Dave Parks
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c8f558f677
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SH-2240 Better fix for red moon -- stop special casing "highlight_color" as a parameter.
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2011-11-10 11:39:08 -06:00 |
Dave Parks
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aa8f3d3070
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SH-2644 WIP -- remove debug displays pertaining to upload/download queues
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2011-11-10 10:04:44 -06:00 |
Dave Parks
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ecadf5131a
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SH-2240 Fix for red moon.
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2011-11-10 10:03:44 -06:00 |
Dave Parks
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ec2dfa9681
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SH-24114 Remove unused variables
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2011-11-09 12:18:17 -06:00 |
Dave Parks
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db7924681d
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SH-24114 Remove unused vectorization code (outdated/unused with SSE2 requirement and llvetor4a et al)
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2011-11-08 17:46:43 -06:00 |
Dave Parks
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0d568ce9f0
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merge
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2011-11-08 15:28:13 -06:00 |
Dave Parks
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ef8bdb5d95
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SH-2507 Fix for crash when rendering axes (develop->render->show axes)
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2011-11-08 15:15:58 -06:00 |
Dave Parks
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da092a06cf
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SH-2608 Fix for debug beacons not rendering properly.
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2011-11-08 14:37:50 -06:00 |
Dave Parks
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428b74f14b
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SH-2652 Fix for black bands in high-res normal maps (break normal map generation up into tiles to handle the case where a normal map is higher resolution than the current window)
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2011-11-08 13:11:29 -06:00 |
Oz Linden
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28c26cb491
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merge changes for vmrg-177
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2011-11-08 10:26:12 -05:00 |
Oz Linden
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9b9829a97e
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merge changes for vmrg-178
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2011-11-08 10:25:27 -05:00 |
Dave Parks
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1bd09e2e42
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SH-2634 Fix for land overlay not showing colors
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2011-11-07 16:46:58 -06:00 |
Dave Parks
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92909dae80
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SH-2652 For for screen going white when enabling anti-aliasing.
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2011-11-07 15:39:32 -06:00 |
Dave Parks
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8c8edbbaeb
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SH-2546 Fix for black water under terrain (use vec3 instead of float for vary_AtmosAttenuation
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2011-11-07 13:04:30 -06:00 |
Dave Parks
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a6e40e6e02
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SH-2652 Slightly slower DoF (quality), apply FXAA *after* DoF, fix for some render targets not getting allocated when needed.
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2011-11-07 12:34:05 -06:00 |
eli
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dfd6bf6faa
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WIP INTL-82 LQA changes for Russian
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2011-11-04 16:05:13 -07:00 |
Dave Parks
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0a43fdd07e
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SH-2652 Even faster DoF -- also fix for screen going black when DoF enabled but shadows are not.
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2011-11-04 17:27:33 -05:00 |
Dave Parks
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367d6212ae
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SH-2652 Better DoF combine foo
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2011-11-04 17:07:40 -05:00 |
Dave Parks
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785dcfe6d4
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SH-2652 Even faster depth of field
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2011-11-04 16:42:00 -05:00 |
Dave Parks
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8a8e9ccdb6
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SH-2652 Don't allocate 6000+ strings every frame
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2011-11-04 16:15:05 -05:00 |
Dave Parks
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e82c0561fa
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SH-2652 Faster depth of field
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2011-11-04 16:14:43 -05:00 |
eli
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2d24ed6ec5
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WIP INTL-82 LQA changes for Turkish; remove obsolete files
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2011-11-04 13:45:14 -07:00 |
Dave Parks
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fa5a0a90f4
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SH-2240 Fix for core profile assertions when Debug GL enabled.
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2011-11-03 15:00:40 -05:00 |
Dave Parks
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db8267f951
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SH-1427 Fix for shader compilation failure when detail set to "mid"
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2011-11-02 14:47:01 -05:00 |
Dave Parks
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2179e1c1f2
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SH-2541 Fix for speckles on avatar on some cards -- don't use "maximum_alpha" for alpha tests in shaders as it was always being set to 1.0 anyway.
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2011-11-02 13:13:38 -05:00 |
Dave Parks
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55f69de90c
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merge
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2011-11-02 11:46:18 -05:00 |
Dave Parks
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1bea08335b
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SH-2648 Fix for flickering shadows on 40% transparent objects.
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2011-11-02 10:55:12 -05:00 |
Dave Parks
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b58229a64e
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SH-1427 Fix for sunlight color getting clobbered for non-deferred atmospheric shaders.
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2011-11-01 14:33:20 -05:00 |
Dave Parks
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108cdf58c2
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SH-2620 Force FXAA shader to off on OSX
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2011-11-01 12:47:06 -05:00 |
Dave Parks
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74fcb62b3d
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SH-2546 Fix for black avatars and terrain on GF Go 7800 (use vec3 instead of float on varying parameters).
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2011-11-01 12:33:59 -05:00 |
eli
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f76143a74e
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sync with viewer-development
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2011-10-31 16:25:34 -07:00 |
Oz Linden
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8f47f2222c
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increment viewer version to 3.2.1
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2011-10-31 16:08:55 -07:00 |
Oz Linden
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0f79a053c3
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Added tag 3.2.1-start for changeset c4911ec8cd81
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2011-10-31 16:08:21 -07:00 |
Dave Parks
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5406ebad3e
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SH-2521 Put back "high detail" terrain render when basic shaders disabled (still broken).
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2011-10-31 17:20:44 -05:00 |
Oz Linden
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bdbcb056ae
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pull back beta tags
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2011-10-31 11:03:25 -07:00 |
Oz Linden
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b39dd46bf3
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merge changes for storm-1673
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2011-10-31 11:02:24 -07:00 |
Oz Linden
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5d99b221fa
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merge changes for storm-1669
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2011-10-31 10:56:29 -07:00 |
Dave Parks
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bc65e929fc
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SH-2240 Fix for heap corruption under debugger when starting viewer with basic shaders disabled.
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2011-10-31 11:29:32 -05:00 |
Brad Payne (Vir Linden)
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35aa37ceed
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merge
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2011-10-31 11:41:20 -04:00 |
Debi King (Dessie)
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73044f3869
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Added tag DRTVWR-98_3.2.0-beta3, 3.2.0-beta3 for changeset 2a13d30ee50c
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2011-10-28 20:13:16 -04:00 |
eli
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e1023d614c
|
sync with viewer-development
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2011-10-28 16:27:34 -07:00 |
Dave Parks
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969aa248a4
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SH-2633 Fix for avatar hair turning white when editing appearance
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2011-10-28 16:26:20 -05:00 |
Oz Linden
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f18cfe9775
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merge changes for storm-1577
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2011-10-28 16:56:55 -04:00 |
Oz Linden
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6b7e072e85
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merge changes for storm-1672
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2011-10-28 16:51:57 -04:00 |
Oz Linden
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5e2bbdfc2e
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merge changes for storm-1671
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2011-10-28 16:51:33 -04:00 |
Oz Linden
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53f7c7153e
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merge changes for storm-1668
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2011-10-28 16:50:14 -04:00 |
Oz Linden
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67f1bc678d
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merge changes for storm-1667
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2011-10-28 16:49:03 -04:00 |
Oz Linden
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5d95e1ff37
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merge changes for storm-1666
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2011-10-28 16:48:37 -04:00 |
Oz Linden
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74d5fa086c
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merge changes for storm-1622
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2011-10-28 16:48:04 -04:00 |
Oz Linden
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f49f6c8ef2
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merge changes for storm-959
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2011-10-28 16:47:24 -04:00 |