Commit Graph

77947 Commits (c513ebb777b5345416683404454125cd94de838c)

Author SHA1 Message Date
Beq Janus c513ebb777
Merge pull request #115 from Hecklezz/fix/location_slurls_again
[FIRE-35456] Fix slurl locations once again (hopefully for the last time)
2025-05-02 12:16:32 +01:00
Hecklezz 4118057128 Fixed slurls again not detecting when they should be. Hopefully for the last time... 2025-05-02 20:52:49 +10:00
Beq Janus ece405b0f3
Merge pull request #114 from Hecklezz/fix/default_RenderSkyAutoAdjustLegacy_on_preset_load
[FIRE-35390] Fix loading old presets with RenderSkyAutoAdjustLegacy and RenderSkyAmbientScale causing graphical inconsistency
2025-05-02 02:01:18 +01:00
Beq 20fab011a5 Merge remote-tracking branch 'origin/FIRE-35428' 2025-05-02 01:47:39 +01:00
Beq bd3acb8547 remove some pointless and distracting profiling 2025-05-01 16:18:31 +01:00
Ansariel 6a851465cc Fix copy&paste error 2025-04-29 22:52:28 +02:00
PanteraPolnocy 2a4714b4af FIRE-35427 French translation update, by Laurent Bechir 2025-04-29 22:45:06 +02:00
Hecklezz ef15c3c7ce Remove RenderSkyAutoAdjustLegacy and RenderSkyAmbientScale from graphic preset controls, and set their correct defaults on preset load. 2025-04-27 20:00:59 +10:00
minerjr 237733dbb4 FIRE-35428 - Mega prim issue - fix compressed sculpted textures
Fix for the mega prims.
Issue was cause by Linux reporting 0 GB of VRAM which forces texture compression on.
Texture compression affects the textures used for the generation of the mesh for the sculpted textures.
When sculpted image created, added check to turn off compression for the texture.
Also fixed issues where Sculpted textures loaded from fast cache would also cause artifacts. Disabled writing sculpted textures to fast cache.
2025-04-25 17:41:14 -03:00
Beq Janus b4a136becd
Merge pull request #110 from Hecklezz/fix/preferences_search_highlight_color
[FIRE-35405] Fixes preferences search highlight color by having a color picker for both background and font colors
2025-04-25 16:48:15 +01:00
Beq Janus 222824118f
Merge pull request #111 from DarlCat/FIRE-35294
[FIRE-35294] Make minerjr's chat console hiding work with toast chat too
2025-04-25 13:36:14 +01:00
Beq Janus 2cb1d483e4
Merge pull request #112 from Hecklezz/fix/map_copy_slurl_coordinates
[FIRE-35426] Fix world map copy slurl coordinates getting agent position
2025-04-25 13:34:20 +01:00
Hecklezz 2f973f604b Fix world map copy slurl not getting the markers coordinate 2025-04-25 21:33:56 +10:00
Darl 15eff4adff [FIRE-35294] minerjr's chat console hiding now works for toast mode as well 2025-04-25 00:20:16 -05:00
Beq 223eedaf46 Add Sekkmer to viewer contributors for PR#107 2025-04-24 19:49:13 +01:00
Beq 6fc1ed0a85 Fix viewertexturelist on Mac 2025-04-24 18:28:33 +01:00
Ansariel 8ba07f3165 Replace JointKey construct with more upstream-based approach, optimized by using std::string_view and heterogeneous map lookups 2025-04-24 19:26:55 +02:00
Ansariel e377fe66c8 Update German translation 2025-04-24 15:38:30 +02:00
PanteraPolnocy ca164a0f51 Alter Flickr url in all applicable places 2025-04-24 13:48:16 +02:00
PanteraPolnocy 9890f07ba7 FIRE-35373, FIRE-35401: Chinese (小滢 Zi Ying), French (Laurent Bechir) and Polish translation updates 2025-04-24 13:45:46 +02:00
Beq b107cda81b [FIRE-32491] Flickr link broken
Old functionality (post upload edit) is no longer supported, instead link to the photo in the user's reel
2025-04-24 02:25:47 +01:00
Beq 9259979cc6 [FIRE-35391] Make timestamps in snapshot filenames optional 2025-04-24 02:19:07 +01:00
Beq 4adf817950 [FIRE-35388] creation of calling card upon login (experimental fix)
This appears to be related to the commits for #3745 from LL, in 25.03. For some reason I do not see this reproducing on LL viewer though.
2025-04-24 01:52:03 +01:00
minerjr 7bb717f355 [FIRE-35382] - Add share_mutex to fix JointKey::construct lockup
Added a share_mutex to the JointKey::construct to fix the lockup when the unordered_map gets corrupted.

Set the shared_lock when reading and unique_lock when writing to.
2025-04-24 00:22:31 +01:00
Beq bf82ab14b5 [FIRE-35393] Improved handling of bad feature notification. 2025-04-23 23:09:28 +01:00
Beq 1cca5e08a2 [FIRE-35422] Poser (visual) does not work correctly on attached animesh 2025-04-23 22:56:53 +01:00
Beq 062afc46fb Mirrors should never be run at ultra except by explicit choice. 2025-04-23 18:06:01 +01:00
Hecklezz b3fc6c4214 Implemented changing both background and font colours for preference search highlighting. 2025-04-24 00:10:29 +10:00
minerjr e5d5845074 Revert "[FIRE-35382] - Add share_mutex to fix JointKey::construct lockup"
This reverts commit 4673bab663.
2025-04-23 11:01:17 -03:00
minerjr 4673bab663 [FIRE-35382] - Add share_mutex to fix JointKey::construct lockup
Added a share_mutex to the JointKey::construct to fix the lockup when the unordered_map gets corrupted.

Set the shared_lock when reading and unique_lock when writing to.
2025-04-23 10:52:38 -03:00
minerjr d362e4ed8f Cleaned up comments (incorrect comment from JIRA title) 2025-04-22 16:54:35 -03:00
minerjr 8443e783a2 Change dump to use older std::setw instead of std::format
Changed dump method for LLViewerTextureList to use std::setw instead of std::format due to gcc 11 support.
2025-04-22 16:49:01 -03:00
Beq b140b9451d Update FMOD Studio to 2.03.07 for Linux and MacOS 2025-04-22 19:09:00 +01:00
Ansariel 096e32ff03 Update FMOD Studio to 2.03.07 on Windows 2025-04-22 13:53:58 +02:00
Ansariel 82673191e2 Adjust join changes 2025-04-22 12:51:27 +02:00
Andrey Kleshchev af9254e3e3 #3870 Added joint initialization for LLVOAvatarSelf
Sometimes mesh thread crashes when allocating joints
2025-04-22 12:17:54 +02:00
Andrey Kleshchev 9b531e01eb #3488 Reduce locking
1. 'sActive' variables are atomic, no locks needed
2. Fix trylocks. There are internal locks inside loadMeshLOD so without
checking locks 3 and 4 viewer would be locked on each loadMeshLOD,
potentially making main thread wait for threads to unlock.
2025-04-22 12:06:49 +02:00
Beq Janus 5ed95013e4
Merge pull request #107 from Sekkmer/fix-mouselook-clicking
Fix object and HUD clicking in mouselook mode
2025-04-22 10:37:38 +01:00
Hecklezz 1270950f2e Fixes preferences search highlight color by reverting to the old behavior of Bg and Font color being linked. 2025-04-22 05:25:57 +10:00
minerjr 3c9cd68cc5 Cleaned up the LLViewerTextureList::Dump to write to the LL_INFOS directly
Cleaned up the Dump function to instead of using strings, use newer std::format to be cleaner writing to the log as well as use LL_CONT to use logic while writing to the data log.
2025-04-21 10:25:18 -03:00
minerjr 263f3e726a Add Full Size v. Discard Level to LLViewerTextureList::Dump
Added new chart to the LLViewerTextureList::Dump for Comparing Full Size vs the current Discard Level
Also added a few labels to the other comparison tables.
2025-04-20 16:02:59 -03:00
Beq f4c3f17964 FIRE-35393 - Don't crash when feature string is empty. 2025-04-19 21:52:40 +01:00
Beq Janus ae197c93e2
Merge pull request #109 from Hecklezz/fix/experience_urls
[FIRE-35381] Fixes experience and item urls showing as raw urls
2025-04-19 18:43:49 +01:00
Ansariel 844aa22749 Update German translation 2025-04-19 15:07:05 +02:00
Ansariel 9d3fede2c5 Use standard library functions for llisnan and replace obvious NaN checks that don't work using /fp:fast floating point behavior under MSVC 2025-04-19 14:46:23 +02:00
Hecklezz be1c91cac1 Fixes experience and item urls showing as raw urls instead of as they should. 2025-04-19 19:23:45 +10:00
Beq c836a19aa8 quick fix: tagging oopsie. 2025-04-18 14:15:38 +01:00
Beq Janus 0b015aa20d
Merge pull request #106 from Hecklezz/fix/gltf_inconsistencies
Fix GLTF texture panel bugs and inconsistencies compared to SLViewer
2025-04-18 14:02:01 +01:00
Hecklezz 3f6102bc06 Hide and restore GLTF material depending if on the BP or PBR tab to fix visual issues. 2025-04-18 20:25:25 +10:00
minerjr abedabebac Fix issue of 2K textures not scaling down when off screen [FIRE-35361] side effect
Now that 2K textures are loading correctly an issue came up.
mMaxDiscardLevel could be set to 6 (from discard_level) with 2K textures which is above the current MAX_DISCARD_LEVEL.
The side effect was the texture to not scale down due to the checks on it as well as the mFetchTexture code would also not process the texture if the discard level is above the MAX_DISCARD_LEVEL.
2025-04-18 06:58:48 -03:00