Dave Parks
969aa248a4
SH-2633 Fix for avatar hair turning white when editing appearance
2011-10-28 16:26:20 -05:00
Dave Parks
3211c6e308
SH-2240 WIP on removing lots of string comparisons that were added to deal with exploding amounts of non-built-in GL state
2011-10-11 00:26:03 -05:00
Dave Parks
055a881084
SH-2031 fix for mac/linux build
2011-10-07 12:48:26 -05:00
Dave Parks
79912f9d3f
SH-2031 Profile guided optimization of matrix ops
...
- don't use F64 except where needed (should really factor out calls to gluProject)
- get rid of sorting by texture in favor of sorting by matrix (no sort needed, geometry is already matrix sorted as a result of frustum cull tree traversal order)
- unroll matrix sync inner loop and cache MVP and normal matrices
2011-10-07 03:12:11 -05:00
Dave Parks
40fe25632c
SH-2553 Fix for glitches when rendering HUD attachments.
2011-10-06 15:00:14 -05:00
Dave Parks
7238714634
SH-2507 Potential fix for basic shaders causing objects to disappear with some drivers (prune shader tree of unused shaders while we're at it)
2011-09-29 19:32:56 -05:00
Dave Parks
56191701bc
SH-2244 Fix for crash when enabling core profile on AMD GPUs
2011-09-25 02:43:43 -05:00
Dave Parks
f674418251
SH-2244 Fix for UI blanking out on shader reload (stale matrix hash cleanup)
2011-09-25 00:20:12 -05:00
Dave Parks
102f600d3a
SH-2244 Fix for bump surfaces appearing black when L&S disabled
2011-09-24 22:56:33 -05:00
Dave Parks
b9926e8f57
SH-2244 Better VAO support -- still slower than non-VAO implementation for some reason
2011-09-23 02:29:53 -05:00
Dave Parks
a2d08a6d80
SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and modify viewer to run under said context without generating errors.
2011-09-22 00:10:57 -05:00
Dave Parks
66acb932ba
SH-2244 Add "RenderGLCoreProfile" debug setting that allows the viewer to start with a non-compatibility-profile OpenGL context.
2011-09-20 03:34:09 -05:00
Dave Parks
4f99ace069
SH-2243 work in progress -- put back ambient lighting when atmospheric shaders disabled.
2011-09-17 00:19:19 -05:00
Dave Parks
4fea7dcb3e
SH-2243 work in progress -- use a hash check to avoid redundantly setting light state
2011-09-15 17:10:33 -05:00
Dave Parks
24ae2fb5af
SH-2243 work in progress -- don't use built-in GL light state when shaders are available.
2011-09-15 16:38:31 -05:00
Dave Parks
530981a214
SH-2243 work in progress -- no more deprecated built-in matrix state when using shaders.
2011-09-15 00:54:25 -05:00
Dave Parks
7c95af74f1
SH-2243 work in progress -- application side matrix stack management
2011-09-14 16:30:45 -05:00
Dave Parks
c0ca2c62fd
merge
2011-09-13 16:11:22 -05:00
Xiaohong Bao
749d9ebadc
Merge
2011-08-31 10:48:56 -06:00
Dave Parks
7821ff23ba
SH-2242 Physics shape display works again, added asserts to flush out areas where state being consumed by a shader does not match state being provided by vertex buffers.
2011-08-27 00:38:53 -05:00
Dave Parks
ee4fdd2c18
SH-2242 Work in progress on FXAA/glVertexAttrib -- DoF works, physics shape display still doesn't.
2011-08-21 16:23:04 -05:00
Dave Parks
14f6bbadef
SH-2242 Work in progress migrating to glVertexAttrib everywhere
2011-08-08 15:29:23 -05:00
Dave Parks
8ec39da346
SH-2181 Fix for alpha flickering when basic shaders enabled (don't use glAlphaFunc when shaders are available).
...
Reviewed by Leslie
2011-07-29 17:46:16 -05:00
Dave Parks
6469f1c2f2
SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available.
2011-07-17 00:24:08 -05:00
Xiaohong Bao
d951267467
Merge from viewer-development
2011-07-15 12:14:34 -06:00
Dave Parks
36a05ebd9a
SH-1951 Partial fix for basic shaders disabled changing terrain appearance.
2011-07-05 17:25:57 -05:00
Dave Parks
70f959f01e
SH-1738 Fix for broken UI text when deferred rendering enabled.
2011-06-06 02:41:09 -05:00
Dave Parks
6992dbc1e3
SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA).
2011-06-01 23:46:04 -05:00
Dave Parks
ece32418e7
SH-1682 Dynamically adjust the number of texture channels to use for indexed texture rendering based on available hardware.
2011-05-31 14:35:59 -05:00
Dave Parks
1fd46831f0
SH-1682 Work in progress on using texture indexes to improve batch size (wow, super fast so far)
2011-05-29 00:40:57 -05:00
Dave Parks
fd574e3485
merge
2011-05-19 20:42:56 -05:00
Dave Parks
51bb3c15c8
SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisample instead.
2011-05-19 20:38:39 -05:00
Leslie Linden
19a06478d9
SH-1618 FIX -- Lighting and shadows crash ATI macs
...
* Fixed ATI mac "lighting and shadows" related crash
* Fixed up numerous GL errors on macs related to multiple color formats,
the use of glEnable/glDisable on textures above the texture unit count
and old ATI-specific code that was not appropriate for Mac.
* Disabled SSAO for ATI macs due to it not working with shadows
* Ongoing work to properly get shadows and SSAO functioning on ATI macs is required.
Reviewed by davep
2011-05-19 17:28:23 -07:00
Xiaohong Bao
ae65347e33
fix an exit crash.
2011-02-23 20:11:01 -07:00
Xiaohong Bao
844bf22d25
apply private pool to VBO
2011-02-23 19:48:08 -07:00
Dave Parks
9e0ee4dff0
SH-1006 Quick pass at cutting down the number of redundant GL calls based on data from gDEBugger.
...
Reviewed by Nyx.
2011-02-17 17:18:57 -06:00
Loren Shih
a5e63b1dc0
Merge
2010-11-08 12:57:26 -05:00
Oz Linden
a5619d16f7
correct licenses (fix problem with license change merge)
2010-10-13 07:24:37 -04:00
Xiaohong Bao
85053e53b6
fix for VWR-22811: crash at LLImageGL::createGLTexture(int,unsigned char const *,int,int) [secondlife-bin llimagegl.cpp] line 1259
2010-09-10 10:26:42 -06:00
Richard Nelson
ad9330025d
fixed crash on entering build mode
...
(transplanted from 72651623d96deee014411daeb82d50452261e0b3)
2010-08-06 11:03:28 -07:00
Tofu Linden
a5c80966e7
Backed out changeset 7a739cbdce56
...
A proper fix from Richard is coming next.
2010-08-27 13:47:47 +01:00
Tofu Linden
1a8d917a6d
lame-but-effective workaround for self-editing UI bug, until the right fix is ready.
2010-08-26 13:09:55 +01:00
Tofu Linden
e416840f85
Backed out changeset c3d41f18ce2b
...
back-out the back-out for this branch. yay.
2010-08-24 19:22:00 +01:00
Tofu Linden
98cc236503
Backed out changeset a62bf7c0af21
...
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24 18:44:39 +01:00
Tofu Linden
6ba23344c9
merge heads. whew.
2010-08-24 18:37:53 +01:00
Oz Linden
06b0d72efa
Change license from GPL to LGPL (version 2.1)
2010-08-13 07:24:57 -04:00
Dave Parks
e41525cac4
Fix for crash when rendering translation handles.
2010-08-26 17:06:34 -05:00
Richard Linden
50d8cc6d37
first pass ui rendering performance improvements
2010-07-23 22:07:15 -07:00
Richard Linden
6cc6f81678
first pass ui rendering performance improvements
2010-07-23 22:07:15 -07:00
Dave Parks
d2996b6859
EXT-6276 Fix for UI going all wonky.
2010-03-12 13:17:30 -06:00
Dave Parks
58afe469f9
Bizarrely hacky fix for EXT-6276 (#if LL_DARWIN out copyFromPrimarySubstring)
...
General gl state cleanup in llui.
Make llrender more gGL.begin/end friendly.
2010-03-12 13:01:50 -06:00
Dave Parks
f5c431aa7b
EXT-6276 Put in some gl flush calls to texture state functions.
2010-03-11 16:06:36 -06:00
Dave Parks
9aefe34998
EXT-6276 Put in some gl flush calls to register combiner functions (why these are being used for UI now is beyond me)
2010-03-11 15:19:27 -06:00
Tofu Linden
b214180ac1
a better fix for the blend-factor init problem. I think.
2010-02-13 13:55:41 +00:00
Tofu Linden
0604715af6
Add support for glBlendFuncSeparate().
...
I want it to fix glow-through-alpha, but this checkin doesn't includes any of those changes.
2010-03-07 18:31:32 +00:00
Tofu Linden
b307d020a8
Add support for glBlendFuncSeparate().
...
I want it to fix glow-through-alpha, but this checkin doesn't includes any of those changes.
2010-03-07 18:31:32 +00:00
Dave Parks
b8739946be
Fix for blend func being screwed up at init.
...
Fix for avatar appearance editor drawing hair in the background.
2010-02-08 19:15:43 -06:00
Dave Parks
4538bdd8e9
Fix for bad GL blend function caching.
2010-02-06 20:50:49 -06:00
Palmer Truelson
54a95f706f
merge
2010-02-23 17:19:58 -08:00
Palmer Truelson
7885748497
Turning back on Davep's ui optimizations. Backed out changeset 6c161782dba3
2010-02-23 17:08:06 -08:00
Palmer Truelson
660c3b182c
merge
2010-02-12 21:05:09 -08:00
Palmer Truelson
651b14fcae
Backed out davep's UI optimization. changeset 3134cb7bb181
2010-02-12 21:04:51 -08:00
Dave Parks
ff0271d632
merge
2010-02-04 23:43:13 -06:00
Dave Parks
979ddb2ec9
No more matrix ops in UI code.
2010-02-04 23:41:54 -06:00
Tofu Linden
36be134aee
CID-292
...
Checker: UNINIT_CTOR
Function: LLRender::LLRender()
File: /indra/llrender/llrender.cpp
2010-02-03 18:38:52 +00:00
Runitai
2a00a16f57
EXT-3784 Fix for first menu item going blank when highlighted on ATI cards.
2010-01-11 11:21:52 -06:00
Xiaohong Bao
35e200881c
merge QAR-1829: texture pipeline branch in viewer-2.0.0.3
2009-11-06 06:52:24 +00:00
David Parks
536e38ad51
Merging render-pipeline-6-qa-2 into viewer-2
...
Self reviewed.
2009-09-22 11:11:45 +00:00
Xiaohong Bao
77f56a3f3d
merge QAR-1579: texture-cleanup-1.
2009-07-10 22:02:26 +00:00
Steven Bennetts
9ec432034d
merge -r 122421-124917 viewer-2.0.0-2 -> viewer-2.0.0-3
...
ignore-dead-branch
2009-06-21 08:04:56 +00:00
Adam Moss
b01c75cb42
svn merge -r117314:117337
...
svn+ssh://svn.lindenlab.com/svn/linden/branches/moss/mv13a-merge-1
QAR-1343 maint-viewer-13a+libcurlexploitfix-3-3 combo merge
2009-04-16 23:45:35 +00:00
Eric Tulla
6db6d81b0a
Merging in Avatar Pipeline work for Viewer 1.23 (QAR-1272).
...
No conflicts in the merge.
Result of:
svn merge -r113372:113479 $branches/avatar-pipeline/avatar-pipeline-merge-r113370 .
2009-03-05 00:29:27 +00:00
Brad Kittenbrink
abdc99f21b
Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 (maint-render-9) and QAR-1236 (dll-msvcrt-2)
...
svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833
2009-02-18 21:10:16 +00:00
Mark Palange
446c55538e
svn merge -r106055-107012 svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer_1-22/
...
merge RC5 changes into trunk, plus add'l localization xml (all newly added) files that should have been added with RC0-RC4 merge, but weren't.
2009-01-13 03:46:56 +00:00
Aaron Brashears
e3cf284388
Result of svn merge -r107256:107258 svn+ssh://svn/svn/user/phoenix/license_2009_merge into trunk. QAR-1165
2009-01-08 00:05:06 +00:00
Mark Palange
fb793870fe
QAR-1142 merging 1.22 RC0-RC4 changes.
...
svn merge -c 106471 svn+ssh://svn.lindenlab.com/svn/linden/qa/viewer_1-22-106055_merge
2008-12-23 19:39:58 +00:00
Mark Palange
f89f19990c
QAR-992 Merging revisions 101012-101170,101686-101687 of svn+ssh://svn.lindenlab.com/svn/linden/qa/viewer_combo_1-22-merge into linden/release
2008-11-07 17:51:03 +00:00
Steven Bennetts
da94c0eaa2
QAR-855 Viewer 1.21 RC 2
...
merge viewer_1-21 94770-96059 -> release
2008-09-12 06:27:13 +00:00
Steven Bennetts
80be4c1d2d
QAR-767 Combined maint-render-7 and maint-viewer-9 merge
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merge release@93398 viewer-merge-1@94007 -> release
dataserver-is-deprecated
2008-08-12 17:29:50 +00:00
Eric Tulla
939a506569
Merging in file-move-merge ( QAR-649 )
...
Result of "svn merge -r 90669:90786 $tulla/file-move-merge ."
Be careful of future merges involving changes to any of these moved files as SVN usually does the wrong thing:
newview/llglslshader.* -> llrender/llglslshader.*, llrender/llshadermgr.*, newview/llviewershadermgr.* (gets split into 3 separate files)
newview/llpostprocess.* -> llrender/llpostprocess.*
newview/llrendersphere.* -> llrender/llrendersphere.*
newview/llcubemap.* -> llrender/llcubemap.*
llwindow/llgl.* -> llrender/llgl.*
llwindow/llglstates.h -> llrender/llglstates.h
llwindow/llgltypes.h -> llrender/llgltypes.h
llwindow/llglheaders.h -> llrender/llglheaders.h
2008-06-30 17:57:00 +00:00
Steven Bennetts
ad33281007
QAR-650 - Viewer RC 9 merge -> release (post cmake)
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merge release@88802 Branch_1-20-Viewer-2-merge-1@89178 -> release
2008-06-06 22:43:38 +00:00