Commit Graph

39 Commits (1f75fbd3b56d69fb4883b99fc8e9f1162a04043a)

Author SHA1 Message Date
RunitaiLinden fab4cfbab2 SL-20704 Fix for pathfinding debug display not working. 2024-01-10 13:50:15 -06:00
RunitaiLinden 7bd9d21e19
Optimizations, decruft, and intel compatibility pass (#53)
SL-18869, SL-18772  Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
2023-01-19 09:13:45 -06:00
Oz Linden c8726aba30 remove execute permission from many files that should not have it 2015-11-10 09:48:56 -05:00
Graham Madarasz bf6182daa8 Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
Todd Stinson fa562d19cf Removing unreferenced methods from the LLRenderNavPrim class. 2012-06-27 18:12:57 -07:00
Todd Stinson 78910cf301 Updating the header licensing comments. 2012-06-26 18:04:19 -07:00
prep 31543e637b Fixed default character width bug. Updated rendertri api for new path rendering bookends. 2012-04-10 14:34:28 -04:00
prep fef78653cd consolidate navmesh rendering calls 2012-04-05 14:27:05 -04:00
prep b752a3a689 Navmesh edges are now rendered via vertex buffers. Enjoy the speedup! 2012-04-05 11:08:31 -04:00
Dave Parks 68a4e0ee99 Fix build. Axe deprecated glNormal call. Don't show the world just because navmesh isn't checked. 2012-04-03 16:12:33 -05:00
prep 2388de3f95 Added normal support to navmesh tri renderer. 2012-04-03 13:06:21 -04:00
prep b73f0f103d Navmesh rendering api update to ll color structs 2012-03-27 15:33:04 -04:00
prep 89d20b750c Removed dead code 2012-03-22 15:56:00 -04:00
prep 154e569923 Path-282: Added support for viewing the walkability map for various character types 2012-03-21 09:53:32 -04:00
prep 41e095deb8 Path-287: VB bug fixes. Cleaned up rendering prims. Navmesh shape rendering fixes. Code cleanup 2012-03-07 17:48:17 -05:00
prep 790554b218 Fix for overlaying navmesh on renderable geometry. 2012-03-07 11:19:13 -05:00
prep 34a0a98f9d Partial fix for Path-387. Path-287 Viewer perfomance tweaks. 2012-03-07 10:34:49 -05:00
prep b64773bf2d Fix for nacmesh viewing on low gfx setting and llpathinglib update. 2012-02-24 14:34:53 -05:00
prep b7d93d8adf Path-267: Add support for rendering of walkable objects, obstacles and material phantoms. 2012-02-24 13:16:35 -05:00
prep c618c0d621 Path-266: Navmesh is backfaced culled 2012-02-15 16:31:11 -05:00
prep 6d6c38f216 Path-197. Navmeshes are converted into vbos. 2012-02-13 10:10:57 -05:00
prep e2ef5a5edc Path-196 : vbo cleanup, visual fixes (path-222) 2012-01-19 14:38:16 -05:00
prep b2c024cd79 Some gl state cleanup for physic shapes vbos.' 2012-01-05 18:00:41 -05:00
prep 1e45d1ae4c vbos for physics shapes are rendering correctly 2012-01-05 17:43:36 -05:00
prep e31a0a7f08 Remove already enabled depth test 2012-01-05 17:10:13 -05:00
prep 22b877e70a WIP: Navmesh vbos rendering fixes (added normal and color maps). 2012-01-05 17:02:22 -05:00
prep e2fd0266ca path-149 overlay of navmesh on onto renderables 2012-01-05 10:20:18 -05:00
prep e9058099d0 Allow for the overlaying of an unblended navmesh ontop of the scenes normal renderables 2011-12-20 12:57:32 -05:00
prep 35b6450d10 Enabled fix function when in navmesh rendering mode 2011-12-14 15:38:15 -05:00
prep 6c9b332867 Make shapes a little bit transparent 2011-12-14 11:59:36 -05:00
prep 10599b5e8c merge 2011-12-14 11:25:30 -05:00
prep 9fd7475e5c merge 2011-12-14 11:19:20 -05:00
prep b022048f87 Cleanup 2011-12-14 11:13:55 -05:00
prep 6fd6815dac WIP: VBO fixes - still an issue where the physics shape inherit the navmehs color. 2011-12-13 18:13:23 -05:00
prep 4c60c59610 added vbo support for physics shapes & fixed navmesh/shape menu toggle 2011-12-09 15:56:12 -05:00
prep a5e2dad53d Turning on navmesh rendering toggles normal renderables 2011-12-07 18:09:16 -05:00
prep 8974278746 Turning on navmesh rendering toggles normal renderables 2011-12-07 17:56:02 -05:00
prep 0b99da8ba5 WIP: Implementing VB manager for complex physics shapes 2011-12-05 17:20:54 -05:00
prep 0539b08370 Renamed segment rendering class into RenderNavPrim 2011-12-01 11:38:16 -05:00