Andrey Kleshchev
4cc0edb189
viewer#2411 Cleanup
2024-09-04 10:16:46 +03:00
Andrey Kleshchev
57ab1a410f
viewer#2411 A bit more coverage for font buffer
2024-09-04 10:16:46 +03:00
Andrey Kleshchev
5c64e5e13d
viewer#2411 LLFontGL::render optimizations #3
2024-09-04 10:16:46 +03:00
Andrey Kleshchev
4ae1de1f8a
viewer#2411 LLFontGL::render optimizations
2024-09-04 10:16:46 +03:00
Rye Mutt
958afaa7a7
Integrate SMAA and rework post process chain for better visual quality
...
Add SMAA buffer generation passes
Add quality levels for both FXAA and SMAA
Separate gamma correction and tonemapping for effects that require linear-but-tonemapped inputs
Move application of noise to final render pass to screen to avoid damaging other post process effects
2024-08-29 17:24:50 -04:00
Rye Mutt
3a73748929
Remove dead texunit colorspace conversion code
2024-08-29 16:32:15 -04:00
Rye Mutt
2a7030992f
Update tracy profiler to 0.10 ( #1946 )
2024-07-09 16:53:43 -05:00
Dave Parks
80ea30af1a
#1769 gltf optimization pass ( #1816 )
...
#1814 and #1517 Fix mirror update rate and occlusion culling
2024-06-21 13:13:08 -05:00
Dave Parks
f40fbdf4ad
#1718 Add GLTF support for multiple texcoords ( #1720 )
...
* Fix for GLTF MeshPrimitiveModes test
2024-06-11 17:10:13 -05:00
Dave Parks
24586f810e
#1527 Improve performance on Apple silicon ( #1632 )
2024-06-05 15:14:13 -05:00
Brad Linden
a1f49564d6
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into brad/merge-maint-a-to-dev
2024-05-23 11:31:19 -07:00
Ansariel
e2e37cced8
Fix line endlings
2024-05-22 22:40:26 +03:00
Ansariel
1b67dd855c
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
...
# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
2024-05-22 19:04:52 +02:00
RunitaiLinden
c6d752b880
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into gltf-dev-maint-a-merge
2024-05-06 16:48:58 -05:00
Andrey Lihatskiy
1b68f71348
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
2024-04-29 07:56:09 +03:00
RunitaiLinden
bc93177ea0
1176 integrate llgltfnode with selection manager and llmaniptranslate/rotate ( #1258 )
...
* #1176 Somewhat working GLTF Node support for translate tool
* #1176 Missing file from last commit
* #1176 Better translation for rotated nodes.
* #1176 Fix for objects snapping back to original position
* #1176 GLTF Samples compatibility pass -- attempt at improving rotation manip support, incidental cleanup, GLTF node debug display
* #1176 Clean out some unused and not working functions.
* #1176 Fix for mac build, incidental cleanup
* Mac build fix
2024-04-17 16:12:49 -05:00
Andrey Lihatskiy
71ed19839e
Merge branch 'main' into DRTVWR-600-maint-A
...
# Conflicts:
# indra/newview/llappviewer.cpp
# indra/newview/llfloaterchangeitemthumbnail.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llselectmgr.cpp
# indra/newview/lltexturectrl.cpp
# indra/newview/lltexturectrl.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llviewerdisplay.cpp
# indra/newview/llvovolume.cpp
2024-03-27 00:45:06 +02:00
Andrey Kleshchev
6c43baf029
Issue #54 LLRender::init crash
2024-03-05 01:58:57 +02:00
Ansariel
b2c2713672
Convert BOOL to bool in llrender
2024-02-20 02:14:01 +02:00
RunitaiLinden
894c9e0417
SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings.
2023-08-22 13:17:58 -05:00
Dave Parks
25ede86382
SL-19172 Texture streaming tune up. Incidental decruft.
2023-03-10 10:52:35 -06:00
Dave Parks
29b3727b8c
SL-19355 Irradiance rebalance.
2023-03-07 14:06:01 -06:00
Dave Parks
4cbdc245ac
SL-18154 Followup -- fix mac build
2023-01-31 18:34:47 -06:00
Dave Parks
280c92b7de
SL-18154 Followup -- Use Henri's xxHash integration to speed up UI Vertex Buffer cache
2023-01-31 16:45:39 -06:00
RunitaiLinden
3ef31cb9b2
SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending. ( #63 )
...
* SL-19203 WIP -- Integrate SSR with reflection probes. Decruft LLRenderTarget.
* SL-19203 WIP -- Re-integrate SSR. Incidental decruft.
* SL-19203 WIP -- SSR frame delta correction (still broken for Z)
* SL-19203 WIP -- SSR frame delta Z fix
* SL-19203 WIP -- Make SSR toggleable again and disable SSR in cube snapshots.
* SL-19203 WIP -- Soften sphere probe transitions and fix reflections on void water (make fallback probe a simple terrain+water+sky probe). Remove parallax correction for automatic probes to reduce artifacts.
* SL-19203 Tune probe blending.
* SL-19203 Cleanup.
2023-01-27 17:24:22 -06:00
Dave Parks
a851aa83e7
SL-18958 Fix for broken water distortion map and depth buffer. Incidental decruft.
2023-01-24 12:50:17 -06:00
RunitaiLinden
7bd9d21e19
Optimizations, decruft, and intel compatibility pass ( #53 )
...
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
2023-01-19 09:13:45 -06:00
Andrey Kleshchev
33290ef1bb
MacOS build fix
2023-01-11 23:03:50 +02:00
Dave Parks
3ac990e6ce
SL-18869 Touch up -- fix some Debug GL assertions and restore shadows.
2023-01-11 00:04:41 -06:00
Dave Parks
68da705f3b
SL-18869 Optimizations -- Quiet command buffer -- VBO cache for UI et al and remove many unneeded VBO binds.
2023-01-10 18:42:09 -06:00
Dave Parks
a2d17d3c1e
SL-18869 Optimizations -- Decruftify LLRenderTarget, use a shader to copy color/depth instead of glCopyTexSubImage or glBlitFrameBuffer
2023-01-09 18:12:54 -06:00
Jonathan Goodman
97277e74a9
Merged in SL-18332 (pull request #1194 )
...
First pass of Screen Space Reflections
Approved-by: Dave Parks
2022-11-14 18:12:22 +00:00
Andrey Kleshchev
24fb2f8336
Merge branch 'master' (DRTVWR-548) into DRTVWR-559
...
# Conflicts:
# indra/llrender/llgl.cpp
# indra/llrender/llrendertarget.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
# indra/newview/llfloaterpreference.cpp
# indra/newview/llviewercontrol.cpp
# indra/newview/llviewermenu.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
2022-10-21 18:19:27 +03:00
Dave Parks
b6e576c7c2
SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remove some unused glsl files.
2022-10-11 20:20:39 -05:00
Dave Parks
411aa9f727
SL-18190 Fix for haze color being completely wrong (now it's just half wrong).
2022-09-29 00:19:52 -05:00
Dave Parks
2e499bcc40
SL-18190 Prune srgb_to_linear from atmosphericsFuncs.glsl
2022-09-28 19:14:00 -05:00
Dave Parks
8dc59e5ef3
SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD
2022-09-16 16:25:26 -05:00
Dave Parks
ff3a28422d
SL-17701 WIP -- Parity for point lights between opaque and transparent PBR materials
2022-09-13 17:07:30 -05:00
Dave Parks
60cc58fbfc
SL-17967 Fix for confounding program and shader objects when fetching logs and fix for gl errors on AMD windows
2022-09-02 21:05:53 -05:00
Dave Parks
00b1fec960
SL-17967 Purge OpenGL extensions (use core API only)
2022-09-02 19:53:56 -05:00
Howard Stearns
01d03edd85
SL-17967 - _ARB constant removal
2022-09-01 13:38:22 -07:00
Howard Stearns
2082443220
SL-17967 - Git rid of ARB that is in core
2022-09-01 10:58:27 -07:00
Dave Parks
197ac7cc20
Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559
2022-08-30 10:46:36 -05:00
Andrey Kleshchev
4cfa59d3f1
SL-17473 Viewer not clearing all Vertex Buffers in some cases
...
Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread.
2022-05-26 22:43:12 +03:00
Dave Parks
3400e5fd30
SL-17284 Reflection probe tuning and optimization take 1
2022-05-16 17:21:08 +00:00
Dave Parks
34e79c8f4e
SL-17005 WIP Simplify what feeds texture loading bias to only pay attention to available memory according to OS and GL driver, not (broken) internal accounting (breaks intel GPUs, compatibility pass incoming).
2022-03-11 10:21:08 -06:00
Dave Parks
f47730b92c
SL-16418 Media texture update stall fix. Make media texture updates use LLImageGL thread to update, fix AMD sync issue on ImageGL thread and install debug callbacks on LLImageGL thread when debug gl enabled.
2022-02-14 18:07:24 +00:00
Runitai Linden
1a440be5e1
SL-16653 Fix for some textures having incorrect texel colors after the first row (and add more paranoia checks on texture data).
2022-01-19 10:35:58 -06:00
Ptolemy
206a8bb30f
SL-16606: Add profiler category PIPELINE
2022-01-14 11:50:20 -08:00
Dave Parks
e7830b39f0
SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey textures
2021-12-03 15:07:31 +00:00