AndreyL ProductEngine
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2abd0eef41
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Merged in lindenlab/viewer-release
DRTVWR-412 Bento (avatar skeleton extensions)
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2016-12-05 21:51:29 +02:00 |
andreykproductengine
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b6e7708d60
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MAINT-6912 Specifying physics mesh was resetting previous model name
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2016-11-10 12:51:06 +02:00 |
Mnikolenko Productengine
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68267b611c
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MAINT-6875 Viewer crashes after double clicking on Upload>Mesh
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2016-10-28 11:30:48 +03:00 |
Mnikolenko Productengine
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5d1f6223eb
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MAINT-6835 Material of model is not a subset of reference, cause upload model dialog to stick with error
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2016-10-20 16:15:36 +03:00 |
Mnikolenko Productengine
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fceaa9ddf1
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MAINT-6817 crash when uploading a mesh if Include skin weights checkbox is clicked before preview appears.
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2016-10-18 11:09:13 +03:00 |
Brad Payne (Vir Linden)
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6c46b3caf2
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SL-395 - can enable/disable scale lock in mesh upload UI. Feature works.
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2016-09-06 16:32:41 -04:00 |
Brad Payne (Vir Linden)
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a2875ba53e
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merge
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2016-09-02 14:34:06 -04:00 |
Brad Payne (Vir Linden)
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d23bb7e056
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MAINT-6647 - make SLM behavior still available if MeshImportUseSLM is true; still defaults to false.
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2016-08-19 09:47:26 -04:00 |
Brad Payne (Vir Linden)
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1e6d9ba4be
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MAINT-6647 - make SLM files even more dead.
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2016-08-18 11:31:16 -04:00 |
Brad Payne (Vir Linden)
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72d5ff36f5
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MAINT-6647 - ignore previously created slm files on model upload. SL-442 - change coloring for show bones, to highlight joint positions and rigging
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2016-08-17 16:31:28 -04:00 |
Brad Payne (Vir Linden)
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3a53109152
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SL-395 - support scale overrides (currently no way to get these into a dae, so the actual scale values are fabricated at run-time based on the joint name)
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2016-06-07 10:39:32 -04:00 |
Brad Payne (Vir Linden)
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f47ceb47bb
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merged jelly-doll viewer-release into bento
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2016-05-21 08:15:28 -04:00 |
Brad Payne (Vir Linden)
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2d8b53854e
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merge
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2016-05-06 11:00:47 -04:00 |
Oz Linden
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950c41d184
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merge 4.0.4-release and MAINT-5974
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2016-05-06 10:28:42 -04:00 |
Brad Payne (Vir Linden)
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ec471497f5
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SL-375, SL-378 - rudimentary logging info to list joint offsets during mesh import. dae_tool.py work to enable joint offset tweaking.
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2016-04-29 11:25:17 -04:00 |
Brad Payne (Vir Linden)
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b138ca8aee
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SL-366 - more cases where skinned weights can go awry, and a bunch more asserts to verify.
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2016-04-06 16:12:39 -04:00 |
Ansariel
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298fa0828e
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Remove code duplication caused by merge with 4.0.3
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2016-04-05 11:25:01 +02:00 |
Oz Linden
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9be58e915a
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merge with 4.0.3-release
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2016-04-04 15:53:09 -04:00 |
Brad Payne (Vir Linden)
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caf4f49437
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merge
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2016-04-01 08:35:38 -04:00 |
AndreyL ProductEngine
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eb413ec41e
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Merged in lindenlab/viewer-release
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2016-04-01 03:56:20 +03:00 |
Brad Payne (Vir Linden)
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2afde26d93
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merge
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2016-03-21 11:00:22 -04:00 |
Rider Linden
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b8c1976460
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Merge
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2016-03-17 13:14:21 -07:00 |
andreykproductengine
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ef73114ede
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MAINT-6227 FIXED Crash on mesh upload
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2016-03-17 15:55:27 +02:00 |
Oz Linden
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31f3db0291
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merge changes for DRTVWR-417
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2016-03-16 13:08:06 -04:00 |
Oz Linden
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5822fb00b6
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merge DRTVWR-398 build cleanup fixes
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2016-03-07 12:41:11 -05:00 |
andreykproductengine
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2d41b4fe30
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MAINT-6160 Fix for ImporterLegacyMatching crash
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2016-02-23 18:30:29 +02:00 |
AndreyL ProductEngine
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8920beabc4
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MAINT-5678 Improvement: ImporterPreprocessDAE debug setting to disable DAE preprocessing when needed
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2016-02-17 03:01:04 +02:00 |
Oz Linden
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bc22e58743
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merge changes for 4.0.1-release
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2016-01-15 16:55:04 -05:00 |
Brad Payne (Vir Linden)
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3612d7d14b
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merge
|
2016-01-15 16:42:39 -05:00 |
Rider Linden
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e7eaa94dfa
|
Merge VR
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2016-01-15 13:36:38 -08:00 |
Brad Payne (Vir Linden)
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c964633a35
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SL-271 WIP - skip rendering bones with no end (set as 0 length). Show bones if show joints is enabled in mesh upload preview.
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2015-11-23 14:52:07 -05:00 |
andreykproductengine
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97f85329e4
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MAINT-5064 FIXED Mesh upload attempt causes viewer to freeze
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2015-11-19 17:31:21 +02:00 |
Aura Linden
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99219cbe80
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Eliminated joint_offset file. Added aliases attrib to bones in avatar_skeleton.xml.
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2015-11-13 04:12:13 -08:00 |
Aura Linden
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146919fa76
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animations and meshes will recognize all joint names in joint_aliases.xml
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2015-11-11 13:44:51 -08:00 |
Oz Linden
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9848fc4253
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merge changes for 4.0.1-release
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2016-01-15 17:01:16 -05:00 |
Oz Linden
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c8726aba30
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remove execute permission from many files that should not have it
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2015-11-10 09:48:56 -05:00 |
Brad Payne (Vir Linden)
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be11d020ca
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SL-266 WIP - removed obsolete rigParityWithScene code, set legacy and joint offset upload based on AND-ing state of all meshes in file.
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2015-11-09 14:57:00 -05:00 |
Brad Payne (Vir Linden)
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1a7b2d3d38
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SL-114 WIP - show skin weights checkbox can get out of sync with corresponding view option.
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2015-11-04 09:33:43 -05:00 |
Brad Payne (Vir Linden)
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3607d71740
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MAINT-5807 WIP - show skin weights checkbox also not properly initialized.
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2015-11-04 08:50:19 -05:00 |
Brad Payne (Vir Linden)
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ded9b10d5d
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SL-114 WIP - constrain uploaded meshes based on max joints per mesh. Set max joints per mesh to 110. Also fixed some uninitialized members of LLModelLoader.
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2015-10-29 16:09:22 -04:00 |
Aura Linden
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07496b015b
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Pulled merge from bento prime.
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2015-10-27 15:33:21 -07:00 |
Aura Linden
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97374a5362
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Fixes SL-202 joint offset and skin weight import. Race condition still exists.
|
2015-10-27 15:15:34 -07:00 |
Oz Linden
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31abaa8f1a
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correct merge error spotted by Ansariel
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2015-10-27 11:14:33 -04:00 |
Brad Payne (Vir Linden)
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d365aa10f1
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SL-234 WIP - moved LLSkinningUtil funcs to separate class/files. Remap weights where needed. Warn that related debug settings require restart to take effect.
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2015-10-21 16:47:03 -04:00 |
AndreyL ProductEngine
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03f07b3ecc
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Merge downstream code, version 3.8.6
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2015-10-15 23:01:12 +03:00 |
Rider Linden
|
53b947e039
|
Merge from viewer release.
|
2015-10-19 12:03:08 -07:00 |
Brad Payne (Vir Linden)
|
a16a6034c2
|
merge
|
2015-10-12 16:24:05 -04:00 |
Brad Payne (Vir Linden)
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74b8a48764
|
SL-234 WIP - adjust max mesh object joints at run-time, including rebuilding shaders
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2015-10-07 15:38:40 -04:00 |
Brad Payne (Vir Linden)
|
ebad0c6868
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DRTVWR-412 WIP - more work for importer merge from viewer-release
|
2015-10-01 11:05:29 -04:00 |
andreykproductengine
|
4d536f8955
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Merge from viewer release
|
2015-09-30 22:47:14 +03:00 |