Graham Linden
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e156e3ff32
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NORSPEC-343 protect against edits that would set non-alpha faces to diffuse alpha mode blend
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2013-08-07 15:37:53 -07:00 |
Graham Linden
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f3952f9a8d
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NORSPEC-329 fix mangling of diffuse alpha mode by material edits when only one face really has alpha
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2013-08-07 13:35:08 -07:00 |
Graham Linden
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bfe2377a9a
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NORSPEC-342 WIP fix issues with skimpy clothes getting too skimpy in impostors
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2013-08-07 08:42:35 -07:00 |
Graham Madarasz (Graham Linden)
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83fa549b56
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NORSPEC-322 NORSPEC-342 WIP fix black deferred impostors, lighting bugs remain
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2013-08-06 18:02:26 -07:00 |
Graham Linden
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5b400d50e1
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NORSPEC-322 NORSPEC-342 fix issues with black impostors and missing alpha attachments on impostors
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2013-08-06 14:16:46 -07:00 |
Oz Linden
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629bda7cf3
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merge changes for 3.6.2-release
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2013-08-05 15:27:05 -04:00 |
Oz Linden
|
32b8d398ec
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increment viewer version to 3.6.3
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2013-08-05 14:42:37 -04:00 |
Oz Linden
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c14ce46669
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Added tag 3.6.2-release for changeset f6741d5fe8d6
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2013-08-05 14:41:38 -04:00 |
Graham Madarasz (Graham Linden)
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fe69b4049b
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NORSPEC-304 NORSPEC-336 another attempt as resolving black glow overdraw without breaking glow (even for alpha-blended) faces
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2013-08-05 10:16:17 -07:00 |
Graham Linden
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614ee255c6
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NORSPEC-336 intentionally rebreak 304 to fix glow while we find a fix that works for both
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2013-08-05 09:12:41 -07:00 |
Graham Linden
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08e429e27d
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NORSPEC-285 NORSPEC-293 NORSPEC-298 fix ighting diffs between alpha/non/ALM/non-ALM
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2013-08-05 06:23:13 -07:00 |
Graham Linden
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938ad0c640
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NORSPEC-305 -NORSPEC-335 fix scale and HUD anim regression from materials changes in CL 28424
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2013-08-04 05:21:34 -07:00 |
Graham Linden
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9557926fff
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NORSPEC-332 fix fullbright tex indexing fail
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2013-08-03 08:25:03 -07:00 |
Graham Linden
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14c7108ca3
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NORSPEC-304 NORSPEC-334 NORSPEC-336 fix black glow overdraw without breaking glow
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2013-08-03 06:52:56 -07:00 |
Graham Linden
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2d065562f1
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NORSPEC-336 fix glow regression from 304 fix
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2013-08-01 14:01:37 -07:00 |
Graham Madarasz (Graham Linden)
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4a3c99beb2
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NORSPEC-304 fix glow pass rendering over alpha pass after ALM toggle
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2013-08-01 10:34:36 -07:00 |
Graham Linden
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42ce98e8bf
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NORSPEC-314 cleanup debug-only code...seems to fix NORSPEC-328 as well somehow
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2013-07-30 13:44:12 -07:00 |
Graham Madarasz (Graham Linden)
|
c1b3f363cc
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Merge vwr-dev-mat
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2013-07-30 12:05:53 -07:00 |
Graham Madarasz (Graham Linden)
|
f86a7c04d3
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NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac 10.6.8 nV driver issues
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2013-07-30 11:33:58 -07:00 |
Aura Linden
|
f48fedf84e
|
Slowest debug in the west.
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2013-07-29 21:45:51 -07:00 |
Aura Linden
|
8f5e2cd839
|
I love issues that only reproduce via teamcity
|
2013-07-29 19:16:00 -07:00 |
Graham Madarasz (Graham Linden)
|
b44e7303d8
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NORSPEC-314 WIP fix srgb_mac use and issues found with RenderDebugGL on Mac
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2013-07-29 18:59:45 -07:00 |
Graham Madarasz
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be89f2f8fb
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NORSPEC-314 fixed another mac-specific stupidity by splitting out a new srgb_mac version of the shader
|
2013-07-28 18:29:51 -07:00 |
Graham Linden
|
c5fc5d9b46
|
NORSPEC-323 fix norm/tangent gen for prim caps
|
2013-07-28 15:43:10 -07:00 |
Graham Linden
|
d7edd0cfd8
|
Merge vwr-dev-mat
|
2013-07-28 14:28:46 -07:00 |
Graham Madarasz
|
0f5dbc1935
|
NORSPEC-314 fix the fullbright alpha mask logic
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2013-07-28 14:03:56 -07:00 |
Graham Linden
|
50be9d611e
|
NORSPEC-327 modify 'select' ops in srgb shader code to mollify the doddering mac GLSL compiler
|
2013-07-26 12:44:05 -07:00 |
Graham Linden
|
73703191e0
|
NORSPEC-327 modify 'select' ops in srgb shader code to mollify the doddering mac GLSL compiler
|
2013-07-26 12:44:05 -07:00 |
Aura Linden
|
7530e801f4
|
Kill all the vivox logs
|
2013-07-25 13:42:36 -07:00 |
Graham Linden
|
3045dd6c51
|
Make use of vertex_color selectable per shader with alphaF/alphaV again
|
2013-07-25 12:13:21 -07:00 |
Graham Linden
|
6d21cd2ae1
|
NORSPEC-324 set gamma value for avatar alpha shader too for gamma correct eyelashes
|
2013-07-25 11:09:45 -07:00 |
Graham Linden
|
f357269c38
|
NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conversion in one place
|
2013-07-25 09:36:13 -07:00 |
Graham Linden
|
24cef8d36b
|
NORSPEC-326 eliminate identity theft causing mac nV mobile shader compilation fail
|
2013-07-24 17:43:56 -07:00 |
Graham Linden
|
e21ab706b9
|
NORSPEC-324 when using display_gamma, actually set display_gamma
|
2013-07-24 15:43:38 -07:00 |
Graham Linden
|
e681d19ea6
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MATBUG-306 regression fix, vert color applied in wrong colorspace
|
2013-07-24 12:17:39 -07:00 |
Graham Linden
|
d6b4124fb9
|
NORSPEC-311 WIP move to per-pixel alpha lighting and make spot/point calcs match more closely
|
2013-07-24 11:21:40 -07:00 |
Graham Linden
|
7e2c4cd91d
|
NORSPEC-314 fix discrepancies between alpha and non-alpha deferred point/spot atten
|
2013-07-24 08:26:28 -07:00 |
Graham Linden
|
4854444e24
|
MATBUG-315 remove unused uniforms from depth downsample frag shaders as they anger some shader compilers despite not being used
|
2013-07-24 06:11:22 -07:00 |
Graham Linden
|
e290dd3fa1
|
NORSPEC-311 make post deferred (alpha objects) respect same gamma ramp as deferred (opaque objects)
|
2013-07-24 04:03:27 -07:00 |
Graham Linden
|
72a0ae58e9
|
NORSPEC-293 fix sRGB to linear conversion to not scrooge the darks
|
2013-07-23 16:09:58 -07:00 |
Graham Linden
|
96869baaef
|
NORSPEC-285 NORSPEC-298 alpha vs diff color differences
|
2013-07-23 14:28:52 -07:00 |
Graham Linden
|
b411179bd0
|
NORSPEC-314 make work-around apply to all Macs for now
|
2013-07-23 13:48:57 -07:00 |
Graham Linden
|
18c7ef3276
|
Fix regression causing fullbright alpha-masked objects to be opaque
|
2013-07-23 11:36:25 -07:00 |
Graham Linden
|
d8102b2c5c
|
NORSPEC-293 hazy glowing fullbright begone
|
2013-07-23 08:37:35 -07:00 |
Graham Linden
|
fa74313e7d
|
NORSPEC-314 WIP make work-around easier to flip and add 9800M as an evil mac
|
2013-07-23 04:52:59 -07:00 |
Graham Linden
|
920ca152c6
|
NORSPEC-314 WIP see if this ruse gets past the decrepit GeForce driver
|
2013-07-22 20:48:24 -07:00 |
Graham Linden
|
3c1b6d6dc0
|
NORSPEC-285 NORSPEC-311 fix gamma correction of diffuse-only objects not matching the rest of the sRGB herd
|
2013-07-22 16:47:58 -07:00 |
Graham Linden
|
dcee5fe14f
|
NORSPEC-320 fix fullbright alpha breakage when not underwater
|
2013-07-22 15:00:35 -07:00 |
Aura Linden
|
77a9ac05f4
|
Turn off logging.
|
2013-07-22 14:04:34 -07:00 |
Graham Linden
|
6f62251a3d
|
MATBUG-306 fix alpha knock-on from underwater lightcurve matching
|
2013-07-22 10:29:49 -07:00 |