Zi Ree
1f81f59409
Add support for shared OpenGL contexts when using SDL2 for multithreaded OpenGL image processing
2022-07-28 17:53:47 +02:00
Ansariel
7d904ef68b
Let's just do this...
2022-06-11 16:45:08 +02:00
Ansariel
47e2173239
Merge branch 'DRTVWR-546' of https://bitbucket.org/lindenlab/viewer
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# Conflicts:
# indra/llrender/llgl.cpp
# indra/llwindow/llwindowwin32.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/featuretable.txt
# indra/newview/featuretable_mac.txt
# indra/newview/lldrawpoolalpha.cpp
# indra/newview/lldynamictexture.cpp
# indra/newview/llviewerdisplay.cpp
# indra/newview/pipeline.cpp
# indra/newview/pipeline.h
2021-12-16 08:42:54 +01:00
Ansariel
14fb8f66f8
Merge branch 'DRTVWR-516-maint' of https://bitbucket.org/lindenlab/viewer
2020-09-24 16:34:12 +02:00
Andrey Kleshchev
f6bc93ceed
SL-13971 [Cleanup] Viewer complains about missing VertexShaderEnable
2020-09-22 19:27:46 +03:00
Ansariel
1733550573
Merge viewer-eep
2018-09-22 00:42:04 +02:00
Graham Linden
a21fa8664b
SL-1127 fix sky tex update with EEP interpolation getting confused
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Disable RenderUseAdvancedAtmospherics in feature table to prevent Ultra from turning it on before its time.
2018-09-13 00:34:24 +01:00
Graham Linden
e075c65ee2
First pass at preferences and feature table hookup for advanced atmospherics.
2018-09-10 16:43:49 +01:00
Ansariel
40f8fa3637
With all the meshes with high res textures flying around nowadays this seems to be a good idea...
2017-03-25 14:31:49 +01:00
Ansariel
61a5c943ba
MAINT-6432 Fix defaults for RenderAvatarMaxComplexity
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The 'all' section must be set to the value for high end machines as the minimum of high-end and recommended setting will be applied
2016-05-22 20:32:27 +02:00
Ansariel
0b4fb987c7
Fix defaults for RenderAvatarMaxComplexity: The 'all' section must be set to the value for high end machines as the minimum of high-end and recommended setting will be applied
2016-05-22 20:32:27 +02:00
Ansariel
14f0ed0144
Merge viewer-quickgraphics
2016-05-02 09:41:12 +02:00
Oz Linden
f495ca8f1a
Adjust some avatar complexity defaults (mostly slightly upwards)
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Make more settings between mac and windows the same
Remove solaris and xp featuretables, since we don't support them any more
2016-04-29 10:52:43 -04:00
Ansariel
3192fe832f
Merge viewer-quickgraphics
2016-03-08 01:41:31 +01:00
Oz Linden
5822fb00b6
merge DRTVWR-398 build cleanup fixes
2016-03-07 12:41:11 -05:00
Oz Linden
c8726aba30
remove execute permission from many files that should not have it
2015-11-10 09:48:56 -05:00
Ansariel
5524d38dff
Merge viewer-quickgraphics
2015-10-03 16:38:26 +02:00
Oz Linden
3cf8a1ce6e
Clean up impostors and visual muting
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Rename the settings that control them to be more descriptive
Remove the separate boolean setting (RenderUseImpostors) that governed both
Establish default values based on gpu class for impostors and visual muting
2015-02-20 12:56:45 -05:00
Tank_Master
34fd597f7c
Align feature table with LL, but keeping our LOD settings and our use of shadows and AO only at ultra.
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Still disable texture compression and VRAMGT512
Set ALM to enabled at high and above. Was High-Ultra and above.
2015-01-15 17:52:19 -08:00
Graham Madarasz
bf6182daa8
Update Mac and Windows breakpad builds to latest
2013-03-29 07:50:08 -07:00
Tank_Master
d4640277d0
Merge LL 3.5.3 release.
2013-07-09 16:24:58 -07:00
Dave Parks
ccef9ab267
MAINT-2086 Separate GPU class from settings more completely to avoid GPU dependent behavior when manually adjusting detail slider.
2012-12-12 16:42:06 -06:00
Dave Parks
af6e665d5c
MAINT-1491 Fix for L&S never being enabled by default on XP/Linux/OS X
2012-09-07 11:22:45 -05:00
Dave Parks
9611356556
MAINT-1491 Integration of statistically generated GPU table -- enable shadows by default where appropriate.
2012-08-28 13:52:14 -05:00
Tank_Master
5494524b61
Update graphics defaults based on team vote
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Used code in llfeaturetable instead of modifying goutable to reduce merge conflicts
Changed some geforce cards to openGL 4.2 to not get propted to update when already on latest driver.
2013-02-02 23:17:03 -08:00
Tank_Master
72b11831c8
reenable option for streamed vbo
2013-01-04 00:47:46 -08:00
Tank_Master
88f2332505
redisable defaulting of RenderCompressTextures on in some cases
2013-01-03 23:49:48 -08:00
Tank_Master
bb1f21b950
realign feature table with old FS behavior
2013-01-03 21:31:09 -08:00
Dave Parks
76634dc7af
MAINT-793 Pop up notification when drivers are likely out of date. Allow Lighting and Shadows on Intel when drivers are up to date.
2012-03-28 00:49:42 -05:00
Dave Parks
364d6a1f1c
MAINT-808 Disable indexed texture rendering and deferred rendering on Linux when OpenGL version is pre-3.0
2012-03-21 17:40:44 -05:00
Dave Parks
513c1d9744
SH-795 Potential fix for crash after setting graphics detail to low.
2012-03-20 16:05:29 -05:00
Dave Parks
83e69659e2
MAINT-708 Add checkbox to hardware settings for controlling texture compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise.
2012-03-08 15:22:56 -06:00
Leslie Linden
041aaf8ea9
* Removed old, unused RenderNightBrightness from feature table.
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Reviewed by davep.
2012-01-26 10:12:10 -08:00
Dave Parks
e2b52009ea
merge
2011-10-24 15:32:58 -05:00
Dave Parks
b32e6e094d
SH-2276 Fix for TDR's on GTX 460 et al -- don't use texture units above 16 (workaround for prevalent driver bug)
2011-10-16 00:58:16 -05:00
Oz Linden
02e1578365
storm-1581: modify feature table rules to increment version only when the intent is to reset all graphics preferences
2011-10-07 14:38:00 -04:00
Dave Parks
425b10601d
SH-2459 Default to 2x antialiasing instead of 4x/8x
2011-10-04 18:11:11 -05:00
Dave Parks
c337888553
SH-2031 Disable usage of glMapBuffer (again). Despite using MapBufferRange, this is still a source of frame stalls.
2011-07-22 01:07:48 -05:00
Dave Parks
ddbd5cee74
merge
2011-07-14 01:32:31 -05:00
Dave Parks
f1443579b3
SH-2038 Potential fix for a myriad of performance problems concering VBO usage.
2011-07-09 02:28:34 -05:00
Oz Linden
13de92740e
merge latest viewer-development
2011-06-22 11:45:43 -04:00
Dave Parks
dd4e506101
Followup on mapbuffer work -- only use map buffer where map_buffer_range is available, and allow non-buffer-mapping implementation to take advantage of recorded mapped regions.
2011-06-10 01:28:53 -05:00
Dave Parks
280caa2902
SH-1679 Fix for anti-aliasing not being on by default for appropriate cards.
2011-06-08 02:06:51 -05:00
Oz Linden
0f02f6784d
storm-1189: remove classic clouds
2011-05-25 13:57:16 -04:00
Dave Parks
39bf9be142
Featuretable tweaks to enable deferred rendering on apple.
2011-05-05 18:00:51 -05:00
Dave Parks
a25f898703
merge
2011-05-02 14:52:12 -05:00
Loren Shih
91409d40cb
SH-1388 FIXED Graphics Quality slider has no effect on avatar physics
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SH-1387 Class0 video cards default avatar physics to high
Added appropriate featuretable entries.
2011-04-20 11:36:49 -04:00
Dave Parks
f6c7fdf6f2
SH-971 Fix for local lights flag not getting set properly on xp and linux when adjusting graphics quality setting.
2011-03-04 14:45:13 -06:00
Loren Shih
b30ff3fb9a
Automated merge up from viewer-development
2011-01-06 11:06:09 -05:00
Loren Shih
d5a0c56bf5
SH-716 FIXED Water reflections should not default to ON for High graphics setting
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Revert to previous behavior. Reflections stay at "minimal".
2011-01-05 17:00:07 -05:00