Beq Janus
c513ebb777
Merge pull request #115 from Hecklezz/fix/location_slurls_again
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[FIRE-35456] Fix slurl locations once again (hopefully for the last time)
2025-05-02 12:16:32 +01:00
Hecklezz
4118057128
Fixed slurls again not detecting when they should be. Hopefully for the last time...
2025-05-02 20:52:49 +10:00
Beq Janus
ece405b0f3
Merge pull request #114 from Hecklezz/fix/default_RenderSkyAutoAdjustLegacy_on_preset_load
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[FIRE-35390] Fix loading old presets with RenderSkyAutoAdjustLegacy and RenderSkyAmbientScale causing graphical inconsistency
2025-05-02 02:01:18 +01:00
Beq
20fab011a5
Merge remote-tracking branch 'origin/FIRE-35428'
2025-05-02 01:47:39 +01:00
Beq
bd3acb8547
remove some pointless and distracting profiling
2025-05-01 16:18:31 +01:00
Ansariel
6a851465cc
Fix copy&paste error
2025-04-29 22:52:28 +02:00
PanteraPolnocy
2a4714b4af
FIRE-35427 French translation update, by Laurent Bechir
2025-04-29 22:45:06 +02:00
Hecklezz
ef15c3c7ce
Remove RenderSkyAutoAdjustLegacy and RenderSkyAmbientScale from graphic preset controls, and set their correct defaults on preset load.
2025-04-27 20:00:59 +10:00
minerjr
237733dbb4
FIRE-35428 - Mega prim issue - fix compressed sculpted textures
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Fix for the mega prims.
Issue was cause by Linux reporting 0 GB of VRAM which forces texture compression on.
Texture compression affects the textures used for the generation of the mesh for the sculpted textures.
When sculpted image created, added check to turn off compression for the texture.
Also fixed issues where Sculpted textures loaded from fast cache would also cause artifacts. Disabled writing sculpted textures to fast cache.
2025-04-25 17:41:14 -03:00
Beq Janus
b4a136becd
Merge pull request #110 from Hecklezz/fix/preferences_search_highlight_color
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[FIRE-35405] Fixes preferences search highlight color by having a color picker for both background and font colors
2025-04-25 16:48:15 +01:00
Beq Janus
222824118f
Merge pull request #111 from DarlCat/FIRE-35294
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[FIRE-35294] Make minerjr's chat console hiding work with toast chat too
2025-04-25 13:36:14 +01:00
Beq Janus
2cb1d483e4
Merge pull request #112 from Hecklezz/fix/map_copy_slurl_coordinates
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[FIRE-35426] Fix world map copy slurl coordinates getting agent position
2025-04-25 13:34:20 +01:00
Hecklezz
2f973f604b
Fix world map copy slurl not getting the markers coordinate
2025-04-25 21:33:56 +10:00
Darl
15eff4adff
[FIRE-35294] minerjr's chat console hiding now works for toast mode as well
2025-04-25 00:20:16 -05:00
Beq
223eedaf46
Add Sekkmer to viewer contributors for PR#107
2025-04-24 19:49:13 +01:00
Beq
6fc1ed0a85
Fix viewertexturelist on Mac
2025-04-24 18:28:33 +01:00
Ansariel
8ba07f3165
Replace JointKey construct with more upstream-based approach, optimized by using std::string_view and heterogeneous map lookups
2025-04-24 19:26:55 +02:00
Ansariel
e377fe66c8
Update German translation
2025-04-24 15:38:30 +02:00
PanteraPolnocy
ca164a0f51
Alter Flickr url in all applicable places
2025-04-24 13:48:16 +02:00
PanteraPolnocy
9890f07ba7
FIRE-35373, FIRE-35401: Chinese (小滢 Zi Ying), French (Laurent Bechir) and Polish translation updates
2025-04-24 13:45:46 +02:00
Beq
b107cda81b
[FIRE-32491] Flickr link broken
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Old functionality (post upload edit) is no longer supported, instead link to the photo in the user's reel
2025-04-24 02:25:47 +01:00
Beq
9259979cc6
[FIRE-35391] Make timestamps in snapshot filenames optional
2025-04-24 02:19:07 +01:00
Beq
4adf817950
[FIRE-35388] creation of calling card upon login (experimental fix)
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This appears to be related to the commits for #3745 from LL, in 25.03. For some reason I do not see this reproducing on LL viewer though.
2025-04-24 01:52:03 +01:00
minerjr
7bb717f355
[FIRE-35382] - Add share_mutex to fix JointKey::construct lockup
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Added a share_mutex to the JointKey::construct to fix the lockup when the unordered_map gets corrupted.
Set the shared_lock when reading and unique_lock when writing to.
2025-04-24 00:22:31 +01:00
Beq
bf82ab14b5
[FIRE-35393] Improved handling of bad feature notification.
2025-04-23 23:09:28 +01:00
Beq
1cca5e08a2
[FIRE-35422] Poser (visual) does not work correctly on attached animesh
2025-04-23 22:56:53 +01:00
Beq
062afc46fb
Mirrors should never be run at ultra except by explicit choice.
2025-04-23 18:06:01 +01:00
Hecklezz
b3fc6c4214
Implemented changing both background and font colours for preference search highlighting.
2025-04-24 00:10:29 +10:00
minerjr
e5d5845074
Revert "[FIRE-35382] - Add share_mutex to fix JointKey::construct lockup"
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This reverts commit 4673bab663 .
2025-04-23 11:01:17 -03:00
minerjr
4673bab663
[FIRE-35382] - Add share_mutex to fix JointKey::construct lockup
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Added a share_mutex to the JointKey::construct to fix the lockup when the unordered_map gets corrupted.
Set the shared_lock when reading and unique_lock when writing to.
2025-04-23 10:52:38 -03:00
minerjr
d362e4ed8f
Cleaned up comments (incorrect comment from JIRA title)
2025-04-22 16:54:35 -03:00
minerjr
8443e783a2
Change dump to use older std::setw instead of std::format
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Changed dump method for LLViewerTextureList to use std::setw instead of std::format due to gcc 11 support.
2025-04-22 16:49:01 -03:00
Beq
b140b9451d
Update FMOD Studio to 2.03.07 for Linux and MacOS
2025-04-22 19:09:00 +01:00
Ansariel
096e32ff03
Update FMOD Studio to 2.03.07 on Windows
2025-04-22 13:53:58 +02:00
Ansariel
82673191e2
Adjust join changes
2025-04-22 12:51:27 +02:00
Andrey Kleshchev
af9254e3e3
#3870 Added joint initialization for LLVOAvatarSelf
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Sometimes mesh thread crashes when allocating joints
2025-04-22 12:17:54 +02:00
Andrey Kleshchev
9b531e01eb
#3488 Reduce locking
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1. 'sActive' variables are atomic, no locks needed
2. Fix trylocks. There are internal locks inside loadMeshLOD so without
checking locks 3 and 4 viewer would be locked on each loadMeshLOD,
potentially making main thread wait for threads to unlock.
2025-04-22 12:06:49 +02:00
Beq Janus
5ed95013e4
Merge pull request #107 from Sekkmer/fix-mouselook-clicking
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Fix object and HUD clicking in mouselook mode
2025-04-22 10:37:38 +01:00
Hecklezz
1270950f2e
Fixes preferences search highlight color by reverting to the old behavior of Bg and Font color being linked.
2025-04-22 05:25:57 +10:00
minerjr
3c9cd68cc5
Cleaned up the LLViewerTextureList::Dump to write to the LL_INFOS directly
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Cleaned up the Dump function to instead of using strings, use newer std::format to be cleaner writing to the log as well as use LL_CONT to use logic while writing to the data log.
2025-04-21 10:25:18 -03:00
minerjr
263f3e726a
Add Full Size v. Discard Level to LLViewerTextureList::Dump
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Added new chart to the LLViewerTextureList::Dump for Comparing Full Size vs the current Discard Level
Also added a few labels to the other comparison tables.
2025-04-20 16:02:59 -03:00
Beq
f4c3f17964
FIRE-35393 - Don't crash when feature string is empty.
2025-04-19 21:52:40 +01:00
Beq Janus
ae197c93e2
Merge pull request #109 from Hecklezz/fix/experience_urls
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[FIRE-35381] Fixes experience and item urls showing as raw urls
2025-04-19 18:43:49 +01:00
Ansariel
844aa22749
Update German translation
2025-04-19 15:07:05 +02:00
Ansariel
9d3fede2c5
Use standard library functions for llisnan and replace obvious NaN checks that don't work using /fp:fast floating point behavior under MSVC
2025-04-19 14:46:23 +02:00
Hecklezz
be1c91cac1
Fixes experience and item urls showing as raw urls instead of as they should.
2025-04-19 19:23:45 +10:00
Beq
c836a19aa8
quick fix: tagging oopsie.
2025-04-18 14:15:38 +01:00
Beq Janus
0b015aa20d
Merge pull request #106 from Hecklezz/fix/gltf_inconsistencies
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Fix GLTF texture panel bugs and inconsistencies compared to SLViewer
2025-04-18 14:02:01 +01:00
Hecklezz
3f6102bc06
Hide and restore GLTF material depending if on the BP or PBR tab to fix visual issues.
2025-04-18 20:25:25 +10:00
minerjr
abedabebac
Fix issue of 2K textures not scaling down when off screen [FIRE-35361] side effect
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Now that 2K textures are loading correctly an issue came up.
mMaxDiscardLevel could be set to 6 (from discard_level) with 2K textures which is above the current MAX_DISCARD_LEVEL.
The side effect was the texture to not scale down due to the checks on it as well as the mFetchTexture code would also not process the texture if the discard level is above the MAX_DISCARD_LEVEL.
2025-04-18 06:58:48 -03:00