Commit Graph

95 Commits (7e2a449b4e5bd2beeff1c6543e4f893fc38f0fe8)

Author SHA1 Message Date
Oz Linden 905431cf60 merge changes for 3.7.25-release 2015-02-24 15:48:28 -05:00
callum_linden 23711c9275 Rename llround(..) to ll_round(..) because of a collision with MS llround (long long round) in VS2013 2014-12-10 08:44:08 -08:00
andreykproductengine 16e35c5913 MAINT-3959 FIXED Prim size reverting to default size when scaled down and shift copied 2014-10-03 19:42:34 +03:00
Richard Linden e340009fc5 second phase summer cleaning
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-09 17:11:19 -07:00
Oz Linden ddd5659f81 merge changes for DRTVWR-294 2013-04-19 10:11:29 -04:00
Graham Madarasz bf6182daa8 Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
Don Kjer c06c35609c Updating linux build to gcc4.6 2012-10-11 00:09:04 +00:00
Todd Stinson 4feef5af63 Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release. 2012-07-23 19:21:34 -07:00
Todd Stinson 9128191713 Disabling the phantom toggle when the object is volume-detect. 2012-07-13 15:26:02 -07:00
Todd Stinson 8e0d45b4d6 Removing unreferenced headers from the #include list. 2012-06-26 16:32:46 -07:00
Todd Stinson f87034c3c2 PATH-760: First pass at Leo's new design for the build floater. 2012-06-20 18:07:04 -07:00
Todd Stinson 379aff3520 PATH-713: Disabling all editable object fields on the build tools floater when a static pathfinding object is in not in the current region. 2012-06-13 16:57:35 -07:00
Todd Stinson 0e8ef689ba Enabling toggle of the Physical attribute for character objects. 2012-06-13 14:10:15 -07:00
Todd Stinson 42f3648814 PATH-705: First pass at removing the agent state functionality. WIP -- still need to remove XXX_STINSON_AGENT_STATE_DELETE_ME ifdef'ed code. 2012-06-11 18:59:51 -07:00
Todd Stinson 9252ad10fd PATH-696: Removing an assert as it is no longer always true. 2012-06-07 12:29:01 -07:00
Paul ProductEngine 890c583289 MAINT-119 FIXED (PUBLIC]no-transfer textures not searchable via texture picker)
- Implemented Richard's and Leo's spec
- Also fixed an issue when applying no-transfer texture for an object using texture picker, creates redundant copies of the texture in the object's content
2012-05-22 20:01:22 +03:00
Todd Stinson c1a5d6a36b PATH-450: Disabling the movement and shape manipulation widgets when editing an item in a linked set. 2012-03-30 15:42:43 -07:00
Todd Stinson f90bcb3a55 PATH-442: BUGFIX Disabling the phantom flag in the Build Tools floater for character objects. 2012-03-29 15:00:29 -07:00
Todd Stinson 22681ddb90 PATH-199: Disabling more functionality of the build tool floater when permanancy is enforced. 2012-03-21 18:00:21 -07:00
Todd Stinson b7aa6803a1 PATH-199: Adding a non-interactive checkbox to the build tools floater. 2012-03-21 15:15:59 -07:00
Todd Stinson 378ae8ce65 PATH-199: Enforcing permanent objects in frozen state to not move. 2012-03-13 15:33:15 -07:00
Todd Stinson 4d77d3cca1 PATH-199: Cleaning up code related to object flags so that I can better use the flags to managed pathfinding flags such as permanent and character. 2012-02-28 19:07:44 -08:00
Seth ProductEngine d63b72fb53 SH-2347 FIXED selecting the value in Stitching Type drop down. 2011-09-05 20:38:17 +03:00
Seth ProductEngine c70a357a27 SH-2076 FIXED Removed the sculpt type 'None' from edit dialog.
If a prim's sculpt type was set to 'None' it is displayed as 'Plane' in the combo box.
2011-08-10 18:59:10 +03:00
Kadah_Coba c47d42d945 STORM-1315 Ability to do simple math in numeric edit fields 2011-06-29 23:40:20 -07:00
Dave Parks faef58a9b9 SH-1666 Remove "Mesh" stitching type from sculpt combo box. 2011-06-02 01:36:28 -05:00
Loren Shih d8183a71d4 SH-1580 FIXED Disable mesh mirroring in build tools & on server 2011-05-17 18:18:10 -04:00
Loren Shih 0e54892173 SH-1352 FIXED Move Material dropdown to Features tab, above Physics settings 2011-05-17 10:55:35 -04:00
Leyla Farazha 241350f845 SH-1205 Lock out ability to change sculpt stitching type or sculpt map when sculpt stitching type 2011-04-12 15:06:21 -07:00
Loren Shih 022feaa452 SH-1087 IN-PROGRESS Edit tools do not fit on default sized viewer window
First phase check-in.  Moved physics code over to features tab.
2011-03-31 18:51:32 -04:00
Leyla Farazha 673801e644 SH-1205 Lock out ability to change sculpt stitching type or sculpt map when sculpt stitching type is set to mesh 2011-03-24 12:31:24 -07:00
Dave Parks 74d402e59e SH-473/CTS-248 Enable mirror and invert check boxes for meshes. 2011-02-23 16:38:10 -06:00
leyla_linden f41f7cb607 SH-512 [REGRESSION] Linden trees scale up to 200m on Mesh regions
SH-943 10 meters maximum Prim/Mesh size in latest Mesh Viewers
2011-02-16 15:24:11 -08:00
leyla_linden e3ce59b27d Backed out changeset 4fd25c7614e0 2011-02-10 17:29:29 -08:00
leyla_linden 5addce7331 backing out sh-512 changes 2011-02-10 16:26:23 -08:00
prep 09bfb95976 Fix for Sh-512: Scales use their previous maximum value 2011-01-31 16:23:22 -05:00
leyla_linden fefc37e92f SH-808 making sure the 10m vs. 64m scale limit switch happens for both the spinner and the manipulation tools etc. 2011-01-28 16:39:02 -08:00
leyla_linden f89b8c2685 SH-841 Hide physics parameters in build tools when connected 2011-01-26 17:02:11 -08:00
Dave Parks c1db849c41 SH-635 Fix for changing one physics parameter changing all physics parameters. 2011-01-20 15:50:03 -06:00
leyla_linden ca1c1eea78 SH-808 Selectively enable/disable features in edit tools 2011-01-19 11:38:34 -08:00
Roxie Linden a22de1b72a Re-add convex hull for simple prims and sculpties,
as per Falcon's advice
2010-12-13 18:19:53 -08:00
Roxie Linden a5ae6f0141 automated merge 2010-12-08 21:27:03 -08:00
Roxie Linden 1be5133116 SH-541 - Physics mesh display shows inconsistent data.
The object UI was allowing the user to set 'prim' physics for meshes for which
no user physics had been uploaded, or decomposed.  It defaulted to convex hull in that case.

The fix is to fix the UI to disallow 'prim' for meshes without physics meshes, limiting
those to only convex hull and none.

We will also redo the task validation to detect invalid states related to this as part
of the 'redo the validation' work
2010-12-08 21:24:02 -08:00
Loren Shih bfd8efb057 Automated merge up from viewer-development 2010-12-01 10:55:24 -05:00
Oz Linden a5619d16f7 correct licenses (fix problem with license change merge) 2010-10-13 07:24:37 -04:00
Dave SIMmONs 58f0e78cb4 Initial work on viewer motion interpolation. Changes include:
* InterpolationTime and InterpolationPhaseOut values in settings.xml to control new object interpolation code.  Use zero to revert to old logic
* Viewer motion interpolation lasts InterpolationTime and will start to phase out after InterpolationPhaseOut seconds
* Changed LLWorld::getMinAllowedZ() to take a world-position as a parameter
* Added LLVOAvatarSelf::resetRegionCrossingTimer()
* Actually reset LLVOAvatarSelf::mRegionCrossingTimer so we get sensible timing data for region crossings
* LLVOAvatarSelf::updateRegion() will update position value due to region changes
Code reviewed by Ambroff

*
2010-10-12 13:50:17 -07:00
Dave Parks 7c2b9221d6 merge 2010-09-27 15:20:27 -05:00
Dave Parks bc4dcef7af SH-93 Disable mirror/invert check boxes when sculpt type is set to mesh. Also fixed a crash when switching sculpt type from mesh to sphere. 2010-09-22 17:33:17 -05:00
Brad Payne (Vir Linden) 90e3d83a5c Fix for build failures - disabling tcmalloc for now 2010-09-21 13:26:52 -04:00
Dave Parks 2f012dd34f merge 2010-08-25 14:48:18 -05:00