Commit Graph

77659 Commits (0fdd6fcf49ae030fa8fe81d0eb96254fc4c1eef6)

Author SHA1 Message Date
Naomi 0fdd6fcf49 Fix build logging when the build path contains spaces 2025-04-09 18:22:51 -07:00
Beq Janus 8669da3e47
Merge pull request #98 from Hecklezz/improvement/pbr_rpm_and_panel_fixes
[FIRE-35298] PBR repeats per meter and general texture panel improvements
2025-04-05 15:20:04 +01:00
Beq Janus dea1b954d4
Merge pull request #99 from Hecklezz/fix/aa-setting-desync
[FIRE-35327] Fixes Antialising type setting under preferences
2025-04-04 22:37:09 +01:00
Beq Janus f051570038
Merge pull request #100 from Hecklezz/fix/region-estate-panel-size
[FIRE-35331] Fix Region/Estate panel sizes
2025-04-04 22:35:43 +01:00
Beq Janus 917dac90e0
Merge pull request #102 from Hecklezz/revert/restore-AudioLevelWind
[FIRE-35317] Restore AudioLevelWind as a debug setting
2025-04-04 22:33:13 +01:00
Hecklezz 1147beca1d Restored AudioLevelWind as a debug setting 2025-04-04 09:21:33 +10:00
Hecklezz 00980b4455 Fixes Region/Estate panel size so it correctly fits the Terrain tab. 2025-04-04 03:29:45 +10:00
minerjr f182deb680 Updated array to more modern style (Leave 1980's C code behind)
Changed the array's from C array's to std::array's... old habits die hard.
Also clarified a set of comments.
Fixed up white spaces being added. Visual studio 2022 is inserting them and not sure why.
2025-04-03 11:39:12 -03:00
Hecklezz 4b66213736 Fixes the Antialiasing type setting in preferences not displaying and saving correctly. 2025-04-03 23:13:16 +10:00
minerjr 9312c6aa2d Added more stats for the LLViewerTextureList::dump and fixed bug
Added table to show horizonal size X vertical size counts
Added table to show discard level vs size counts

Added -1 as a valid discard level (this was causing possible crashes by not handling)
Added extra # of discard levels to handle larger texture sizes (2048 can scale down to 7, 4096 to 8 and invalid sizes can go +1 more)

Fixed out of bounds and possible buffer overflow issue due to getCurrentDiscard having -1 to > MAX_DISCARD_LEVEL + 1 be outputs.
2025-04-03 08:33:06 -03:00
Hecklezz b67139d301 Fixed texture pannel flip button hitbox 2025-04-03 05:48:53 +10:00
Hecklezz 70680d9442 All PBR and Blinn-Phong's normal and specular now scale correctly when using RPM on more than 1 face, such as the whole object. 2025-04-03 02:32:31 +10:00
Beq 005483536b Update KDU to 8.5 for all platforms. 2025-04-02 13:49:27 +01:00
Hecklezz 1ec05da4aa Fixed incorrect rpm scaling due to getting the wrong scale t value. 2025-04-02 18:13:28 +10:00
Hecklezz 0f2cdbd849 Fixed PBR rpm slider not updating properly when focused 2025-04-02 07:04:39 +10:00
Hecklezz 5b42942062 Fixed rpm on PBR not working on non 1:1 scaled objects. 2025-04-02 00:08:04 +10:00
Hecklezz a14d0048a5 Added missing spinner focuses for PBR to improve sync. 2025-04-01 09:37:57 +10:00
Hecklezz f3c1b68fe6 Fixed issue when channel tab is being selected in code 2025-04-01 09:21:51 +10:00
Hecklezz 40365b72b4 Made certain maps static so they aren't constantly recreated 2025-04-01 07:45:09 +10:00
Hecklezz 53fa5a0881 Focus spinners when they are interacted with to improve UI sync. 2025-04-01 07:43:23 +10:00
Hecklezz adfa45f7a6 Force texture panel UI update when switching mat tab or channel tab to fix desync. 2025-04-01 07:42:39 +10:00
Hecklezz 438ce4e445 Implemented repeats per meter for PBR 2025-04-01 06:55:04 +10:00
PanteraPolnocy 02482edff7 FIRE-35314 Russian translation update, by Romka Swallowtail (floater_vj_local_mesh) 2025-03-30 13:15:16 +02:00
Ansariel 49d2a00176 Update German translation 2025-03-28 20:07:43 +01:00
PanteraPolnocy 9fb2f0f673 FIRE-35295, FIRE-35303, FIRE-35311, FIRE-35309 Updated Chinese (小滢 Zi Ying), French (Laurent Bechir), Russian (Romka Swallowtail), Polish and English translations 2025-03-28 19:10:32 +01:00
Beq Janus 9e5b155331
Merge pull request #95 from Hecklezz/fix/export-and-import-texture-quality
[FIRE-35292] Fix Exporting Texture getting downscaled and compression
2025-03-28 02:08:51 +00:00
Beq Janus 272e21f378
Merge pull request #97 from Hecklezz/fix/minimap-opensim-rendering
[FIRE-35147] OpenSim MiniMap rendering fixes
2025-03-28 02:03:03 +00:00
Hecklezz 48e7ff4e53 Refactored minimap opensim rendering fix 2025-03-28 08:20:48 +10:00
Hecklezz 50089ec054 Fixes the minimap in OpenSim for regions larger than 256x256. Also fixes the minimap not correctly rendering when you swap grid. 2025-03-27 22:58:27 +10:00
Beq ee511ce391 Minor update: special handler no longer needed. 2025-03-27 02:02:33 +00:00
Beq Janus 2e38029c38
Merge pull request #96 from Hecklezz/fix/opensim-profile-notes
[FIRE-35304] Fix viewing and editing your own profile notes in OpenSim
2025-03-27 01:53:28 +00:00
Beq 82eccb3ab1 [FIRE-35224] Allow local mesh to ignore joint transforms
Follow up from FIRE-33157. Some mesh bodies and avatars have joint offsets that appear in items rigged to those models, however, those offsets should not be imported. This feature adds a setting that enables/disables (off by default) the loading of joint offsets.
2025-03-27 01:46:24 +00:00
Hecklezz a729208210 Fix textures getting downscaled when saving from the floater export menu. 2025-03-27 03:12:02 +10:00
minerjr 9ccd8f107c [FIRE-35292] Fix for textures getting downscaled and compressed (J2C save fix)
Added fix for not reading enough LLImageJ2K data from the cache to save to file.
Issue is caused by hard coded data size of 999,999 used for the amount of data to read from the cache.
Used the LLImageJ2C::calcDataSizeJ2C to properly calculate the amount of data to read from the cache.
2025-03-26 12:14:10 -03:00
Hecklezz 1ee3174496 Fix profile notes on your own avatar 2025-03-26 07:05:01 +10:00
Hecklezz d26bf4cbd2 Fixes exporting textures getting downscaled and compressed, and a minor comment fix. 2025-03-26 03:02:48 +10:00
Ansariel 16a2414207 Small improvement 2025-03-24 22:15:32 +01:00
Beq Janus 72c499c67a
Merge pull request #91 from AyaneStorm/pr-fix-move-lock-activated-but-disabled
prevents having Move Lock activated and disabled in same time
2025-03-24 15:03:38 +00:00
Ansariel 6812d7a23a Make colors for FPS display optional and themeable 2025-03-24 13:45:22 +01:00
Beq 6410a25975 Add "Hecklezz" to contributors 2025-03-24 12:11:27 +00:00
Beq 8c57cb9076 [FIRE-35276] add OpenSim MaxProfilePicks support and set fallback to 20
Fallback value agreed with Ubit.
2025-03-24 10:36:36 +00:00
minerjr 2802475f05 FIRE-35081 - Fix crash on load
Reverted added code for the LLFace::switchTexture to update the texture being passed in to use the existing texture boost and max virtual size as the mTexture[ch] may be NULL or invalid due to being deleted.
2025-03-24 07:22:53 -03:00
minerjr fe125e167b FIRE-35280 - Inventory gallery and combination view no longer display thumbnails
Reverted change to the LLViewerTextureList's updateImageFetchTextures which was intended to skip processing UI textures to downscale as they don't need to be changed, but the problem is if a new local texture is created it does not get processed.
2025-03-23 14:14:57 -03:00
Beq Janus 997b36d94c
Merge pull request #93 from Hecklezz/master
[FIRE-35276] Fix for client freeze in OpenSim getting picks limit
2025-03-23 13:27:42 +00:00
Beq Janus 58facbba56
Merge pull request #92 from metaverse-crossroads/FIRE-34020
[FIRE-34020] [OPENSIM] Copy of address bar contents does not URL encode space in region name for OpenSim only
2025-03-23 13:14:39 +00:00
Hecklezz 653a9b4df7 Fix for client freeze in OpenSim getting picks limit 2025-03-23 17:58:58 +10:00
minerjr b47d3c3ef5 Fix float typos
There were five files which had float values assigned which were missing the "f" on them so they are in fact a doubles.
These get treated as errors when you change the floating point compile options from Fast to Precise or Strict as the fast path turns them from doubles to floats and suppresses the warnings.
2025-03-22 19:15:03 -03:00
PanteraPolnocy de2ef92061 FIRE-35275 French translation update, by Laurent Bechir 2025-03-22 18:23:45 +01:00
PanteraPolnocy 961044daaa FIRE-35272, FIRE-35266 Updated Chinese (by 小滢 Zi Ying), Russian (by Romka Swallowtail) and Polish translations 2025-03-22 16:57:07 +01:00
Beq 5a14d48a94 [FIRE-35007][#3331] Mirrors not working after relog even when enabled.
This fixes the bug, but the deeper problem of NaN behaviour under fastmath needs to be examined.
2025-03-22 00:47:28 +00:00