Commit Graph

1600 Commits (78140786ce4a89a4ee252dabc74e3a28461e9c15)

Author SHA1 Message Date
Jonathan "Geenz" Goodman 373b06398c Merge remote-tracking branch 'origin/release/materials_featurette' into DRTVWR-583 2024-01-24 14:37:33 -08:00
Cosmic Linden 38b3f663fc Merge branch 'release/materials_featurette' of github.com:secondlife/viewer into DRTVWR-592 2024-01-22 15:07:10 -08:00
Cosmic Linden 2f18d74f9a SL-20606: Full GLTF material preview. Works for most materials. 2024-01-19 15:43:13 -08:00
Cosmic Linden c2a30057f8 SL-20606: Remove unused strider getters 2024-01-19 15:43:12 -08:00
RunitaiLinden 6dd260c369
Merge branch 'release/materials_featurette' into DRTVWR-592 2024-01-19 11:36:56 -06:00
RunitaiLinden 19163fd0fe
Allow for upload of 2k textures (#652)
* SL-20760 Allow 2k texture uploads

* SL-20760 Fix for textures not downloading.
2024-01-18 10:33:02 -06:00
RunitaiLinden fab4cfbab2 SL-20704 Fix for pathfinding debug display not working. 2024-01-10 13:50:15 -06:00
RunitaiLinden a09b083b1b
Merge branch 'DRTVWR-596' into davep/SL-20611 2023-11-30 12:19:38 -06:00
Andrey Kleshchev 7706c1771d SL-20411 Thumbnail textures should have less of an impact on performance #1
scale thumbnail textures down to 256 when needed. As we do to chat icons.

# Conflicts:
#	indra/newview/llviewertexture.cpp
2023-11-21 22:11:30 +02:00
RunitaiLinden 964f9e74d5 SL-20611 followup -- remove now unused glsl files. Fix transparent water. 2023-11-17 10:10:58 -06:00
RunitaiLinden bdb53fd56d SL-20611 Make haze effect local lights -- move sky and water haze to their own passes and unify sky and water haze in forward rendering shaders. 2023-11-16 16:46:12 -06:00
Brad Linden 26163e2154 Fix DRTVWR-559 std::array usage in llrender and llprimitive after merge 2023-10-25 16:44:14 -07:00
RunitaiLinden a29f7c3b4a SL-20498 Preserve default probe when resetting reflection probes. 2023-10-23 13:54:00 -05:00
Jonathan "Geenz" Goodman bd9c0a2e65 Merge branch 'DRTVWR-559' into DRTVWR-583 2023-10-16 08:48:50 -07:00
Jonathan "Geenz" Goodman e841c73a99 Tons of masking changes and tweaks.
We now support masking mirrors in the GBuffer.

We also now support the concept of one arbitrary clip plane.

DRTVWR-583
2023-10-16 08:45:48 -07:00
Cosmic Linden a91f08ba84 Merge branch 'DRTVWR-559' into DRTVWR-592 2023-10-13 14:02:51 -07:00
Cosmic Linden 754fe9d4b7 DRTVWR-592: (WIP) Triplanar mapping 2023-10-13 10:39:09 -07:00
Cosmic Linden a7cd5f6ef9 DRTVWR-592: (WIP) (does not run) PBR terrain rendering - more work on shaders, uniforms 2023-10-13 09:57:48 -07:00
Cosmic Linden 7376b3e4b9 DRTVWR-592: (WIP) (does not run) PBR terrain rendering - begin work on shaders, uniforms 2023-10-13 09:57:40 -07:00
Andrey Kleshchev 7d50a51434 Merge branch 'main' (DRTVWR-567) into DRTVWR-559
# Conflicts:
#	indra/newview/CMakeLists.txt
#	indra/newview/VIEWER_VERSION.txt
#	indra/newview/llagent.cpp
#	indra/newview/llfloaternewfeaturenotification.cpp
#	indra/newview/llinventorybridge.cpp
#	indra/newview/llinventorymodel.cpp
#	indra/newview/lloutfitgallery.cpp
#	indra/newview/llpanelmaininventory.cpp
#	indra/newview/llpanelmaininventory.h
#	indra/newview/llsidepaneltaskinfo.cpp
#	indra/newview/llsidepaneltaskinfo.h
#	indra/newview/lltexturectrl.cpp
#	indra/newview/lltexturectrl.h
#	indra/newview/llviewerinventory.cpp
#	indra/newview/llviewerobject.cpp
#	indra/newview/llviewertexturelist.cpp
#	indra/newview/llviewertexturelist.h
#	indra/newview/skins/default/xui/en/floater_new_feature_notification.xml
#	indra/newview/skins/default/xui/en/menu_inventory.xml
2023-10-03 19:00:33 +03:00
Jonathan "Geenz" Goodman 32bfafca4d Merge branch 'DRTVWR-559' into DRTVWR-583 2023-09-29 04:34:12 -07:00
Rye Mutt a4c2eab969
Fix integer overflow when framebuffers are extremely high resolution resulting in INT_MAX texture bias (#393) 2023-09-28 15:05:37 -05:00
Jonathan "Geenz" Goodman 73870cb0b4 Merge branch 'DRTVWR-559' into DRTVWR-583 2023-09-25 09:27:49 -07:00
RunitaiLinden 74940194fa Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into davep/SL-19842 2023-09-11 11:51:20 -05:00
Jonathan "Geenz" Goodman 4192cfc1ea Merge branch 'DRTVWR-559' into DRTVWR-583 2023-09-09 14:52:06 -07:00
Alexander Gavriliuk 8d0af77d0b SL-19709 Fix for fullbright shiny not factoring out exposure (update) 2023-09-05 16:59:48 +02:00
Jonathan "Geenz" Goodman 348d427db6 Add a probe strength uniform for hero probes.
On standard reflection probes this doesn't really do anything.

DRTVWR-583
2023-08-29 05:08:47 -07:00
Andrey Kleshchev 3d73a10da3 Merge branch main (DRTVWR-582) into DRTVWR-567
# Conflicts:
#	indra/newview/app_settings/settings.xml
#	indra/newview/llinventoryfunctions.cpp
#	indra/newview/llinventoryfunctions.h
#	indra/newview/llinventorymodel.cpp
#	indra/newview/llinventoryobserver.cpp
#	indra/newview/llinventoryobserver.h
#	indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml
2023-08-23 22:40:17 +03:00
RunitaiLinden 894c9e0417 SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings. 2023-08-22 13:17:58 -05:00
Jonathan "Geenz" Goodman f4a6a434fa Merge branch 'DRTVWR-559' into DRTVWR-583 2023-07-31 02:38:13 -07:00
Brad Linden ae63ed51aa Merge remote-tracking branch 'origin/xcode-14.3' into DRTVWR-559 (#292) 2023-07-18 14:38:18 -07:00
Jonathan "Geenz" Goodman 040050af19 Merge branch 'DRTVWR-559' into DRTVWR-583 2023-07-17 15:06:23 -07:00
Brad Linden f975cfd736 Merge remote-tracking branch 'origin/main' into DRTVWR-559 2023-07-17 13:37:03 -07:00
Andrey Kleshchev acf82867b6 Merge branch 'main' (DRTVWR-580) into DRTVWR-567
# Conflicts:
#	indra/llui/llfolderviewitem.cpp
#	indra/newview/llinventorymodel.cpp
#	indra/newview/llinventorymodelbackgroundfetch.cpp
2023-07-17 23:34:59 +03:00
Andrey Lihatskiy 07ff9a5d67 Merge branch 'main' into DRTVWR-582-maint-U
# Conflicts:
#	doc/contributions.txt
#	indra/llcommon/llerrorthread.cpp
2023-07-17 23:17:29 +03:00
Cosmic Linden 6628320130 SL-19567: Add option RenderGlowNoise for low precision glow dithering, enabled by default 2023-07-12 15:44:15 -07:00
Jonathan "Geenz" Goodman d8dd4d9c0c Just about got hero reflection maps working.
DRTVWR-583
2023-06-27 20:01:52 -07:00
Jonathan "Geenz" Goodman ffac2df6ca Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssr 2023-06-11 20:56:02 -07:00
RunitaiLinden 50ec54831d
DRTVWR-559 Revert skies to be very close to release and disable tone mapping when probe ambiance is zero.
Hack for desaturating legacy materials has been removed for performance and quality reasons.

Adds a new setting for auto adjusting legacy skies.  This is the PBR "opt out" button.  If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure.  If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half.  

HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed.  If you want relatively even exposure all the time, set HDR Scale to 1.0.  If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale.

Also tuned up SSAO (thanks Rye!).

Reviewed with Brad.
2023-06-01 19:49:23 -05:00
Jonathan "Geenz" Goodman 47e311d6e8 Addressing some performance related feedback with SSR getting drastically slower.
DRTVWR-559
DRTVWR-583
2023-05-26 16:56:33 -07:00
RunitaiLinden 0c7205e5f1 SL-19560 Better fix for blurry BoM textures. 2023-05-23 10:55:50 -05:00
Jonathan "Geenz" Goodman b273edd125 Merge branch 'DRTVWR-559' into DRTVWR-583 2023-05-22 10:42:18 -07:00
Rye Mutt 87bda55268
Add a binary cache for compiled shaders using glProgramBinary (#216)
* Add a binary cache for compiled shaders using glProgramBinary

* Add additional sanity checking to shader binary save and load, hook up cache clear and menu option

* Fix default init of shader cache data struct and clear gl errors before glGetError calls

---------

Co-authored-by: RunitaiLinden <davep@lindenlab.com>
2023-05-17 18:30:27 -05:00
RunitaiLinden 446d0cbf7f SL-19655 Clean up some missed "texture2D" vs "texture" (thanks Rye) 2023-05-17 18:28:01 -05:00
RunitaiLinden c827d32ebe SL-19655 Decruft legacy GLSL shaders and now unused build queues. 2023-05-17 18:09:36 -05:00
RunitaiLinden ee0b330b2d DRTVWR-559 Decruft deprecated OpenGL flags. 2023-05-16 20:31:29 -05:00
RunitaiLinden cdc9852f05 SL-19709 Fix for fullbright shiny not factoring out exposure and flickering fullbright alpha. Incidental decruft. 2023-05-15 11:01:24 -05:00
Jonathan "Geenz" Goodman ad4118f6ce Merge branch 'DRTVWR-559' into DRTVWR-583 2023-05-11 21:21:01 -07:00
Jonathan "Geenz" Goodman 339e02ef33 Finally get glossy SSR up.
DRTVWR-583
2023-05-11 21:19:58 -07:00
Nat Goodspeed 026ef1935d SL-19690: Follow up on Rye Mutt's fix for shutdown crashes.
Rather than continuing to propagate try/catch (Closed)
(aka LLThreadSafeQueueInterrupt) constructs through the code base, make
WorkQueueBase::post() return bool indicating success (i.e. ! isClosed()).
This obviates postIfOpen(), which no one was using anyway.

In effect, postIfOpen() is renamed post(), bypassing the exception when
isClosed().

Review existing try/catch blocks of that sort, changing to test for post()
returning false.
2023-05-08 12:07:31 -04:00