Commit Graph

190 Commits (8d20480c5f77fe1fab8149d3cda79bdd61e77656)

Author SHA1 Message Date
Dave Parks 8d20480c5f SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
Dave Parks e774bffb28 SL-16202 Fix for textures appearing black or flashing white due to optimization bugs. 2021-10-21 21:19:48 +00:00
Dave Parks d00272e0cc SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs by default. 2021-10-11 16:03:40 +00:00
Dave Parks 675514bdb3 SL-16093 Don't force the console window to be open on developer builds because it causes frame stalls while logging. 2021-09-27 23:56:06 +00:00
Andrey Kleshchev 0bf11e45ea SL-14150 Handle more cases of corrupted cache 2020-10-22 22:22:17 +03:00
Mnikolenko Productengine 83600bb16a SL-14108 FIXED Viewer crashes immediately after login 2020-10-20 14:25:54 +03:00
Dave Houlton 84d3065596 SL-13281, add missing srgb->linear conversion for specular 2020-06-11 23:33:14 +03:00
Graham Linden b659e5596e SL-11514
Convince Geenzo code to get a little DeMorgan in it.

Trophy Unlocked: make all alpha textures partcipate in picking.
2019-06-28 08:45:07 -07:00
Graham Linden c4032528af Roll back sRGB decode changes from contrib for now.
Fix direct light matching across alpha/blended-material/deferred.

Get diffuse lighting to match from Low to Ultra.
2019-05-02 13:49:35 -07:00
Geenz 3a42d2b94a Whoops! Always make sure that our primary format is assigned. 2019-04-01 18:51:28 -07:00
Geenz 0e47ca896d Make LLImageGL's loading of assets as sRGB or linear conditional based upon sRGB decode support. 2019-04-01 18:34:56 -07:00
Geenz 2513aa0ed1 Additional gamma correction work: start moving over to EXT_texture_sRGB_decode. 2019-03-30 03:18:02 -07:00
Geenz 0272c47e5a Tweaked naming a bit, also white space.
Will wait for a response from @graham_linden regarding moving the sRGB conversion functions in llmath.h to llrender.
2019-03-29 11:57:45 -07:00
Geenz 3fa8b844c3 Fixing gamma correction in EEP Step 1:
Thou shall always read the sky cubemap as sRGB using hardware sampling.
2019-03-29 02:51:41 -07:00
Graham Linden 898c9f4421 Mods to make merge with viewer-release have less whitespace-only change and fix diffs between EEP and VR. 2019-03-13 13:21:48 -07:00
Rider Linden 78866b33a9 Merge 2018-09-26 13:46:45 -07:00
andreykproductengine e24d4c9f4d MAINT-8923 Better allocation failure handling, createGLTexture crashes 2018-07-26 20:06:26 +03:00
Rider Linden 7b56db31f9 Merge 2018-03-07 11:27:43 -08:00
Graham Linden graham@lindenlab.com 99b82d9449 Atmospherics WIP
libatmosphere integrated in indra/llrender/llatmosphere.cpp

Still working on runtime shaders to use libatmosphere precomputed atmospherics textures
2018-02-18 15:52:23 +00:00
AndreyL ProductEngine 7d156389e4 MAINT-8043 Fix for bad_alloc crash in LLImageGL::setImage() 2017-12-18 20:29:50 +02:00
AndreyL ProductEngine a65b586b18 MAINT-6729 Additional fix for crash in LLImageGL::analyzeAlpha() 2016-12-08 17:21:05 +02:00
AndreyL ProductEngine a14b9cb604 MAINT-6635 Fix for LLImageGL::setSize crash 2016-10-07 03:52:04 +03:00
Oz Linden c8726aba30 remove execute permission from many files that should not have it 2015-11-10 09:48:56 -05:00
Stinson Linden c307bda68a Correcting a build error with the release viewer. 2014-05-08 21:58:51 +01:00
Stinson Linden f43e46bc9c MAINT-4009: Ensuring that the pick mask for the LLImageGL is always properly freed during its cleanup method. 2014-04-28 19:44:02 +01:00
Xiaohong Bao 0c60e32808 Merge 2013-10-21 16:57:38 -06:00
Richard Linden 697d2e720b renamed TimeBlock to BlockTimerStatHandle 2013-10-15 20:24:42 -07:00
Dave Parks 0e116741a0 MAINT-2968 Fix for crash on AMD hardware running current drivers. 2013-10-10 18:00:11 -05:00
Richard Linden 80dfbbaacd merge from viewer-release 2013-10-08 11:59:24 -07:00
Richard Linden 12f0f8cb72 changed over to manual naming of MemTrackable stats
changed claimMem and disclaimMem behavior to not pass through argument
added more mem tracking stats to floater_stats
2013-10-01 13:46:43 -07:00
Richard Linden cbe397ad13 changed fast timer over to using macro
another attempt to move mem stat into base class
2013-09-05 14:04:13 -07:00
Xiaohong Bao 1616b73ef3 Automated merge with http://bitbucket.org/lindenlab/viewer-interesting 2013-08-19 16:12:07 -06:00
Xiaohong Bao d8c02bf062 Merge 2013-08-19 16:09:28 -06:00
Richard Linden 612892b45a SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
continued conversion to units system
made units perform type promotion correctly and preserve type in arithmetic
e.g. can now do LLVector3 in units
added typedefs for remaining common unit types, including implicits
2013-08-18 22:30:27 -07:00
Richard Linden 9f7bfa1c37 moved unit types out of LLUnits namespace, since they are prefixed 2013-08-15 00:02:23 -07:00
Richard Linden 26581404e4 BUILDFIX: added header for numeric_limits support on gcc
added convenience types for units F32Seconds, etc.
2013-08-14 11:51:49 -07:00
Richard Linden e340009fc5 second phase summer cleaning
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-09 17:11:19 -07:00
Richard Linden e40065f82c BUILDFIX: #include and dependency cleanup 2013-07-19 15:03:05 -07:00
Dave Parks 79029149a4 Automated merge with file:///F:%5Cviewer-bear 2013-06-21 12:51:29 -05:00
Richard Linden a2a6bf20d7 merge with release 2013-06-20 16:46:23 -07:00
Dave Parks 9ea2d90a0d Automated merge with http://bitbucket.org/lindenlab/viewer-release 2013-06-20 12:10:26 -05:00
Richard Linden 9fd3af3c38 SH-3931 WIP Interesting: Add graphs to visualize scene load metrics
changed Units macros and argument order to make it more clear
optimized units for integer types
fixed merging of periodicrecordings...should eliminate duplicate entries in sceneloadmonitor history
2013-06-13 15:29:15 -07:00
Richard Linden 0a96b47663 merge with viewer-release 2013-06-05 19:05:43 -07:00
simon b864cecd6c De-bork the viewer merge, causing black in-world images. Reviewed by Kelly 2013-05-13 16:34:52 -07:00
Graham Madarasz a099815774 Merge vwr-dev-mat 2013-05-11 08:11:13 -07:00
Graham Madarasz f2455ccaaf Put back normal map and spec map initializers/destruction, delete FMOD refs (unneeded with FMODEX), make indra.l/y safe for bison >= 2.7 2013-05-10 16:10:25 -07:00
simon ee2fce8790 Merge downstream code and viewer-beta 2013-05-09 14:10:45 -07:00
simon 8895e79576 Merge downstream code / viewer-beta 2013-05-09 13:21:22 -07:00
Oz Linden 1b984d8f40 merge changes for 3.5.1-release 2013-05-08 14:46:00 -04:00
Graham Madarasz 806d09b114 Merge 3.5.1 into Materials 2013-04-30 19:50:05 -07:00