Commit Graph

118 Commits (bfe520387ed3061ba55ea2e58c565016e7a3159e)

Author SHA1 Message Date
Graham Linden 93b3f1297e MAINT-3338 fix disable of particle glow on false suspicion of lying network data 2013-10-21 13:20:34 -07:00
Graham Linden c56b410bdb BUG-3984 fix broken rendering of particles using blend funcs 2013-09-25 14:08:58 -07:00
Graham Linden 571920c7b4 BUG-3982 add code to subtract the lack of not removing the removal of backfaces for particles (make particles render double-sided again) 2013-09-25 12:29:02 -07:00
Graham Linden 2a03e8f9fb MAINT-3172 fix rendering regressions from release mergedown 2013-09-20 16:44:39 -07:00
Graham Linden 95e34d86b9 The unbearable lightness of being norspec 2013-09-18 18:24:16 -07:00
Graham Linden 8675ed0491 Fix merge regressions from missed changes to LoD updates 2013-08-19 16:04:28 -07:00
Arun Bapu be6007e1ac Merge 2013-08-19 11:58:16 -07:00
Arun Bapu 55c36ab7db Fix for NORSPEC 271 - Transparent prims in Materials Viewer are incorrectly affecting depth of field by modifying the depth buffer 2013-08-14 11:35:06 -07:00
Graham Linden a43a762c0d NORSPEC-342 fix blocky hair in ALM from writing depth for transparent pixels in impostor rendering 2013-08-12 17:22:47 -07:00
Graham Linden 51dfcb9c67 NORSPEC-342 WIP MATBUG-347 make impostor rendering not contribute to depth for mostly-transparent buffer pixels, aka hair in ALM only 2013-08-12 15:55:25 -07:00
Graham Madarasz (Graham Linden) 79686b6974 NORSPEC-342 fix alpha objects appearing black in impostor images 2013-08-07 16:30:27 -07:00
Graham Linden bfe2377a9a NORSPEC-342 WIP fix issues with skimpy clothes getting too skimpy in impostors 2013-08-07 08:42:35 -07:00
Graham Linden 5b400d50e1 NORSPEC-322 NORSPEC-342 fix issues with black impostors and missing alpha attachments on impostors 2013-08-06 14:16:46 -07:00
Graham Madarasz (Graham Linden) fe69b4049b NORSPEC-304 NORSPEC-336 another attempt as resolving black glow overdraw without breaking glow (even for alpha-blended) faces 2013-08-05 10:16:17 -07:00
Graham Linden 9557926fff NORSPEC-332 fix fullbright tex indexing fail 2013-08-03 08:25:03 -07:00
Graham Linden 14c7108ca3 NORSPEC-304 NORSPEC-334 NORSPEC-336 fix black glow overdraw without breaking glow 2013-08-03 06:52:56 -07:00
Graham Linden 2d065562f1 NORSPEC-336 fix glow regression from 304 fix 2013-08-01 14:01:37 -07:00
Graham Madarasz (Graham Linden) 4a3c99beb2 NORSPEC-304 fix glow pass rendering over alpha pass after ALM toggle 2013-08-01 10:34:36 -07:00
Graham Madarasz (Graham Linden) b44e7303d8 NORSPEC-314 WIP fix srgb_mac use and issues found with RenderDebugGL on Mac 2013-07-29 18:59:45 -07:00
Graham Linden e290dd3fa1 NORSPEC-311 make post deferred (alpha objects) respect same gamma ramp as deferred (opaque objects) 2013-07-24 04:03:27 -07:00
Graham Linden caefe0e74c NORSPEC-311 fix alpha / opaque lighting diffs 2013-07-21 14:28:54 -07:00
Graham Madarasz (Graham) fbf3d8b781 NORSPEC-291 WIP materials underwater with haze, reflection broken, water dist broken 2013-07-11 16:21:23 -07:00
Graham Linden 167fc26273 NORSPEC-291 WIP drop the no deferred underwater logic only 2013-07-09 06:38:12 -07:00
Dave Parks 79029149a4 Automated merge with file:///F:%5Cviewer-bear 2013-06-21 12:51:29 -05:00
Dave Parks c3f14b915c NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculator instead of binormal calculator, convert binormal centric code to tangent centric) 2013-06-03 12:50:48 -05:00
Dave Parks a16d32e82e Fix for uninitialized texture gamma on fullbright alpha objects. 2013-05-31 13:01:57 -05:00
Dave Parks 2cfd002a3b NORSPEC-216 Fix for some HUD objects not rendering with advanced lighting/materials enabled. 2013-05-30 19:07:44 -05:00
Dave Parks 38f62f5cee Fix for some objects not rendering underwater with advanced lighting enabled 2013-05-30 17:44:05 -05:00
Dave Parks 743d1a777e NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix testing based overhaul WIP
Reviewed by Graham
2013-05-29 18:48:09 -05:00
Dave Parks 3702cb138f NORSPEC-171 Fix for full bright checkbox breaking transparent objects with materials set. 2013-05-13 12:15:05 -05:00
simon 5687b0c4df Merge 2013-05-09 15:30:49 -07:00
simon ee2fce8790 Merge downstream code and viewer-beta 2013-05-09 14:10:45 -07:00
Dave Parks dbfcd6c9c5 Optimization -- don't draw glow in alpha pool unless needed 2013-05-07 17:20:33 -05:00
Graham Madarasz 1f5f0a4b06 Merge vwr-dev-mat 2013-05-07 12:42:32 -07:00
Dave Parks 18e3985120 NORSPEC-162 Fix for objects with materials set ignoring "tranparency %" value. 2013-05-06 15:44:44 -05:00
Graham Madarasz fd447189c5 Merge 3.5.1 into Materials 2013-04-25 21:00:16 -07:00
Dave Parks 1a5bba865c NORSPEC-90 Cleanup of alpha pool hook ups for materials. 2013-04-18 18:00:56 -05:00
Dave Parks 0e3aa71a69 Automated merge with https://bitbucket.org/lindenlab/viewer-development-materials 2013-04-18 00:31:17 -05:00
Graham Madarasz c7b9b9e02c NORSPEC-133 More NULL shader pointer crash suppression 2013-04-17 09:19:08 -07:00
Graham Madarasz e40bcc4e16 NORSPEC-59 and NORSPEC-133 work-around crash with RenderDebugGL on and fix breakage in shaders from Mac changes 2013-04-17 09:05:40 -07:00
Dave Parks 67af268b78 NORSPEC-90 Alpha pool hookups for materials. 2013-04-17 01:51:39 -05:00
Geenz c72c3691ec Merged Graham's stuff amongst others. 2013-04-15 19:40:12 -04:00
Geenz 39544a3b06 Hooked up normal and specular texture coordinates. 2013-04-15 02:29:03 -04:00
Geenz 6257a8394c Normal mapped alpha support. Specular and environment map support needs a bit of extra work (in progress). 2013-04-15 01:35:21 -04:00
Dave Parks 66b4900e70 Pass binormal masks in on particles and in lldrawpoolalpha 2013-04-11 15:17:55 -05:00
Geenz cfc3757778 First pass on alpha blended materials 2013-04-11 14:57:11 -04:00
Dave Parks 78d23e6642 NORSPEC-75 Add appropriate draw calls to underwater render passes so objects with material data don't disappear in water. 2013-04-10 00:27:32 -05:00
Dave Parks 14f02e48b8 NORSPEC-66 Hook up material parameters to rigged attachments. 2013-03-29 20:12:27 -05:00
Graham Madarasz bf6182daa8 Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
Dave Parks 5121dd1a53 NORSPEC-62 Fix for fullbright checkbox not working with materials 2013-03-28 12:15:32 -05:00