Commit Graph

301 Commits (8a13530ce4eeb481ee467fd3ec54f1ed7e9f632a)

Author SHA1 Message Date
Oz Linden d62ad1ef8a merge changes for 5.0.8-release 2017-10-11 09:13:55 -04:00
Brad Payne (Vir Linden) e647ea2ef4 MAINT-7466 - added more verbose logging of animation issues found by the viewer, including invalid joints. Flag the asset id now. 2017-06-06 19:09:08 +01:00
andreykproductengine c8fc414ebe MAINT-7329 Viewer was spamming log with motion limit messages 2017-07-04 16:25:41 +03:00
Brad Payne (Vir Linden) d31596db6a merge 2016-11-16 08:39:41 -05:00
Brad Payne (Vir Linden) 204e474225 SL-524 - resetSkeleton() now includes collision volume joint positions. Also removed no-longer-needed LLJoint::mId field 2016-11-04 14:24:03 -04:00
Brad Payne (Vir Linden) 7447da6943 SL-503 - more info in archetype dump files 2016-10-27 09:39:39 -04:00
andreykproductengine 5b61515ca3 MAINT-6694 Gesture floater crash 2016-09-22 12:34:52 +03:00
andreykproductengine ecd11724ca Backed out changeset: d3ffc46e9e92 2016-09-05 15:43:31 +03:00
Brad Payne (Vir Linden) 34ced1aa2c SL-395 - partial support for joint scale locking via flag in skin info 2016-09-02 16:44:57 -04:00
Brad Payne (Vir Linden) a2875ba53e merge 2016-09-02 14:34:06 -04:00
andreykproductengine 9acf7f5733 MAINT-6221 If two animations have the same priority, it's arbitrary which one will take precedence 2016-09-01 19:11:44 +03:00
Brad Payne (Vir Linden) 85a13b53f5 MAINT-6631 - reluctantly, added support for animation of collision volumes, to avoid breaking existing content. 2016-08-12 14:20:44 -04:00
Brad Payne (Vir Linden) 2929922ef2 SL-242 - more tweaks around alt eyes and wings. Alt eyes are now parented to face root, and alt eyes animate along with the original eyes inside the LLHeadRotMotion code. 2016-07-11 18:00:59 -04:00
Brad Payne (Vir Linden) 5ebf9b3cae SL-426 - strings.xml fix for pec attachments, SL-402 - diagnostics for investigation 2016-06-29 09:41:06 -04:00
Brad Payne (Vir Linden) b649847fe9 SL-124 - comment cleanup, fixed a crash if skinned mesh has no valid joint names defined 2016-06-24 16:43:23 -04:00
Brad Payne (Vir Linden) d2302886bc MAINT-6380, SL-399 - vertical flicker related to joint offsets for mPelvis. Having a joint offset for mPelvis is still a bad idea, but it won't cause as much flickering now. 2016-06-15 15:24:54 -04:00
Brad Payne (Vir Linden) 93bafda56b MAINT-6366 - diagnostics related to animation asset downloads 2016-06-13 09:15:42 -04:00
Brad Payne (Vir Linden) 3a53109152 SL-395 - support scale overrides (currently no way to get these into a dae, so the actual scale values are fabricated at run-time based on the joint name) 2016-06-07 10:39:32 -04:00
Brad Payne (Vir Linden) f47ceb47bb merged jelly-doll viewer-release into bento 2016-05-21 08:15:28 -04:00
Brad Payne (Vir Linden) ec471497f5 SL-375, SL-378 - rudimentary logging info to list joint offsets during mesh import. dae_tool.py work to enable joint offset tweaking. 2016-04-29 11:25:17 -04:00
Brad Payne (Vir Linden) 70156605e2 SL-374 - don't allow sliders to modify joint positions if there's already a mesh-imposed override in place. 2016-04-22 14:51:57 -04:00
Brad Payne (Vir Linden) 223f090709 SL-371 - more tracking on partial joint overrides 2016-04-18 19:31:29 -04:00
Brad Payne (Vir Linden) e44bfcb5f5 SL-344, SL-276 - chin bone, slider changes. 2016-04-08 08:50:57 -04:00
Brad Payne (Vir Linden) 11f3e485e9 SL-276 - two more bones, corresponding to foot bones for the hind limbs 2016-03-25 15:20:41 -04:00
Brad Payne (Vir Linden) cbbe82b8dc SL-276, SL-344 - Skeleton and slider updates including new face joints to enable nose, eye slider controls. Increased max joint count. 2016-03-22 16:18:46 -04:00
Brad Payne (Vir Linden) 071a30cca4 merge 2016-03-10 15:43:30 -05:00
Brad Payne (Vir Linden) 934a168fb5 SL-315 - joint scale debug tracing 2016-03-10 15:43:05 -05:00
Aura Linden 28c6426afb Fix for SL-318 issue with 3-channel animations. 2016-03-10 10:07:16 -08:00
Brad Payne (Vir Linden) 05bd94268d SL-315 - wip on joint reset 2016-03-10 10:12:25 -05:00
Brad Payne (Vir Linden) 80b010b199 SL-109 WIP - minor code cleanup 2016-02-26 16:54:00 -05:00
Brad Payne (Vir Linden) f0b050ff48 merge 2016-02-23 16:44:47 -05:00
Aura Linden a67a01b2a3 MAINT-6162 limit joint offset distances in old style .anim format 2016-02-23 10:47:21 -08:00
Brad Payne (Vir Linden) f1e6f5c72a SL-287 WIP - fixed default avatar crash caused by added spine joints. Still renders distorted. 2016-02-23 09:34:40 -05:00
Aura Linden 4282de6e85 SL-318 allow joint offset changes in BVH animations up to 5m. 2016-02-17 17:02:27 -08:00
Brad Payne (Vir Linden) 62d14e1a33 SL-333 WIP - added back some unused constructors to make the appearance utility happier 2016-02-12 15:40:46 -05:00
Brad Payne (Vir Linden) f8ee9ffce6 SL-333 work - attachment joints now get a valid mJointNum, more checking on valid joint num values. Also reduced log spam slightly. 2016-02-03 16:52:27 -05:00
Brad Payne (Vir Linden) ef02c9ea69 SL-315 - context strings, comments, debugging. joint_test temporarily disabled. 2016-02-03 08:59:25 -05:00
Brad Payne (Vir Linden) e91a192301 SL-315 WIP - added callstack info to joint debugging. Made joint debugging run-time configurable via debug setting DebugAvatarJoints 2016-01-26 11:11:52 -05:00
Brad Payne (Vir Linden) 5c8d4e87ea SL-314 WIP - avoid crashing when lexical_cast<> fails. 2016-01-14 17:43:53 -05:00
Brad Payne (Vir Linden) 84f524e3ef SL-276, SL-124 - code and config file cleanup for Bento 2015-12-15 07:34:45 -05:00
Aura Linden ada91584f6 Fix for aliasing of mPelvis name in BVH uploads SL-285 2015-12-08 15:29:47 -08:00
Brad Payne (Vir Linden) 7b410df303 SL-124 WIP - cleanup of comments and test code before going to project viewer. 2015-11-25 15:07:26 -05:00
Brad Payne (Vir Linden) 94d7d6a623 SL-271 WIP, SL-201 WIP - add support for end point to joints, use for debug rendering display to show bones. 2015-11-17 16:41:55 -05:00
Aura Linden cdb96f8044 Post review changes. 2015-11-13 14:31:21 -08:00
Aura Linden 99219cbe80 Eliminated joint_offset file. Added aliases attrib to bones in avatar_skeleton.xml. 2015-11-13 04:12:13 -08:00
Aura Linden 146919fa76 animations and meshes will recognize all joint names in joint_aliases.xml 2015-11-11 13:44:51 -08:00
Oz Linden c8726aba30 remove execute permission from many files that should not have it 2015-11-10 09:48:56 -05:00
Brad Payne (Vir Linden) 3cf938bcec SL-124 WIP - BENTO comments and related cleanup 2015-11-04 16:41:37 -05:00
Brad Payne (Vir Linden) ded9b10d5d SL-114 WIP - constrain uploaded meshes based on max joints per mesh. Set max joints per mesh to 110. Also fixed some uninitialized members of LLModelLoader. 2015-10-29 16:09:22 -04:00
Glenn Glazer 40cc8e863e SL-113: merge up to bento trunk 2015-10-26 12:59:05 -07:00