Dave Parks
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70d50028ae
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Automated merge with https://bitbucket.org/lindenlab/viewer-development-materials
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2013-04-18 01:33:54 -05:00 |
Dave Parks
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fc965b3c89
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NORSPEC-135 Fix for environment map not showing up if glossiness is zero.
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2013-04-18 00:15:18 -05:00 |
Dave Parks
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35ede26097
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NORSPEC-128 Edit glossiness and environment as U8's from [0,255], as they are stored
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2013-04-17 16:46:32 -05:00 |
Graham Madarasz
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c7b9b9e02c
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NORSPEC-133 More NULL shader pointer crash suppression
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2013-04-17 09:19:08 -07:00 |
Graham Madarasz
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e40bcc4e16
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NORSPEC-59 and NORSPEC-133 work-around crash with RenderDebugGL on and fix breakage in shaders from Mac changes
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2013-04-17 09:05:40 -07:00 |
Graham Madarasz
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119c0a35f1
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NORSPEC-59 fix? for mac crasher
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2013-04-16 18:07:25 -07:00 |
Graham Madarasz
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70dbb7a59c
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NORSPEC-127 work-around crasher by forcing simple faces into simple pass
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2013-04-16 17:24:51 -07:00 |
Graham Madarasz (Graham Linden)
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d8d889802b
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Merge viewer-dev-materials
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2013-04-16 13:43:10 -07:00 |
Graham Madarasz
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a9f3e6d95c
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See if we can run with no ifdefs in alpha shaders on all platforms
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2013-04-16 12:50:45 -07:00 |
Oz Linden
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4b2d6062ba
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merge rollback from graham
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2013-04-16 14:52:18 -04:00 |
graham linden
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a054dff522
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Merged lindenlab/viewer-development-materials into default
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2013-04-16 08:28:38 -07:00 |
Graham Madarasz
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0b4d76ce78
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NORSPEC-123 et al...roll back NSPEC 91 fix to avoid knock-on and set correct default env intensity
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2013-04-16 08:27:30 -07:00 |
Graham Madarasz
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c4413f493e
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NORSPEC-123 et al...roll back NSPEC 91 fix to avoid knock-on and set correct default env intensity
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2013-04-16 08:27:30 -07:00 |
Oz Linden
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b7d4ba1f08
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merge changes for alpha fixes from geenz
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2013-04-16 09:00:39 -04:00 |
Dave Parks
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d1f713f30b
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Automated merge with https://bitbucket.org/lindenlab/viewer-development-materials
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2013-04-16 03:02:00 -05:00 |
Geenz
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c72c3691ec
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Merged Graham's stuff amongst others.
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2013-04-15 19:40:12 -04:00 |
Dave Parks
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f964e51fc9
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Fix for mac build
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2013-04-15 15:31:57 -05:00 |
Dave Parks
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7ed3d61ded
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Automated merge with https://bitbucket.org/lindenlab/viewer-development-materials
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2013-04-15 14:13:15 -05:00 |
Dave Parks
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359b6cad5b
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NORSPEC-117 Fix distance attenuation to not use pow(lit, 0.7) function so distance falloff is still soft
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2013-04-15 14:12:16 -05:00 |
Dave Parks
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8025b8b2bc
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NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available
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2013-04-15 13:16:14 -05:00 |
Geenz
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39544a3b06
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Hooked up normal and specular texture coordinates.
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2013-04-15 02:29:03 -04:00 |
Geenz
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6257a8394c
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Normal mapped alpha support. Specular and environment map support needs a bit of extra work (in progress).
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2013-04-15 01:35:21 -04:00 |
g
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fafa21315f
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Fix issue with alphaNonIndexedNoColorF shader and static init fail on default spec color (real source of NORSPEC-94, I think)
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2013-04-12 15:21:35 -07:00 |
g
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f4becc0e1b
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NORSPEC-91 default to alpha blend when a material is present and a diff tex with alpha is applied
|
2013-04-12 13:42:52 -07:00 |
Graham Madarasz
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7bf67f7866
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NORSPEC-111 probable fix for IntelHD advanced lighting crasher
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2013-04-12 08:14:46 -07:00 |
graham linden
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85e16a373f
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Merged lindenlab/viewer-development-materials into default
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2013-04-11 20:21:56 -07:00 |
Graham Madarasz (Graham Linden)
|
7d623abfc3
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NORSPEC-98 redux...hopefully fix mac AND linux at the same time
|
2013-04-11 20:16:11 -07:00 |
Oz Linden
|
d8f2ecd5b3
|
merge NORSPEC-94
|
2013-04-11 20:53:45 -04:00 |
Dave Parks
|
66b4900e70
|
Pass binormal masks in on particles and in lldrawpoolalpha
|
2013-04-11 15:17:55 -05:00 |
Graham Madarasz (Graham Linden)
|
19430bfce0
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NORSPEC-98 fix? for mac shader compiler crasher
|
2013-04-11 11:57:50 -07:00 |
Geenz
|
cfc3757778
|
First pass on alpha blended materials
|
2013-04-11 14:57:11 -04:00 |
Graham Madarasz (Graham Linden)
|
35400fb415
|
NORSPEC-96 less insane repeats per meter behavior in planar mode for norm/spec maps
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2013-04-11 10:24:27 -07:00 |
Tonya Souther
|
81781bf0d8
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NORSPEC-94: Set default specular color to white.
|
2013-04-11 10:21:33 -05:00 |
graham linden
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4d7f2df106
|
Merged lindenlab/viewer-development-materials into default
|
2013-04-11 07:02:58 -07:00 |
Oz Linden
|
a280ff382c
|
merge per pixel improvement from geenz
|
2013-04-10 17:40:38 -04:00 |
Graham Madarasz (Graham Linden)
|
250175a0fa
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NORSPEC-56 slight tweak to log formatting to correct material count
|
2013-04-10 13:12:15 -07:00 |
Graham Madarasz (Graham Linden)
|
afb846756f
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Remove temp patch file
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2013-04-10 10:42:17 -07:00 |
graham linden
|
5c507f9648
|
Merged lindenlab/viewer-development-materials into default
|
2013-04-10 10:37:48 -07:00 |
Graham Madarasz
|
9e9e0f3ea6
|
NORSPEC-98 side-step nV compiler fail-o-rama
|
2013-04-10 10:31:51 -07:00 |
Graham Madarasz (Graham Linden)
|
72f6017dc2
|
Merge
|
2013-04-10 10:23:54 -07:00 |
Graham Madarasz (Graham Linden)
|
6a417acd63
|
NORSPEC-92 More UI fixes
|
2013-04-10 10:23:03 -07:00 |
Dave Parks
|
41097e74ec
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NORSPEC-75 Fix bug introduced by previous change where objects with an emissive mask appear fullbright.
|
2013-04-10 01:24:26 -05:00 |
Dave Parks
|
f86fd87437
|
Fix for mac build?
|
2013-04-10 01:12:18 -05:00 |
Dave Parks
|
aaad46c18b
|
Automated merge with https://bitbucket.org/lindenlab/viewer-development-materials
|
2013-04-10 00:28:03 -05:00 |
Dave Parks
|
78d23e6642
|
NORSPEC-75 Add appropriate draw calls to underwater render passes so objects with material data don't disappear in water.
|
2013-04-10 00:27:32 -05:00 |
Oz Linden
|
8f84d75ae4
|
merge fixes from graham
|
2013-04-09 17:09:52 -04:00 |
Geenz
|
84475635b9
|
More per-pixel lighting fanciness.
|
2013-04-09 16:35:10 -04:00 |
Oz Linden
|
0229b65a4d
|
merge changes for fix from geenz
|
2013-04-09 16:01:07 -04:00 |
Oz Linden
|
8fe17529c6
|
fix? race condition that occasionally fails in unit test
|
2013-04-09 15:57:23 -04:00 |
Geenz
|
356d738250
|
Merged with https://bitbucket.org/lindenlab/viewer-development-materials
|
2013-04-09 15:41:37 -04:00 |