Dave Parks
25ede86382
SL-19172 Texture streaming tune up. Incidental decruft.
2023-03-10 10:52:35 -06:00
RunitaiLinden
7bd9d21e19
Optimizations, decruft, and intel compatibility pass ( #53 )
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SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
2023-01-19 09:13:45 -06:00
Dave Parks
68da705f3b
SL-18869 Optimizations -- Quiet command buffer -- VBO cache for UI et al and remove many unneeded VBO binds.
2023-01-10 18:42:09 -06:00
Dave Parks
fdc0ea64f0
SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map rendering to a place where the main camera has taken a stab at object updates for this frame before shadow map rendering has at them.
2023-01-10 17:36:05 -06:00
Dave Parks
b3fc82ff1d
SL-18869 Optimizations -- decruftify LLVertexBuffer and make an optimal "renderShadowSimple" utility function for pushing vertex buffers only.
2023-01-09 13:05:32 -06:00
Brad Kittenbrink
a887c486b4
Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559
2022-11-28 16:24:53 -08:00
Brad Kittenbrink
0b188ac04e
Merge remote-tracking branch 'origin/main' into DRTVWR-528
2022-11-28 14:33:27 -08:00
Dave Parks
8d2ac419b2
SL-18154 Profile guided optimizations vs release viewer. Trim some unused abilities and remove some more fast timers.
2022-11-16 14:49:17 -06:00
Dave Parks
843a5c287e
SL-18485 Cleanup -- remove unused GLTF specific vertex attributes from LLVertexBuffer (blows past 16-attribute limit)
2022-11-14 11:40:18 -06:00
Cosmic Linden
9e7b725c15
SL-18485: Render GLTF materials with extension KHR_texture_transform with approprate texture transforms
2022-11-02 12:55:18 -07:00
Andrey Kleshchev
24fb2f8336
Merge branch 'master' (DRTVWR-548) into DRTVWR-559
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# Conflicts:
# indra/llrender/llgl.cpp
# indra/llrender/llrendertarget.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
# indra/newview/llfloaterpreference.cpp
# indra/newview/llviewercontrol.cpp
# indra/newview/llviewermenu.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
2022-10-21 18:19:27 +03:00
Geenz Linden
db92f95649
Switch away from std::string
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API expects const char* anyways.
2022-10-06 15:18:17 -04:00
Geenz
be1cdc1aaa
Initial pass at adding KHR_debug support
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This still needs some work - I'm not super satisfied with the overall structure of the code. Will continue to iterate as I add in proper RenderDoc support.
2022-10-05 09:48:18 -07:00
Howard Stearns
01d03edd85
SL-17967 - _ARB constant removal
2022-09-01 13:38:22 -07:00
Andrey Kleshchev
4cfa59d3f1
SL-17473 Viewer not clearing all Vertex Buffers in some cases
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Image thread doesn't need mBuffer and buffer isn't thread safe so no point allocating it in an image thread.
2022-05-26 22:43:12 +03:00
Dave Houlton
02c71b0ac2
Merge branch 'master' v 6.6.1 into DRTVWR-528
2022-05-26 11:18:44 -06:00
Dave Parks
724193e5b0
SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volatile members from LLVertexBuffer)
2021-11-23 20:46:27 +00:00
Dave Parks
8d20480c5f
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-28 18:06:21 +00:00
Dave Parks
4e8cd9437b
SL-16193 Fix for mesh selection outline not rendering correctly (and broken physics shapes display).
2021-10-26 14:07:00 +00:00
Runitai Linden
52e1a45659
SL-16166 Optimization pass on LLRenderPass::pushBatch
2021-10-12 14:46:19 -05:00
Dave Parks
78007d2592
SL-16088 Fix for stall from many calls to glGenBuffers.
2021-09-27 22:35:50 +00:00
Dave Houlton
5da88f5a80
SL-15221 add VBO dirty bit to avoid many per-frame checks
2021-05-06 14:52:47 -06:00
Dave Houlton
ed7bff58c4
DRTVWR-525, improve dev's quality-of-life
2021-03-17 12:01:11 -06:00
Dave Houlton
dab0948544
DRTVWR-525, improve dev's quality-of-life
2021-02-04 10:54:00 -07:00
Dave Houlton
126b91f8ee
DRTVWR-440, make enabling GLdebug flag slightly less infinite-loopy
2020-03-26 10:24:25 -06:00
ruslantproductengine
0f690ab4da
Add const
2018-01-30 17:07:27 +02:00
andreykproductengine
149b2d88dd
MAINT-7228 Vertex buffer allocation failure handling
2017-11-01 19:36:13 +02:00
Oz Linden
c8726aba30
remove execute permission from many files that should not have it
2015-11-10 09:48:56 -05:00
Xiaohong Bao
0c60e32808
Merge
2013-10-21 16:57:38 -06:00
Dave Parks
0e116741a0
MAINT-2968 Fix for crash on AMD hardware running current drivers.
2013-10-10 18:00:11 -05:00
Richard Linden
80dfbbaacd
merge from viewer-release
2013-10-08 11:59:24 -07:00
Richard Linden
12f0f8cb72
changed over to manual naming of MemTrackable stats
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changed claimMem and disclaimMem behavior to not pass through argument
added more mem tracking stats to floater_stats
2013-10-01 13:46:43 -07:00
Graham Linden
95e34d86b9
The unbearable lightness of being norspec
2013-09-18 18:24:16 -07:00
Richard Linden
e340009fc5
second phase summer cleaning
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-09 17:11:19 -07:00
Dave Parks
79029149a4
Automated merge with file:///F:%5Cviewer-bear
2013-06-21 12:51:29 -05:00
Dave Parks
c3f14b915c
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculator instead of binormal calculator, convert binormal centric code to tangent centric)
2013-06-03 12:50:48 -05:00
simon
ee2fce8790
Merge downstream code and viewer-beta
2013-05-09 14:10:45 -07:00
Graham Madarasz
fd447189c5
Merge 3.5.1 into Materials
2013-04-25 21:00:16 -07:00
Dave Parks
fc4869fb78
NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps.
2013-03-29 16:13:36 -05:00
Graham Madarasz
bf6182daa8
Update Mac and Windows breakpad builds to latest
2013-03-29 07:50:08 -07:00
Dave Parks
609ed855e1
MAINT-2371 More optimizations.
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Reviewed by Graham
2013-03-04 18:01:42 -06:00
Dave Parks
f5e5396c3a
MAINT-2371 First set of profile guided optimizations.
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Reviewed by Graham
2013-02-26 15:15:08 -06:00
Dave Parks
b7cfd8c7f0
MAINT-616 Factor out calls to glGenFoo where possible, add setting to control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
2012-05-21 23:33:25 -05:00
Dave Parks
89b0b6ac71
MAINT-616 Different VBO Pooling scheme -- populate VBO pool with buffers that are likely to be requested, but never reuse a previously used buffer.
2012-05-15 16:42:04 -05:00
Nat Goodspeed
0249a0d1e7
Automated merge with http://hg.secondlife.com/viewer-release
2012-04-26 14:07:09 -04:00
Dave Parks
3953477ee5
MAINT-708 Reduce amount of video memory consumed by vertex buffer objects.
2012-03-13 17:34:11 -05:00
Leslie Linden
ae7d475aeb
SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::determineUsage() to work the way it used to.
2012-02-06 12:43:23 -08:00
Brad Payne (Vir Linden)
344c46a20c
merge, conflicts in llvertexbuffer.{h,cpp}
2012-02-06 15:08:41 -05:00
Dave Parks
17b21fc197
Fix for windows build
2012-01-26 12:50:24 -06:00
Leslie Linden
71a660e006
* Fixed up shader compilation errors to get lighting and shadows working again on Mac.
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* Cleaned up vertex buffer allocation to guarantee allocation and deallocation using the same allocation methods from the same pools.
* Added new shader feature for atmospheric helpers in the absence of lighting.
Reviewed by davep.
2012-01-26 10:17:41 -08:00