Cosmic Linden
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a8d69a4bae
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DRTVWR-592: Fix weights
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2023-10-13 10:39:50 -07:00 |
Cosmic Linden
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2895b7bf81
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DRTVWR-592: Triplanar performance pass
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2023-10-13 10:39:45 -07:00 |
Cosmic Linden
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3e3a3c1c52
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DRTVWR-592: Fix terrain normal sampling in non-triplanar case
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2023-10-13 10:39:40 -07:00 |
Cosmic Linden
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db4bc52829
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DRTVWR-592: (WIP) PBR Terrain: Improve orientation of textures and normal maps for triplanar mapping, minor cleanup
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2023-10-13 10:39:34 -07:00 |
Cosmic Linden
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23ca385f3d
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DRTVWR-592: Give PBR terrain shader more descriptive name for debugging/profiling
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2023-10-13 10:39:28 -07:00 |
Cosmic Linden
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ed973f4cbc
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DRTVWR-592: Add test config for triplanar mapping blend strength
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2023-10-13 10:39:22 -07:00 |
Cosmic Linden
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2dc3f3ade1
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DRTVWR-592: Add triplanar mapping setting, gate to High graphics setting or higher, bump feature table
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2023-10-13 10:39:16 -07:00 |
Cosmic Linden
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754fe9d4b7
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DRTVWR-592: (WIP) Triplanar mapping
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2023-10-13 10:39:09 -07:00 |
Cosmic Linden
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ab3b4edac7
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DRTVWR-592: Fix broken minimap loading, improve minimap view of PBR materials (still not accurate, but better...)
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2023-10-13 10:39:03 -07:00 |
Cosmic Linden
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7f74318916
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DRTVWR-592: Add tracy block to gen_terrain_tangents (not profiled)
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2023-10-13 10:38:59 -07:00 |
Cosmic Linden
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d6aced7abf
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DRTVWR-592: Remove WIP separate code path for terrain geometry rebuilds for PBR as that is not needed at the moment
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2023-10-13 10:38:54 -07:00 |
Cosmic Linden
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35d889f7af
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DRTVWR-592: Create separate config option for terrain repeats. Clean up debug
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2023-10-13 10:38:48 -07:00 |
Cosmic Linden
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b9ba57fd00
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DRTVWR-592: (WIP) Fix terrain PBR texture repeat seam. Legacy terrain texture repeats currently broken
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2023-10-13 10:38:42 -07:00 |
Cosmic Linden
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57433341ab
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Revert "Revert "DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hooking up code for PBR-specific terrain geometry updates. Unfortunately, this version has a bug which can cause rebuilds to be skipped. Needs more work/testing""
This reverts commit 2318d65766.
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2023-10-13 10:36:51 -07:00 |
Cosmic Linden
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a65c9dad55
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DRTVWR-592: Another attempt to fix Mac build: remove deprecated use of texture2D
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2023-10-13 10:33:21 -07:00 |
Cosmic Linden
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cbf202d632
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SL-19750: Only disable PBR terrain emissive for machines that have a limit of 16 texture binds. Bump featuretable
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2023-10-13 10:33:18 -07:00 |
Cosmic Linden
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dfa19c5e43
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DRTVWR-592: PBR terrain fallback for Mac/Intel: Drop emissive texture. Bump featuretable.
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2023-10-13 10:33:16 -07:00 |
Cosmic Linden
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2318d65766
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Revert "DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hooking up code for PBR-specific terrain geometry updates. Unfortunately, this version has a bug which can cause rebuilds to be skipped. Needs more work/testing"
This reverts commit de9184479c.
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2023-10-13 10:31:51 -07:00 |
Cosmic Linden
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de9184479c
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DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hooking up code for PBR-specific terrain geometry updates. Unfortunately, this version has a bug which can cause rebuilds to be skipped. Needs more work/testing
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2023-10-13 09:58:50 -07:00 |
Cosmic Linden
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3b3ba3623a
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DRTVWR-592: Overdraw is not free. Render terrain after Opaque Blinn-Phong/PBR have populated the foreground
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2023-10-13 09:58:43 -07:00 |
Cosmic Linden
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1820f23b96
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DRTVWR-592: Fix issues with blending of materials, for example when fading out an emissive texture. Also affects base color and ORM
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2023-10-13 09:58:35 -07:00 |
Cosmic Linden
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d2da776980
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DRTVWR-592: Fix some virtual functions not being marked override
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2023-10-13 09:58:27 -07:00 |
Cosmic Linden
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14c3730bf1
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DRTVWR-592: Fix unable to undo effect of local terrain debug setting without restarting viewer
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2023-10-13 09:58:20 -07:00 |
Cosmic Linden
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94d8f669ac
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DRTVWR-592: Add debug options LocalTerrainAssetN. Fix PBR terrain texture flickering
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2023-10-13 09:58:13 -07:00 |
Cosmic Linden
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039116abd4
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DRTVWR-592: (WIP) Roughly working draft of PBR terrain
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2023-10-13 09:58:05 -07:00 |
Cosmic Linden
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5d046d8835
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DRTVWR-592: (WIP) (does not work) PBR terrain rendering - compiles, but doesn't render properly just yet
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2023-10-13 09:57:57 -07:00 |
Cosmic Linden
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a7cd5f6ef9
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DRTVWR-592: (WIP) (does not run) PBR terrain rendering - more work on shaders, uniforms
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2023-10-13 09:57:48 -07:00 |
Cosmic Linden
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7376b3e4b9
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DRTVWR-592: (WIP) (does not run) PBR terrain rendering - begin work on shaders, uniforms
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2023-10-13 09:57:40 -07:00 |
Cosmic Linden
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763a9b5249
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DRTVWR-592: Working tangent calculation, not yet used
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2023-10-13 09:57:32 -07:00 |
Cosmic Linden
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49a5b79c2b
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DRTVWR-592: (WIP) Debugging, rethinking
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2023-10-13 09:57:24 -07:00 |
Cosmic Linden
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474923e3cb
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DRTVWR-592: (WIP) Add code for generating terrain tangents (not yet used)
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2023-10-13 09:57:17 -07:00 |
Cosmic Linden
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3553fec208
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DRTVWR-592: (WIP) Separate code path for terrain rendering and shaders. Just copy/paste for now. Use same draw pool
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2023-10-13 09:57:10 -07:00 |
Cosmic Linden
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94e824739b
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DRTVWR-592: Render PBR material terrain like legacy, using baseColor texture
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2023-10-13 09:57:02 -07:00 |
Cosmic Linden
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76bf3390eb
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DRTVWR-592: (WIP) Detect when terrain materials are loaded, use as fallback when terrain textures do not load
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2023-10-13 09:56:55 -07:00 |
Cosmic Linden
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2d10941459
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DRTVWR-592: (WIP) More work on terrain texture editing GUI
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2023-10-13 09:56:49 -07:00 |
Cosmic Linden
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410ab68991
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DRTVWR-592: (WIP) Save PBR material terrain (does not yet render)
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2023-10-13 09:56:44 -07:00 |
Cosmic Linden
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a2f384984e
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DRTVWR-592: Use overrides, make mac build happy
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2023-10-13 09:56:39 -07:00 |
Cosmic Linden
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6e36bbae74
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DRTVWR-592: (WIP) Add material terrain selection to GUI
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2023-10-13 09:56:34 -07:00 |
Cosmic Linden
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55f597e2ec
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DRTVWR-592: Allow using RGBA textures for terrain, as the texture uploader does not consolidate opaque textures
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2023-10-13 09:56:28 -07:00 |
cosmic-linden
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effb14913b
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Merge pull request #260 from secondlife/SL-17405
SL-17405 (Part 2): Fix viewer not requesting land impact when a non-root prim in a link set gets a GLTF material ID update
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2023-06-28 14:23:38 -07:00 |
Cosmic Linden
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f7134beb40
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SL-17405 (Part 2): Fix viewer not requesting land impact when a non-root prim in a link set gets a GLTF material ID update
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2023-06-28 12:57:33 -07:00 |
RunitaiLinden
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79223b63a2
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SL-19842 Sanity clamp sky brightness.
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2023-06-28 13:47:14 -05:00 |
RunitaiLinden
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36949692b6
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SL-19842 Nudge dynamic exposure coefficient and soften indirect lighting.
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2023-06-28 11:00:10 -05:00 |
RunitaiLinden
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ca47c7ff44
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DRTVWR-559 Fix for manual probes not updating as often as they should when nearby (bad distance calculation)
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2023-06-27 20:11:01 -05:00 |
RunitaiLinden
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8d17467f7f
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SL-19884 Fix for garbled rigged meshes in model import preview window.
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2023-06-27 18:49:36 -05:00 |
RunitaiLinden
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2981098645
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SL-19897 Followup -- handle 100% transparent objects that are "active"
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2023-06-27 14:01:42 -05:00 |
RunitaiLinden
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74a9bf4f1e
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Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
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2023-06-27 13:36:15 -05:00 |
RunitaiLinden
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8032aa20c8
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SL-19925 Make high graphics default to shadows on.
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2023-06-27 13:35:57 -05:00 |
Brad Linden
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77ea8eedb8
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Fix for SL-19620 & SL-19768 material overrides incorrectly affecting other faces
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2023-06-26 14:07:16 -07:00 |
RunitaiLinden
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774c2d0f88
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Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
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2023-06-26 15:37:33 -05:00 |