Brad Payne (Vir Linden)
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7447da6943
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SL-503 - more info in archetype dump files
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2016-10-27 09:39:39 -04:00 |
Brad Payne (Vir Linden)
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34ced1aa2c
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SL-395 - partial support for joint scale locking via flag in skin info
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2016-09-02 16:44:57 -04:00 |
Brad Payne (Vir Linden)
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a2875ba53e
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merge
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2016-09-02 14:34:06 -04:00 |
Brad Payne (Vir Linden)
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85a13b53f5
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MAINT-6631 - reluctantly, added support for animation of collision volumes, to avoid breaking existing content.
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2016-08-12 14:20:44 -04:00 |
Brad Payne (Vir Linden)
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2929922ef2
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SL-242 - more tweaks around alt eyes and wings. Alt eyes are now parented to face root, and alt eyes animate along with the original eyes inside the LLHeadRotMotion code.
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2016-07-11 18:00:59 -04:00 |
Brad Payne (Vir Linden)
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5ebf9b3cae
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SL-426 - strings.xml fix for pec attachments, SL-402 - diagnostics for investigation
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2016-06-29 09:41:06 -04:00 |
Brad Payne (Vir Linden)
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b649847fe9
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SL-124 - comment cleanup, fixed a crash if skinned mesh has no valid joint names defined
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2016-06-24 16:43:23 -04:00 |
Brad Payne (Vir Linden)
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d2302886bc
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MAINT-6380, SL-399 - vertical flicker related to joint offsets for mPelvis. Having a joint offset for mPelvis is still a bad idea, but it won't cause as much flickering now.
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2016-06-15 15:24:54 -04:00 |
Brad Payne (Vir Linden)
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93bafda56b
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MAINT-6366 - diagnostics related to animation asset downloads
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2016-06-13 09:15:42 -04:00 |
Brad Payne (Vir Linden)
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3a53109152
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SL-395 - support scale overrides (currently no way to get these into a dae, so the actual scale values are fabricated at run-time based on the joint name)
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2016-06-07 10:39:32 -04:00 |
Brad Payne (Vir Linden)
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f47ceb47bb
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merged jelly-doll viewer-release into bento
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2016-05-21 08:15:28 -04:00 |
Brad Payne (Vir Linden)
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ec471497f5
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SL-375, SL-378 - rudimentary logging info to list joint offsets during mesh import. dae_tool.py work to enable joint offset tweaking.
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2016-04-29 11:25:17 -04:00 |
Brad Payne (Vir Linden)
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70156605e2
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SL-374 - don't allow sliders to modify joint positions if there's already a mesh-imposed override in place.
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2016-04-22 14:51:57 -04:00 |
Brad Payne (Vir Linden)
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223f090709
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SL-371 - more tracking on partial joint overrides
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2016-04-18 19:31:29 -04:00 |
Brad Payne (Vir Linden)
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e44bfcb5f5
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SL-344, SL-276 - chin bone, slider changes.
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2016-04-08 08:50:57 -04:00 |
Brad Payne (Vir Linden)
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11f3e485e9
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SL-276 - two more bones, corresponding to foot bones for the hind limbs
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2016-03-25 15:20:41 -04:00 |
Brad Payne (Vir Linden)
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cbbe82b8dc
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SL-276, SL-344 - Skeleton and slider updates including new face joints to enable nose, eye slider controls. Increased max joint count.
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2016-03-22 16:18:46 -04:00 |
Brad Payne (Vir Linden)
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071a30cca4
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merge
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2016-03-10 15:43:30 -05:00 |
Brad Payne (Vir Linden)
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934a168fb5
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SL-315 - joint scale debug tracing
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2016-03-10 15:43:05 -05:00 |
Aura Linden
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28c6426afb
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Fix for SL-318 issue with 3-channel animations.
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2016-03-10 10:07:16 -08:00 |
Brad Payne (Vir Linden)
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05bd94268d
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SL-315 - wip on joint reset
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2016-03-10 10:12:25 -05:00 |
Brad Payne (Vir Linden)
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80b010b199
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SL-109 WIP - minor code cleanup
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2016-02-26 16:54:00 -05:00 |
Brad Payne (Vir Linden)
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f0b050ff48
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merge
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2016-02-23 16:44:47 -05:00 |
Aura Linden
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a67a01b2a3
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MAINT-6162 limit joint offset distances in old style .anim format
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2016-02-23 10:47:21 -08:00 |
Brad Payne (Vir Linden)
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f1e6f5c72a
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SL-287 WIP - fixed default avatar crash caused by added spine joints. Still renders distorted.
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2016-02-23 09:34:40 -05:00 |
Aura Linden
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4282de6e85
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SL-318 allow joint offset changes in BVH animations up to 5m.
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2016-02-17 17:02:27 -08:00 |
Brad Payne (Vir Linden)
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62d14e1a33
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SL-333 WIP - added back some unused constructors to make the appearance utility happier
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2016-02-12 15:40:46 -05:00 |
Brad Payne (Vir Linden)
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f8ee9ffce6
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SL-333 work - attachment joints now get a valid mJointNum, more checking on valid joint num values. Also reduced log spam slightly.
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2016-02-03 16:52:27 -05:00 |
Brad Payne (Vir Linden)
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ef02c9ea69
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SL-315 - context strings, comments, debugging. joint_test temporarily disabled.
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2016-02-03 08:59:25 -05:00 |
Brad Payne (Vir Linden)
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e91a192301
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SL-315 WIP - added callstack info to joint debugging. Made joint debugging run-time configurable via debug setting DebugAvatarJoints
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2016-01-26 11:11:52 -05:00 |
Brad Payne (Vir Linden)
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5c8d4e87ea
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SL-314 WIP - avoid crashing when lexical_cast<> fails.
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2016-01-14 17:43:53 -05:00 |
Brad Payne (Vir Linden)
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84f524e3ef
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SL-276, SL-124 - code and config file cleanup for Bento
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2015-12-15 07:34:45 -05:00 |
Aura Linden
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ada91584f6
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Fix for aliasing of mPelvis name in BVH uploads SL-285
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2015-12-08 15:29:47 -08:00 |
Brad Payne (Vir Linden)
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7b410df303
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SL-124 WIP - cleanup of comments and test code before going to project viewer.
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2015-11-25 15:07:26 -05:00 |
Brad Payne (Vir Linden)
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94d7d6a623
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SL-271 WIP, SL-201 WIP - add support for end point to joints, use for debug rendering display to show bones.
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2015-11-17 16:41:55 -05:00 |
Aura Linden
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cdb96f8044
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Post review changes.
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2015-11-13 14:31:21 -08:00 |
Aura Linden
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99219cbe80
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Eliminated joint_offset file. Added aliases attrib to bones in avatar_skeleton.xml.
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2015-11-13 04:12:13 -08:00 |
Aura Linden
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146919fa76
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animations and meshes will recognize all joint names in joint_aliases.xml
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2015-11-11 13:44:51 -08:00 |
Oz Linden
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c8726aba30
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remove execute permission from many files that should not have it
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2015-11-10 09:48:56 -05:00 |
Brad Payne (Vir Linden)
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3cf938bcec
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SL-124 WIP - BENTO comments and related cleanup
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2015-11-04 16:41:37 -05:00 |
Brad Payne (Vir Linden)
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ded9b10d5d
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SL-114 WIP - constrain uploaded meshes based on max joints per mesh. Set max joints per mesh to 110. Also fixed some uninitialized members of LLModelLoader.
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2015-10-29 16:09:22 -04:00 |
Glenn Glazer
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40cc8e863e
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SL-113: merge up to bento trunk
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2015-10-26 12:59:05 -07:00 |
Brad Payne (Vir Linden)
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58992e2cb4
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SL-234 WIP - Track which joints are part of base skeleton, remap non-base ones when not being rendered.
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2015-10-16 15:05:29 -04:00 |
Glenn Glazer
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eebafb37db
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SL-225: test with joints per mesh set to 132
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2015-10-06 14:58:32 -07:00 |
Glenn Glazer
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389a0a8e39
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SL-225: test with joints per mesh set to 112
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2015-10-06 12:51:36 -07:00 |
Glenn Glazer
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3cc99a66e4
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SL-225: test with joints per mesh set to 92
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2015-10-06 07:20:56 -07:00 |
Glenn Glazer
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34e48fb2f2
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SL-225: test with joints per mesh set to 72
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2015-10-05 15:11:06 -07:00 |
Brad Payne (Vir Linden)
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4588616d0d
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SL-233 FIX - removed some surplus log files.
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2015-10-02 09:04:04 -04:00 |
Brad Payne (Vir Linden)
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2da22ad9fc
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SL-227 WIP - initial pass at consolidating skinning code. Less duplication of functionality, still needs more cleanup.
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2015-09-24 11:35:19 -04:00 |
Brad Payne (Vir Linden)
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2ea8df0593
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SL-205 WIP - support for 152-joint rigged meshes with both hardware and software skinning.
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2015-08-26 10:49:02 -04:00 |