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
const std::string mIconName;
|
||||
const std::string mNewCategoryName;
|
||||
typedef std::vector<std::string> name_vec_t;
|
||||
name_vec_t mAllowedNames;
|
||||
};
|
||||
|
||||
class LLViewerFolderDictionary : public LLSingleton<LLViewerFolderDictionary>,
|
||||
public LLDictionary<LLFolderType::EType, ViewerFolderEntry>
|
||||
{
|
||||
public:
|
||||
LLViewerFolderDictionary();
|
||||
protected:
|
||||
bool initEnsemblesFromFile(); // Reads in ensemble information from foldertypes.xml
|
||||
};
|
||||
|
||||
LLViewerFolderDictionary::LLViewerFolderDictionary()
|
||||
{
|
||||
initEnsemblesFromFile();
|
||||
|
||||
// NEW CATEGORY NAME FOLDER ICON NAME
|
||||
// |-------------------------|---------------------------|
|
||||
addEntry(LLFolderType::FT_TEXTURE, new ViewerFolderEntry("Textures", "inv_folder_texture.tga"));
|
||||
addEntry(LLFolderType::FT_SOUND, new ViewerFolderEntry("Sounds", "inv_folder_sound.tga"));
|
||||
addEntry(LLFolderType::FT_CALLINGCARD, new ViewerFolderEntry("Calling Cards", "inv_folder_callingcard.tga"));
|
||||
addEntry(LLFolderType::FT_LANDMARK, new ViewerFolderEntry("Landmarks", "inv_folder_landmark.tga"));
|
||||
addEntry(LLFolderType::FT_CLOTHING, new ViewerFolderEntry("Clothing", "inv_folder_clothing.tga"));
|
||||
addEntry(LLFolderType::FT_OBJECT, new ViewerFolderEntry("Objects", "inv_folder_object.tga"));
|
||||
addEntry(LLFolderType::FT_NOTECARD, new ViewerFolderEntry("Notecards", "inv_folder_notecard.tga"));
|
||||
addEntry(LLFolderType::FT_CATEGORY, new ViewerFolderEntry("New Folder", "inv_folder_plain_closed.tga"));
|
||||
addEntry(LLFolderType::FT_ROOT_CATEGORY, new ViewerFolderEntry("Inventory", ""));
|
||||
addEntry(LLFolderType::FT_LSL_TEXT, new ViewerFolderEntry("Scripts", "inv_folder_script.tga"));
|
||||
addEntry(LLFolderType::FT_BODYPART, new ViewerFolderEntry("Body Parts", "inv_folder_bodypart.tga"));
|
||||
addEntry(LLFolderType::FT_TRASH, new ViewerFolderEntry("Trash", "inv_folder_trash.tga"));
|
||||
addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, new ViewerFolderEntry("Photo Album", "inv_folder_snapshot.tga"));
|
||||
addEntry(LLFolderType::FT_LOST_AND_FOUND, new ViewerFolderEntry("Lost And Found", "inv_folder_lostandfound.tga"));
|
||||
addEntry(LLFolderType::FT_ANIMATION, new ViewerFolderEntry("Animations", "inv_folder_animation.tga"));
|
||||
addEntry(LLFolderType::FT_GESTURE, new ViewerFolderEntry("Gestures", "inv_folder_gesture.tga"));
|
||||
addEntry(LLFolderType::FT_FAVORITE, new ViewerFolderEntry("Favorite", "inv_folder_plain_closed.tga"));
|
||||
|
||||
addEntry(LLFolderType::FT_CURRENT_OUTFIT, new ViewerFolderEntry("Current Outfit", "inv_folder_current_outfit.tga"));
|
||||
addEntry(LLFolderType::FT_OUTFIT, new ViewerFolderEntry("New Outfit", "inv_folder_outfit.tga"));
|
||||
addEntry(LLFolderType::FT_MY_OUTFITS, new ViewerFolderEntry("My Outfits", "inv_folder_my_outfits.tga"));
|
||||
addEntry(LLFolderType::FT_INBOX, new ViewerFolderEntry("Inbox", "inv_folder_inbox.tga"));
|
||||
|
||||
addEntry(LLFolderType::FT_NONE, new ViewerFolderEntry("New Folder", "inv_folder_plain_closed.tga"));
|
||||
}
|
||||
|
||||
bool LLViewerFolderDictionary::initEnsemblesFromFile()
|
||||
{
|
||||
std::string xml_filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"foldertypes.xml");
|
||||
LLXmlTree folder_def;
|
||||
if (!folder_def.parseFile(xml_filename))
|
||||
{
|
||||
llerrs << "Failed to parse folders file " << xml_filename << llendl;
|
||||
return false;
|
||||
}
|
||||
|
||||
LLXmlTreeNode* rootp = folder_def.getRoot();
|
||||
for (LLXmlTreeNode* ensemble = rootp->getFirstChild();
|
||||
ensemble;
|
||||
ensemble = rootp->getNextChild())
|
||||
{
|
||||
if (!ensemble->hasName("ensemble"))
|
||||
{
|
||||
llwarns << "Invalid ensemble definition node " << ensemble->getName() << llendl;
|
||||
continue;
|
||||
}
|
||||
|
||||
S32 ensemble_type;
|
||||
static LLStdStringHandle ensemble_num_string = LLXmlTree::addAttributeString("foldertype_num");
|
||||
if (!ensemble->getFastAttributeS32(ensemble_num_string, ensemble_type))
|
||||
{
|
||||
llwarns << "No ensemble type defined" << llendl;
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
if (ensemble_type < S32(LLFolderType::FT_ENSEMBLE_START) || ensemble_type > S32(LLFolderType::FT_ENSEMBLE_END))
|
||||
{
|
||||
llwarns << "Exceeded maximum ensemble index" << LLFolderType::FT_ENSEMBLE_END << llendl;
|
||||
break;
|
||||
}
|
||||
|
||||
std::string xui_name;
|
||||
static LLStdStringHandle xui_name_string = LLXmlTree::addAttributeString("xui_name");
|
||||
if (!ensemble->getFastAttributeString(xui_name_string, xui_name))
|
||||
{
|
||||
llwarns << "No xui name defined" << llendl;
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string icon_name;
|
||||
static LLStdStringHandle icon_name_string = LLXmlTree::addAttributeString("icon_name");
|
||||
if (!ensemble->getFastAttributeString(icon_name_string, icon_name))
|
||||
{
|
||||
llwarns << "No ensemble icon name defined" << llendl;
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string allowed_names;
|
||||
static LLStdStringHandle allowed_names_string = LLXmlTree::addAttributeString("allowed");
|
||||
if (!ensemble->getFastAttributeString(allowed_names_string, allowed_names))
|
||||
{
|
||||
}
|
||||
|
||||
// Add the entry and increment the asset number.
|
||||
const static std::string new_ensemble_name = "New Ensemble";
|
||||
addEntry(LLFolderType::EType(ensemble_type), new ViewerFolderEntry(xui_name, new_ensemble_name, icon_name, allowed_names));
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
const std::string &LLViewerFolderType::lookupXUIName(LLFolderType::EType folder_type)
|
||||
{
|
||||
const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type);
|
||||
if (entry)
|
||||
{
|
||||
return entry->mName;
|
||||
}
|
||||
return badLookup();
|
||||
}
|
||||
|
||||
LLFolderType::EType LLViewerFolderType::lookupTypeFromXUIName(const std::string &name)
|
||||
{
|
||||
return LLViewerFolderDictionary::getInstance()->lookup(name);
|
||||
}
|
||||
|
||||
const std::string &LLViewerFolderType::lookupIconName(LLFolderType::EType folder_type)
|
||||
{
|
||||
const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type);
|
||||
if (entry)
|
||||
{
|
||||
return entry->mIconName;
|
||||
}
|
||||
return badLookup();
|
||||
}
|
||||
|
||||
const std::string &LLViewerFolderType::lookupNewCategoryName(LLFolderType::EType folder_type)
|
||||
{
|
||||
const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type);
|
||||
if (entry)
|
||||
{
|
||||
return entry->mNewCategoryName;
|
||||
}
|
||||
return badLookup();
|
||||
}
|
||||
|
||||
LLFolderType::EType LLViewerFolderType::lookupTypeFromNewCategoryName(const std::string& name)
|
||||
{
|
||||
for (LLViewerFolderDictionary::const_iterator iter = LLViewerFolderDictionary::getInstance()->begin();
|
||||
iter != LLViewerFolderDictionary::getInstance()->end();
|
||||
iter++)
|
||||
{
|
||||
const ViewerFolderEntry *entry = iter->second;
|
||||
if (entry->mNewCategoryName == name)
|
||||
{
|
||||
return iter->first;
|
||||
}
|
||||
}
|
||||
return FT_NONE;
|
||||
}
|
||||
|
||||
|
||||
U64 LLViewerFolderType::lookupValidFolderTypes(const std::string& item_name)
|
||||
{
|
||||
U64 matching_folders = 0;
|
||||
for (LLViewerFolderDictionary::const_iterator iter = LLViewerFolderDictionary::getInstance()->begin();
|
||||
iter != LLViewerFolderDictionary::getInstance()->end();
|
||||
iter++)
|
||||
{
|
||||
const ViewerFolderEntry *entry = iter->second;
|
||||
if (entry->getIsAllowedName(item_name))
|
||||
{
|
||||
matching_folders |= 1LL << iter->first;
|
||||
}
|
||||
}
|
||||
return matching_folders;
|
||||
}
|
||||
|
|
@ -0,0 +1,57 @@
|
|||
/**
|
||||
* @file llviewerfoldertype.h
|
||||
* @brief Declaration of LLAssetType.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewergpl$
|
||||
*
|
||||
* Copyright (c) 2001-2009, Linden Research, Inc.
|
||||
*
|
||||
* Second Life Viewer Source Code
|
||||
* The source code in this file ("Source Code") is provided by Linden Lab
|
||||
* to you under the terms of the GNU General Public License, version 2.0
|
||||
* ("GPL"), unless you have obtained a separate licensing agreement
|
||||
* ("Other License"), formally executed by you and Linden Lab. Terms of
|
||||
* the GPL can be found in doc/GPL-license.txt in this distribution, or
|
||||
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
|
||||
*
|
||||
* There are special exceptions to the terms and conditions of the GPL as
|
||||
* it is applied to this Source Code. View the full text of the exception
|
||||
* in the file doc/FLOSS-exception.txt in this software distribution, or
|
||||
* online at
|
||||
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
|
||||
*
|
||||
* By copying, modifying or distributing this software, you acknowledge
|
||||
* that you have read and understood your obligations described above,
|
||||
* and agree to abide by those obligations.
|
||||
*
|
||||
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
|
||||
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
|
||||
* COMPLETENESS OR PERFORMANCE.
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_LLVIEWERFOLDERTYPE_H
|
||||
#define LL_LLVIEWERFOLDERTYPE_H
|
||||
|
||||
#include <string>
|
||||
#include "llfoldertype.h"
|
||||
|
||||
// This class is similar to llfoldertype, but contains methods
|
||||
// only used by the viewer. This also handles ensembles.
|
||||
class LLViewerFolderType : public LLFolderType
|
||||
{
|
||||
public:
|
||||
static const std::string& lookupXUIName(EType folder_type); // name used by the UI
|
||||
static LLFolderType::EType lookupTypeFromXUIName(const std::string& name);
|
||||
|
||||
static const std::string& lookupIconName(EType asset_type); // folder icon name
|
||||
static const std::string& lookupNewCategoryName(EType folder_type); // default name when creating new category
|
||||
static LLFolderType::EType lookupTypeFromNewCategoryName(const std::string& name); // default name when creating new category
|
||||
|
||||
static U64 lookupValidFolderTypes(const std::string& item_name); // which folders allow an item of this type?
|
||||
protected:
|
||||
LLViewerFolderType() {}
|
||||
~LLViewerFolderType() {}
|
||||
};
|
||||
|
||||
#endif // LL_LLVIEWERFOLDERTYPE_H
|
||||
|
|
@ -37,7 +37,7 @@
|
|||
#include "indra_constants.h"
|
||||
|
||||
#include "llagent.h"
|
||||
#include "llfoldertype.h"
|
||||
#include "llviewerfoldertype.h"
|
||||
#include "llviewercontrol.h"
|
||||
#include "llconsole.h"
|
||||
#include "llinventorymodel.h"
|
||||
|
|
@ -48,6 +48,7 @@
|
|||
#include "llinventorybridge.h"
|
||||
#include "llfloaterinventory.h"
|
||||
|
||||
#include "llviewerassettype.h"
|
||||
#include "llviewerregion.h"
|
||||
#include "llviewerobjectlist.h"
|
||||
#include "llpreviewgesture.h"
|
||||
|
|
@ -359,7 +360,7 @@ void LLViewerInventoryItem::updateParentOnServer(BOOL restamp) const
|
|||
|
||||
LLViewerInventoryCategory::LLViewerInventoryCategory(const LLUUID& uuid,
|
||||
const LLUUID& parent_uuid,
|
||||
LLAssetType::EType pref,
|
||||
LLFolderType::EType pref,
|
||||
const std::string& name,
|
||||
const LLUUID& owner_id) :
|
||||
LLInventoryCategory(uuid, parent_uuid, pref, name),
|
||||
|
|
@ -416,7 +417,7 @@ void LLViewerInventoryCategory::updateServer(BOOL is_new) const
|
|||
{
|
||||
// communicate that change with the server.
|
||||
|
||||
if (LLAssetType::lookupIsProtectedCategoryType(mPreferredType))
|
||||
if (LLFolderType::lookupIsProtectedType(mPreferredType))
|
||||
{
|
||||
LLNotifications::instance().add("CannotModifyProtectedCategories");
|
||||
return;
|
||||
|
|
@ -440,7 +441,7 @@ void LLViewerInventoryCategory::removeFromServer( void )
|
|||
llinfos << "Removing inventory category " << mUUID << " from server."
|
||||
<< llendl;
|
||||
// communicate that change with the server.
|
||||
if(LLAssetType::lookupIsProtectedCategoryType(mPreferredType))
|
||||
if(LLFolderType::lookupIsProtectedType(mPreferredType))
|
||||
{
|
||||
LLNotifications::instance().add("CannotRemoveProtectedCategories");
|
||||
return;
|
||||
|
|
@ -543,7 +544,7 @@ bool LLViewerInventoryCategory::importFileLocal(LLFILE* fp)
|
|||
}
|
||||
else if(0 == strcmp("pref_type", keyword))
|
||||
{
|
||||
mPreferredType = LLAssetType::lookup(valuestr);
|
||||
mPreferredType = LLFolderType::lookup(valuestr);
|
||||
}
|
||||
else if(0 == strcmp("name", keyword))
|
||||
{
|
||||
|
|
@ -581,7 +582,7 @@ bool LLViewerInventoryCategory::exportFileLocal(LLFILE* fp) const
|
|||
mParentUUID.toString(uuid_str);
|
||||
fprintf(fp, "\t\tparent_id\t%s\n", uuid_str.c_str());
|
||||
fprintf(fp, "\t\ttype\t%s\n", LLAssetType::lookup(mType));
|
||||
fprintf(fp, "\t\tpref_type\t%s\n", LLAssetType::lookup(mPreferredType));
|
||||
fprintf(fp, "\t\tpref_type\t%s\n", LLFolderType::lookup(mPreferredType).c_str());
|
||||
fprintf(fp, "\t\tname\t%s|\n", mName.c_str());
|
||||
mOwnerID.toString(uuid_str);
|
||||
fprintf(fp, "\t\towner_id\t%s\n", uuid_str.c_str());
|
||||
|
|
@ -592,8 +593,8 @@ bool LLViewerInventoryCategory::exportFileLocal(LLFILE* fp) const
|
|||
|
||||
void LLViewerInventoryCategory::determineFolderType()
|
||||
{
|
||||
LLAssetType::EType original_type = getPreferredType();
|
||||
if (LLAssetType::lookupIsProtectedCategoryType(original_type))
|
||||
LLFolderType::EType original_type = getPreferredType();
|
||||
if (LLFolderType::lookupIsProtectedType(original_type))
|
||||
return;
|
||||
|
||||
U64 folder_valid = 0;
|
||||
|
|
@ -616,28 +617,28 @@ void LLViewerInventoryCategory::determineFolderType()
|
|||
{
|
||||
const EWearableType wearable_type = item->getWearableType();
|
||||
const std::string& wearable_name = LLWearableDictionary::getTypeName(wearable_type);
|
||||
U64 valid_folder_types = LLFolderType::lookupValidFolderTypes(wearable_name);
|
||||
U64 valid_folder_types = LLViewerFolderType::lookupValidFolderTypes(wearable_name);
|
||||
folder_valid |= valid_folder_types;
|
||||
folder_invalid |= ~valid_folder_types;
|
||||
}
|
||||
}
|
||||
for (U8 i = LLAssetType::AT_FOLDER_ENSEMBLE_START; i <= LLAssetType::AT_FOLDER_ENSEMBLE_END; i++)
|
||||
for (U8 i = LLFolderType::FT_ENSEMBLE_START; i <= LLFolderType::FT_ENSEMBLE_END; i++)
|
||||
{
|
||||
if ((folder_valid & (1LL << i)) &&
|
||||
!(folder_invalid & (1LL << i)))
|
||||
{
|
||||
changeType((LLAssetType::EType)i);
|
||||
changeType((LLFolderType::EType)i);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (LLAssetType::lookupIsEnsembleCategoryType(original_type))
|
||||
if (LLFolderType::lookupIsEnsembleType(original_type))
|
||||
{
|
||||
changeType(LLAssetType::AT_NONE);
|
||||
changeType(LLFolderType::FT_NONE);
|
||||
}
|
||||
}
|
||||
|
||||
void LLViewerInventoryCategory::changeType(LLAssetType::EType new_folder_type)
|
||||
void LLViewerInventoryCategory::changeType(LLFolderType::EType new_folder_type)
|
||||
{
|
||||
const LLUUID &folder_id = getUUID();
|
||||
const LLUUID &parent_id = getParentUUID();
|
||||
|
|
@ -948,7 +949,7 @@ void copy_inventory_from_notecard(const LLUUID& object_id, const LLUUID& notecar
|
|||
body["notecard-id"] = notecard_inv_id;
|
||||
body["object-id"] = object_id;
|
||||
body["item-id"] = src->getUUID();
|
||||
body["folder-id"] = gInventory.findCategoryUUIDForType(src->getType());
|
||||
body["folder-id"] = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(src->getType()));
|
||||
body["callback-id"] = (LLSD::Integer)callback_id;
|
||||
|
||||
request["message"] = "CopyInventoryFromNotecard";
|
||||
|
|
@ -964,7 +965,7 @@ void create_new_item(const std::string& name,
|
|||
U32 next_owner_perm)
|
||||
{
|
||||
std::string desc;
|
||||
LLAssetType::generateDescriptionFor(asset_type, desc);
|
||||
LLViewerAssetType::generateDescriptionFor(asset_type, desc);
|
||||
next_owner_perm = (next_owner_perm) ? next_owner_perm : PERM_MOVE | PERM_TRANSFER;
|
||||
|
||||
|
||||
|
|
@ -989,19 +990,14 @@ const std::string NEW_LSL_NAME = "New Script"; // *TODO:Translate? (probably not
|
|||
const std::string NEW_NOTECARD_NAME = "New Note"; // *TODO:Translate? (probably not)
|
||||
const std::string NEW_GESTURE_NAME = "New Gesture"; // *TODO:Translate? (probably not)
|
||||
|
||||
// ! REFACTOR ! Really need to refactor this so that it's not a bunch of if-then statements...
|
||||
void menu_create_inventory_item(LLFolderView* folder, LLFolderBridge *bridge, const LLSD& userdata, const LLUUID& default_parent_uuid)
|
||||
{
|
||||
std::string type = userdata.asString();
|
||||
std::string type_name = userdata.asString();
|
||||
|
||||
if (("category" == type) || ("current" == type) || ("outfit" == type) || ("my_otfts" == type) )
|
||||
if (("category" == type_name) || ("current" == type_name) || ("outfit" == type_name) || ("my_otfts" == type_name))
|
||||
{
|
||||
LLAssetType::EType a_type = LLAssetType::AT_NONE;
|
||||
if ("current" == type)
|
||||
a_type = LLAssetType::AT_CURRENT_OUTFIT;
|
||||
if ("outfit" == type)
|
||||
a_type = LLAssetType::AT_OUTFIT;
|
||||
if ("my_otfts" == type)
|
||||
a_type = LLAssetType::AT_MY_OUTFITS;
|
||||
LLFolderType::EType preferred_type = LLFolderType::lookup(type_name);
|
||||
|
||||
LLUUID parent_id;
|
||||
if (bridge)
|
||||
|
|
@ -1017,100 +1013,100 @@ void menu_create_inventory_item(LLFolderView* folder, LLFolderBridge *bridge, co
|
|||
parent_id = gInventory.getRootFolderID();
|
||||
}
|
||||
|
||||
LLUUID category = gInventory.createNewCategory(parent_id, a_type, LLStringUtil::null);
|
||||
LLUUID category = gInventory.createNewCategory(parent_id, preferred_type, LLStringUtil::null);
|
||||
gInventory.notifyObservers();
|
||||
folder->setSelectionByID(category, TRUE);
|
||||
}
|
||||
else if ("lsl" == type)
|
||||
else if ("lsl" == type_name)
|
||||
{
|
||||
LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLAssetType::AT_LSL_TEXT);
|
||||
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_LSL_TEXT);
|
||||
create_new_item(NEW_LSL_NAME,
|
||||
parent_id,
|
||||
LLAssetType::AT_LSL_TEXT,
|
||||
LLInventoryType::IT_LSL,
|
||||
PERM_MOVE | PERM_TRANSFER);
|
||||
}
|
||||
else if ("notecard" == type)
|
||||
else if ("notecard" == type_name)
|
||||
{
|
||||
LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLAssetType::AT_NOTECARD);
|
||||
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_NOTECARD);
|
||||
create_new_item(NEW_NOTECARD_NAME,
|
||||
parent_id,
|
||||
LLAssetType::AT_NOTECARD,
|
||||
LLInventoryType::IT_NOTECARD,
|
||||
PERM_ALL);
|
||||
}
|
||||
else if ("gesture" == type)
|
||||
else if ("gesture" == type_name)
|
||||
{
|
||||
LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLAssetType::AT_GESTURE);
|
||||
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
|
||||
create_new_item(NEW_GESTURE_NAME,
|
||||
parent_id,
|
||||
LLAssetType::AT_GESTURE,
|
||||
LLInventoryType::IT_GESTURE,
|
||||
PERM_ALL);
|
||||
}
|
||||
else if ("shirt" == type)
|
||||
else if ("shirt" == type_name)
|
||||
{
|
||||
LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLAssetType::AT_CLOTHING);
|
||||
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
|
||||
LLFolderBridge::createWearable(parent_id, WT_SHIRT);
|
||||
}
|
||||
else if ("pants" == type)
|
||||
else if ("pants" == type_name)
|
||||
{
|
||||
LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLAssetType::AT_CLOTHING);
|
||||
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
|
||||
LLFolderBridge::createWearable(parent_id, WT_PANTS);
|
||||
}
|
||||
else if ("shoes" == type)
|
||||
else if ("shoes" == type_name)
|
||||
{
|
||||
LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLAssetType::AT_CLOTHING);
|
||||
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
|
||||
LLFolderBridge::createWearable(parent_id, WT_SHOES);
|
||||
}
|
||||
else if ("socks" == type)
|
||||
else if ("socks" == type_name)
|
||||
{
|
||||
LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLAssetType::AT_CLOTHING);
|
||||
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
|
||||
LLFolderBridge::createWearable(parent_id, WT_SOCKS);
|
||||
}
|
||||
else if ("jacket" == type)
|
||||
else if ("jacket" == type_name)
|
||||
{
|
||||
LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLAssetType::AT_CLOTHING);
|
||||
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
|
||||
LLFolderBridge::createWearable(parent_id, WT_JACKET);
|
||||
}
|
||||
else if ("skirt" == type)
|
||||
else if ("skirt" == type_name)
|
||||
{
|
||||
LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLAssetType::AT_CLOTHING);
|
||||
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
|
||||
LLFolderBridge::createWearable(parent_id, WT_SKIRT);
|
||||
}
|
||||
else if ("gloves" == type)
|
||||
else if ("gloves" == type_name)
|
||||
{
|
||||
LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLAssetType::AT_CLOTHING);
|
||||
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
|
||||
LLFolderBridge::createWearable(parent_id, WT_GLOVES);
|
||||
}
|
||||
else if ("undershirt" == type)
|
||||
else if ("undershirt" == type_name)
|
||||
{
|
||||
LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLAssetType::AT_CLOTHING);
|
||||
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
|
||||
LLFolderBridge::createWearable(parent_id, WT_UNDERSHIRT);
|
||||
}
|
||||
else if ("underpants" == type)
|
||||
else if ("underpants" == type_name)
|
||||
{
|
||||
LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLAssetType::AT_CLOTHING);
|
||||
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
|
||||
LLFolderBridge::createWearable(parent_id, WT_UNDERPANTS);
|
||||
}
|
||||
else if ("shape" == type)
|
||||
else if ("shape" == type_name)
|
||||
{
|
||||
LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLAssetType::AT_BODYPART);
|
||||
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_BODYPART);
|
||||
LLFolderBridge::createWearable(parent_id, WT_SHAPE);
|
||||
}
|
||||
else if ("skin" == type)
|
||||
else if ("skin" == type_name)
|
||||
{
|
||||
LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLAssetType::AT_BODYPART);
|
||||
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_BODYPART);
|
||||
LLFolderBridge::createWearable(parent_id, WT_SKIN);
|
||||
}
|
||||
else if ("hair" == type)
|
||||
else if ("hair" == type_name)
|
||||
{
|
||||
LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLAssetType::AT_BODYPART);
|
||||
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_BODYPART);
|
||||
LLFolderBridge::createWearable(parent_id, WT_HAIR);
|
||||
}
|
||||
else if ("eyes" == type)
|
||||
else if ("eyes" == type_name)
|
||||
{
|
||||
LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLAssetType::AT_BODYPART);
|
||||
const LLUUID parent_id = bridge ? bridge->getUUID() : gInventory.findCategoryUUIDForType(LLFolderType::FT_BODYPART);
|
||||
LLFolderBridge::createWearable(parent_id, WT_EYES);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -185,7 +185,7 @@ protected:
|
|||
|
||||
public:
|
||||
LLViewerInventoryCategory(const LLUUID& uuid, const LLUUID& parent_uuid,
|
||||
LLAssetType::EType preferred_type,
|
||||
LLFolderType::EType preferred_type,
|
||||
const std::string& name,
|
||||
const LLUUID& owner_id);
|
||||
LLViewerInventoryCategory(const LLUUID& owner_id);
|
||||
|
|
@ -221,7 +221,7 @@ public:
|
|||
bool exportFileLocal(LLFILE* fp) const;
|
||||
bool importFileLocal(LLFILE* fp);
|
||||
void determineFolderType();
|
||||
void changeType(LLAssetType::EType new_folder_type);
|
||||
void changeType(LLFolderType::EType new_folder_type);
|
||||
protected:
|
||||
LLUUID mOwnerID;
|
||||
S32 mVersion;
|
||||
|
|
|
|||
|
|
@ -4190,12 +4190,10 @@ void handle_take_copy()
|
|||
{
|
||||
if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
|
||||
|
||||
LLUUID category_id =
|
||||
gInventory.findCategoryUUIDForType(LLAssetType::AT_OBJECT);
|
||||
const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
|
||||
derez_objects(DRD_ACQUIRE_TO_AGENT_INVENTORY, category_id);
|
||||
}
|
||||
|
||||
|
||||
// You can return an object to its owner if it is on your land.
|
||||
class LLObjectReturn : public view_listener_t
|
||||
{
|
||||
|
|
@ -4276,7 +4274,7 @@ class LLObjectEnableReturn : public view_listener_t
|
|||
void force_take_copy(void*)
|
||||
{
|
||||
if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
|
||||
const LLUUID& category_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_OBJECT);
|
||||
const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
|
||||
derez_objects(DRD_FORCE_TO_GOD_INVENTORY, category_id);
|
||||
}
|
||||
|
||||
|
|
@ -4337,8 +4335,7 @@ void handle_take()
|
|||
if(category_id.notNull())
|
||||
{
|
||||
// check trash
|
||||
LLUUID trash;
|
||||
trash = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if(category_id == trash || gInventory.isObjectDescendentOf(category_id, trash))
|
||||
{
|
||||
category_id.setNull();
|
||||
|
|
@ -4354,7 +4351,7 @@ void handle_take()
|
|||
}
|
||||
if(category_id.isNull())
|
||||
{
|
||||
category_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_OBJECT);
|
||||
category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
|
||||
}
|
||||
LLSD payload;
|
||||
payload["folder_id"] = category_id;
|
||||
|
|
@ -6933,7 +6930,7 @@ void handle_grab_texture(void* data)
|
|||
LL_INFOS("texture") << "Adding baked texture " << asset_id << " to inventory." << llendl;
|
||||
LLAssetType::EType asset_type = LLAssetType::AT_TEXTURE;
|
||||
LLInventoryType::EType inv_type = LLInventoryType::IT_TEXTURE;
|
||||
LLUUID folder_id(gInventory.findCategoryUUIDForType(asset_type));
|
||||
const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(asset_type));
|
||||
if(folder_id.notNull())
|
||||
{
|
||||
std::string name = "Unknown";
|
||||
|
|
|
|||
|
|
@ -319,7 +319,7 @@ class LLFileUploadBulk : public view_listener_t
|
|||
LLAssetStorage::LLStoreAssetCallback callback = NULL;
|
||||
S32 expected_upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload();
|
||||
void *userdata = NULL;
|
||||
upload_new_resource(filename, asset_name, asset_name, 0, LLAssetType::AT_NONE, LLInventoryType::IT_NONE,
|
||||
upload_new_resource(filename, asset_name, asset_name, 0, LLFolderType::FT_NONE, LLInventoryType::IT_NONE,
|
||||
LLFloaterPerms::getNextOwnerPerms(), LLFloaterPerms::getGroupPerms(), LLFloaterPerms::getEveryonePerms(),
|
||||
display_name,
|
||||
callback, expected_upload_cost, userdata);
|
||||
|
|
@ -493,7 +493,7 @@ void handle_compress_image(void*)
|
|||
|
||||
void upload_new_resource(const std::string& src_filename, std::string name,
|
||||
std::string desc, S32 compression_info,
|
||||
LLAssetType::EType destination_folder_type,
|
||||
LLFolderType::EType destination_folder_type,
|
||||
LLInventoryType::EType inv_type,
|
||||
U32 next_owner_perms,
|
||||
U32 group_perms,
|
||||
|
|
@ -810,7 +810,7 @@ void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExt
|
|||
|
||||
if(result >= 0)
|
||||
{
|
||||
LLAssetType::EType dest_loc = (data->mPreferredLocation == LLAssetType::AT_NONE) ? data->mAssetInfo.mType : data->mPreferredLocation;
|
||||
LLFolderType::EType dest_loc = (data->mPreferredLocation == LLFolderType::FT_NONE) ? LLFolderType::assetTypeToFolderType(data->mAssetInfo.mType) : data->mPreferredLocation;
|
||||
|
||||
if (LLAssetType::AT_SOUND == data->mAssetInfo.mType ||
|
||||
LLAssetType::AT_TEXTURE == data->mAssetInfo.mType ||
|
||||
|
|
@ -856,7 +856,7 @@ void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExt
|
|||
{
|
||||
// Actually add the upload to inventory
|
||||
llinfos << "Adding " << uuid << " to inventory." << llendl;
|
||||
LLUUID folder_id(gInventory.findCategoryUUIDForType(dest_loc));
|
||||
const LLUUID folder_id = gInventory.findCategoryUUIDForType(dest_loc);
|
||||
if(folder_id.notNull())
|
||||
{
|
||||
U32 next_owner_perms = data->mNextOwnerPerm;
|
||||
|
|
@ -903,7 +903,7 @@ void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExt
|
|||
LLAssetStorage::LLStoreAssetCallback callback = NULL;
|
||||
void *userdata = NULL;
|
||||
upload_new_resource(next_file, asset_name, asset_name, // file
|
||||
0, LLAssetType::AT_NONE, LLInventoryType::IT_NONE,
|
||||
0, LLFolderType::FT_NONE, LLInventoryType::IT_NONE,
|
||||
PERM_NONE, PERM_NONE, PERM_NONE,
|
||||
display_name,
|
||||
callback,
|
||||
|
|
@ -915,7 +915,7 @@ void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExt
|
|||
void upload_new_resource(const LLTransactionID &tid, LLAssetType::EType asset_type,
|
||||
std::string name,
|
||||
std::string desc, S32 compression_info,
|
||||
LLAssetType::EType destination_folder_type,
|
||||
LLFolderType::EType destination_folder_type,
|
||||
LLInventoryType::EType inv_type,
|
||||
U32 next_owner_perms,
|
||||
U32 group_perms,
|
||||
|
|
@ -973,14 +973,14 @@ void upload_new_resource(const LLTransactionID &tid, LLAssetType::EType asset_ty
|
|||
llinfos << "Name: " << name << llendl;
|
||||
llinfos << "Desc: " << desc << llendl;
|
||||
llinfos << "Expected Upload Cost: " << expected_upload_cost << llendl;
|
||||
lldebugs << "Folder: " << gInventory.findCategoryUUIDForType((destination_folder_type == LLAssetType::AT_NONE) ? asset_type : destination_folder_type) << llendl;
|
||||
lldebugs << "Folder: " << gInventory.findCategoryUUIDForType((destination_folder_type == LLFolderType::FT_NONE) ? LLFolderType::assetTypeToFolderType(asset_type) : destination_folder_type) << llendl;
|
||||
lldebugs << "Asset Type: " << LLAssetType::lookup(asset_type) << llendl;
|
||||
std::string url = gAgent.getRegion()->getCapability("NewFileAgentInventory");
|
||||
if (!url.empty())
|
||||
{
|
||||
llinfos << "New Agent Inventory via capability" << llendl;
|
||||
LLSD body;
|
||||
body["folder_id"] = gInventory.findCategoryUUIDForType((destination_folder_type == LLAssetType::AT_NONE) ? asset_type : destination_folder_type);
|
||||
body["folder_id"] = gInventory.findCategoryUUIDForType((destination_folder_type == LLFolderType::FT_NONE) ? LLFolderType::assetTypeToFolderType(asset_type) : destination_folder_type);
|
||||
body["asset_type"] = LLAssetType::lookup(asset_type);
|
||||
body["inventory_type"] = LLInventoryType::lookup(inv_type);
|
||||
body["name"] = name;
|
||||
|
|
|
|||
|
|
@ -33,7 +33,7 @@
|
|||
#ifndef LLVIEWERMENUFILE_H
|
||||
#define LLVIEWERMENUFILE_H
|
||||
|
||||
#include "llassettype.h"
|
||||
#include "llfoldertype.h"
|
||||
#include "llinventorytype.h"
|
||||
|
||||
class LLTransactionID;
|
||||
|
|
@ -45,7 +45,7 @@ void upload_new_resource(const std::string& src_filename,
|
|||
std::string name,
|
||||
std::string desc,
|
||||
S32 compression_info,
|
||||
LLAssetType::EType destination_folder_type,
|
||||
LLFolderType::EType destination_folder_type,
|
||||
LLInventoryType::EType inv_type,
|
||||
U32 next_owner_perms,
|
||||
U32 group_perms,
|
||||
|
|
@ -60,7 +60,7 @@ void upload_new_resource(const LLTransactionID &tid,
|
|||
std::string name,
|
||||
std::string desc,
|
||||
S32 compression_info,
|
||||
LLAssetType::EType destination_folder_type,
|
||||
LLFolderType::EType destination_folder_type,
|
||||
LLInventoryType::EType inv_type,
|
||||
U32 next_owner_perms,
|
||||
U32 group_perms,
|
||||
|
|
|
|||
|
|
@ -210,7 +210,6 @@ const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] =
|
|||
bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
|
||||
{
|
||||
S32 option = LLNotification::getSelectedOption(notification, response);
|
||||
LLUUID fid;
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
const LLSD& payload = notification["payload"];
|
||||
|
||||
|
|
@ -220,10 +219,11 @@ bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
|
|||
switch(option)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
// accept
|
||||
LLAvatarTracker::formFriendship(payload["from_id"]);
|
||||
|
||||
fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
|
||||
const LLUUID fid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
|
||||
|
||||
// This will also trigger an onlinenotification if the user is online
|
||||
msg->newMessageFast(_PREHASH_AcceptFriendship);
|
||||
|
|
@ -236,7 +236,9 @@ bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
|
|||
msg->addUUIDFast(_PREHASH_FolderID, fid);
|
||||
msg->sendReliable(LLHost(payload["sender"].asString()));
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
// decline
|
||||
// We no longer notify other viewers, but we DO still send
|
||||
// the rejection to the simulator to delete the pending userop.
|
||||
|
|
@ -248,6 +250,7 @@ bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
|
|||
msg->addUUIDFast(_PREHASH_TransactionID, payload["session_id"]);
|
||||
msg->sendReliable(LLHost(payload["sender"].asString()));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
// close button probably, possibly timed out
|
||||
break;
|
||||
|
|
@ -768,8 +771,7 @@ public:
|
|||
virtual void done()
|
||||
{
|
||||
LL_DEBUGS("Messaging") << "LLDiscardAgentOffer::done()" << LL_ENDL;
|
||||
LLUUID trash_id;
|
||||
trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
bool notify = false;
|
||||
if(trash_id.notNull() && mObjectID.notNull())
|
||||
{
|
||||
|
|
@ -876,7 +878,7 @@ void open_offer(const std::vector<LLUUID>& items, const std::string& from_name)
|
|||
{
|
||||
std::vector<LLUUID>::const_iterator it = items.begin();
|
||||
std::vector<LLUUID>::const_iterator end = items.end();
|
||||
LLUUID trash_id(gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH));
|
||||
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
LLInventoryItem* item;
|
||||
for(; it != end; ++it)
|
||||
{
|
||||
|
|
@ -947,13 +949,12 @@ void open_offer(const std::vector<LLUUID>& items, const std::string& from_name)
|
|||
}
|
||||
|
||||
//Trash Check
|
||||
LLUUID trash_id;
|
||||
trash_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_TRASH);
|
||||
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
||||
if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
|
||||
{
|
||||
return;
|
||||
}
|
||||
LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LOST_AND_FOUND);
|
||||
const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
|
||||
//BOOL inventory_has_focus = gFocusMgr.childHasKeyboardFocus(view);
|
||||
BOOL user_is_away = gAwayTimer.getStarted();
|
||||
|
||||
|
|
@ -1713,7 +1714,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
|
|||
info->mFromGroup = from_group;
|
||||
info->mTransactionID = session_id;
|
||||
info->mType = (LLAssetType::EType) asset_type;
|
||||
info->mFolderID = gInventory.findCategoryUUIDForType(info->mType);
|
||||
info->mFolderID = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(info->mType));
|
||||
std::string from_name;
|
||||
|
||||
from_name += "A group member named ";
|
||||
|
|
@ -1847,7 +1848,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
|
|||
info->mFromID = from_id;
|
||||
info->mFromGroup = from_group;
|
||||
info->mTransactionID = session_id;
|
||||
info->mFolderID = gInventory.findCategoryUUIDForType(info->mType);
|
||||
info->mFolderID = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(info->mType));
|
||||
|
||||
if (dialog == IM_TASK_INVENTORY_OFFERED)
|
||||
{
|
||||
|
|
@ -2141,7 +2142,7 @@ bool callingcard_offer_callback(const LLSD& notification, const LLSD& response)
|
|||
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
||||
msg->nextBlockFast(_PREHASH_TransactionBlock);
|
||||
msg->addUUIDFast(_PREHASH_TransactionID, notification["payload"]["transaction_id"].asUUID());
|
||||
fid = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
|
||||
fid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
|
||||
msg->nextBlockFast(_PREHASH_FolderData);
|
||||
msg->addUUIDFast(_PREHASH_FolderID, fid);
|
||||
msg->sendReliable(LLHost(notification["payload"]["sender"].asString()));
|
||||
|
|
@ -2594,11 +2595,10 @@ BOOL LLPostTeleportNotifiers::tick()
|
|||
{
|
||||
// get callingcards and landmarks available to the user arriving.
|
||||
LLInventoryFetchDescendentsObserver::folder_ref_t folders;
|
||||
LLUUID folder_id;
|
||||
folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_CALLINGCARD);
|
||||
if(folder_id.notNull())
|
||||
folders.push_back(folder_id);
|
||||
folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
|
||||
const LLUUID callingcard_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CALLINGCARD);
|
||||
if(callingcard_id.notNull())
|
||||
folders.push_back(callingcard_id);
|
||||
const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
|
||||
if(folder_id.notNull())
|
||||
folders.push_back(folder_id);
|
||||
if(!folders.empty())
|
||||
|
|
@ -4816,7 +4816,7 @@ void container_inventory_arrived(LLViewerObject* object,
|
|||
// create a new inventory category to put this in
|
||||
LLUUID cat_id;
|
||||
cat_id = gInventory.createNewCategory(gInventory.getRootFolderID(),
|
||||
LLAssetType::AT_NONE,
|
||||
LLFolderType::FT_NONE,
|
||||
LLTrans::getString("AcquiredItems"));
|
||||
|
||||
InventoryObjectList::const_iterator it = inventory->begin();
|
||||
|
|
@ -4866,7 +4866,7 @@ void container_inventory_arrived(LLViewerObject* object,
|
|||
}
|
||||
|
||||
LLInventoryItem* item = (LLInventoryItem*)((LLInventoryObject*)(*it));
|
||||
LLUUID category = gInventory.findCategoryUUIDForType(item->getType());
|
||||
const LLUUID category = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType()));
|
||||
|
||||
LLUUID item_id;
|
||||
item_id.generate();
|
||||
|
|
|
|||
|
|
@ -59,6 +59,7 @@
|
|||
#include "lltooltip.h"
|
||||
#include "lltrans.h"
|
||||
#include "lluictrlfactory.h"
|
||||
#include "llviewerassettype.h"
|
||||
#include "llviewercontrol.h"
|
||||
#include "llviewerinventory.h"
|
||||
#include "llviewertexturelist.h"
|
||||
|
|
@ -465,19 +466,17 @@ LLUIImagePtr LLEmbeddedItems::getItemImage(llwchar ext_char) const
|
|||
}
|
||||
|
||||
break;
|
||||
case LLAssetType::AT_SOUND: img_name = "Inv_Sound"; break;
|
||||
case LLAssetType::AT_SOUND: img_name = "Inv_Sound"; break;
|
||||
case LLAssetType::AT_CLOTHING: img_name = "Inv_Clothing"; break;
|
||||
case LLAssetType::AT_OBJECT: img_name = "Inv_Object"; break;
|
||||
case LLAssetType::AT_OBJECT: img_name = "Inv_Object"; break;
|
||||
case LLAssetType::AT_CALLINGCARD: img_name = "Inv_CallingCard"; break;
|
||||
case LLAssetType::AT_LANDMARK: img_name = "Inv_Landmark"; break;
|
||||
case LLAssetType::AT_LANDMARK: img_name = "Inv_Landmark"; break;
|
||||
case LLAssetType::AT_NOTECARD: img_name = "Inv_Notecard"; break;
|
||||
case LLAssetType::AT_LSL_TEXT: img_name = "Inv_Script"; break;
|
||||
case LLAssetType::AT_BODYPART: img_name = "Inv_Skin"; break;
|
||||
case LLAssetType::AT_ANIMATION: img_name = "Inv_Animation";break;
|
||||
case LLAssetType::AT_GESTURE: img_name = "Inv_Gesture"; break;
|
||||
//TODO need img_name
|
||||
case LLAssetType::AT_FAVORITE: img_name = "Inv_Landmark"; break;
|
||||
default: llassert(0);
|
||||
case LLAssetType::AT_BODYPART: img_name = "Inv_Skin"; break;
|
||||
case LLAssetType::AT_ANIMATION: img_name = "Inv_Animation"; break;
|
||||
case LLAssetType::AT_GESTURE: img_name = "Inv_Gesture"; break;
|
||||
default: llassert(0);
|
||||
}
|
||||
|
||||
return LLUI::getUIImage(img_name);
|
||||
|
|
@ -692,11 +691,10 @@ BOOL LLViewerTextEditor::handleHover(S32 x, S32 y, MASK mask)
|
|||
if( LLToolDragAndDrop::getInstance()->isOverThreshold( screen_x, screen_y ) )
|
||||
{
|
||||
LLToolDragAndDrop::getInstance()->beginDrag(
|
||||
LLAssetType::lookupDragAndDropType( mDragItem->getType() ),
|
||||
LLViewerAssetType::lookupDragAndDropType( mDragItem->getType() ),
|
||||
mDragItem->getUUID(),
|
||||
LLToolDragAndDrop::SOURCE_NOTECARD,
|
||||
mPreviewID, mObjectID);
|
||||
|
||||
return LLToolDragAndDrop::getInstance()->handleHover( x, y, mask );
|
||||
}
|
||||
getWindow()->setCursor(UI_CURSOR_HAND);
|
||||
|
|
|
|||
|
|
@ -35,53 +35,22 @@
|
|||
#include "llvoavatarself.h"
|
||||
#include "llvoavatar.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
#include "pipeline.h"
|
||||
|
||||
#include "llaudioengine.h"
|
||||
#include "noise.h"
|
||||
|
||||
// TODO: Seraph - Remove unnecessary headers. These are copied from llvoavatar.h.
|
||||
#include "llagent.h" // Get state values from here
|
||||
#include "llagentwearables.h"
|
||||
#include "llviewercontrol.h"
|
||||
#include "lldrawpoolavatar.h"
|
||||
#include "lldriverparam.h"
|
||||
#include "lleditingmotion.h"
|
||||
#include "llemote.h"
|
||||
#include "llface.h"
|
||||
#include "llfirstuse.h"
|
||||
#include "llheadrotmotion.h"
|
||||
#include "llhudeffecttrail.h"
|
||||
#include "llhudmanager.h"
|
||||
#include "llkeyframefallmotion.h"
|
||||
#include "llkeyframestandmotion.h"
|
||||
#include "llkeyframewalkmotion.h"
|
||||
#include "llmutelist.h"
|
||||
#include "llselectmgr.h"
|
||||
#include "llsprite.h"
|
||||
#include "lltargetingmotion.h"
|
||||
#include "lltexlayer.h"
|
||||
#include "lltexglobalcolor.h"
|
||||
#include "lltoolgrab.h" // for needsRenderBeam
|
||||
#include "lltoolmgr.h" // for needsRenderBeam
|
||||
#include "lltoolmorph.h"
|
||||
#include "lltrans.h"
|
||||
#include "llviewercamera.h"
|
||||
#include "llviewertexturelist.h"
|
||||
#include "llviewermenu.h"
|
||||
#include "llviewerobjectlist.h"
|
||||
#include "llviewerparcelmgr.h"
|
||||
#include "llviewerstats.h"
|
||||
#include "llvovolume.h"
|
||||
#include "llworld.h"
|
||||
#include "pipeline.h"
|
||||
#include "llviewershadermgr.h"
|
||||
#include "llsky.h"
|
||||
#include "llanimstatelabels.h"
|
||||
#include "llgesturemgr.h" //needed to trigger the voice gesticulations
|
||||
#include "llvoiceclient.h"
|
||||
#include "llvoicevisualizer.h" // Ventrella
|
||||
#include "llviewerregion.h"
|
||||
#include "llappearancemgr.h"
|
||||
|
||||
#include "boost/lexical_cast.hpp"
|
||||
|
|
|
|||
|
|
@ -1123,7 +1123,7 @@ void LLWearable::saveNewAsset() const
|
|||
{
|
||||
llinfos << "Update Agent Inventory via capability" << llendl;
|
||||
LLSD body;
|
||||
body["folder_id"] = gInventory.findCategoryUUIDForType(getAssetType());
|
||||
body["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::assetToFolderType(getAssetType()));
|
||||
body["asset_type"] = LLAssetType::lookup(getAssetType());
|
||||
body["inventory_type"] = LLInventoryType::lookup(LLInventoryType::IT_WEARABLE);
|
||||
body["name"] = getName();
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -31,7 +31,7 @@
|
|||
left="0"
|
||||
mouse_opaque="true"
|
||||
name="favorites_list"
|
||||
start_folder="favorite"
|
||||
start_folder="Favorite"
|
||||
width="380"/>
|
||||
</accordion_tab>
|
||||
<accordion_tab
|
||||
|
|
@ -47,7 +47,7 @@
|
|||
left="0"
|
||||
mouse_opaque="true"
|
||||
name="landmarks_list"
|
||||
start_folder="landmark"
|
||||
start_folder="Landmarks"
|
||||
width="380"/>
|
||||
</accordion_tab>
|
||||
<accordion_tab
|
||||
|
|
@ -63,13 +63,13 @@
|
|||
left="0"
|
||||
mouse_opaque="true"
|
||||
name="my_inventory_list"
|
||||
start_folder="inventory"
|
||||
start_folder="INVENTORY"
|
||||
width="380"/>
|
||||
</accordion_tab>
|
||||
<accordion_tab
|
||||
layout="topleft"
|
||||
name="tab_library"
|
||||
title="Library">
|
||||
</accordion_tab>
|
||||
<accordion_tab
|
||||
layout="topleft"
|
||||
name="tab_library"
|
||||
title="Library">
|
||||
<inventory_subtree_panel
|
||||
allow_multi_select="true"
|
||||
border="true"
|
||||
|
|
@ -79,7 +79,7 @@
|
|||
left="0"
|
||||
mouse_opaque="true"
|
||||
name="library_list"
|
||||
start_folder="library"
|
||||
start_folder="LIBRARY"
|
||||
width="380"/>
|
||||
</accordion_tab>
|
||||
</accordion>
|
||||
|
|
|
|||
Loading…
Reference in New Issue