Maxim Nikolenko
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feece92f2b
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SL-20717 Add PBR to Advanced > Rendering Types
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2023-12-14 14:58:20 +02:00 |
Cosmic Linden
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88b228a94d
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Credit Henri for HUD fix
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2023-12-13 13:39:53 -08:00 |
cosmic-linden
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96b695a8e0
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Merge pull request #578 from sldevel/HUD-fix
Fix for semi-transparent HUDs rendering opaque
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2023-12-13 13:23:27 -08:00 |
RunitaiLinden
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7e9ab0bad7
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Merge branch 'DRTVWR-601' of github.com:secondlife/viewer into DRTVWR-601
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2023-12-13 14:47:58 -06:00 |
RunitaiLinden
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fefdd5aef9
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SL-20730 Scrub nans from haze alpha
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2023-12-13 14:47:40 -06:00 |
Brad Linden
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9075989b87
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Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-596
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2023-12-13 11:11:25 -08:00 |
RunitaiLinden
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60196f6ab3
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SL-20611 Followup -- fix for impostors being invisible.
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2023-12-13 12:47:04 -06:00 |
Andrey Kleshchev
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2d3b52d02e
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SL-20715 Mapping mode and specular color not copied correctly
and fixed diffuse alpha
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2023-12-13 12:53:19 +02:00 |
Henri Beauchamp
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e62a4dc8b4
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Fix for semi-transparent HUDs rendering opaque
This commit fixes a bug introduced with commit 6472b75bcd
where the fullbrightF.glsl shader fails to set color.a to final_alpha for HUDs.
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2023-12-12 01:41:42 +01:00 |
Dave Parks
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1f7f30aea4
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SL-20611 Brute force fix for water haze -- paid for by cycles saved by not drawing water twice, but needs a better long term solution.
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2023-12-11 15:49:51 -06:00 |
Dave Parks
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4ca23735d9
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SL-20611 Followup -- reenable water haze
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2023-12-11 15:40:33 -06:00 |
Dave Parks
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f3b8714577
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SL-20611 Followup -- fix for artifacts on water surface from GPUs that don't like to read from a depth buffer that is bound for writing
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2023-12-11 15:28:25 -06:00 |
Brad Linden
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4024a4df3b
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Merge remote-tracking branch 'origin/DRTVWR-596' into DRTVWR-601
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2023-12-08 10:53:01 -08:00 |
RunitaiLinden
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2c2d60bbc3
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SL-20674 Fix for textures ignoring texture scale when determining what resolution to be.
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2023-12-08 12:36:55 -06:00 |
Maxim Nikolenko
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7398efb1f4
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SL-20701 FIXED Build tool texture tab shows incorrect material parameters in some cases
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2023-12-08 20:15:47 +02:00 |
RunitaiLinden
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5e8b0fb646
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Merge branch 'DRTVWR-596' of github.com:secondlife/viewer into DRTVWR-596
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2023-12-06 11:59:05 -06:00 |
RunitaiLinden
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300d7629d8
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SL-20664 Potential fix for crash on startup in switchContext
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2023-12-06 11:58:45 -06:00 |
Ansariel Hiller
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18919ef585
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BUG-234706 Fix unstable performance on nvidia systems by always enabling Threaded Optimization via driver application profile (#564)
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2023-12-06 11:04:29 -06:00 |
RunitaiLinden
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b4f6c5e2e8
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Merge branch 'DRTVWR-596' of github.com:secondlife/viewer into DRTVWR-596
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2023-12-06 10:33:49 -06:00 |
RunitaiLinden
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d05b80817b
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SL-20611 Followup -- fix banding in water fog (thanks, Rye!)
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2023-12-06 10:33:32 -06:00 |
Alexander Gavriliuk
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a27740bbb2
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SL-19655 BugSplat Crash: LLGLState::checkStates (2427)
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2023-12-06 02:58:21 +01:00 |
RunitaiLinden
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c28eb36a2c
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SL-20654 Fix for box probes sometimes glitching out at the corners. Incidental fix for crash when mWaterPool is null.
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2023-12-05 19:50:25 -06:00 |
cosmic-linden
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1718fe5da2
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Merge pull request #556 from secondlife/davep/SL-20611
SL-20611 Make haze effect local lights. Incidental fix for EventPump coroutine sometimes doing unsafe work mid-render.
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2023-12-04 16:44:40 -08:00 |
RunitaiLinden
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18f42a659b
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SL-20611 Followup -- fix edge cases with transparent PBR objects around eye/object above/below water.
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2023-12-04 17:01:01 -06:00 |
RunitaiLinden
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6472b75bcd
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SL-20611 Followup -- fix edge cases with transparent objects around eye/object above/below water.
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2023-12-04 16:50:06 -06:00 |
Mnikolenko Productengine
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4a8a3100a9
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SL-20681 fix spelling on exit prompt
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2023-12-05 00:29:17 +02:00 |
Andrey Kleshchev
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6aeaa4024e
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SL-20569 Fix notification's description in preferences
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2023-12-04 23:40:37 +02:00 |
RunitaiLinden
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c573d27e5b
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SL-20611 Followup -- fix for water rendering twice. Add comments around LLEventPoll hack.
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2023-12-01 14:49:22 -06:00 |
RunitaiLinden
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a09b083b1b
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Merge branch 'DRTVWR-596' into davep/SL-20611
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2023-11-30 12:19:38 -06:00 |
RunitaiLinden
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68875523e0
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SL-20611 Incorporate water haze into new post effect atmospherics goodness
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2023-11-30 12:01:45 -06:00 |
Maxim Nikolenko
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88aefc95ea
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SL-20655 FIXED Texture permissions not enforced in Material floaters
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2023-11-30 17:47:46 +02:00 |
Brad Linden
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9d4d7477c7
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Merge remote-tracking branch 'origin/main' into DRTVWR-596
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2023-11-29 13:26:25 -08:00 |
Andrey Kleshchev
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1a8f23ea08
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Merge tag 'Second_Life_Release#53e958a' into DRTVWR-596
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2023-11-29 23:10:52 +02:00 |
Brad Linden
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683bf84bb3
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increment viewer version after DRTVWR-559 release
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2023-11-29 21:02:33 +00:00 |
Brad Linden
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e100556a59
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increment viewer version after DRTVWR-559 release
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2023-11-29 12:56:48 -08:00 |
Maxim Nikolenko
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b96ca755b3
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SL-20647 don't allow dragging 'no mod' material into the picker of an attached object
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2023-11-29 16:46:10 +02:00 |
Maxim Nikolenko
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f9cba58fe2
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SL-20645 don't show the warning when 'Select Reflection Probes' is enabled
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2023-11-28 14:31:27 +02:00 |
Maxim Nikolenko
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86df22a031
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SL-20639 increase floater width to accommodate adding new option
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2023-11-27 15:01:01 +02:00 |
Andrey Kleshchev
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53e958a263
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SL-20411 Fix texture preview images not always loading
Likely happened because some textures had 0 height width initially, but
this is for UI/preview so request maximum either way.
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2023-11-21 22:12:12 +02:00 |
Andrey Kleshchev
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f3b8565d21
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SL-20411 Don't load all thumnails at once for large folders #2
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2023-11-21 22:11:59 +02:00 |
Andrey Kleshchev
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7706c1771d
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SL-20411 Thumbnail textures should have less of an impact on performance #1
scale thumbnail textures down to 256 when needed. As we do to chat icons.
# Conflicts:
# indra/newview/llviewertexture.cpp
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2023-11-21 22:11:30 +02:00 |
Rye Mutt
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f35127faa0
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Fix failure to save the normalized translation data during collada upload
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2023-11-21 15:01:31 +02:00 |
Alexander Gavriliuk
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70eda83fb0
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SL-20563 Add 'No Post' option to Snapshot floater
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2023-11-21 12:41:40 +01:00 |
cosmic-linden
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d6e7b5d73e
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Merge pull request #520 from secondlife/SL-20553
SL-20553: Fix crash in ~PBRPickerAgentListener
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2023-11-17 14:32:57 -08:00 |
Cosmic Linden
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ba1f87b36e
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SL-20553: Fix crash in ~PBRPickerAgentListener
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2023-11-17 13:26:08 -08:00 |
RunitaiLinden
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964f9e74d5
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SL-20611 followup -- remove now unused glsl files. Fix transparent water.
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2023-11-17 10:10:58 -06:00 |
RunitaiLinden
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bdb53fd56d
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SL-20611 Make haze effect local lights -- move sky and water haze to their own passes and unify sky and water haze in forward rendering shaders.
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2023-11-16 16:46:12 -06:00 |
Alexander Gavriliuk
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f98fa67820
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SL-20563 Add 'No Post' option to Snapshot floater
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2023-11-16 10:39:23 +01:00 |
RunitaiLinden
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361efcb926
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Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into DRTVWR-596
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2023-11-15 10:32:18 -06:00 |
RunitaiLinden
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0edb7cad6b
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SL-20340 Fix for off-by-epsilon hack falling off when serializing overrides as LLSD. (#513)
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2023-11-14 13:33:11 -06:00 |