Commit Graph

89 Commits (05935d09124db6834ed7262b94de7558b6738590)

Author SHA1 Message Date
ziree eb98fa3de6 Don't rely on 0,0,0 for empty pos/rot/size clipboards, but use flags instead. Fixes FIRE-3468 2011-11-09 22:20:53 +01:00
ziree 540654ef5f Hopefully fixed position/rotation spinners in build floater for attached objects. Addresses FIRE-3186 2011-11-08 01:42:26 +01:00
Arrehn 7394730eaa Merge up to LL FUI 2011-10-28 02:00:09 -04:00
Seth ProductEngine d63b72fb53 SH-2347 FIXED selecting the value in Stitching Type drop down. 2011-09-05 20:38:17 +03:00
Seth ProductEngine c70a357a27 SH-2076 FIXED Removed the sculpt type 'None' from edit dialog.
If a prim's sculpt type was set to 'None' it is displayed as 'Plane' in the combo box.
2011-08-10 18:59:10 +03:00
Kadah_Coba c47d42d945 STORM-1315 Ability to do simple math in numeric edit fields 2011-06-29 23:40:20 -07:00
Dave Parks faef58a9b9 SH-1666 Remove "Mesh" stitching type from sculpt combo box. 2011-06-02 01:36:28 -05:00
Arrehn 87dd359b1c Opensim - detect and use various configuration limits which might be different from SL, by ArminW 2011-08-28 07:10:09 -04:00
Arrehn 9fd0edb326 Initial 2.8.3+ merge, Tozh & Arrehn
Issues: Graphics preferences tab, lighting, depth of field
Issues: Color preferences tab, new direct chat
Issues: Build floater Mesh build tab
Issues: German translations of build, viewer menus
Issues: pipeline issues with mac, possibly other things
Issues: uploading content / temp content
Issues: Windlight quickprefs, parcel windlight, RLVa windlight
2011-08-26 11:18:49 -04:00
ziree 60ffba543d Detect mesh enabled regions and allow 64 meter prims - slight hack, because it will go away with mesh merge anyway. 2011-07-25 12:55:40 +02:00
Kadah_Coba e04a3a22cd Enabled position and rotation inputs on attachments
Also fixed 4th digit on position and scale from working properly
2011-07-25 00:40:08 -07:00
Kadah_Coba 6b1d99d76c Merge with STORM-1315 changes 2011-07-02 22:13:39 -07:00
Kadah 27950175d0 Build Improvements: Removed 2nd Taper from boxes (does nothing) 2011-06-23 11:23:08 -07:00
Kadah 57b3a6789a Build Improvements: Phoenix's additional path profiles and transforms types 2011-06-22 23:52:56 -07:00
Kadah 3e9cc6201e Build Improvements: LLCalc var support on build floater 2011-06-22 22:57:31 -07:00
Kadah a121fb750d Build Improvements: Copy/paste obj pos, size, rot, and prams 2011-06-21 19:16:05 -07:00
Loren Shih d8183a71d4 SH-1580 FIXED Disable mesh mirroring in build tools & on server 2011-05-17 18:18:10 -04:00
Loren Shih 0e54892173 SH-1352 FIXED Move Material dropdown to Features tab, above Physics settings 2011-05-17 10:55:35 -04:00
Kitty Barnett c80812fb9f - internal : header dependency cleanup for rlvcommon.h and rlvhandler.h
--HG--
branch : RLVa
2011-05-22 11:34:34 +02:00
Leyla Farazha 241350f845 SH-1205 Lock out ability to change sculpt stitching type or sculpt map when sculpt stitching type 2011-04-12 15:06:21 -07:00
Loren Shih 022feaa452 SH-1087 IN-PROGRESS Edit tools do not fit on default sized viewer window
First phase check-in.  Moved physics code over to features tab.
2011-03-31 18:51:32 -04:00
Leyla Farazha 673801e644 SH-1205 Lock out ability to change sculpt stitching type or sculpt map when sculpt stitching type is set to mesh 2011-03-24 12:31:24 -07:00
Dave Parks 74d402e59e SH-473/CTS-248 Enable mirror and invert check boxes for meshes. 2011-02-23 16:38:10 -06:00
leyla_linden f41f7cb607 SH-512 [REGRESSION] Linden trees scale up to 200m on Mesh regions
SH-943 10 meters maximum Prim/Mesh size in latest Mesh Viewers
2011-02-16 15:24:11 -08:00
leyla_linden e3ce59b27d Backed out changeset 4fd25c7614e0 2011-02-10 17:29:29 -08:00
leyla_linden 5addce7331 backing out sh-512 changes 2011-02-10 16:26:23 -08:00
prep 09bfb95976 Fix for Sh-512: Scales use their previous maximum value 2011-01-31 16:23:22 -05:00
leyla_linden fefc37e92f SH-808 making sure the 10m vs. 64m scale limit switch happens for both the spinner and the manipulation tools etc. 2011-01-28 16:39:02 -08:00
leyla_linden f89b8c2685 SH-841 Hide physics parameters in build tools when connected 2011-01-26 17:02:11 -08:00
Dave Parks c1db849c41 SH-635 Fix for changing one physics parameter changing all physics parameters. 2011-01-20 15:50:03 -06:00
leyla_linden ca1c1eea78 SH-808 Selectively enable/disable features in edit tools 2011-01-19 11:38:34 -08:00
Roxie Linden a22de1b72a Re-add convex hull for simple prims and sculpties,
as per Falcon's advice
2010-12-13 18:19:53 -08:00
Roxie Linden a5ae6f0141 automated merge 2010-12-08 21:27:03 -08:00
Roxie Linden 1be5133116 SH-541 - Physics mesh display shows inconsistent data.
The object UI was allowing the user to set 'prim' physics for meshes for which
no user physics had been uploaded, or decomposed.  It defaulted to convex hull in that case.

The fix is to fix the UI to disallow 'prim' for meshes without physics meshes, limiting
those to only convex hull and none.

We will also redo the task validation to detect invalid states related to this as part
of the 'redo the validation' work
2010-12-08 21:24:02 -08:00
Loren Shih bfd8efb057 Automated merge up from viewer-development 2010-12-01 10:55:24 -05:00
Kitty Barnett dd5ce41d4f Merged with default tip (Revision 8301f50a65b0)
--HG--
branch : RLVa
2010-11-13 17:54:47 +01:00
Oz Linden a5619d16f7 correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
Dave SIMmONs 58f0e78cb4 Initial work on viewer motion interpolation. Changes include:
* InterpolationTime and InterpolationPhaseOut values in settings.xml to control new object interpolation code.  Use zero to revert to old logic
* Viewer motion interpolation lasts InterpolationTime and will start to phase out after InterpolationPhaseOut seconds
* Changed LLWorld::getMinAllowedZ() to take a world-position as a parameter
* Added LLVOAvatarSelf::resetRegionCrossingTimer()
* Actually reset LLVOAvatarSelf::mRegionCrossingTimer so we get sensible timing data for region crossings
* LLVOAvatarSelf::updateRegion() will update position value due to region changes
Code reviewed by Ambroff

*
2010-10-12 13:50:17 -07:00
Dave Parks 7c2b9221d6 merge 2010-09-27 15:20:27 -05:00
Dave Parks bc4dcef7af SH-93 Disable mirror/invert check boxes when sculpt type is set to mesh. Also fixed a crash when switching sculpt type from mesh to sphere. 2010-09-22 17:33:17 -05:00
Brad Payne (Vir Linden) 90e3d83a5c Fix for build failures - disabling tcmalloc for now 2010-09-21 13:26:52 -04:00
Kitty Barnett e6e551cb41 Merged with default tip (Revision 7a739cbdce56)
--HG--
branch : RLVa
2010-08-28 02:06:00 +02:00
Dave Parks 2f012dd34f merge 2010-08-25 14:48:18 -05:00
Tofu Linden e416840f85 Backed out changeset c3d41f18ce2b
back-out the back-out for this branch.  yay.
2010-08-24 19:22:00 +01:00
Tofu Linden 98cc236503 Backed out changeset a62bf7c0af21
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24 18:44:39 +01:00
Tofu Linden 6ba23344c9 merge heads. whew. 2010-08-24 18:37:53 +01:00
Kitty Barnett b6a073c659 Initial commit of RLVa-1.2.0i
--HG--
branch : RLVa
2010-08-22 10:57:22 +02:00
Oz Linden 06b0d72efa Change license from GPL to LGPL (version 2.1) 2010-08-13 07:24:57 -04:00
Richard Nelson 9b526997d9 deprecated LLPanel::child*() methods 2010-07-30 10:02:30 -07:00
Richard Nelson 566e3969f9 deprecated LLPanel::child*() methods 2010-07-30 10:02:30 -07:00