Dave Parks
c136c5ece4
SL-18772 Potential fix for failed shader load on Intel HD 3000
2023-02-01 16:23:44 -06:00
Dave Parks
29ecdd09b9
SL-19028 Enable SSR on "Ultra"
2023-02-01 11:17:19 -06:00
Dave Parks
715252e3fd
SL-19124 Fix for broken distortion map in water in reflection probes.
2023-02-01 10:32:08 -06:00
Dave Parks
4cbdc245ac
SL-18154 Followup -- fix mac build
2023-01-31 18:34:47 -06:00
Dave Parks
4522864f0b
SL-18772 Potential fix for failed shader load on Intel HD 3000
2023-01-31 17:05:58 -06:00
Dave Parks
280c92b7de
SL-18154 Followup -- Use Henri's xxHash integration to speed up UI Vertex Buffer cache
2023-01-31 16:45:39 -06:00
Dave Parks
8e0e61ed66
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
2023-01-31 15:01:24 -06:00
Dave Parks
c9d56e212a
SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent irradiance maps from being brighter than the environment.
2023-01-31 15:01:05 -06:00
Andrey Kleshchev
b5b0a3fbf6
SL-19110 Fix xxhash build link and properly register contribution
2023-01-31 22:05:42 +02:00
Henri Beauchamp
473ade2696
SL-19110 Fast hashing classes for use in place of the slow LLMD5, where speed matters. ( #64 )
...
This commit adds the HBXX64 and HBXX128 classes for use as a drop-in
replacement for the slow LLMD5 hashing class, where speed matters and
backward compatibility (with standard hashing algorithms) and/or
cryptographic hashing qualities are not required.
It also replaces LLMD5 with HBXX* in a few existing hot (well, ok, just
"warm" for some) paths meeting the above requirements, while paving the way for
future use cases, such as in the DRTVWR-559 and sibling branches where the slow
LLMD5 is used (e.g. to hash materials and vertex buffer cache entries), and
could be use such a (way) faster algorithm with very significant benefits and
no negative impact.
Here is the comment I added in indra/llcommon/hbxx.h:
// HBXXH* classes are to be used where speed matters and cryptographic quality
// is not required (no "one-way" guarantee, though they are likely not worst in
// this respect than MD5 which got busted and is now considered too weak). The
// xxHash code they are built upon is vectorized and about 50 times faster than
// MD5. A 64 bits hash class is also provided for when 128 bits of entropy are
// not needed. The hashes collision rate is similar to MD5's.
// See https://github.com/Cyan4973/xxHash#readme for details.
2023-01-31 22:04:14 +02:00
Dave Parks
c154f4f6da
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
2023-01-30 18:56:32 -06:00
Dave Parks
10b8dcc497
SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < 2GB), remove irradiance map feedback loop (one bounce, but but more stable and allows for much brighter first bounce), make sky contribution to irradiance not tint the world blue. Make irradiance that appears in radiance maps match world irradiance.
2023-01-30 18:56:19 -06:00
Brad Linden
12afbacd83
Fix DRTVWR-559 EOL at EOF to pass coding policy checks
2023-01-30 10:09:04 -08:00
RunitaiLinden
3ef31cb9b2
SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending. ( #63 )
...
* SL-19203 WIP -- Integrate SSR with reflection probes. Decruft LLRenderTarget.
* SL-19203 WIP -- Re-integrate SSR. Incidental decruft.
* SL-19203 WIP -- SSR frame delta correction (still broken for Z)
* SL-19203 WIP -- SSR frame delta Z fix
* SL-19203 WIP -- Make SSR toggleable again and disable SSR in cube snapshots.
* SL-19203 WIP -- Soften sphere probe transitions and fix reflections on void water (make fallback probe a simple terrain+water+sky probe). Remove parallax correction for automatic probes to reduce artifacts.
* SL-19203 Tune probe blending.
* SL-19203 Cleanup.
2023-01-27 17:24:22 -06:00
Andrey Kleshchev
503e18fc64
SL-19005 Fix 'save as' button for local uploads
2023-01-27 17:22:57 +02:00
Andrey Kleshchev
7f0fed273c
SL-17640 Make Materials Upload UI localizable
2023-01-27 17:22:57 +02:00
cosmic-linden
2783884077
Merge pull request #61 from secondlife/SL-19081
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SL-19081: Fix assert when uploading texture
2023-01-25 17:25:29 -08:00
Cosmic Linden
2f1158c06f
SL-19081: Fix assert when uploading texture
2023-01-25 16:56:45 -08:00
cosmic-linden
98d2a46b30
Merge pull request #59 from secondlife/SL-19012
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SL-19012: Fix new material IDs sometimes not applying when set via LSL
2023-01-25 13:31:25 -08:00
Cosmic Linden
2aaa15fef1
SL-19012: Fix new material IDs sometimes not applying when set via LSL
2023-01-25 12:34:35 -08:00
Dave Parks
623bb4d58c
SL-18772 Potential fix for failed shader load on Intel HD 3000
2023-01-24 14:17:36 -06:00
Dave Parks
fea731ecb3
SL-19023 Reformat SSR shaders to match style standard.
2023-01-24 14:02:53 -06:00
Dave Parks
a851aa83e7
SL-18958 Fix for broken water distortion map and depth buffer. Incidental decruft.
2023-01-24 12:50:17 -06:00
Dave Parks
bc6424779c
SL-18772 Potential fix for failed shader load on Intel HD 3000
2023-01-24 10:09:59 -06:00
Dave Parks
6419e7f9f9
SL-19015 Fix for ugly SSAO
2023-01-23 16:17:12 -06:00
Dave Parks
dcf05c57c8
SL-18772 Potential fix for failed shader load on Intel HD 3000
2023-01-23 16:16:24 -06:00
Dave Parks
a78e03da6e
SL-19015 Fix for spot light shadows.
2023-01-23 13:27:13 -06:00
Dave Parks
68b86228b3
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
2023-01-23 13:25:21 -06:00
Dave Parks
3b891301c4
SL-18772 Potential fix for failed shader load on Intel HD 3000
2023-01-23 13:25:10 -06:00
cosmic-linden
51d89480fe
Merge pull request #55 from secondlife/andreyk/SL-19014
...
SL-19014 Sanitize the override data sent for faces without GLTF materials
2023-01-23 10:44:18 -08:00
Andrey Kleshchev
a3f43b4b73
SL-19014 Sanitize the override data sent for faces without GLTF materials
2023-01-23 20:36:54 +02:00
Dave Parks
8bad6ccde4
SL-19015 Fix gamma correct shader noise parameters (remove banding)
2023-01-23 12:24:06 -06:00
Dave Parks
613ffc6ce6
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
2023-01-23 11:48:53 -06:00
Dave Parks
274da636a0
SL-18869 Followup -- AMD optimization pass.
2023-01-23 11:48:43 -06:00
Andrey Kleshchev
7c853be544
SL-19005 Fix save button for local uploads
2023-01-23 18:50:07 +02:00
Dave Parks
3fac6115c0
SL-18772 Potential fix for failed shader load on Intel HD 3000
2023-01-23 10:01:00 -06:00
Dave Parks
984bdcd9d9
SL-18869 Followup -- AMD compatibility pass.
2023-01-20 18:25:53 -06:00
Dave Parks
c2fef4b588
SL-19015 Boost brightness of irradiance maps.
2023-01-20 15:48:06 -06:00
Dave Parks
7067a9585a
SL-18869 Followup -- fix for sky being black in probes and too bright outside probes.
2023-01-20 14:40:45 -06:00
Dave Parks
10c85eab94
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
2023-01-20 13:00:57 -06:00
Dave Parks
c83e664148
SL-18869 GL 3 compatibility pass and minor decruft.
2023-01-20 13:00:40 -06:00
Brad Linden
d8cdfaa645
Fix for SL-19010 mac crash in LLManipTranslartge::restoreGL().
...
Attempt to simplify and avoid use of GL_UNSIGNED_INT_8_8_8_8_REV where not needed
2023-01-19 14:25:14 -08:00
Dave Parks
8b39e0e1a6
SL-18869 Followup -- leverage "small commands" and time slicing to get rid of frame stalls on main thread without the need for multithreaded GL
2023-01-19 11:33:11 -06:00
RunitaiLinden
7bd9d21e19
Optimizations, decruft, and intel compatibility pass ( #53 )
...
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
2023-01-19 09:13:45 -06:00
Andrey Kleshchev
1ff3b1ffa5
MacOS build fix
2023-01-12 19:49:35 +02:00
Andrey Kleshchev
10a4319c30
SL-18962 PBR Materials should be viewable even if they are no-copy
2023-01-12 19:03:36 +02:00
Andrey Kleshchev
887b481875
SL-18947 Disable 'save' buttons by default, until material gets loaded
2023-01-12 09:57:22 +02:00
Dave Parks
ccedb5a6de
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
2023-01-11 16:20:35 -06:00
Dave Parks
b9a4d81d51
SL-18869 Optimizations -- Revive LLVBOPool and fix silly typo in renderShadowSimple
2023-01-11 16:20:24 -06:00
Andrey Kleshchev
3e1afc3c91
SL-18947 No modify materials can lock material floater
...
Not supposed to happen, yet somehow did
2023-01-11 23:56:41 +02:00