Vadim ProductEngine
aa4ccff19f
MAINT-261 FIXED Display previously retrieved data (until we get the update) if object inspector is invoked for the same object.
2012-03-19 16:44:50 +02:00
Paul ProductEngine
ac14d9b50b
MAINT-290 FIXED ([PUBLIC]Take object (which belongs to another avatar) does not work)
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Reason: Showing the confirmation dialog resets object selection, thus there is nothing to derez.
Fix: pass selection to the confirm_take, so that selection doesn't "die" after confirmation dialog is opened
2012-03-16 17:36:10 +02:00
Dave Parks
3894701180
MAINT-708 Fix for pink when enabling RenderUseVAO
2012-03-14 16:13:23 -05:00
Dave Parks
76438e4a49
merge
2012-03-13 17:34:30 -05:00
Dave Parks
3953477ee5
MAINT-708 Reduce amount of video memory consumed by vertex buffer objects.
2012-03-13 17:34:11 -05:00
Dave Parks
8e60cdb333
merge
2012-03-09 15:50:51 -06:00
Dave Parks
4b20d72a99
merge
2012-03-09 13:26:42 -06:00
Xiaohong Bao
e496796afb
Automated merge with http://bitbucket.org/simon_linden/viewmaster
2012-03-08 18:18:53 -07:00
Xiaohong Bao
a98516c95e
for MAINT-682: revert of changeset e63e7b0a4317: fix for SH-2668: "ocean" water is always 20m high instead of the Region Water Height
2012-03-08 18:18:01 -07:00
Xiaohong Bao
88edb8da4e
fix for MAINT-701: crash at LLCurl::Multi::markDead()
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reviewed by davep
2012-03-08 17:58:25 -07:00
Dave Parks
5d914f475b
merge
2012-03-08 15:23:19 -06:00
Dave Parks
83e69659e2
MAINT-708 Add checkbox to hardware settings for controlling texture compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise.
2012-03-08 15:22:56 -06:00
Dave Parks
cd468364a7
MAINT-708 Don't compress UI textures. Use GL_NICEST as compression hint to avoid artifacts.
2012-03-07 17:26:43 -06:00
Xiaohong Bao
46cff7963b
debug code for SH-3020: texture stopped loading
2012-03-02 22:07:21 -07:00
Dave Parks
f53fa08c70
MAINT-708 Use texture compression to minimize memory bloat (experimental)
2012-03-02 13:35:10 -06:00
eli
1d200c56e1
sync with viewer-development
2012-03-01 14:21:57 -08:00
Oz Linden
739532ee4f
Added tag DRTVWR-113_3.2.8-release, 3.2.8-release for changeset 51b2fd52e36a
2012-03-01 12:41:27 -08:00
Dave Parks
302f4085a5
SH-2908 Reset graphics drivers to "low" if viewer crashes when allocating deferred rendering targets.
2012-02-28 16:35:50 -06:00
Dave Parks
353907bac6
SH-2908 Fix for incompatibility issue with GLSL 1.30
2012-02-28 16:10:04 -06:00
Dave Parks
124c5c3864
merge
2012-02-27 17:16:01 -06:00
Dave Parks
523f94cca9
SH-2889 Fix for crash when encountering certain attachments.
2012-02-27 17:15:35 -06:00
paul_productengine
d356e2be0f
MAINT-387 FIXED [PUBLIC]Possible crash in llviewermenufile/upload_done_callback
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- Just moved the deletion to the inspected block
2012-02-24 21:29:59 +02:00
Dave Parks
a128836ded
SH-2908 Fix for linux build.
2012-02-23 13:41:19 -06:00
Dave Parks
bab8b9d75a
SH-2908 Another for crash when enabling Lighting and Shadows on some AMD GPUs
2012-02-22 19:41:47 -06:00
Dave Parks
8f261582b8
SH-2908 Fix for crash when enabling Lighting and Shadows on some AMD GPUs
2012-02-22 14:30:24 -06:00
Dave Parks
e1a71a97cd
SH-2908 Potential fix for pink textures on some OpenGL 3.1 implementations.
2012-02-21 14:02:09 -06:00
Dave Parks
48f5b69c43
SH-2915 Smoother transition between sun shadow splits.
2012-02-17 19:40:48 -06:00
Dave Parks
6ecae04d35
SH-2941 Fix for crash on shutdown due to race condition between LLCurl and LLMeshRepository
2012-02-17 15:33:09 -06:00
Dave Parks
8d12038ef6
SH-2908 Potential fix for precision complaints from some AMD OpenGL 3.1 implementations.
2012-02-17 15:06:48 -06:00
eli
785aa25ad4
FIX INTL-92 8-language translation for set30
2012-02-15 16:15:18 -08:00
Dave Parks
9dde773a5a
SH-2961 Fix for bumpiness not working on rigged meshes when L&S enabled.
2012-02-15 18:11:43 -06:00
eli
0a8d6ab699
sync with viewer-development
2012-02-15 16:07:55 -08:00
Dave Parks
54b1847b3c
SH-2973 Rearrange shutdown operations to prevent crash on exit on OSX
2012-02-14 17:09:42 -06:00
Dave Parks
4f18f9d6bd
SH-2908 More complete GLSL 1.20 compatibility pass.
2012-02-14 16:11:30 -06:00
Dave Parks
60fa5c3d4e
SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
2012-02-13 19:53:39 -06:00
Dave Parks
7206160fb5
SH-2973 Potential fix for crash in ~LLVOAvatarSelf
2012-02-13 19:13:22 -06:00
Dave Parks
3267b42ee5
SH-2908 Temporary fix for mac build
2012-02-13 18:26:48 -06:00
Dave Parks
64c89ee2c5
SH-2908 Fix for mac build
2012-02-13 15:41:21 -06:00
Dave Parks
001e32074d
SH-2908 More linux build fixes.
2012-02-13 15:32:15 -06:00
Dave Parks
80505ddf68
SH-2908 Fix for linux build.
2012-02-13 15:02:07 -06:00
Dave Parks
76a27f5100
SH-2964 Fix for shader compilation error on some older NVIDIA cards.
2012-02-13 13:55:51 -06:00
Dave Parks
9a4719e0ba
Merge
2012-02-10 20:14:27 -06:00
Dave Parks
3710c6110d
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
2012-02-10 20:04:19 -06:00
Dave Parks
8d22adbbed
SH-2963 Fix for highlight transparent not highlighting 100% transparent objects.
2012-02-10 14:28:16 -06:00
Seth ProductEngine
b47994601b
MAINT-784 FIXED the inventory filter to be restarted when switching from 'Since Logoff' to 'Hours Ago' or 'Days Ago'.
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Fix: checking for !isSinceLogoff() ensures that the time filter increases from zero and becomes more restrictive. This happens because setting 'Since Logoff' resets the 'Hours Ago' and 'Days Ago' to zero.
2012-02-10 01:52:08 +02:00
Dave Parks
e0582d4bc7
Fix for Debug GL generating errors when changing graphics preferences (reloading shaders).
2012-02-08 19:01:08 -06:00
Dave Parks
d10bcca167
SH-2592 Fix for some shader uniforms using the wrong vector size.
2012-02-08 15:14:03 -06:00
Dave Parks
95be057153
SH-2719 Fix for lines in off-sim water
2012-02-07 17:25:12 -06:00
Dave Parks
8c15a7e17f
SH-2902 Fix for avatar bakes etc. getting garbage data sometimes.
2012-02-07 14:51:30 -06:00
Dave Parks
38e0b7de96
SH-2729 Fix for horizontal line of glitching graphics when DoF enabled
2012-02-06 18:56:19 -06:00