Commit Graph

21566 Commits (c8f558f6775d62f03d6caab19668df80e95e8a8b)

Author SHA1 Message Date
Dave Parks c8f558f677 SH-2240 Better fix for red moon -- stop special casing "highlight_color" as a parameter. 2011-11-10 11:39:08 -06:00
Dave Parks aa8f3d3070 SH-2644 WIP -- remove debug displays pertaining to upload/download queues 2011-11-10 10:04:44 -06:00
Dave Parks ecadf5131a SH-2240 Fix for red moon. 2011-11-10 10:03:44 -06:00
Dave Parks ec2dfa9681 SH-24114 Remove unused variables 2011-11-09 12:18:17 -06:00
Dave Parks db7924681d SH-24114 Remove unused vectorization code (outdated/unused with SSE2 requirement and llvetor4a et al) 2011-11-08 17:46:43 -06:00
Dave Parks 0d568ce9f0 merge 2011-11-08 15:28:13 -06:00
Dave Parks ef8bdb5d95 SH-2507 Fix for crash when rendering axes (develop->render->show axes) 2011-11-08 15:15:58 -06:00
Dave Parks da092a06cf SH-2608 Fix for debug beacons not rendering properly. 2011-11-08 14:37:50 -06:00
Dave Parks 428b74f14b SH-2652 Fix for black bands in high-res normal maps (break normal map generation up into tiles to handle the case where a normal map is higher resolution than the current window) 2011-11-08 13:11:29 -06:00
Oz Linden 28c26cb491 merge changes for vmrg-177 2011-11-08 10:26:12 -05:00
Oz Linden 9b9829a97e merge changes for vmrg-178 2011-11-08 10:25:27 -05:00
Dave Parks 1bd09e2e42 SH-2634 Fix for land overlay not showing colors 2011-11-07 16:46:58 -06:00
Dave Parks 92909dae80 SH-2652 For for screen going white when enabling anti-aliasing. 2011-11-07 15:39:32 -06:00
Dave Parks 8c8edbbaeb SH-2546 Fix for black water under terrain (use vec3 instead of float for vary_AtmosAttenuation 2011-11-07 13:04:30 -06:00
Dave Parks a6e40e6e02 SH-2652 Slightly slower DoF (quality), apply FXAA *after* DoF, fix for some render targets not getting allocated when needed. 2011-11-07 12:34:05 -06:00
eli dfd6bf6faa WIP INTL-82 LQA changes for Russian 2011-11-04 16:05:13 -07:00
Dave Parks 0a43fdd07e SH-2652 Even faster DoF -- also fix for screen going black when DoF enabled but shadows are not. 2011-11-04 17:27:33 -05:00
Dave Parks 367d6212ae SH-2652 Better DoF combine foo 2011-11-04 17:07:40 -05:00
Dave Parks 785dcfe6d4 SH-2652 Even faster depth of field 2011-11-04 16:42:00 -05:00
Dave Parks 8a8e9ccdb6 SH-2652 Don't allocate 6000+ strings every frame 2011-11-04 16:15:05 -05:00
Dave Parks e82c0561fa SH-2652 Faster depth of field 2011-11-04 16:14:43 -05:00
eli 2d24ed6ec5 WIP INTL-82 LQA changes for Turkish; remove obsolete files 2011-11-04 13:45:14 -07:00
Dave Parks fa5a0a90f4 SH-2240 Fix for core profile assertions when Debug GL enabled. 2011-11-03 15:00:40 -05:00
Dave Parks db8267f951 SH-1427 Fix for shader compilation failure when detail set to "mid" 2011-11-02 14:47:01 -05:00
Dave Parks 2179e1c1f2 SH-2541 Fix for speckles on avatar on some cards -- don't use "maximum_alpha" for alpha tests in shaders as it was always being set to 1.0 anyway. 2011-11-02 13:13:38 -05:00
Dave Parks 55f69de90c merge 2011-11-02 11:46:18 -05:00
Dave Parks 1bea08335b SH-2648 Fix for flickering shadows on 40% transparent objects. 2011-11-02 10:55:12 -05:00
Dave Parks b58229a64e SH-1427 Fix for sunlight color getting clobbered for non-deferred atmospheric shaders. 2011-11-01 14:33:20 -05:00
Dave Parks 108cdf58c2 SH-2620 Force FXAA shader to off on OSX 2011-11-01 12:47:06 -05:00
Dave Parks 74fcb62b3d SH-2546 Fix for black avatars and terrain on GF Go 7800 (use vec3 instead of float on varying parameters). 2011-11-01 12:33:59 -05:00
eli f76143a74e sync with viewer-development 2011-10-31 16:25:34 -07:00
Oz Linden 8f47f2222c increment viewer version to 3.2.1 2011-10-31 16:08:55 -07:00
Oz Linden 0f79a053c3 Added tag 3.2.1-start for changeset c4911ec8cd81 2011-10-31 16:08:21 -07:00
Dave Parks 5406ebad3e SH-2521 Put back "high detail" terrain render when basic shaders disabled (still broken). 2011-10-31 17:20:44 -05:00
Oz Linden bdbcb056ae pull back beta tags 2011-10-31 11:03:25 -07:00
Oz Linden b39dd46bf3 merge changes for storm-1673 2011-10-31 11:02:24 -07:00
Oz Linden 5d99b221fa merge changes for storm-1669 2011-10-31 10:56:29 -07:00
Dave Parks bc65e929fc SH-2240 Fix for heap corruption under debugger when starting viewer with basic shaders disabled. 2011-10-31 11:29:32 -05:00
Brad Payne (Vir Linden) 35aa37ceed merge 2011-10-31 11:41:20 -04:00
Debi King (Dessie) 73044f3869 Added tag DRTVWR-98_3.2.0-beta3, 3.2.0-beta3 for changeset 2a13d30ee50c 2011-10-28 20:13:16 -04:00
eli e1023d614c sync with viewer-development 2011-10-28 16:27:34 -07:00
Dave Parks 969aa248a4 SH-2633 Fix for avatar hair turning white when editing appearance 2011-10-28 16:26:20 -05:00
Oz Linden f18cfe9775 merge changes for storm-1577 2011-10-28 16:56:55 -04:00
Oz Linden 6b7e072e85 merge changes for storm-1672 2011-10-28 16:51:57 -04:00
Oz Linden 5e2bbdfc2e merge changes for storm-1671 2011-10-28 16:51:33 -04:00
Oz Linden 53f7c7153e merge changes for storm-1668 2011-10-28 16:50:14 -04:00
Oz Linden 67f1bc678d merge changes for storm-1667 2011-10-28 16:49:03 -04:00
Oz Linden 5d95e1ff37 merge changes for storm-1666 2011-10-28 16:48:37 -04:00
Oz Linden 74d5fa086c merge changes for storm-1622 2011-10-28 16:48:04 -04:00
Oz Linden f49f6c8ef2 merge changes for storm-959 2011-10-28 16:47:24 -04:00