Ansariel
c4e18fbcaa
Merge viewer-neko
2018-02-27 18:08:48 +01:00
Graham Linden graham@lindenlab.com
99b82d9449
Atmospherics WIP
...
libatmosphere integrated in indra/llrender/llatmosphere.cpp
Still working on runtime shaders to use libatmosphere precomputed atmospherics textures
2018-02-18 15:52:23 +00:00
Graham Linden graham@lindenlab.com
06bce2ddd0
Add debug setting and code to allow nVidia nSight graphics debugging to capture SL frames.
...
These changes are only enabled if RenderNsightDebugSupport is true and eliminate use of
some OpenGL legacy functionality which is incompatible with nSight capture
(mostly glReadPixels and other fixed-function pipe rendering calls).
2018-02-15 21:55:24 +00:00
Ansariel
e7715f7a31
Merge Firestorm LGPL
2017-11-30 20:33:07 +01:00
Ansariel
66a7a9b7a6
Make some use of new vertex buffer checks
2017-11-12 13:57:52 +01:00
Nicky
9d0d42c22b
Merge with FS tip.
2017-05-10 21:25:21 +02:00
Ansariel
1c543fc781
Replace GL_TEXTURE_RECTANGLE_ARB with GL_TEXTURE_RECTANGLE
2017-04-27 10:07:20 +02:00
Ansariel
13e89be3a5
Reset all VertexBuffer during TP
2017-04-26 16:04:06 +02:00
Nicky
b556384baf
Merge with viewer64.
2017-04-10 15:20:58 +02:00
Callum Prentice
7c5e92cec5
SL-644 Add guard to mCount in LLRender.cpp
2017-03-13 11:13:43 -07:00
Ansariel
0c4c1b5968
Remove deprecated OpenGL QUADS rendering mode
2017-03-04 23:57:37 +01:00
Nicky
6d3df79ea9
Merge #3 with lgpl.
2017-02-06 12:07:45 +01:00
Nat Goodspeed
434f0e161a
Automated merge with ssh://bitbucket.org/lindenlab/viewer-release
2017-02-03 09:54:52 -05:00
Nicky
2290d5ed16
Merge with viewer64, first pass.
2017-01-10 19:33:15 +01:00
Callum Prentice
067468885a
BUG-41027 (FIX) Changing login location at the login screen crashes the viewer
2016-12-15 10:58:23 -08:00
Ansariel
c182741596
Merge viewer-lynx
2016-11-16 09:55:54 +01:00
andreykproductengine
3c9181867f
MAINT-6905 reducing log spam
2016-11-04 16:18:35 +02:00
Nicky
c4e21cf282
Fix a crash is drawn vertices is 0.
...
(transplanted from 89b3e585218ddb8d6a3e62af29f8daf889371e5e)
2016-04-24 12:55:13 +02:00
ruslantproductengine
eebbda288d
Backed out changeset: 5fe5ad059c05
2016-07-18 20:09:18 +03:00
callum_linden
05fcb7c812
Automated merge with tip of viewer-release
2016-05-23 16:50:56 -07:00
ruslantproductengine
1b5af4be29
Add invert texture coordinates for media textures.
2016-05-13 18:47:23 +03:00
Ansariel
3192fe832f
Merge viewer-quickgraphics
2016-03-08 01:41:31 +01:00
Oz Linden
c8726aba30
remove execute permission from many files that should not have it
2015-11-10 09:48:56 -05:00
Ansariel
a45d3d8421
Merge Viewer-Bear
2015-06-20 15:35:15 +02:00
ruslantproductengine
29bdf1a234
MAINT-4839 FIXED Animation of Mesh Dress doesn't work.
...
MAINT-4165 FIXED Crash on skinned, texture animated geometry with deferred rendering enabled.
2015-03-01 14:10:54 +02:00
ruslantproductengine
799d13269a
MAINT-3585 FIXED Viewer Crashes when attempting to upload image.
...
The bug was fixed, the reasone of crash is following. The Core Flow view
contain another GL context and will not care about restoring a previous.
I restore context manually.
This path also contain a minor changes in another files.
All changes described here.
Сhange's for fix current bug.
indra/llwindow/llwindow.h
indra/llwindow/llwindowheadless.h
indra/llwindow/llwindowmacosx.h
indra/llwindow/llwindowsdl.h
indra/llwindow/llwindowwin32.h
indra/newview/lllocalbitmaps.cpp
indra/newview/llviewerdisplay.cpp
indra/newview/llviewerdisplay.h
Twice mUsage initialization (replace to forward initialization).
indra/llcharacter/lljointstate.h
Looks like condition should be befor memcopy call, otherwise - possible CRASH.
indra/llcommon/llmd5.cpp
Unused condition and variables.
indra/llmath/llsphere.cpp
Looks like should be under if otherwise - possible CRASH
indra\llprimitive\llmodel.cpp
Useless assert's.
indra/llrender/llrender.cpp
indra/newview/lldaycyclemanager.cpp
2014-11-03 20:05:20 +02:00
ruslantproductengine
b008385a50
FIRE-12732/MAINT-3585 FIXED Viewer Crashes when attempting to upload image
...
on OS X.
The bug was fixed, the reasone of crash is following. The Core Flow view
contain another GL context and will not care about restoring a previous.
I restore context manually.
This path also contain a minor changes in another files.
All changes described here.
Change's for fix current bug.
indra/llwindow/llwindow.h
indra/llwindow/llwindowheadless.h
indra/llwindow/llwindowmacosx.h
indra/llwindow/llwindowsdl.h
indra/llwindow/llwindowwin32.h
indra/newview/lllocalbitmaps.cpp
indra/newview/llviewerdisplay.cpp
indra/newview/llviewerdisplay.h
Twice mUsage initialization (replace to forward initialization).
indra/llcharacter/lljointstate.h
Looks like condition should be befor memcopy call, otherwise - possible CRASH.
indra/llcommon/llmd5.cpp
Unused condition and variables.
indra/llmath/llsphere.cpp
Looks like should be under if otherwise - possible CRASH
indra\llprimitive\llmodel.cpp
Useless assert's.
indra/llrender/llrender.cpp
indra/newview/lldaycyclemanager.cpp
2014-11-03 20:05:20 +02:00
Ansariel
e52d57cba2
Merge LL V3.7.23
2015-01-15 15:44:43 +01:00
ruslantproductengine
d47efdfe03
MAINT-3964 FIXED Textures with Alpha won't Animate on Rigged Mesh when worn : fix in shader (mul texcoord to tex matrix), array's optimization
2014-09-10 21:08:08 +03:00
Tank_Master
6095a2072d
more deprecated call fixes (llmsg -> LL_MSG() / llendl -> LL_ENDL)
2014-06-10 08:01:16 -07:00
Tank_Master
6babf8abd2
Merge LL 3.7.7
2014-06-09 11:29:57 -07:00
Richard Linden
5b846ed2a6
merge with release
2014-03-12 12:48:43 -07:00
Nicky
8c91463476
FIRE-12968; Even though the root cause is likely the shader memory overrun, preseed the VBO pools to take some strain from the driver. Remove the LLStrider changes while at it, those are not used in the Havok version and have not triggered anything in the OS version since month.
2014-03-10 00:45:41 +01:00
Mnikolenko ProductEngine
021dba83af
MAINT-3359 Don't check for LLGLSLShader::sNoFixedFunction as we don't want to loose ui colours(depending on enabled/disabled basic shader).
2013-10-30 14:26:11 +02:00
Ansariel
962f90dbbb
Backed out changeset 577f38970ed9 - Fix coming up...
2014-02-07 07:59:41 +01:00
Tank_Master
28b1297e50
Backed out changeset: 54055f06639f - causes FIRE-12858
...
-disabling Basic shaders now makes the UI practically unusable
2014-02-06 19:40:34 -08:00
Mnikolenko ProductEngine
dfa6822b34
MAINT-3359 Don't check for LLGLSLShader::sNoFixedFunction as we don't want to loose ui colours(depending on enabled/disabled basic shader).
2013-10-30 14:26:11 +02:00
Dave Parks
7fdf010d6a
Fix for random bad colors in UI on Intel HD 4000
2013-10-08 14:43:10 -05:00
Richard Linden
80dfbbaacd
merge from viewer-release
2013-10-08 11:59:24 -07:00
Richard Linden
59628d6f85
Automated merge with http://bitbucket.org/lindenlab/viewer-release
2013-10-01 14:28:39 -07:00
Graham Linden
71e986b059
NORSPEC-285 fix merge error with attenuation on alpha masquerading as this norspec from wayback
2013-09-23 14:49:10 -07:00
Graham Linden
95e34d86b9
The unbearable lightness of being norspec
2013-09-18 18:24:16 -07:00
Dave Parks
0ab4e11223
Fix for random bad colors in UI on Intel HD 4000
2013-10-08 14:43:10 -05:00
Richard Linden
e340009fc5
second phase summer cleaning
...
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-09 17:11:19 -07:00
Dave Parks
d6d2f74fbb
NORSPEC-290 Shader optimization WIP -- compatibility pass with OpenGL 3.3, slight cleanup.
2013-07-01 16:27:20 -05:00
Dave Parks
7df863265f
NORSPEC-290 Shader optimization WIP -- remove a couple normalizes, pows, and divides from various lighting functions.
2013-06-28 13:32:01 -05:00
Dave Parks
380785e613
Automated merge with https://bitbucket.org/lindenlab/viewer-development-materials
2013-06-27 16:16:56 -05:00
Graham Linden
c603eb5ece
MAINT-318 prevent crashes from incomplete quads and lines and prevent drivers from crashing to desktop when passed short buffers
2013-06-17 08:03:32 -07:00
Richard Linden
0a96b47663
merge with viewer-release
2013-06-05 19:05:43 -07:00
simon
ee2fce8790
Merge downstream code and viewer-beta
2013-05-09 14:10:45 -07:00
Xiaohong Bao
c978364e1e
for SH-4133: create a debug tool to show textures in active fetching
2013-04-22 22:11:41 -06:00
Oz Linden
ddd5659f81
merge changes for DRTVWR-294
2013-04-19 10:11:29 -04:00
simon
b42b789723
Merge in downstream code (chui fixes, materials)
2013-04-11 16:18:34 -07:00
Graham Madarasz
bf6182daa8
Update Mac and Windows breakpad builds to latest
2013-03-29 07:50:08 -07:00
Dave Parks
586025bde5
Automated merge with https://bitbucket.org/lindenlab/viewer-cat
2013-03-04 18:06:29 -06:00
Dave Parks
609ed855e1
MAINT-2371 More optimizations.
...
Reviewed by Graham
2013-03-04 18:01:42 -06:00
Graham Madarasz (Graham)
4e81a84abd
Performance improvements. Faster threadsaferefcount, faster instancetracker, use hashtable and pre-hashed strings for GLSL uniform lookup, and use dup_handles curl interface to avoid re-initing ares resolvers expensively.
2013-03-04 08:57:58 -08:00
Dave Parks
f5e5396c3a
MAINT-2371 First set of profile guided optimizations.
...
Reviewed by Graham
2013-02-26 15:15:08 -06:00
Graham Madarasz (Graham Linden)
2fd0e6e8f9
Merge viewer-cat and resolve conflict with alternate self
2013-02-21 16:50:04 -08:00
Dave Parks
f67087b872
MAINT-2370 Add debug setting "RenderAutoMuteRenderCostLimit" that automatically visually mutes avatars above a certain threshold (adjusted by Avatar Mesh Detail Slider)
2013-02-20 19:30:46 -06:00
Tank_Master
119ce81029
Merge viewer bear updates + merge fixes
2013-09-23 22:10:59 -07:00
Tank_Master
0c314a0e6f
Merge LGPL
2013-09-21 16:59:50 -07:00
Tank_Master
05ad3a1c29
Merge Viewer-bear (merge of materials + fixes) to FS-exp
2013-09-21 11:44:46 -07:00
Tank_Master
5519c39beb
Merge Viewer-bear (Materials 3.6.6 RC)
2013-09-16 16:18:33 -07:00
Tank_Master
52d9b07503
Merge viewer-bear
2013-09-12 21:15:34 -07:00
Tank_Master
d4640277d0
Merge LL 3.5.3 release.
2013-07-09 16:24:58 -07:00
Nicky
af17cbce9f
Forgot the #ifdefs for the Havok enabled version, so setCount of llstrider is only called on non Havok builds.
2013-04-20 03:31:54 +02:00
Nicky
6bfe9a8686
Protect VBOs against buffer overflows: Need to set striders to their correct size.
2013-03-26 23:00:35 +01:00
Nyx Linden
49caededb4
BUILDFIX: enabling the building of the viewer/appearance backend with headless mesa
2012-09-19 17:05:56 +00:00
Tank_Master
ea86bb88c3
first pass merge
2013-02-04 10:52:32 -08:00
Tank_Master
9f4245779c
Partial Merge of LL 3.4.2 Release
2012-12-10 15:56:46 -08:00
Dave Parks
d1c056beba
MAINT-685 Fix for disabling basic shaders making high detail terrain render incorrectly.
2012-07-03 14:35:08 -05:00
Dave Parks
bedbbf7c02
Merge
2012-06-28 16:32:54 -05:00
Tank_Master
cb24ec2e0d
merge LL 3.3.4 beta
...
autoreplace does not work (needs a hook in nearby chat), no cmd line option to add new stuff
spellcheck only works when packaged
2012-07-16 21:59:14 -07:00
Dave Parks
9e9d32de38
merge
2012-06-22 14:04:33 -05:00
Dave Parks
e3a5125b41
MAINT-616 Potential fix for corrupted mip maps.
2012-05-25 17:58:12 -05:00
Tank_Master
991d43709c
merge LL 3.3.3 beta
2012-06-16 07:22:27 -07:00
Nicky
cb2e785f61
FIRE-5577; Avoid matrix modes overflow. A bit hackerish, but still better than crashing.
2012-05-29 01:39:58 +02:00
Liny
9eee943f83
Commenting out spammy debug line.
2012-05-07 22:57:24 -07:00
Brad Payne (Vir Linden)
7b3f721e7a
SH-3018 WIP - removed audit texture, other unused diagnostic code
2012-02-29 16:15:02 -05:00
Dave Parks
1de63bec50
MAINT-861 Fix for crash on exit due to bad matrix mode
2012-04-13 15:47:44 -05:00
Brad Payne (Vir Linden)
34408bed26
merge
2012-02-01 15:43:11 -05:00
Dave Parks
e02f007d20
SH-1427 Fix for spot lights not working properly on alpha objects, and fix for alpha lighting of point lights not matching deferred lights.
2012-01-24 12:59:18 -06:00
Xiaohong Bao
05cff1ad7f
fix for SH-2827: [crashhunters] Crash in LLPipeline::generateWaterReflection()
2012-01-18 15:26:30 -07:00
Nicky
9f7c9cffa3
Merge up to 26380 / 19ccfae26929 (V/dev tip).
2012-02-02 19:38:24 +01:00
Nicky
050be7eddf
Merge up to 26341 / 767757e005e3 (V/dev tip).
2012-01-31 11:38:33 +01:00
Xiaohong Bao
837e38d819
trivial: debug code for SH-2827: [crashhunters] Crash in LLPipeline::generateWaterReflection()
2012-01-05 21:26:35 -07:00
Nicky
161c1b019f
Merge up from 24496 / a656486925e8 (FS tip) to 25952 / 931cb0061118 (V/Dev FUI tip)
...
Observations and broken stuff so far:
- LLSideTray is gone.
- LLBottomTray is gone.
- LLFloaterSnapshot was changed and gave lots of merge conflicts. Flickr upload will be broken.
- LLNearbyChat is derived from LLPanel now. That broke quite some stuff rearding autohiding and docking of chatbar.
- Profile floaters are gone and all web based now.
- Russian translation gave huge mere conflicts with the new russian xml files from LL. Unmergeable. I took the LL files.
- XUI files in general will need some love and testing.
2012-01-17 17:57:52 +01:00
Dave Parks
45d3e147ac
SH-1912 Add environment map back into shiny when lighting and shadows enabled.
2011-11-29 17:13:11 -06:00
Dave Parks
b2824aa21d
SH-2690 Add comments per Vir's review feedback
2011-11-16 15:25:09 -06:00
Dave Parks
986dccbeaf
SH-2690 Fix for spammy triangle death on GeForce 7800 Go when selecting flexi attachments.
2011-11-16 15:08:17 -06:00
Dave Parks
969aa248a4
SH-2633 Fix for avatar hair turning white when editing appearance
2011-10-28 16:26:20 -05:00
Dave Parks
3211c6e308
SH-2240 WIP on removing lots of string comparisons that were added to deal with exploding amounts of non-built-in GL state
2011-10-11 00:26:03 -05:00
Dave Parks
055a881084
SH-2031 fix for mac/linux build
2011-10-07 12:48:26 -05:00
Dave Parks
79912f9d3f
SH-2031 Profile guided optimization of matrix ops
...
- don't use F64 except where needed (should really factor out calls to gluProject)
- get rid of sorting by texture in favor of sorting by matrix (no sort needed, geometry is already matrix sorted as a result of frustum cull tree traversal order)
- unroll matrix sync inner loop and cache MVP and normal matrices
2011-10-07 03:12:11 -05:00
Dave Parks
40fe25632c
SH-2553 Fix for glitches when rendering HUD attachments.
2011-10-06 15:00:14 -05:00
Dave Parks
7238714634
SH-2507 Potential fix for basic shaders causing objects to disappear with some drivers (prune shader tree of unused shaders while we're at it)
2011-09-29 19:32:56 -05:00
Dave Parks
56191701bc
SH-2244 Fix for crash when enabling core profile on AMD GPUs
2011-09-25 02:43:43 -05:00
Dave Parks
f674418251
SH-2244 Fix for UI blanking out on shader reload (stale matrix hash cleanup)
2011-09-25 00:20:12 -05:00
Dave Parks
102f600d3a
SH-2244 Fix for bump surfaces appearing black when L&S disabled
2011-09-24 22:56:33 -05:00