Commit Graph

49047 Commits (60196f6ab3697c5b6cff6b2c856449d94d56ddee)

Author SHA1 Message Date
RunitaiLinden 60196f6ab3 SL-20611 Followup -- fix for impostors being invisible. 2023-12-13 12:47:04 -06:00
Dave Parks 1f7f30aea4 SL-20611 Brute force fix for water haze -- paid for by cycles saved by not drawing water twice, but needs a better long term solution. 2023-12-11 15:49:51 -06:00
Dave Parks 4ca23735d9 SL-20611 Followup -- reenable water haze 2023-12-11 15:40:33 -06:00
Dave Parks f3b8714577 SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't like to read from a depth buffer that is bound for writing 2023-12-11 15:28:25 -06:00
Brad Linden 4024a4df3b Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-601 2023-12-08 10:53:01 -08:00
RunitaiLinden 2c2d60bbc3 SL-20674 Fix for textures ignoring texture scale when determining what resolution to be. 2023-12-08 12:36:55 -06:00
Maxim Nikolenko 7398efb1f4
SL-20701 FIXED Build tool texture tab shows incorrect material parameters in some cases 2023-12-08 20:15:47 +02:00
RunitaiLinden 5e8b0fb646 Merge branch 'DRTVWR-596' of github.com:secondlife/viewer into DRTVWR-596 2023-12-06 11:59:05 -06:00
RunitaiLinden 300d7629d8 SL-20664 Potential fix for crash on startup in switchContext 2023-12-06 11:58:45 -06:00
Ansariel Hiller 18919ef585
BUG-234706 Fix unstable performance on nvidia systems by always enabling Threaded Optimization via driver application profile (#564) 2023-12-06 11:04:29 -06:00
RunitaiLinden b4f6c5e2e8 Merge branch 'DRTVWR-596' of github.com:secondlife/viewer into DRTVWR-596 2023-12-06 10:33:49 -06:00
RunitaiLinden d05b80817b SL-20611 Followup -- fix banding in water fog (thanks, Rye!) 2023-12-06 10:33:32 -06:00
Alexander Gavriliuk a27740bbb2 SL-19655 BugSplat Crash: LLGLState::checkStates (2427) 2023-12-06 02:58:21 +01:00
RunitaiLinden c28eb36a2c SL-20654 Fix for box probes sometimes glitching out at the corners. Incidental fix for crash when mWaterPool is null. 2023-12-05 19:50:25 -06:00
cosmic-linden 1718fe5da2
Merge pull request #556 from secondlife/davep/SL-20611
SL-20611 Make haze effect local lights.  Incidental fix for EventPump coroutine sometimes doing unsafe work mid-render.
2023-12-04 16:44:40 -08:00
RunitaiLinden 18f42a659b SL-20611 Followup -- fix edge cases with transparent PBR objects around eye/object above/below water. 2023-12-04 17:01:01 -06:00
RunitaiLinden 6472b75bcd SL-20611 Followup -- fix edge cases with transparent objects around eye/object above/below water. 2023-12-04 16:50:06 -06:00
Mnikolenko Productengine 4a8a3100a9 SL-20681 fix spelling on exit prompt 2023-12-05 00:29:17 +02:00
Andrey Kleshchev 6aeaa4024e SL-20569 Fix notification's description in preferences 2023-12-04 23:40:37 +02:00
RunitaiLinden c573d27e5b SL-20611 Followup -- fix for water rendering twice. Add comments around LLEventPoll hack. 2023-12-01 14:49:22 -06:00
RunitaiLinden a09b083b1b
Merge branch 'DRTVWR-596' into davep/SL-20611 2023-11-30 12:19:38 -06:00
RunitaiLinden 68875523e0 SL-20611 Incorporate water haze into new post effect atmospherics goodness 2023-11-30 12:01:45 -06:00
Maxim Nikolenko 88aefc95ea
SL-20655 FIXED Texture permissions not enforced in Material floaters 2023-11-30 17:47:46 +02:00
Brad Linden 9d4d7477c7 Merge remote-tracking branch 'origin/main' into DRTVWR-596 2023-11-29 13:26:25 -08:00
Andrey Kleshchev 1a8f23ea08 Merge tag 'Second_Life_Release#53e958a' into DRTVWR-596 2023-11-29 23:10:52 +02:00
Brad Linden 683bf84bb3 increment viewer version after DRTVWR-559 release 2023-11-29 21:02:33 +00:00
Brad Linden e100556a59 increment viewer version after DRTVWR-559 release 2023-11-29 12:56:48 -08:00
Maxim Nikolenko b96ca755b3
SL-20647 don't allow dragging 'no mod' material into the picker of an attached object 2023-11-29 16:46:10 +02:00
Maxim Nikolenko f9cba58fe2
SL-20645 don't show the warning when 'Select Reflection Probes' is enabled 2023-11-28 14:31:27 +02:00
Maxim Nikolenko 86df22a031
SL-20639 increase floater width to accommodate adding new option 2023-11-27 15:01:01 +02:00
Andrey Kleshchev 53e958a263 SL-20411 Fix texture preview images not always loading
Likely happened because some textures had 0 height width initially, but
this is for UI/preview so request maximum either way.
2023-11-21 22:12:12 +02:00
Andrey Kleshchev f3b8565d21 SL-20411 Don't load all thumnails at once for large folders #2 2023-11-21 22:11:59 +02:00
Andrey Kleshchev 7706c1771d SL-20411 Thumbnail textures should have less of an impact on performance #1
scale thumbnail textures down to 256 when needed. As we do to chat icons.

# Conflicts:
#	indra/newview/llviewertexture.cpp
2023-11-21 22:11:30 +02:00
Rye Mutt f35127faa0 Fix failure to save the normalized translation data during collada upload 2023-11-21 15:01:31 +02:00
Alexander Gavriliuk 70eda83fb0 SL-20563 Add 'No Post' option to Snapshot floater 2023-11-21 12:41:40 +01:00
cosmic-linden d6e7b5d73e
Merge pull request #520 from secondlife/SL-20553
SL-20553: Fix crash in ~PBRPickerAgentListener
2023-11-17 14:32:57 -08:00
Cosmic Linden ba1f87b36e SL-20553: Fix crash in ~PBRPickerAgentListener 2023-11-17 13:26:08 -08:00
RunitaiLinden 964f9e74d5 SL-20611 followup -- remove now unused glsl files. Fix transparent water. 2023-11-17 10:10:58 -06:00
RunitaiLinden bdb53fd56d SL-20611 Make haze effect local lights -- move sky and water haze to their own passes and unify sky and water haze in forward rendering shaders. 2023-11-16 16:46:12 -06:00
Alexander Gavriliuk f98fa67820 SL-20563 Add 'No Post' option to Snapshot floater 2023-11-16 10:39:23 +01:00
RunitaiLinden 361efcb926 Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into DRTVWR-596 2023-11-15 10:32:18 -06:00
RunitaiLinden 0edb7cad6b
SL-20340 Fix for off-by-epsilon hack falling off when serializing overrides as LLSD. (#513) 2023-11-14 13:33:11 -06:00
cosmic-linden 8d538ef77b
SL-18343: Simple interim GLTF material preview - base color only (#511) 2023-11-14 10:06:45 -06:00
RunitaiLinden 843866d193
Drtvwr 596 11/8/2023 (#501)
* SL-20570 Fix for lossy (and square) normal maps when importing GLTF materials.

* SL-20582 Fix for overriding to alpha mode blend not working.  Incidental decruft of dead code (thanks, Rye!)
2023-11-13 13:12:48 -06:00
cosmic-linden f45d26c4cb
Merge pull request #505 from secondlife/SL-20553
SL-20553: Save material button in build floater now depends on agent inventory rather than object inventory
2023-11-13 10:04:50 -08:00
Cosmic Linden a66a990165 SL-20553: Fix new material item still sometimes not updating in UI 2023-11-09 13:54:43 -08:00
Cosmic Linden 4ad7e250f3 SL-20553: Fix assert 2023-11-09 13:54:42 -08:00
Cosmic Linden 0d50f29697 SL-20553: Fix inventory item not updating with correct permission label in UI 2023-11-09 13:54:42 -08:00
Cosmic Linden 6ba5954d66 SL-20553: Permissions touch-up 2023-11-09 13:54:42 -08:00
Cosmic Linden ee8b96f3ef SL-20553: Clean up dead code 2023-11-09 13:54:42 -08:00