Dave Parks
8d20480c5f
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-28 18:06:21 +00:00
Dave Parks
e774bffb28
SL-16202 Fix for textures appearing black or flashing white due to optimization bugs.
2021-10-21 21:19:48 +00:00
Dave Parks
d00272e0cc
SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs by default.
2021-10-11 16:03:40 +00:00
Dave Parks
675514bdb3
SL-16093 Don't force the console window to be open on developer builds because it causes frame stalls while logging.
2021-09-27 23:56:06 +00:00
Andrey Kleshchev
0bf11e45ea
SL-14150 Handle more cases of corrupted cache
2020-10-22 22:22:17 +03:00
Mnikolenko Productengine
83600bb16a
SL-14108 FIXED Viewer crashes immediately after login
2020-10-20 14:25:54 +03:00
Dave Houlton
84d3065596
SL-13281, add missing srgb->linear conversion for specular
2020-06-11 23:33:14 +03:00
Graham Linden
b659e5596e
SL-11514
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Convince Geenzo code to get a little DeMorgan in it.
Trophy Unlocked: make all alpha textures partcipate in picking.
2019-06-28 08:45:07 -07:00
Graham Linden
c4032528af
Roll back sRGB decode changes from contrib for now.
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Fix direct light matching across alpha/blended-material/deferred.
Get diffuse lighting to match from Low to Ultra.
2019-05-02 13:49:35 -07:00
Geenz
3a42d2b94a
Whoops! Always make sure that our primary format is assigned.
2019-04-01 18:51:28 -07:00
Geenz
0e47ca896d
Make LLImageGL's loading of assets as sRGB or linear conditional based upon sRGB decode support.
2019-04-01 18:34:56 -07:00
Geenz
2513aa0ed1
Additional gamma correction work: start moving over to EXT_texture_sRGB_decode.
2019-03-30 03:18:02 -07:00
Geenz
0272c47e5a
Tweaked naming a bit, also white space.
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Will wait for a response from @graham_linden regarding moving the sRGB conversion functions in llmath.h to llrender.
2019-03-29 11:57:45 -07:00
Geenz
3fa8b844c3
Fixing gamma correction in EEP Step 1:
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Thou shall always read the sky cubemap as sRGB using hardware sampling.
2019-03-29 02:51:41 -07:00
Graham Linden
898c9f4421
Mods to make merge with viewer-release have less whitespace-only change and fix diffs between EEP and VR.
2019-03-13 13:21:48 -07:00
Rider Linden
78866b33a9
Merge
2018-09-26 13:46:45 -07:00
andreykproductengine
e24d4c9f4d
MAINT-8923 Better allocation failure handling, createGLTexture crashes
2018-07-26 20:06:26 +03:00
Rider Linden
7b56db31f9
Merge
2018-03-07 11:27:43 -08:00
Graham Linden graham@lindenlab.com
99b82d9449
Atmospherics WIP
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libatmosphere integrated in indra/llrender/llatmosphere.cpp
Still working on runtime shaders to use libatmosphere precomputed atmospherics textures
2018-02-18 15:52:23 +00:00
AndreyL ProductEngine
7d156389e4
MAINT-8043 Fix for bad_alloc crash in LLImageGL::setImage()
2017-12-18 20:29:50 +02:00
AndreyL ProductEngine
a65b586b18
MAINT-6729 Additional fix for crash in LLImageGL::analyzeAlpha()
2016-12-08 17:21:05 +02:00
AndreyL ProductEngine
a14b9cb604
MAINT-6635 Fix for LLImageGL::setSize crash
2016-10-07 03:52:04 +03:00
Oz Linden
c8726aba30
remove execute permission from many files that should not have it
2015-11-10 09:48:56 -05:00
Stinson Linden
c307bda68a
Correcting a build error with the release viewer.
2014-05-08 21:58:51 +01:00
Stinson Linden
f43e46bc9c
MAINT-4009: Ensuring that the pick mask for the LLImageGL is always properly freed during its cleanup method.
2014-04-28 19:44:02 +01:00
Xiaohong Bao
0c60e32808
Merge
2013-10-21 16:57:38 -06:00
Richard Linden
697d2e720b
renamed TimeBlock to BlockTimerStatHandle
2013-10-15 20:24:42 -07:00
Dave Parks
0e116741a0
MAINT-2968 Fix for crash on AMD hardware running current drivers.
2013-10-10 18:00:11 -05:00
Richard Linden
80dfbbaacd
merge from viewer-release
2013-10-08 11:59:24 -07:00
Richard Linden
12f0f8cb72
changed over to manual naming of MemTrackable stats
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changed claimMem and disclaimMem behavior to not pass through argument
added more mem tracking stats to floater_stats
2013-10-01 13:46:43 -07:00
Richard Linden
cbe397ad13
changed fast timer over to using macro
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another attempt to move mem stat into base class
2013-09-05 14:04:13 -07:00
Xiaohong Bao
1616b73ef3
Automated merge with http://bitbucket.org/lindenlab/viewer-interesting
2013-08-19 16:12:07 -06:00
Xiaohong Bao
d8c02bf062
Merge
2013-08-19 16:09:28 -06:00
Richard Linden
612892b45a
SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
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continued conversion to units system
made units perform type promotion correctly and preserve type in arithmetic
e.g. can now do LLVector3 in units
added typedefs for remaining common unit types, including implicits
2013-08-18 22:30:27 -07:00
Richard Linden
9f7bfa1c37
moved unit types out of LLUnits namespace, since they are prefixed
2013-08-15 00:02:23 -07:00
Richard Linden
26581404e4
BUILDFIX: added header for numeric_limits support on gcc
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added convenience types for units F32Seconds, etc.
2013-08-14 11:51:49 -07:00
Richard Linden
e340009fc5
second phase summer cleaning
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-09 17:11:19 -07:00
Richard Linden
e40065f82c
BUILDFIX: #include and dependency cleanup
2013-07-19 15:03:05 -07:00
Dave Parks
79029149a4
Automated merge with file:///F:%5Cviewer-bear
2013-06-21 12:51:29 -05:00
Richard Linden
a2a6bf20d7
merge with release
2013-06-20 16:46:23 -07:00
Dave Parks
9ea2d90a0d
Automated merge with http://bitbucket.org/lindenlab/viewer-release
2013-06-20 12:10:26 -05:00
Richard Linden
9fd3af3c38
SH-3931 WIP Interesting: Add graphs to visualize scene load metrics
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changed Units macros and argument order to make it more clear
optimized units for integer types
fixed merging of periodicrecordings...should eliminate duplicate entries in sceneloadmonitor history
2013-06-13 15:29:15 -07:00
Richard Linden
0a96b47663
merge with viewer-release
2013-06-05 19:05:43 -07:00
simon
b864cecd6c
De-bork the viewer merge, causing black in-world images. Reviewed by Kelly
2013-05-13 16:34:52 -07:00
Graham Madarasz
a099815774
Merge vwr-dev-mat
2013-05-11 08:11:13 -07:00
Graham Madarasz
f2455ccaaf
Put back normal map and spec map initializers/destruction, delete FMOD refs (unneeded with FMODEX), make indra.l/y safe for bison >= 2.7
2013-05-10 16:10:25 -07:00
simon
ee2fce8790
Merge downstream code and viewer-beta
2013-05-09 14:10:45 -07:00
simon
8895e79576
Merge downstream code / viewer-beta
2013-05-09 13:21:22 -07:00
Oz Linden
1b984d8f40
merge changes for 3.5.1-release
2013-05-08 14:46:00 -04:00
Graham Madarasz
806d09b114
Merge 3.5.1 into Materials
2013-04-30 19:50:05 -07:00