Andrey Kleshchev
e77eb6b531
#4598 Fix variables being inited before settings are ready
2025-08-29 20:38:43 +03:00
Andrey Kleshchev
8a585912ad
#4598 Crash in LLReflectionMapManager::update
...
Not enough data for a solid conclusion (does something create settings
in a thread?), but should be avoidable if we cache settings differently.
2025-08-26 21:11:47 +03:00
Andrey Kleshchev
dd4100181d
#4334 Crash at getIsDynamic
2025-07-04 00:24:30 +03:00
Jonathan "Geenz" Goodman
5e5d466628
Readd probe count setting ( #3793 )
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* Readd max probe count. Disable dynamic probe allocation by default (for now).
2025-03-24 17:59:13 -04:00
Jonathan "Geenz" Goodman
32c7d3064f
Dynamic Probe Allocation ( #3787 )
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* #3788 Support dynamic probe allocation.
* #3738 Mitigate probe flashing
* #3735 Mitigate realtime probes flashing
2025-03-21 09:33:23 -04:00
Jonathan "Geenz" Goodman
5ce0c5858c
#3409 Make maximum probe count adjustable. ( #3709 )
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* #3409 Make probe count adjustable to better accomodate low VRAM scenarios
2025-03-11 06:40:36 +02:00
Jonathan "Geenz" Goodman
c60061b504
Switch from GL_RGB16F to GL_R11F_G11F_B10F for probes ( #3562 )
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* #3561 Switch from GL_RGB16F to GL_R11F_G11F_B10F for reflection probes to help reduce memory bandwidth and VRAM pressure.
2025-02-14 13:16:35 -05:00
Rye
c883c7f2d9
Drop reflection probes and mirrors to RGBA8 when hdr is disabled to minimize vram usage and chance of probe nans ( #2558 )
2025-01-09 20:43:45 -05:00
Andrey Kleshchev
97b1ab3455
#3360 Crash in LLReflectionMapManager::update()
2025-01-07 19:14:26 +02:00
Dave Parks
eff46262c8
#2590 Radeon mac optimization pass ( #3277 )
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- Skip updating of reflection probes that are not the default probe when probe coverage is set to "None"
- enable RenderAppleUseMultGL and disable occlusion culling on Macs with AMD GPUs
- Reduce the number of texture decode threads on Macs with intel cpus.
- Move texture deletion to LLImageGL::updateClass and prevent textures from staying resident in vram longer than 3 frames
- Disable SSAO by default on Macs with intel CPUs
2024-12-12 15:46:01 -06:00
Andrey Kleshchev
97826b555b
viewer#3169 Legacy settings should no longer be automatically converted
2024-12-10 21:05:41 +02:00
Jonathan "Geenz" Goodman
d65fb7cec8
Drop emissive on old Intel GPUs ( #3110 )
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* #3103 Add the ability to disable the emissive buffer for older GPUs with low memory bandwidth.
* #3135 Add a "vintage" mode for slower GPUs
* #2719 Fix for skies being overbrightened
* #2632 Do not apply tonemapping on legacy skies
2024-11-25 20:56:03 -05:00
Dave Parks
2b255535ef
2590 mac intel and radeon pro 5300m horrible fps 2 ( #3030 )
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* OpenGL 3.3 compatibility pass. Fix for FBO driven downscaling corrupting textures.
* Increase maximum texture bias, immediately scale down when textures are loaded higher resolution than desired
* #2590 Fix for some frame stalls on Intel Macs
2024-11-12 15:26:38 -08:00
Rye Mutt
db84bf9567
Improve accuracy of texture memory tracking ( #2371 )
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* Fix alloc_tex_image to account for more missing texture memory
Change alloc_tex_image calls to pass internal format to properly account for used image type
* Fix scaleDown passing primary format in place of internal format to glTexImage2D
* Make texture debug view and texture bias calculation consistent and remove double accounting for render target textures
2024-08-21 09:47:31 -05:00
Rye Mutt
4e19b2ae34
Fix RenderReflectionProbeResolution debug setting not updating during runtime
2024-08-18 01:23:11 -04:00
Ansariel
9fdca96f8b
Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h and llunittype.h for now
2024-07-08 20:27:14 +02:00
Brad Linden
7c42711ca3
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into project/gltf_development
2024-06-10 16:22:12 -07:00
Andrey Lihatskiy
c95b4bf3ea
Post-merge - trim trailing whitespace
2024-06-10 20:45:59 +03:00
Ansariel
c0fad3028f
Re-enable compiler warnings C4018, C4100, C4231 and C4506
2024-06-10 16:42:43 +02:00
Ansariel
9e45c1e506
Fix issues resulting from b42f9d836b
2024-06-09 16:17:03 +02:00
Ansariel
b42f9d836b
Re-enable a lot of compiler warnings for MSVC and address the C4267 "possible loss of precision" warnings
2024-06-01 15:49:26 +02:00
Dave Parks
15fd13f830
#1530 Increase joint limit for GLTF Assets ( #1582 )
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* Migrate GLTF scene rendering to its own shaders
* Add support for ambient occlusion map separate from metallic roughness map (or absent)
* Use UBO's for GLTF joints
* Better error handling of downloading GLTF assets
2024-05-29 16:56:39 -05:00
Ansariel
799ebf2162
Fix broken merge and BOOL/bool issues
2024-05-10 15:16:06 +02:00
RunitaiLinden
c6d752b880
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into gltf-dev-maint-a-merge
2024-05-06 16:48:58 -05:00
Rye Mutt
e361671018
Port from OpenEXR to TinyEXR for reduced installer and library size ( #1287 )
2024-04-19 14:39:28 -05:00
RunitaiLinden
92efb16039
#854 Fix for skies that shouldn't be auto-adjusted getting auto-adjusted. ( #1115 )
2024-04-02 15:27:22 -05:00
RunitaiLinden
c1bde75768
HDRI Local Preview ( #953 )
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* #926 WIP - HDRI import prototype v0
* #926 WIP -- add OpenEXR to autobuild.xml
* #926 WIP -- Add OpenEXR cmake
* #926 WIP -- Attempt at using OpenEXR autobuild package and don't hard code .exr file to load
* #926 Unmangle autobuild.xml and get dll's in the right place (thanks, Caladbolg!)
* implement mac shared libs plumbing for OpenEXR for secondlife/viewer#926
* Fix Xcode/clang compile error regarding new[]/delete[] mismatch
* #926 HDRI Preview finishing touches.
- Full ACES when HDRI is enabled
- Fix for probes getting stuck paused
- Add exposure and rotation controls
---------
Co-authored-by: Brad Linden <brad@lindenlab.com>
2024-03-08 12:01:20 -06:00
Jonathan "Geenz" Goodman
1fc45a50ff
#681 Add probe blending for mirrors.
2024-03-06 17:56:16 -08:00
Jonathan "Geenz" Goodman
b3283036af
#681 Start adding blending boilerplate.
2024-02-26 04:02:09 -08:00
Ansariel
60d3dd98a4
Convert remaining BOOL to bool
2024-02-21 23:14:31 +02:00
Henri Beauchamp
2d9e00eff5
Fix for a potential crash in LLReflectionMapManager::registerSpatialGroup()
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The spatial partion could potentially be NULL and shall therefore been tested for this case.
Similar fix to 08cf926d3b
2024-02-08 22:47:50 +02:00
Jonathan "Geenz" Goodman
373b06398c
Merge remote-tracking branch 'origin/release/materials_featurette' into DRTVWR-583
2024-01-24 14:37:33 -08:00
Cosmic Linden
529d56ed9c
SL-20606: Fix cached probe flags for material preview potentially exceeding storage bounds
2024-01-19 17:09:11 -08:00
Cosmic Linden
2f18d74f9a
SL-20606: Full GLTF material preview. Works for most materials.
2024-01-19 15:43:13 -08:00
RunitaiLinden
c28eb36a2c
SL-20654 Fix for box probes sometimes glitching out at the corners. Incidental fix for crash when mWaterPool is null.
2023-12-05 19:50:25 -06:00
RunitaiLinden
a29f7c3b4a
SL-20498 Preserve default probe when resetting reflection probes.
2023-10-23 13:54:00 -05:00
RunitaiLinden
09aedbb7a9
SL-20258 Fix for LSL spamming new probes into the scene deadlocking probe updater. Add probe update debug display.
2023-10-16 13:54:38 -05:00
Jonathan "Geenz" Goodman
bd9c0a2e65
Merge branch 'DRTVWR-559' into DRTVWR-583
2023-10-16 08:48:50 -07:00
RunitaiLinden
bc4e90ea5e
SL-20124 Wipe reflection probes when applying parcel EEP settings and pause updates on probes until transition completes.
2023-10-02 14:19:04 -05:00
Jonathan "Geenz" Goodman
348d427db6
Add a probe strength uniform for hero probes.
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On standard reflection probes this doesn't really do anything.
DRTVWR-583
2023-08-29 05:08:47 -07:00
Jonathan "Geenz" Goodman
423820475c
Revert LLReflectionMapManager
...
DRTVWR-583
2023-08-07 00:17:04 -07:00
Jonathan "Geenz" Goodman
b861832102
Making more progress, need to add the heroprobe manager.
...
DRTVWR-583
2023-08-06 23:33:29 -07:00
Jonathan "Geenz" Goodman
3d73326516
Fix for irradiance breaking.
...
Still need to fix the problem with individual faces getting tossed around though. Will work on that tomorrow.
DRTVWR-583
2023-07-18 00:14:34 -07:00
Jonathan "Geenz" Goodman
040050af19
Merge branch 'DRTVWR-559' into DRTVWR-583
2023-07-17 15:06:23 -07:00
Jonathan "Geenz" Goodman
f7f9601567
Got hero probes rendering from the camera.
...
DRTVWR-583
2023-07-17 15:05:47 -07:00
Jonathan "Geenz" Goodman
53b2efd131
Remove doHeroProbeUpdate
...
DRTVWR-583
2023-06-29 17:35:24 -04:00
Jonathan "Geenz" Goodman
5ade456ee7
Make sure we're passing the cube array as a parameter to updateProbeFace.
...
DRTVWR-583
2023-06-28 13:27:15 -04:00
Jonathan "Geenz" Goodman
d8dd4d9c0c
Just about got hero reflection maps working.
...
DRTVWR-583
2023-06-27 20:01:52 -07:00
RunitaiLinden
ca47c7ff44
DRTVWR-559 Fix for manual probes not updating as often as they should when nearby (bad distance calculation)
2023-06-27 20:11:01 -05:00
RunitaiLinden
85967398ff
SL-19792 Fix for visible gaps in water between region water and void water.
2023-06-21 20:50:50 -05:00