Graham Linden
5d844d2646
SL-11247
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Fix underwater water fog density modifier being used when not underwater.
2019-05-29 08:12:49 -07:00
Graham Linden
63ecb7325e
SL-11260 part deux
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Tamp down more view-dependent refraction map fail.
2019-05-23 15:47:02 -07:00
Graham Linden
3c37658c02
Re-enable projector ambiance for forward alpha objects.
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Undo attenuation hacks and balance with deferred path projector lighting.
2019-05-23 11:16:23 -07:00
Graham Linden
f51f42f262
Merge
2019-05-23 10:02:22 -07:00
Graham Linden
d0a0eede63
Add render debug controls for forcing disable of ambient, sun, and local light contributions
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(engages AMBIENT_KILL, SUNLIGHT_KILL, and LOCAL_LIGHT_KILL defines in shaders to accomplish
those tasks as required by each render mode).
2019-05-23 09:58:33 -07:00
Graham Linden
360b3230bb
SL-11260
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Make terrain underwater shader not try to light said terrain.
Fix colorspace of reflected color in non-ALM shading.
Tweak transparency of water further.
2019-05-22 13:16:23 -07:00
Graham Linden
db091d23db
SL-10969
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Fix linear attenuation on forward projector lighting.
Revert setup of falloff to prev code.
Revert deferred water spec and tweak refl/refr blend.
2019-05-22 11:00:30 -07:00
maxim_productengine
25f9dc9b5a
SL-10984 [EEP] Add a toolbar button to open My Environments
2019-05-22 18:05:15 +03:00
Graham Linden
e9dbee0026
SL-11238
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Fix ambient light inputs to the renderer.
Fix 3rd sky shader w/ mistaken density mod conversion.
Make ambient clamp apply to all modes.
Tune ALM ambient clamp to match non-ALM.
2019-05-21 16:00:45 -07:00
Graham Linden
78e62fe0f1
Merge viewer-release 6.2.3
2019-05-21 10:17:34 -07:00
Nat Goodspeed
2672194b1d
increment viewer version to 6.2.3
2019-05-21 08:57:32 -04:00
Nat Goodspeed
02ab47b256
Added tag 6.2.2-release for changeset ec09daf1899c
2019-05-21 08:57:32 -04:00
Graham Madarasz
b07a8f7033
Merged in graham_linden/viewer-eep-g (pull request #402 )
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SL-10625
2019-05-18 02:52:19 +00:00
Graham Linden
fa7547c6eb
SL-10625
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Revert perf optimization to not wait for occlusion queries until there's a good chance they're complete
because Intel HD driver versions between 6471 and 6577 are broken and hang forever (6709 and 6861 are fixed).
2019-05-17 19:49:30 -07:00
Graham Madarasz
21d0884200
Merged in graham_linden/viewer-eep-g (pull request #401 )
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SL-11220
2019-05-17 22:41:22 +00:00
Graham Linden
7f3f69002b
SL-11220
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Fix transport when no_atmo == 1 (HUD rendering) was in play.
2019-05-17 15:39:27 -07:00
Graham Madarasz
a4e9651645
Merged in graham_linden/viewer-eep-g (pull request #400 )
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SL-11112
2019-05-17 21:37:37 +00:00
Graham Linden
c8ae0c0c3f
SL-11112
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Fix blend between reflected/refracted water maps (make less transparent)
and fix setting of water fog color alpha on low end to better match
prev behavior of setting the internal control value in that case.
2019-05-17 14:21:52 -07:00
Steven Harrison (steven)
771e6344fe
Pull from viewer-bear and merge
2019-05-17 16:49:58 +00:00
maxim_productengine
c8fdbdd5a5
SL-11205 [EEP] The Sky Altitude icons should move only if they are dragged.
2019-05-17 17:46:40 +03:00
Steven Harrison (steven)
59c93cb861
SL-11213 No longer embedding the channel in the viewer release note urls. Update base URLs to match new viewer release note URL
2019-05-17 02:23:49 +00:00
Graham Linden
b3c0218a31
Revert lighting changes for 10856 causing knock-on.
2019-05-16 14:14:02 -07:00
Graham Linden
cce6254aec
SL-11085
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Modify new spec response to better match old gloss response curve.
Tuned at 255, 192, 160, 128, 64, and 32 glossiness.
2019-05-16 09:23:07 -07:00
Graham Linden
8d30b644f2
SL-11195
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Adjust ambient clamp up to get closer match to release viewer for existing content.
2019-05-16 08:33:09 -07:00
Graham Linden
9f9b96580c
SL-11101
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Don't short-circuit getVisibleExtents as its side-effects are relevant.
2019-05-14 11:26:38 -07:00
Graham Linden
b9cd2ca790
SL-11085
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Reduce spec bloom further.
2019-05-14 08:24:23 -07:00
Graham Linden
a984c5e66a
Merge
2019-05-14 07:57:35 -07:00
Graham Linden
041d92b6bd
Force file update.
2019-05-14 07:56:41 -07:00
Graham Linden
b143aa96fc
SL-10856
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Modify calc of sunlight to avoid clipping in gamma correct on values outside 0-1 range.
Modify shaders to put back ambient clamp tuned to be close to ambient contrib in low/mid lighting.
2019-05-13 15:33:48 -07:00
AndreyL ProductEngine
e31f4a352d
Mac buildfix
2019-05-14 01:14:54 +03:00
Graham Madarasz
4e9111bbd4
Merged in Ansariel/viewer-eep-mergefix (pull request #390 )
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Fix merge error
2019-05-13 20:58:25 +00:00
Graham Madarasz
3f22cc70fb
Merged in andreykproductengine/maint-eep (pull request #385 )
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SL-9684 Fixed editor edits environment that was freshly applied from same editor
Approved-by: Maxim Nikolenko <maximnproductengine@lindenlab.com>
Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com>
2019-05-13 20:57:42 +00:00
Graham Madarasz
5196b7eac9
Merged in graham_linden/viewer-eep-g (pull request #391 )
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SL-10996, SL-11149
2019-05-13 20:57:11 +00:00
Graham Linden
61c2f39021
SL-11107
2019-05-13 13:54:55 -07:00
Graham Linden
0412bfdd72
SL-11149
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More shader tweaks to fullbright transport to get correct coloring while keeping fog fixes.
2019-05-13 12:10:05 -07:00
Ansariel
0d674ea43f
Fix merge error
2019-05-13 20:32:17 +02:00
Graham Linden
5da1f812dc
Merge
2019-05-13 09:50:09 -07:00
Graham Linden
27c96405a4
SL-10996
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Restore old sun matrix gen code.
Make sky use correct colorspace.
Make sunlight color the CPU-generated WL color when not using atmo shaders or deferred (helps 11107).
2019-05-13 09:49:53 -07:00
maxim_productengine
ce910edb0e
SL-11150 FIXED [EEP] Settings names get truncated.
2019-05-13 16:28:33 +03:00
Graham Madarasz
f9b6293e85
Merged in graham_linden/viewer-eep-g (pull request #388 )
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SL-11149
2019-05-09 23:44:40 +00:00
Graham Linden
17655e576f
SL-11149
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Fix fullbright colorspace handling and atmo transport.
2019-05-09 16:43:02 -07:00
Rider Linden
50779d12f3
Merge
2019-05-09 16:14:51 -07:00
Rider Linden
61c2f820b4
SL-11008: Do not adjust imported windlight density and distance multipliers.
2019-05-09 14:16:01 -07:00
Graham Linden
fe734ddf07
SL-11056
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Make OpenGL 3.3 cards not false alarm on version 140 shader reqs.
Makes deferred rendering work on low-end GPUs more often.
2019-05-09 13:14:24 -07:00
Graham Linden
4fe71c1da4
SL-11109
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Fix alpha mask shadows to mult vert alpha prior to discard tests and obey min alpha settings.
Make shadow/shadowAlphaMask use consistent varying and output.
Also fixes bug with 0% and 1% transparency providing varying different visual results.
2019-05-09 08:49:02 -07:00
andreykproductengine
ba7ad1af72
SL-9684 Fixed editor edits environment that was freshly applied from same editor
2019-05-09 16:18:44 +03:00
Graham Linden
cd6044ed7a
Merge viewer-release 6.2.2
2019-05-08 17:38:13 -07:00
Rider Linden
22fc3409f4
SL-10878: Update default day cycle asset ID
2019-05-08 14:30:09 -07:00
Graham Linden
42fa05bd4c
Remove unref'd vars for Clang.
2019-05-08 12:49:02 -07:00
Graham Linden
605c9c1966
Fix merge fail.
2019-05-08 11:42:31 -07:00