Andrey Kleshchev
4cfa59d3f1
SL-17473 Viewer not clearing all Vertex Buffers in some cases
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Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread.
2022-05-26 22:43:12 +03:00
Ptolemy
b41a54e126
SL-16606: Add profiler category VERTEX
2022-01-14 11:50:21 -08:00
Runitai Linden
72cd3ffde7
SL-16447 Fix for broken benchmark.
2021-12-06 17:02:41 -06:00
Dave Houlton
68e09edad0
SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction
2021-11-30 17:04:35 -07:00
Dave Parks
724193e5b0
SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volatile members from LLVertexBuffer)
2021-11-23 20:46:27 +00:00
Dave Parks
8d20480c5f
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-28 18:06:21 +00:00
Dave Parks
4e8cd9437b
SL-16193 Fix for mesh selection outline not rendering correctly (and broken physics shapes display).
2021-10-26 14:07:00 +00:00
Runitai Linden
74a2354353
SL-16166 Don't use setupVertexBuffer where setupVertexBufferFast is called for (thank you, Henri!)
2021-10-13 09:37:04 -05:00
Runitai Linden
52e1a45659
SL-16166 Optimization pass on LLRenderPass::pushBatch
2021-10-12 14:46:19 -05:00
Dave Parks
78007d2592
SL-16088 Fix for stall from many calls to glGenBuffers.
2021-09-27 22:35:50 +00:00
Ptolemy
a35544c701
SL-16027: Add Tracy OpenGL support
2021-09-21 16:10:52 -07:00
Andrey Lihatskiy
f77a30f740
Merge branch 'master' into DRTVWR-507-maint
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# Conflicts:
# autobuild.xml
2020-07-21 11:30:48 +03:00
Nat Goodspeed
ca6f092929
DRTVWR-476: Merge branch 'master' of lindenlab/viewer into DRTVWR-476-boost-1.72
2020-05-06 16:06:26 -04:00
Mnikolenko Productengine
a11c406492
SL-13121 fixed typo error
2020-04-29 12:45:06 +03:00
Dave Houlton
126b91f8ee
DRTVWR-440, make enabling GLdebug flag slightly less infinite-loopy
2020-03-26 10:24:25 -06:00
Nat Goodspeed
30fa249664
DRTVWR-476: Fix glVertexAttrib{IPointer,PointerARB}() OpenGL calls.
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VS 2017 complains about the same thing that clang does: casting S32 to GLvoid*
can't possibly produce a valid pointer value because S32 can't fit a whole
64-bit pointer. To appease it, not only must we use reinterpret_cast, but we
must first cast S32 to intptr_t and then reinterpret_cast THAT.
2020-03-25 16:12:46 -04:00
andreykproductengine
749eae85ce
SL-11661 Backed out part of changeset 3a84abad1d46 to fix uploader crash
2019-07-29 15:44:15 +03:00
Graham Linden
00590defe4
SL-11605
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Fix broken throttling of sky/envmap updates.
2019-07-16 10:40:01 -07:00
Graham Linden
5bae46b357
Add more asserts to try to catch 10761 before the driver kabooms.
2019-07-16 08:22:34 -07:00
Graham Linden
ddf703611d
SL-10761
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Add code to force a usage hint when VBOs are disabled and make useBVOs reflect that as well.
2019-07-15 10:33:16 -07:00
Graham Linden
1133160476
SL-11109
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Make shadowAlphaMask shader ignore vertex alpha before discards iff we're a fullbright object.
Keep llappearance from stuffing dangling pointers into the alpha cache (crash iff you're using nSight debugging and disable readbacks).
2019-07-12 13:26:02 -07:00
andreykproductengine
30be0b0560
MAINT-8686 Mode detailed VBO crash logging
2018-06-04 19:37:30 +03:00
AndreyL ProductEngine
64b3473f49
Merged in lindenlab/viewer-release
2018-05-18 03:02:44 +03:00
AndreyL ProductEngine
af9069edbf
Merged in lindenlab/viewer-release
2018-03-02 00:47:08 +02:00
ruslantproductengine
0f690ab4da
Add const
2018-01-30 17:07:27 +02:00
Andrey Kleshchev
6e445e82e2
MAINT-8091 Removed deprecated and unused private memory pooling
2018-01-30 14:03:26 +00:00
AndreyL ProductEngine
15c62d9e71
Merged in lindenlab/viewer-bear
2018-01-17 03:58:24 +02:00
AndreyL ProductEngine
57a99273ed
Merged in lindenlab/viewer-release
2018-01-17 03:20:12 +02:00
andreykproductengine
56c878925a
MAINT-7003 Crash in LLVBOPool
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Error to help figuring out if error happens due to gl or memory issue
2018-01-12 18:54:20 +02:00
andreykproductengine
1f56b223d7
MAINT-8101 Added sanity check to confirm crash location
2017-12-18 15:15:54 +02:00
Nat Goodspeed
e3a2c5e321
DRTVWR-418: Merge from latest viewer-release
2017-11-29 14:47:09 -05:00
andreykproductengine
5a402dbc1f
MAINT-7228 Vertex buffer allocation failure handling
2017-11-16 17:11:48 +02:00
andreykproductengine
e848127f23
MAINT-7228 Substituted assert with error
2017-11-03 19:27:09 +02:00
andreykproductengine
149b2d88dd
MAINT-7228 Vertex buffer allocation failure handling
2017-11-01 19:36:13 +02:00
AndreyL ProductEngine
8c03881193
Merged in lindenlab/viewer-lynx
2017-11-22 16:44:36 +02:00
andreykproductengine
8da9e0ffd7
MAINT-72 unmapBuffer crash
2017-11-17 17:33:10 +02:00
Oz Linden
01e0b78c59
merge changes for DRTVWR-439
2017-08-16 15:43:58 -04:00
AndreyL ProductEngine
cf865bb596
MAINT-7652 Fix for crash in LLVertexBuffer::~LLVertexBuffer() destructor
2017-08-09 00:04:25 +03:00
AndreyL ProductEngine
71269ac1fc
Backed out changeset: ebe10b4b1197
2016-12-15 02:40:51 +02:00
ruslantproductengine
65161e6b39
MAINT-6125 - Mesh avatar deforms constantly
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MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125.
Commulative fix.
Fixed for booth ticket's in indra/newview/llvovolume.cpp
Remained fixed, it's a small code improvements which is not related to
MAINT-6125, MAINT-6910
2016-12-12 18:24:46 +02:00
ruslantproductengine
5cc716dbf9
MAINT-6125 - Mesh avatar deforms constantly
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MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125.
Commulative fix.
Fixed for booth ticket's in indra/newview/llvovolume.cpp
Remained fixed, it's a small code improvements which is not related to
MAINT-6125, MAINT-6910
2016-12-12 18:24:46 +02:00
Nat Goodspeed
434f0e161a
Automated merge with ssh://bitbucket.org/lindenlab/viewer-release
2017-02-03 09:54:52 -05:00
Nat Goodspeed
fd79bb9c7d
DRTVWR-418: Merge backout of TYPE_INDEX / TYPE_MAX change
2016-12-17 11:09:48 -05:00
Nat Goodspeed
4c95587dc3
Backed out changeset bb47510bda62: don't change TYPE_MAX.
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Ruslan points out that changing TYPE_MAX could lead to extra (useless) render
passes. We will have to solve the TYPE_INDEX > TYPE_MAX problem another way.
2016-12-17 11:09:09 -05:00
Nat Goodspeed
1298961066
DRTVWR-418: Update dubious llvertexbuffer.cpp cast comment.
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Ruslan assures me that in fact this usage is valid.
2016-12-17 11:07:20 -05:00
Nat Goodspeed
c1ae63a872
DRTVWR-418: Work around dubious cast from S32 to GLvoid*
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when passing -- something -- to glVertexAttribPointerARB() in
LLVertexBuffer::setupVertexArray().
2016-12-16 19:08:24 -05:00
Nat Goodspeed
93268cb47a
DRTVWR-418: Put TYPE_INDEX within TYPE_MAX: stop undefined indexing.
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LLVertexBuffer::TYPE_INDEX was past TYPE_MAX, which is used to set the maximum
sizes of various (scattered) arrays, bleh. The alarm bells that this SHOULD
set off are indeed correct: TYPE_INDEX was being used to index at least one of
those arrays, meaning we've been indexing past the end of that array, meaning
undefined behavior.
The enum that defines both TYPE_INDEX and TYPE_MAX provides a helpful comment
indicating what things must be updated when modifying the enum. (Far better to
define things centrally in a single place... but another time.) Update the
designated arrays to include a final TYPE_INDEX entry. Contents of those
entries are wild guesses -- but even wild guesses are better than completely
indeterminate data.
2016-12-16 17:03:45 -05:00
ruslantproductengine
25c20f98a8
MAINT-5018 crashing when touching mesh
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Fix #1 Disable FSAA for drawing selected objects (it help to avoid crash on
old ATI cards (in my case it's a HD3800)).
2016-08-05 17:21:22 +03:00
Oz Linden
c8726aba30
remove execute permission from many files that should not have it
2015-11-10 09:48:56 -05:00
Graham Linden
de2fe42a52
Attempt wider disable of using profile API when timer query is not present
2014-11-17 14:54:00 -08:00