Ansariel
b92d39af49
Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer
2022-02-24 12:19:28 +01:00
Dave Parks
fc0b238654
Fix for media textures failing to update (and eating lots of memory) on Mac/Intel
2022-02-23 17:55:44 -06:00
Dave Parks
1c5c45f273
SL-16815 Fix for broken media texture updates when multithreaded GL is disabled.
2022-02-22 14:58:50 -06:00
Ansariel
8c2deb6f8d
Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer
...
# Conflicts:
# indra/llrender/llimagegl.cpp
# indra/newview/llagentcamera.cpp
# indra/newview/llagentcamera.h
# indra/newview/lltracker.cpp
# indra/newview/llviewertexture.cpp
# indra/newview/llvoavatar.cpp
# indra/newview/llvoavatar.h
2022-02-22 14:52:56 +01:00
Dave Parks
0d6aa3c0fe
SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and querying for available video memory.
2022-02-17 22:52:23 +00:00
Ansariel
e7bc3f3a5a
Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer
2022-02-16 10:54:59 +01:00
Dave Parks
f47730b92c
SL-16418 Media texture update stall fix. Make media texture updates use LLImageGL thread to update, fix AMD sync issue on ImageGL thread and install debug callbacks on LLImageGL thread when debug gl enabled.
2022-02-14 18:07:24 +00:00
Dave Houlton
fdc4a81b57
Revert "Merged in euclid-16418 (pull request #846 )"
...
This reverts commit 40fe5277e1 , reversing
changes made to af830e5fc5 .
2022-02-01 15:49:32 -07:00
Dave Houlton
8d0efb54db
SL-16418 rename media tex image per-update to avoid contention stall
2022-01-27 17:09:29 -07:00
Ansariel
47e2173239
Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer
...
# Conflicts:
# indra/llrender/llgl.cpp
# indra/llwindow/llwindowwin32.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/featuretable.txt
# indra/newview/featuretable_mac.txt
# indra/newview/lldrawpoolalpha.cpp
# indra/newview/lldynamictexture.cpp
# indra/newview/llviewerdisplay.cpp
# indra/newview/pipeline.cpp
# indra/newview/pipeline.h
2021-12-16 08:42:54 +01:00
Dave Parks
5e5be92d79
SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable (decruftify settings, compatibility pass).
2021-12-06 15:29:34 +00:00
Ansariel
381f8936f0
Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer
...
# Conflicts:
# indra/llrender/llrender.h
# indra/newview/lldrawpoolalpha.cpp
# indra/newview/lldrawpoolbump.cpp
# indra/newview/lldrawpooltree.cpp
# indra/newview/llmodelpreview.cpp
# indra/newview/llviewertexture.cpp
2021-12-03 18:23:05 +01:00
Dave Parks
e7830b39f0
SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey textures
2021-12-03 15:07:31 +00:00
Ansariel
4a1ef323ae
Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer
2021-11-29 19:40:28 +01:00
Nat Goodspeed
0b066539fe
DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert.
...
Reverting a merge is sticky: it tells git you never want to see that branch
again. Merging the DRTVWR-546 branch, which contained the revert, into the
glthread branch undid much of the development work on that branch. To restore
it we must revert the revert.
This reverts commit 029b41c041 .
2021-11-24 10:47:54 -05:00
Nat Goodspeed
d71e0a6d47
SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthread
2021-11-23 21:23:45 -05:00
Runitai Linden
744646eb71
SL-16400 Fix for grey textures (hack).
2021-11-22 19:12:39 -06:00
Dave Houlton
029b41c041
Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread"
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This reverts commit 5188a26a85 , reversing
changes made to 819088563e .
2021-11-15 09:25:35 -07:00
Ansariel
63cc972499
Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer
...
# Conflicts:
# indra/llappearance/lldriverparam.h
# indra/llcommon/llmemory.h
# indra/llcommon/llprofiler.h
# indra/llrender/llvertexbuffer.cpp
# indra/llwindow/llwindow.cpp
# indra/llwindow/llwindowwin32.h
# indra/newview/app_settings/settings.xml
# indra/newview/lldrawable.cpp
# indra/newview/lldrawable.h
# indra/newview/lldrawpoolalpha.cpp
# indra/newview/lldrawpoolavatar.cpp
# indra/newview/lldrawpooltree.cpp
# indra/newview/lldrawpoolwater.cpp
# indra/newview/llface.cpp
# indra/newview/llinventoryfilter.cpp
# indra/newview/llselectmgr.h
# indra/newview/llspatialpartition.cpp
# indra/newview/llviewermenu.cpp
# indra/newview/llviewerobject.cpp
# indra/newview/llvieweroctree.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
# indra/newview/llvowlsky.cpp
# indra/newview/pipeline.cpp
# indra/newview/skins/default/xui/en/floater_stats.xml
2021-11-12 17:31:39 +01:00
Ansariel
7427b46ea5
Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer
...
# Conflicts:
# .gitignore
# indra/cmake/Copy3rdPartyLibs.cmake
# indra/llcommon/llcommon.cpp
# indra/llcommon/llerror.cpp
# indra/llcommon/llprofiler.h
# indra/llcommon/llthread.cpp
# indra/llimage/llimageworker.cpp
# indra/llprimitive/llmodel.h
# indra/llrender/llfontgl.cpp
# indra/llrender/llfontgl.h
# indra/llrender/llgl.cpp
# indra/llrender/llvertexbuffer.cpp
# indra/llrender/llvertexbuffer.h
# indra/llwindow/llwindowmacosx.h
# indra/llwindow/llwindowwin32.cpp
# indra/llwindow/llwindowwin32.h
# indra/newview/app_settings/settings.xml
# indra/newview/llappviewer.cpp
# indra/newview/llappviewer.h
# indra/newview/lldrawpoolavatar.cpp
# indra/newview/lldrawpoolavatar.h
# indra/newview/lldynamictexture.cpp
# indra/newview/llfloatermodelpreview.cpp
# indra/newview/llimview.cpp
# indra/newview/llmeshrepository.h
# indra/newview/llmodelpreview.cpp
# indra/newview/llnetmap.cpp
# indra/newview/llskinningutil.cpp
# indra/newview/llskinningutil.h
# indra/newview/llspatialpartition.cpp
# indra/newview/llteleporthistory.cpp
# indra/newview/llviewerdisplay.cpp
# indra/newview/llviewerobject.cpp
# indra/newview/llviewerobjectlist.cpp
# indra/newview/llviewertexture.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llviewerwindow.cpp
# indra/newview/llvoicevivox.cpp
# indra/newview/llvosky.cpp
# indra/newview/llvovolume.cpp
2021-11-12 15:21:52 +01:00
Nat Goodspeed
ff5496239b
SL-16202: Use WorkQueue::postTo() for texture create/post handshake.
...
That is, when LLViewerFetchedTexture::scheduleCreateTexture() wants to call
createTexture() on the LLImageGLThread, but postCreateTexture() on the main
thread, use the "mainloop" WorkQueue to set up the handshake.
Give ThreadPool a public virtual run() method so a subclass can override with
desired behavior. This necessitates a virtual destructor. Add accessors for
embedded WorkQueue (for post calls), ThreadPool name and width (in threads).
Allow LLSimpleton::createInstance() to forward arguments to the subject
constructor.
Make LLImageGLThread an LLSimpleton - that abstraction didn't yet exist at the
time LLImageGLThread was coded. Also derive from ThreadPool rather than
LLThread. Make it a single-thread "pool" with a very large queue capacity.
2021-11-05 12:33:31 -04:00
Nat Goodspeed
d848d9e888
SL-16202: Streamline WorkQueues in LLImageGLThread.
...
Use the new WorkQueue::postIfOpen() method in LLImageGLThread::post(). That
makes the LLImageGLThread method a trivial wrapper, which can accept templated
work items and pass them through to the WorkQueue method, eliminating double
indirection due to multiple layers of std::function.
Eliminate LLImageGLThread's WorkQueue intended for work on the main queue.
Since the main loop already has a WorkQueue of its own, post work directly to
that WorkQueue instead of using a separate WorkQueue misleadingly embedded in
LLImageGLThread.
Instead of looking up the main thread's WorkQueue every time, capture a
pointer in LLImageGL's constructor.
We no longer need a fallback queue for when the main thread's WorkQueue is
full. We no longer need the main loop to poll LLImageGL to service the local
main-thread-targeted WorkQueue, or to copy work from the fallback queue to the
main queue. That eliminates LLImageGLThread::postCallback(), mCallbackQueue,
mPendingCallbackQ, executeCallbacks() -- and even LLImageGL::updateClass() and
LLAppViewer's call to it.
Change LLViewerFetchedTexture::scheduleCreateTexture() to post work to the
main thread's WorkQueue instead of calling LLImageGLThread::postCallback().
2021-11-04 16:50:31 -04:00
Mnikolenko Productengine
3faba7515c
SL-16237 FIXED Viewer hangs on login
2021-11-01 19:38:55 +02:00
Dave Parks
8d20480c5f
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-28 18:06:21 +00:00
Dave Parks
e774bffb28
SL-16202 Fix for textures appearing black or flashing white due to optimization bugs.
2021-10-21 21:19:48 +00:00
Dave Parks
d00272e0cc
SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs by default.
2021-10-11 16:03:40 +00:00
Andrey Kleshchev
a93bd37f67
SL-14150 Fix spelling
2020-10-23 16:07:13 +02:00
Andrey Kleshchev
ad6b1b0b7c
SL-14150 Fix spelling
2020-10-23 09:58:17 +03:00
Andrey Kleshchev
31e7c5b97c
SL-14150 Handle more cases of corrupted cache
2020-10-22 22:33:22 +02:00
Andrey Kleshchev
0bf11e45ea
SL-14150 Handle more cases of corrupted cache
2020-10-22 22:22:17 +03:00
Ansariel
1733550573
Merge viewer-eep
2018-09-22 00:42:04 +02:00
Kitty Barnett
4b19e4c1a5
Merged with RLVa tip
2018-06-18 01:09:54 +02:00
Kitty Barnett
fcac8d4b83
Fixed comments
...
--HG--
branch : RLVa
2018-06-17 17:24:09 +02:00
Kitty Barnett
577288d236
Merged with RLVa features & fixes
2018-05-26 18:08:53 +02:00
Kitty Barnett
aa90a47a91
Added @setoverlay set of commands for a certain evil kitty
...
--HG--
branch : RLVa
2018-04-30 00:08:11 +02:00
Rider Linden
7b56db31f9
Merge
2018-03-07 11:27:43 -08:00
Graham Linden graham@lindenlab.com
99b82d9449
Atmospherics WIP
...
libatmosphere integrated in indra/llrender/llatmosphere.cpp
Still working on runtime shaders to use libatmosphere precomputed atmospherics textures
2018-02-18 15:52:23 +00:00
Ansariel
98569f84a2
Merge viewer-neko
2018-01-13 19:11:09 +01:00
AndreyL ProductEngine
7d156389e4
MAINT-8043 Fix for bad_alloc crash in LLImageGL::setImage()
2017-12-18 20:29:50 +02:00
Ansariel
a1023dd89c
Merge viewer-bear
2016-10-10 22:19:33 +02:00
AndreyL ProductEngine
a14b9cb604
MAINT-6635 Fix for LLImageGL::setSize crash
2016-10-07 03:52:04 +03:00
Ansariel
e925c73ecc
Merge Firestorm LGPL
2016-04-14 13:18:41 +02:00
Ansariel
973965d5ec
Use 64bit integers for texture memory
2016-03-31 11:18:11 +02:00
Oz Linden
c8726aba30
remove execute permission from many files that should not have it
2015-11-10 09:48:56 -05:00
Ansariel
c78bd2aa1e
Backout 4cf3dd03650a for the time being as we currently do not need it
2015-05-06 09:22:26 +02:00
Ansariel
980ac325ca
FIRE-15947: Setting texmem to 1GB causes bias going up to 5
2015-04-26 20:16:55 +02:00
Stinson Linden
f43e46bc9c
MAINT-4009: Ensuring that the pick mask for the LLImageGL is always properly freed during its cleanup method.
2014-04-28 19:44:02 +01:00
Xiaohong Bao
0c60e32808
Merge
2013-10-21 16:57:38 -06:00
Dave Parks
0e116741a0
MAINT-2968 Fix for crash on AMD hardware running current drivers.
2013-10-10 18:00:11 -05:00
Richard Linden
12f0f8cb72
changed over to manual naming of MemTrackable stats
...
changed claimMem and disclaimMem behavior to not pass through argument
added more mem tracking stats to floater_stats
2013-10-01 13:46:43 -07:00