Commit Graph

257 Commits (69f4ef7cd4e44c2c7d8a1a19ea43e612fc04bcb8)

Author SHA1 Message Date
Ansariel fcdb198a62 Merge viewer-cougar 2019-12-13 17:15:37 +01:00
andreykproductengine 74904f39e1 SL-1130 Prevent crash on mMatrix 2019-11-29 18:31:50 +02:00
Ansariel ccea567c08 Merge viewer-eep 2019-06-19 20:20:14 +02:00
Graham Linden e9dbee0026 SL-11238
Fix ambient light inputs to the renderer.

Fix 3rd sky shader w/ mistaken density mod conversion.

Make ambient clamp apply to all modes.

Tune ALM ambient clamp to match non-ALM.
2019-05-21 16:00:45 -07:00
Ansariel 95baae0235 Merge viewer-eep 2019-05-09 18:48:19 +02:00
Ansariel 676aa1398c Merge viewer-eep 2019-05-08 19:18:01 +02:00
Graham Linden a1e8042c1f SL-11055, SL-10966, SL-11087
Make haze look more like WL.

Make lack of sun and moon mean black and fixed dir to prevent spooky underlighting.
2019-05-07 15:36:43 -07:00
Graham Linden c4032528af Roll back sRGB decode changes from contrib for now.
Fix direct light matching across alpha/blended-material/deferred.

Get diffuse lighting to match from Low to Ultra.
2019-05-02 13:49:35 -07:00
Ansariel 52019b64e8 Merge viewer-eep 2019-04-03 18:45:39 +02:00
Ansariel cc577bfa39 Merge viewer-eep 2019-03-31 10:59:37 +02:00
Geenz a158c87957 Hide sRGB decode behind a flag, and make sure that sRGB decodes is strictly opt-in. 2019-03-30 17:22:54 -07:00
Geenz 2513aa0ed1 Additional gamma correction work: start moving over to EXT_texture_sRGB_decode. 2019-03-30 03:18:02 -07:00
Geenz 0272c47e5a Tweaked naming a bit, also white space.
Will wait for a response from @graham_linden regarding moving the sRGB conversion functions in llmath.h to llrender.
2019-03-29 11:57:45 -07:00
Geenz 57d88a8a98 Gamma correction pass 2:
Make sure lights are in the correct color space.
Bonus: cache the sRGB color in setLightColor on point and spot lights.  Frees up a pow and some multiplies on the CPU every frame.
2019-03-29 08:11:56 -07:00
Graham Linden 446afe2d1a Make whether the sun or moon is primary part of llrender light state so we can set uniforms for shaders along with other light params.
Fix atten calcs to not use abs val.
2019-03-26 08:21:53 -07:00
Ansariel 7fdc689a85 Merge viewer-eep 2019-03-21 20:54:50 +01:00
Ansariel 772924252b Merge viewer-eep 2019-02-28 23:38:39 +01:00
Graham Linden 788a108384 SL-10501
Fix broken matrix management code causing modelview mats to be used as tex anim mats
(do not depend on default matrix mode already being set).

Give the deferred terrain shader a name.

Make LLRender use the eMatrixMode enum instead of ints.
2019-02-21 16:03:46 -08:00
Ansariel f8ad1551b3 Merge viewer-eep 2019-02-10 13:12:23 +01:00
Graham Linden 0a7bc35335 Replace funcs dropped in merge. 2019-02-08 13:19:45 -08:00
Graham Linden 90f9078d1f SL-10486, SL-10501, SL-10487
Make moon texture from default daycycle the default moon texture id and use it for the default and blank assets in the picker.

Fix handling of MM_TEXTURE to correctly detect when texture units outside the range 0-3
are used with texture matrix ops to prevent mem overwrite bug and/or asserts.
2019-02-07 16:00:21 -08:00
Graham Linden 9a007cceef SL-10461
Pass projector ambiance as the .w element of the light_attenuation uniform
so that alpha shader can emulate the behavior of proper spot projectors.
2019-02-04 12:56:11 -08:00
Graham Linden a10ec81e82 SL-10743, SL-10744
Don't step on SUNLIGHT_COLOR uniform w/ syncLightState competing set.

Put drawpool alpha render loop lighting setup changes as they were
(this will give back some performance and possibly require reopening 10566).
2019-03-15 08:13:04 -07:00
Ansariel c699f816d1 Merge viewer-eep 2018-11-16 00:22:32 +01:00
Graham Linden 536799d07e SL-9977
SL-9973
2018-10-29 23:02:20 +01:00
Ansariel 1733550573 Merge viewer-eep 2018-09-22 00:42:04 +02:00
Graham Linden 451ab80ca6 Fix tex format mismatch between what libatmosphere was generating and what we were claiming to use in rendering.
First pass at sky shader using libatmosphere sky radiance lookup.

Add atmo density controls to ext daycycle floater tabs.
2018-09-06 22:50:26 +01:00
Graham Linden d5c465b4ab MAINT-8817 remove automatic update of inv_proj matrix so sunLightF which expects it not to match the projection mat works again
Fix misspellinging in missing settings asset notification string

Fix moon quat conversion to get proper directional rotation

Add early out so attempting to set parcel env settings doesn't crash
2018-06-29 20:15:10 +01:00
Rider Linden 610a793aa8 EOL in llsetingssky.cpp and llrender.cpp. const on ptr_t & in llenvironment 2018-06-05 11:19:22 -07:00
Graham Linden 8cfdc07e79 Code cleanup and move to using typedefs of S64Seconds/F64Seconds for ease in sync w/ sim side which has not llunits types. 2018-06-01 23:32:30 +01:00
Graham Linden graham@lindenlab.com 3116416fcb Le Merge 2018-05-01 00:10:11 +01:00
Ansariel c4e18fbcaa Merge viewer-neko 2018-02-27 18:08:48 +01:00
Graham Linden graham@lindenlab.com 99b82d9449 Atmospherics WIP
libatmosphere integrated in indra/llrender/llatmosphere.cpp

Still working on runtime shaders to use libatmosphere precomputed atmospherics textures
2018-02-18 15:52:23 +00:00
Graham Linden graham@lindenlab.com 06bce2ddd0 Add debug setting and code to allow nVidia nSight graphics debugging to capture SL frames.
These changes are only enabled if RenderNsightDebugSupport is true and eliminate use of
some OpenGL legacy functionality which is incompatible with nSight capture
(mostly glReadPixels and other fixed-function pipe rendering calls).
2018-02-15 21:55:24 +00:00
Ansariel e7715f7a31 Merge Firestorm LGPL 2017-11-30 20:33:07 +01:00
Ansariel 66a7a9b7a6 Make some use of new vertex buffer checks 2017-11-12 13:57:52 +01:00
Nicky 9d0d42c22b Merge with FS tip. 2017-05-10 21:25:21 +02:00
Ansariel 1c543fc781 Replace GL_TEXTURE_RECTANGLE_ARB with GL_TEXTURE_RECTANGLE 2017-04-27 10:07:20 +02:00
Ansariel 13e89be3a5 Reset all VertexBuffer during TP 2017-04-26 16:04:06 +02:00
Nicky b556384baf Merge with viewer64. 2017-04-10 15:20:58 +02:00
Callum Prentice 7c5e92cec5 SL-644 Add guard to mCount in LLRender.cpp 2017-03-13 11:13:43 -07:00
Ansariel 0c4c1b5968 Remove deprecated OpenGL QUADS rendering mode 2017-03-04 23:57:37 +01:00
Nicky 6d3df79ea9 Merge #3 with lgpl. 2017-02-06 12:07:45 +01:00
Nat Goodspeed 434f0e161a Automated merge with ssh://bitbucket.org/lindenlab/viewer-release 2017-02-03 09:54:52 -05:00
Nicky 2290d5ed16 Merge with viewer64, first pass. 2017-01-10 19:33:15 +01:00
Callum Prentice 067468885a BUG-41027 (FIX) Changing login location at the login screen crashes the viewer 2016-12-15 10:58:23 -08:00
Ansariel c182741596 Merge viewer-lynx 2016-11-16 09:55:54 +01:00
andreykproductengine 3c9181867f MAINT-6905 reducing log spam 2016-11-04 16:18:35 +02:00
Nicky c4e21cf282 Fix a crash is drawn vertices is 0.
(transplanted from 89b3e585218ddb8d6a3e62af29f8daf889371e5e)
2016-04-24 12:55:13 +02:00
ruslantproductengine eebbda288d Backed out changeset: 5fe5ad059c05 2016-07-18 20:09:18 +03:00
callum_linden 05fcb7c812 Automated merge with tip of viewer-release 2016-05-23 16:50:56 -07:00
ruslantproductengine 1b5af4be29 Add invert texture coordinates for media textures. 2016-05-13 18:47:23 +03:00
Ansariel 3192fe832f Merge viewer-quickgraphics 2016-03-08 01:41:31 +01:00
Oz Linden c8726aba30 remove execute permission from many files that should not have it 2015-11-10 09:48:56 -05:00
Ansariel a45d3d8421 Merge Viewer-Bear 2015-06-20 15:35:15 +02:00
ruslantproductengine 29bdf1a234 MAINT-4839 FIXED Animation of Mesh Dress doesn't work.
MAINT-4165 FIXED Crash on skinned, texture animated geometry with deferred rendering enabled.
2015-03-01 14:10:54 +02:00
ruslantproductengine 799d13269a MAINT-3585 FIXED Viewer Crashes when attempting to upload image.
The bug was fixed, the reasone of crash is following. The Core Flow view
contain another GL context and will not care about restoring a previous.
I restore context manually.
This path also contain a minor changes in another files.

All changes described here.

Сhange's for fix current bug.
indra/llwindow/llwindow.h
indra/llwindow/llwindowheadless.h
indra/llwindow/llwindowmacosx.h
indra/llwindow/llwindowsdl.h
indra/llwindow/llwindowwin32.h
indra/newview/lllocalbitmaps.cpp
indra/newview/llviewerdisplay.cpp
indra/newview/llviewerdisplay.h

Twice mUsage initialization (replace to forward initialization).
indra/llcharacter/lljointstate.h

Looks like condition should be befor memcopy call, otherwise - possible CRASH.
indra/llcommon/llmd5.cpp

Unused condition and variables.
indra/llmath/llsphere.cpp

Looks like should be under if otherwise - possible CRASH
indra\llprimitive\llmodel.cpp

Useless assert's.
indra/llrender/llrender.cpp
indra/newview/lldaycyclemanager.cpp
2014-11-03 20:05:20 +02:00
ruslantproductengine b008385a50 FIRE-12732/MAINT-3585 FIXED Viewer Crashes when attempting to upload image
on OS X.
The bug was fixed, the reasone of crash is following. The Core Flow view
contain another GL context and will not care about restoring a previous.
I restore context manually.
This path also contain a minor changes in another files.

All changes described here.

Change's for fix current bug.
indra/llwindow/llwindow.h
indra/llwindow/llwindowheadless.h
indra/llwindow/llwindowmacosx.h
indra/llwindow/llwindowsdl.h
indra/llwindow/llwindowwin32.h
indra/newview/lllocalbitmaps.cpp
indra/newview/llviewerdisplay.cpp
indra/newview/llviewerdisplay.h

Twice mUsage initialization (replace to forward initialization).
indra/llcharacter/lljointstate.h

Looks like condition should be befor memcopy call, otherwise - possible CRASH.
indra/llcommon/llmd5.cpp

Unused condition and variables.
indra/llmath/llsphere.cpp

Looks like should be under if otherwise - possible CRASH
indra\llprimitive\llmodel.cpp

Useless assert's.
indra/llrender/llrender.cpp
indra/newview/lldaycyclemanager.cpp
2014-11-03 20:05:20 +02:00
Ansariel e52d57cba2 Merge LL V3.7.23 2015-01-15 15:44:43 +01:00
ruslantproductengine d47efdfe03 MAINT-3964 FIXED Textures with Alpha won't Animate on Rigged Mesh when worn : fix in shader (mul texcoord to tex matrix), array's optimization 2014-09-10 21:08:08 +03:00
Tank_Master 6095a2072d more deprecated call fixes (llmsg -> LL_MSG() / llendl -> LL_ENDL) 2014-06-10 08:01:16 -07:00
Tank_Master 6babf8abd2 Merge LL 3.7.7 2014-06-09 11:29:57 -07:00
Richard Linden 5b846ed2a6 merge with release 2014-03-12 12:48:43 -07:00
Nicky 8c91463476 FIRE-12968; Even though the root cause is likely the shader memory overrun, preseed the VBO pools to take some strain from the driver. Remove the LLStrider changes while at it, those are not used in the Havok version and have not triggered anything in the OS version since month. 2014-03-10 00:45:41 +01:00
Mnikolenko ProductEngine 021dba83af MAINT-3359 Don't check for LLGLSLShader::sNoFixedFunction as we don't want to loose ui colours(depending on enabled/disabled basic shader). 2013-10-30 14:26:11 +02:00
Ansariel 962f90dbbb Backed out changeset 577f38970ed9 - Fix coming up... 2014-02-07 07:59:41 +01:00
Tank_Master 28b1297e50 Backed out changeset: 54055f06639f - causes FIRE-12858
-disabling Basic shaders now makes the UI practically unusable
2014-02-06 19:40:34 -08:00
Mnikolenko ProductEngine dfa6822b34 MAINT-3359 Don't check for LLGLSLShader::sNoFixedFunction as we don't want to loose ui colours(depending on enabled/disabled basic shader). 2013-10-30 14:26:11 +02:00
Dave Parks 7fdf010d6a Fix for random bad colors in UI on Intel HD 4000 2013-10-08 14:43:10 -05:00
Richard Linden 80dfbbaacd merge from viewer-release 2013-10-08 11:59:24 -07:00
Richard Linden 59628d6f85 Automated merge with http://bitbucket.org/lindenlab/viewer-release 2013-10-01 14:28:39 -07:00
Graham Linden 71e986b059 NORSPEC-285 fix merge error with attenuation on alpha masquerading as this norspec from wayback 2013-09-23 14:49:10 -07:00
Graham Linden 95e34d86b9 The unbearable lightness of being norspec 2013-09-18 18:24:16 -07:00
Dave Parks 0ab4e11223 Fix for random bad colors in UI on Intel HD 4000 2013-10-08 14:43:10 -05:00
Richard Linden e340009fc5 second phase summer cleaning
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-09 17:11:19 -07:00
Dave Parks d6d2f74fbb NORSPEC-290 Shader optimization WIP -- compatibility pass with OpenGL 3.3, slight cleanup. 2013-07-01 16:27:20 -05:00
Dave Parks 7df863265f NORSPEC-290 Shader optimization WIP -- remove a couple normalizes, pows, and divides from various lighting functions. 2013-06-28 13:32:01 -05:00
Dave Parks 380785e613 Automated merge with https://bitbucket.org/lindenlab/viewer-development-materials 2013-06-27 16:16:56 -05:00
Graham Linden c603eb5ece MAINT-318 prevent crashes from incomplete quads and lines and prevent drivers from crashing to desktop when passed short buffers 2013-06-17 08:03:32 -07:00
Richard Linden 0a96b47663 merge with viewer-release 2013-06-05 19:05:43 -07:00
simon ee2fce8790 Merge downstream code and viewer-beta 2013-05-09 14:10:45 -07:00
Xiaohong Bao c978364e1e for SH-4133: create a debug tool to show textures in active fetching 2013-04-22 22:11:41 -06:00
Oz Linden ddd5659f81 merge changes for DRTVWR-294 2013-04-19 10:11:29 -04:00
simon b42b789723 Merge in downstream code (chui fixes, materials) 2013-04-11 16:18:34 -07:00
Graham Madarasz bf6182daa8 Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
Dave Parks 586025bde5 Automated merge with https://bitbucket.org/lindenlab/viewer-cat 2013-03-04 18:06:29 -06:00
Dave Parks 609ed855e1 MAINT-2371 More optimizations.
Reviewed by Graham
2013-03-04 18:01:42 -06:00
Graham Madarasz (Graham) 4e81a84abd Performance improvements. Faster threadsaferefcount, faster instancetracker, use hashtable and pre-hashed strings for GLSL uniform lookup, and use dup_handles curl interface to avoid re-initing ares resolvers expensively. 2013-03-04 08:57:58 -08:00
Dave Parks f5e5396c3a MAINT-2371 First set of profile guided optimizations.
Reviewed by Graham
2013-02-26 15:15:08 -06:00
Graham Madarasz (Graham Linden) 2fd0e6e8f9 Merge viewer-cat and resolve conflict with alternate self 2013-02-21 16:50:04 -08:00
Dave Parks f67087b872 MAINT-2370 Add debug setting "RenderAutoMuteRenderCostLimit" that automatically visually mutes avatars above a certain threshold (adjusted by Avatar Mesh Detail Slider) 2013-02-20 19:30:46 -06:00
Tank_Master 119ce81029 Merge viewer bear updates + merge fixes 2013-09-23 22:10:59 -07:00
Tank_Master 0c314a0e6f Merge LGPL 2013-09-21 16:59:50 -07:00
Tank_Master 05ad3a1c29 Merge Viewer-bear (merge of materials + fixes) to FS-exp 2013-09-21 11:44:46 -07:00
Tank_Master 5519c39beb Merge Viewer-bear (Materials 3.6.6 RC) 2013-09-16 16:18:33 -07:00
Tank_Master 52d9b07503 Merge viewer-bear 2013-09-12 21:15:34 -07:00
Tank_Master d4640277d0 Merge LL 3.5.3 release. 2013-07-09 16:24:58 -07:00
Nicky af17cbce9f Forgot the #ifdefs for the Havok enabled version, so setCount of llstrider is only called on non Havok builds. 2013-04-20 03:31:54 +02:00
Nicky 6bfe9a8686 Protect VBOs against buffer overflows: Need to set striders to their correct size. 2013-03-26 23:00:35 +01:00
Nyx Linden 49caededb4 BUILDFIX: enabling the building of the viewer/appearance backend with headless mesa 2012-09-19 17:05:56 +00:00