Cosmic Linden
2f18d74f9a
SL-20606: Full GLTF material preview. Works for most materials.
2024-01-19 15:43:13 -08:00
Alexander Gavriliuk
8d0af77d0b
SL-19709 Fix for fullbright shiny not factoring out exposure (update)
2023-09-05 16:59:48 +02:00
RunitaiLinden
cdc9852f05
SL-19709 Fix for fullbright shiny not factoring out exposure and flickering fullbright alpha. Incidental decruft.
2023-05-15 11:01:24 -05:00
Dave Parks
bd4b03de8b
DRTVWR-559 Fix for assert in LLVertexBuffer, incidental decruft.
2023-03-10 13:33:36 -06:00
Dave Parks
25ede86382
SL-19172 Texture streaming tune up. Incidental decruft.
2023-03-10 10:52:35 -06:00
Brad Linden
8564da5831
Improved detail for llvertexbuffer attribute mask assertion failure in DRTVWR-559
2023-03-06 11:38:24 -08:00
Brad Linden
78e7ada94b
Mac shader and assertion fixes for DRTVWR-559
2023-02-27 17:35:24 -08:00
RunitaiLinden
3ef31cb9b2
SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending. ( #63 )
...
* SL-19203 WIP -- Integrate SSR with reflection probes. Decruft LLRenderTarget.
* SL-19203 WIP -- Re-integrate SSR. Incidental decruft.
* SL-19203 WIP -- SSR frame delta correction (still broken for Z)
* SL-19203 WIP -- SSR frame delta Z fix
* SL-19203 WIP -- Make SSR toggleable again and disable SSR in cube snapshots.
* SL-19203 WIP -- Soften sphere probe transitions and fix reflections on void water (make fallback probe a simple terrain+water+sky probe). Remove parallax correction for automatic probes to reduce artifacts.
* SL-19203 Tune probe blending.
* SL-19203 Cleanup.
2023-01-27 17:24:22 -06:00
Dave Parks
274da636a0
SL-18869 Followup -- AMD optimization pass.
2023-01-23 11:48:43 -06:00
Dave Parks
984bdcd9d9
SL-18869 Followup -- AMD compatibility pass.
2023-01-20 18:25:53 -06:00
RunitaiLinden
7bd9d21e19
Optimizations, decruft, and intel compatibility pass ( #53 )
...
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
2023-01-19 09:13:45 -06:00
Andrey Kleshchev
1ff3b1ffa5
MacOS build fix
2023-01-12 19:49:35 +02:00
Dave Parks
b9a4d81d51
SL-18869 Optimizations -- Revive LLVBOPool and fix silly typo in renderShadowSimple
2023-01-11 16:20:24 -06:00
Dave Parks
3ac990e6ce
SL-18869 Touch up -- fix some Debug GL assertions and restore shadows.
2023-01-11 00:04:41 -06:00
Dave Parks
493d501cde
SL-18869 Optimizations -- Revive "Frame Profile" and GL_DEPTH_CLAMP. Remove usage of gl_FragDepth from shadow shaders.
2023-01-10 19:49:18 -06:00
Dave Parks
68da705f3b
SL-18869 Optimizations -- Quiet command buffer -- VBO cache for UI et al and remove many unneeded VBO binds.
2023-01-10 18:42:09 -06:00
Dave Parks
fdc0ea64f0
SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map rendering to a place where the main camera has taken a stab at object updates for this frame before shadow map rendering has at them.
2023-01-10 17:36:05 -06:00
Dave Parks
b3fc82ff1d
SL-18869 Optimizations -- decruftify LLVertexBuffer and make an optimal "renderShadowSimple" utility function for pushing vertex buffers only.
2023-01-09 13:05:32 -06:00
Dave Parks
c489481ec5
SL-18785 Fix for corrupt reflection probes on various preference changes. Add UI for Screen Space Reflections.
2022-12-06 09:59:30 -06:00
Brad Kittenbrink
a887c486b4
Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559
2022-11-28 16:24:53 -08:00
Brad Kittenbrink
0b188ac04e
Merge remote-tracking branch 'origin/main' into DRTVWR-528
2022-11-28 14:33:27 -08:00
Dave Parks
8d2ac419b2
SL-18154 Profile guided optimizations vs release viewer. Trim some unused abilities and remove some more fast timers.
2022-11-16 14:49:17 -06:00
Dave Parks
843a5c287e
SL-18485 Cleanup -- remove unused GLTF specific vertex attributes from LLVertexBuffer (blows past 16-attribute limit)
2022-11-14 11:40:18 -06:00
Cosmic Linden
9e7b725c15
SL-18485: Render GLTF materials with extension KHR_texture_transform with approprate texture transforms
2022-11-02 12:55:18 -07:00
Andrey Kleshchev
24fb2f8336
Merge branch 'master' (DRTVWR-548) into DRTVWR-559
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# Conflicts:
# indra/llrender/llgl.cpp
# indra/llrender/llrendertarget.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
# indra/newview/llfloaterpreference.cpp
# indra/newview/llviewercontrol.cpp
# indra/newview/llviewermenu.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
2022-10-21 18:19:27 +03:00
Geenz Linden
db92f95649
Switch away from std::string
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API expects const char* anyways.
2022-10-06 15:18:17 -04:00
Geenz
be1cdc1aaa
Initial pass at adding KHR_debug support
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This still needs some work - I'm not super satisfied with the overall structure of the code. Will continue to iterate as I add in proper RenderDoc support.
2022-10-05 09:48:18 -07:00
Howard (Aech Linden) Stearns
718073717c
SL-18128, SL-18128 - No glerror on Mac!
2022-09-19 12:16:49 -07:00
Dave Parks
8dc59e5ef3
SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD
2022-09-16 16:25:26 -05:00
Dave Parks
00b1fec960
SL-17967 Purge OpenGL extensions (use core API only)
2022-09-02 19:53:56 -05:00
Howard Stearns
01d03edd85
SL-17967 - _ARB constant removal
2022-09-01 13:38:22 -07:00
Howard Stearns
2082443220
SL-17967 - Git rid of ARB that is in core
2022-09-01 10:58:27 -07:00
Andrey Kleshchev
4cfa59d3f1
SL-17473 Viewer not clearing all Vertex Buffers in some cases
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Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread.
2022-05-26 22:43:12 +03:00
Dave Houlton
02c71b0ac2
Merge branch 'master' v 6.6.1 into DRTVWR-528
2022-05-26 11:18:44 -06:00
Dave Parks
6c6d9a10f8
SL-17287 Update Tracy to 0.8.1. Clean up GPU instrumentation.
2022-05-20 13:31:18 -05:00
Ptolemy
b41a54e126
SL-16606: Add profiler category VERTEX
2022-01-14 11:50:21 -08:00
Runitai Linden
72cd3ffde7
SL-16447 Fix for broken benchmark.
2021-12-06 17:02:41 -06:00
Dave Houlton
68e09edad0
SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction
2021-11-30 17:04:35 -07:00
Dave Parks
724193e5b0
SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volatile members from LLVertexBuffer)
2021-11-23 20:46:27 +00:00
Dave Parks
8d20480c5f
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-28 18:06:21 +00:00
Dave Parks
4e8cd9437b
SL-16193 Fix for mesh selection outline not rendering correctly (and broken physics shapes display).
2021-10-26 14:07:00 +00:00
Runitai Linden
74a2354353
SL-16166 Don't use setupVertexBuffer where setupVertexBufferFast is called for (thank you, Henri!)
2021-10-13 09:37:04 -05:00
Runitai Linden
52e1a45659
SL-16166 Optimization pass on LLRenderPass::pushBatch
2021-10-12 14:46:19 -05:00
Dave Parks
78007d2592
SL-16088 Fix for stall from many calls to glGenBuffers.
2021-09-27 22:35:50 +00:00
Ptolemy
a35544c701
SL-16027: Add Tracy OpenGL support
2021-09-21 16:10:52 -07:00
Dave Houlton
7131f8c464
SL-15221 strip debug code, add sanity asserts, format
2021-05-06 14:53:08 -06:00
Dave Houlton
fd9fc8e4a5
SL-15221 fixed off-by-one accounting error
2021-05-06 14:52:58 -06:00
Dave Houlton
5da88f5a80
SL-15221 add VBO dirty bit to avoid many per-frame checks
2021-05-06 14:52:47 -06:00
Andrey Lihatskiy
f77a30f740
Merge branch 'master' into DRTVWR-507-maint
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# Conflicts:
# autobuild.xml
2020-07-21 11:30:48 +03:00
Nat Goodspeed
ca6f092929
DRTVWR-476: Merge branch 'master' of lindenlab/viewer into DRTVWR-476-boost-1.72
2020-05-06 16:06:26 -04:00