Commit Graph

226 Commits (2fc8d5ff3cfa1b9ad00b310cd4a6cdb557b9415c)

Author SHA1 Message Date
Andrey Kleshchev 2fc8d5ff3c viewer#2411 Cleanup #2 2024-09-04 10:16:46 +03:00
Andrey Kleshchev 4cc0edb189 viewer#2411 Cleanup 2024-09-04 10:16:46 +03:00
Andrey Kleshchev 57ab1a410f viewer#2411 A bit more coverage for font buffer 2024-09-04 10:16:46 +03:00
Andrey Kleshchev 5c64e5e13d viewer#2411 LLFontGL::render optimizations #3 2024-09-04 10:16:46 +03:00
Andrey Kleshchev 4ae1de1f8a viewer#2411 LLFontGL::render optimizations 2024-09-04 10:16:46 +03:00
Rye Mutt 958afaa7a7 Integrate SMAA and rework post process chain for better visual quality
Add SMAA buffer generation passes
Add quality levels for both FXAA and SMAA
Separate gamma correction and tonemapping for effects that require linear-but-tonemapped inputs
Move application of noise to final render pass to screen to avoid damaging other post process effects
2024-08-29 17:24:50 -04:00
Rye Mutt 3a73748929 Remove dead texunit colorspace conversion code 2024-08-29 16:32:15 -04:00
Rye Mutt 2a7030992f
Update tracy profiler to 0.10 (#1946) 2024-07-09 16:53:43 -05:00
Dave Parks 80ea30af1a
#1769 gltf optimization pass (#1816)
#1814 and #1517 Fix mirror update rate and occlusion culling
2024-06-21 13:13:08 -05:00
Dave Parks f40fbdf4ad
#1718 Add GLTF support for multiple texcoords (#1720)
* Fix for GLTF MeshPrimitiveModes test
2024-06-11 17:10:13 -05:00
Dave Parks 24586f810e
#1527 Improve performance on Apple silicon (#1632) 2024-06-05 15:14:13 -05:00
Brad Linden a1f49564d6 Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into brad/merge-maint-a-to-dev 2024-05-23 11:31:19 -07:00
Ansariel e2e37cced8 Fix line endlings 2024-05-22 22:40:26 +03:00
Ansariel 1b67dd855c Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts:
#	autobuild.xml
#	indra/cmake/CMakeLists.txt
#	indra/cmake/GoogleMock.cmake
#	indra/llaudio/llaudioengine_fmodstudio.cpp
#	indra/llaudio/llaudioengine_fmodstudio.h
#	indra/llaudio/lllistener_fmodstudio.cpp
#	indra/llaudio/lllistener_fmodstudio.h
#	indra/llaudio/llstreamingaudio_fmodstudio.cpp
#	indra/llaudio/llstreamingaudio_fmodstudio.h
#	indra/llcharacter/llmultigesture.cpp
#	indra/llcharacter/llmultigesture.h
#	indra/llimage/llimage.cpp
#	indra/llimage/llimagepng.cpp
#	indra/llimage/llimageworker.cpp
#	indra/llimage/tests/llimageworker_test.cpp
#	indra/llmessage/tests/llmockhttpclient.h
#	indra/llprimitive/llgltfmaterial.h
#	indra/llrender/llfontfreetype.cpp
#	indra/llui/llcombobox.cpp
#	indra/llui/llfolderview.cpp
#	indra/llui/llfolderviewmodel.h
#	indra/llui/lllineeditor.cpp
#	indra/llui/lllineeditor.h
#	indra/llui/lltextbase.cpp
#	indra/llui/lltextbase.h
#	indra/llui/lltexteditor.cpp
#	indra/llui/lltextvalidate.cpp
#	indra/llui/lltextvalidate.h
#	indra/llui/lluictrl.h
#	indra/llui/llview.cpp
#	indra/llwindow/llwindowmacosx.cpp
#	indra/newview/app_settings/settings.xml
#	indra/newview/llappearancemgr.cpp
#	indra/newview/llappearancemgr.h
#	indra/newview/llavatarpropertiesprocessor.cpp
#	indra/newview/llavatarpropertiesprocessor.h
#	indra/newview/llbreadcrumbview.cpp
#	indra/newview/llbreadcrumbview.h
#	indra/newview/llbreastmotion.cpp
#	indra/newview/llbreastmotion.h
#	indra/newview/llconversationmodel.h
#	indra/newview/lldensityctrl.cpp
#	indra/newview/lldensityctrl.h
#	indra/newview/llface.inl
#	indra/newview/llfloatereditsky.cpp
#	indra/newview/llfloatereditwater.cpp
#	indra/newview/llfloateremojipicker.h
#	indra/newview/llfloaterimsessiontab.cpp
#	indra/newview/llfloaterprofiletexture.cpp
#	indra/newview/llfloaterprofiletexture.h
#	indra/newview/llgesturemgr.cpp
#	indra/newview/llgesturemgr.h
#	indra/newview/llimpanel.cpp
#	indra/newview/llimpanel.h
#	indra/newview/llinventorybridge.cpp
#	indra/newview/llinventorybridge.h
#	indra/newview/llinventoryclipboard.cpp
#	indra/newview/llinventoryclipboard.h
#	indra/newview/llinventoryfunctions.cpp
#	indra/newview/llinventoryfunctions.h
#	indra/newview/llinventorygallery.cpp
#	indra/newview/lllistbrowser.cpp
#	indra/newview/lllistbrowser.h
#	indra/newview/llpanelobjectinventory.cpp
#	indra/newview/llpanelprofile.cpp
#	indra/newview/llpanelprofile.h
#	indra/newview/llpreviewgesture.cpp
#	indra/newview/llsavedsettingsglue.cpp
#	indra/newview/llsavedsettingsglue.h
#	indra/newview/lltooldraganddrop.cpp
#	indra/newview/llurllineeditorctrl.cpp
#	indra/newview/llvectorperfoptions.cpp
#	indra/newview/llvectorperfoptions.h
#	indra/newview/llviewerparceloverlay.cpp
#	indra/newview/llviewertexlayer.cpp
#	indra/newview/llviewertexturelist.cpp
#	indra/newview/macmain.h
#	indra/test/test.cpp
2024-05-22 19:04:52 +02:00
RunitaiLinden c6d752b880 Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into gltf-dev-maint-a-merge 2024-05-06 16:48:58 -05:00
Andrey Lihatskiy 1b68f71348 #824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed 2024-04-29 07:56:09 +03:00
RunitaiLinden bc93177ea0
1176 integrate llgltfnode with selection manager and llmaniptranslate/rotate (#1258)
* #1176 Somewhat working GLTF Node support for translate tool

* #1176 Missing file from last commit

* #1176 Better translation for rotated nodes.

* #1176 Fix for objects snapping back to original position

* #1176 GLTF Samples compatibility pass -- attempt at improving rotation manip support, incidental cleanup, GLTF node debug display

* #1176 Clean out some unused and not working functions.

* #1176 Fix for mac build, incidental cleanup

* Mac build fix
2024-04-17 16:12:49 -05:00
Andrey Lihatskiy 71ed19839e Merge branch 'main' into DRTVWR-600-maint-A
# Conflicts:
#	indra/newview/llappviewer.cpp
#	indra/newview/llfloaterchangeitemthumbnail.cpp
#	indra/newview/llpanelprofile.cpp
#	indra/newview/llselectmgr.cpp
#	indra/newview/lltexturectrl.cpp
#	indra/newview/lltexturectrl.h
#	indra/newview/lltooldraganddrop.cpp
#	indra/newview/llviewerdisplay.cpp
#	indra/newview/llvovolume.cpp
2024-03-27 00:45:06 +02:00
Andrey Kleshchev 6c43baf029 Issue #54 LLRender::init crash 2024-03-05 01:58:57 +02:00
Ansariel b2c2713672 Convert BOOL to bool in llrender 2024-02-20 02:14:01 +02:00
RunitaiLinden 894c9e0417 SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings. 2023-08-22 13:17:58 -05:00
Dave Parks 25ede86382 SL-19172 Texture streaming tune up. Incidental decruft. 2023-03-10 10:52:35 -06:00
Dave Parks 29b3727b8c SL-19355 Irradiance rebalance. 2023-03-07 14:06:01 -06:00
Dave Parks 4cbdc245ac SL-18154 Followup -- fix mac build 2023-01-31 18:34:47 -06:00
Dave Parks 280c92b7de SL-18154 Followup -- Use Henri's xxHash integration to speed up UI Vertex Buffer cache 2023-01-31 16:45:39 -06:00
RunitaiLinden 3ef31cb9b2
SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending. (#63)
* SL-19203 WIP -- Integrate SSR with reflection probes.  Decruft LLRenderTarget.

* SL-19203 WIP -- Re-integrate SSR.  Incidental decruft.

* SL-19203 WIP -- SSR frame delta correction (still broken for Z)

* SL-19203 WIP -- SSR frame delta Z fix

* SL-19203 WIP -- Make SSR toggleable again and disable SSR in cube snapshots.

* SL-19203 WIP -- Soften sphere probe transitions and fix reflections on void water (make fallback probe a simple terrain+water+sky probe).  Remove parallax correction for automatic probes to reduce artifacts.

* SL-19203 Tune probe blending.

* SL-19203 Cleanup.
2023-01-27 17:24:22 -06:00
Dave Parks a851aa83e7 SL-18958 Fix for broken water distortion map and depth buffer. Incidental decruft. 2023-01-24 12:50:17 -06:00
RunitaiLinden 7bd9d21e19
Optimizations, decruft, and intel compatibility pass (#53)
SL-18869, SL-18772  Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
2023-01-19 09:13:45 -06:00
Andrey Kleshchev 33290ef1bb MacOS build fix 2023-01-11 23:03:50 +02:00
Dave Parks 3ac990e6ce SL-18869 Touch up -- fix some Debug GL assertions and restore shadows. 2023-01-11 00:04:41 -06:00
Dave Parks 68da705f3b SL-18869 Optimizations -- Quiet command buffer -- VBO cache for UI et al and remove many unneeded VBO binds. 2023-01-10 18:42:09 -06:00
Dave Parks a2d17d3c1e SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy color/depth instead of glCopyTexSubImage or glBlitFrameBuffer 2023-01-09 18:12:54 -06:00
Jonathan Goodman 97277e74a9 Merged in SL-18332 (pull request #1194)
First pass of Screen Space Reflections

Approved-by: Dave Parks
2022-11-14 18:12:22 +00:00
Andrey Kleshchev 24fb2f8336 Merge branch 'master' (DRTVWR-548) into DRTVWR-559
# Conflicts:
#	indra/llrender/llgl.cpp
#	indra/llrender/llrendertarget.cpp
#	indra/newview/VIEWER_VERSION.txt
#	indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
#	indra/newview/llfloaterpreference.cpp
#	indra/newview/llviewercontrol.cpp
#	indra/newview/llviewermenu.cpp
#	indra/newview/llviewertexturelist.cpp
#	indra/newview/llvovolume.cpp
2022-10-21 18:19:27 +03:00
Dave Parks b6e576c7c2 SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remove some unused glsl files. 2022-10-11 20:20:39 -05:00
Dave Parks 411aa9f727 SL-18190 Fix for haze color being completely wrong (now it's just half wrong). 2022-09-29 00:19:52 -05:00
Dave Parks 2e499bcc40 SL-18190 Prune srgb_to_linear from atmosphericsFuncs.glsl 2022-09-28 19:14:00 -05:00
Dave Parks 8dc59e5ef3 SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD 2022-09-16 16:25:26 -05:00
Dave Parks ff3a28422d SL-17701 WIP -- Parity for point lights between opaque and transparent PBR materials 2022-09-13 17:07:30 -05:00
Dave Parks 60cc58fbfc SL-17967 Fix for confounding program and shader objects when fetching logs and fix for gl errors on AMD windows 2022-09-02 21:05:53 -05:00
Dave Parks 00b1fec960 SL-17967 Purge OpenGL extensions (use core API only) 2022-09-02 19:53:56 -05:00
Howard Stearns 01d03edd85 SL-17967 - _ARB constant removal 2022-09-01 13:38:22 -07:00
Howard Stearns 2082443220 SL-17967 - Git rid of ARB that is in core 2022-09-01 10:58:27 -07:00
Dave Parks 197ac7cc20 Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559 2022-08-30 10:46:36 -05:00
Andrey Kleshchev 4cfa59d3f1 SL-17473 Viewer not clearing all Vertex Buffers in some cases
Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread.
2022-05-26 22:43:12 +03:00
Dave Parks 3400e5fd30 SL-17284 Reflection probe tuning and optimization take 1 2022-05-16 17:21:08 +00:00
Dave Parks 34e79c8f4e SL-17005 WIP Simplify what feeds texture loading bias to only pay attention to available memory according to OS and GL driver, not (broken) internal accounting (breaks intel GPUs, compatibility pass incoming). 2022-03-11 10:21:08 -06:00
Dave Parks f47730b92c SL-16418 Media texture update stall fix. Make media texture updates use LLImageGL thread to update, fix AMD sync issue on ImageGL thread and install debug callbacks on LLImageGL thread when debug gl enabled. 2022-02-14 18:07:24 +00:00
Runitai Linden 1a440be5e1 SL-16653 Fix for some textures having incorrect texel colors after the first row (and add more paranoia checks on texture data). 2022-01-19 10:35:58 -06:00
Ptolemy 206a8bb30f SL-16606: Add profiler category PIPELINE 2022-01-14 11:50:20 -08:00