Merov Linden
c0855030de
Fix sculpties being deleted while being still in use in the scene
2012-04-30 19:10:55 -07:00
Merov Linden
3f31c82a1c
SH-3124 : Fix crash on exit on Mac
2012-04-30 17:44:44 -07:00
Xiaohong Bao
164de6c180
fix for a crash on sculpt
2012-04-27 18:32:42 -06:00
Xiaohong Bao
3a9aa29a44
fix for a crash on "refetch vis cache"
2012-04-27 16:38:16 -06:00
Xiaohong Bao
9c4380a03a
fix a crash on cache write
2012-04-27 14:27:48 -06:00
Xiaohong Bao
ed78cc0000
fix some flaws for SH-3104
2012-04-27 12:43:14 -06:00
Merov Linden
793d8a4f62
Pull merge from drano-sh-3086
2012-04-27 00:00:07 -07:00
Merov Linden
e1ddeb5364
SH-3104 : Implemented HTTP bulk fetch for texture debug console
2012-04-26 23:55:40 -07:00
Xiaohong Bao
e703232cae
a fix for SH-3097
2012-04-26 18:01:17 -06:00
Xiaohong Bao
1df7655588
for SH-3097: introducing texel pixel ration adjustment
2012-04-26 16:55:06 -06:00
Xiaohong Bao
e344b2afa2
For SH-3121: collect time of reloading all textures from cache and through HTTP when all objects loading are done.
2012-04-26 15:53:35 -06:00
Xiaohong Bao
5ab4dadc70
for subtasks SH-3118, SH-3112, SH-3110, SH-3106, SH-3091 for SH-3086:
...
As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation
2012-04-25 16:59:20 -06:00
Merov Linden
adf5b5c1ef
Final pull from viewer-thx1138
2012-04-13 17:20:53 -07:00
Merov Linden
8b3703bd03
SH-3060 : Always use old byte range on low res (faster), reserve new byte range for high res.
2012-04-13 15:42:54 -07:00
Brad Payne (Vir Linden)
8778010fee
fix for linux build failure
2012-04-13 17:03:29 -04:00
Merov Linden
7d8fdf9a85
SH-3080 : Fix wrong settings reading code (will crash on some machine)
2012-04-13 12:09:37 -07:00
Merov Linden
18fa5cd60b
Pull from viewer-thx1138
2012-04-13 10:54:31 -07:00
Merov Linden
b4a3bb4f3b
SH-3081 : Implement TextureCameraMotion settings as well as faster loading when the camera is still
2012-04-12 22:05:53 -07:00
Merov Linden
c410a4e332
SH-3080 : Implement the TextureReverseByteRange setting so we can play with that parameter
2012-04-12 20:19:56 -07:00
Xiaohong Bao
0a42495906
for SH-3074: clear ghost and stale texture fetching requests in time
2012-04-12 15:50:25 -06:00
Brad Payne (Vir Linden)
b4cf5c0c24
merge
2012-04-12 16:02:15 -04:00
callum
ac50379957
SH-3065 FIX Investigate fixes for out-of-order operations on startup
...
Reviewed by Simon
2012-04-12 11:55:37 -07:00
Xiaohong Bao
3c0e4e4324
Automated merge with https://hg.lindenlab.com/merov/viewer-thx1138
2012-04-11 16:14:16 -06:00
Brad Payne (Vir Linden)
7248634231
possible fix for linux build failure
2012-04-09 18:35:28 -04:00
Brad Payne (Vir Linden)
af74e5e443
merge viewer-release to runway
2012-04-09 18:11:34 -04:00
Brad Payne (Vir Linden)
e4cced8234
SH-3064 FIX - added cloud and cloud-or-gray stats to summary metrics. Moved summary metrics out of per-region info. Removed phase stats from avatar appearance change msg.
2012-04-09 17:57:50 -04:00
Merov Linden
172b45d5a2
SH-3060 : Complete new byte range computation, clean up and back pedal on some changes that didn't pay of.
2012-04-06 18:28:47 -07:00
Merov Linden
bb7b5b27ce
SH-3060 : Fix kdu unit test I broke while changing mRate init policy
2012-04-06 16:17:38 -07:00
Merov Linden
91094d92a7
SH-3060 : Implement new byte range computation, cleaned up use of compression rate as well.
2012-04-05 22:05:00 -07:00
Brad Payne (Vir Linden)
7d739fbe5b
SH-3064 WIP - accumulate stats tied to phase timers
2012-04-05 14:25:21 -04:00
Merov Linden
782981866a
SH-3060 : New byte range implementation. Intermediate (not working) state.
2012-04-04 18:58:34 -07:00
Merov Linden
c6511d9c85
SH-3075 : Fix encoding for reversible images and small textures
2012-04-04 15:59:52 -07:00
Brad Payne (Vir Linden)
67353ef0c2
formatting fixes (whitespace only)
2012-04-04 10:41:31 -04:00
Brad Payne (Vir Linden)
96d96bf474
formatting fixes (whitespace only)
2012-04-04 10:40:26 -04:00
Xiaohong Bao
6eb53b7c42
For SH-3071: Increase HTTP concurrency to improve texture fetching performance
2012-04-03 16:02:36 -06:00
Xiaohong Bao
625e76c1e4
For SH-3072: do not pause texture fetching when FPS is low.
2012-04-03 16:02:03 -06:00
Brad Payne (Vir Linden)
cd12a3bba9
fixed integration test bug revealed by mac compiler pickiness
2012-04-03 17:37:32 -04:00
Merov Linden
df09fd8e8b
SH-3060 : Preliminary implementation of the new byte range computation, implement setting to turn it on or off
2012-04-02 19:05:32 -07:00
Brad Payne (Vir Linden)
d53161497a
merge
2012-04-02 17:42:14 -04:00
Nyx (Neal Orman)
9eef61327b
SH-3041 BUILDFIX fixed a bad function call
...
Had a function call in last checkin that was removed before commit since I thought
it was only used in debug code. Adding it back in as its actually used.
2012-04-02 17:41:02 -04:00
Brad Payne (Vir Linden)
819d6bec16
merge
2012-04-02 17:27:11 -04:00
Brad Payne (Vir Linden)
7c14e354ae
SH-3064 WIP - centralized logic for mapping rez status S32 values to strings
2012-04-02 17:26:38 -04:00
Nyx (Neal Orman)
54ed00b6a2
Automated merge with https://bitbucket.org/VirLinden/runway
2012-04-02 11:22:01 -04:00
Nyx (Neal Orman)
6a7582c09d
SH-3041 FIX use server-sent baked texture IDs while waiting for avatar to load
...
Prevents the avatar's baked texture UUIDs sent by the server's first objectUpdate
message from being overwritten until the wearable cache results come back.
2012-04-02 11:21:52 -04:00
Merov Linden
792943c211
SH-3050 : Add a call to set_max_bytes() and some clean up
2012-03-30 14:07:43 -07:00
Merov Linden
5b5173bf7d
Pull from merov/viewer-thx1138
2012-03-25 11:53:36 -07:00
Merov Linden
5c86d19373
SH-3050 : Parse an input codestream without decompressing it to find discard levels boundaries (test only).
2012-03-25 11:52:10 -07:00
Richard Linden
ef9ddc096b
Automated merge with ssh://hg.lindenlab.com/merov/viewer-thx1138
2012-03-22 15:42:46 -07:00
Brad Payne (Vir Linden)
02328a13d7
merge
2012-03-22 18:33:32 -04:00
Brad Payne (Vir Linden)
b0b1634bd2
fixed typo
2012-03-22 18:33:02 -04:00