Nyx Linden
11fe124ae9
merging in viewer-beta.
...
Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
2013-01-24 16:22:49 -05:00
Tank_Master
33922af1fa
Merge LL release
2013-11-01 19:52:14 -07:00
Tank_Master
5e2324b5d3
Backed out changeset: f632d5a3a4e3 - has unwanted side effects
2013-10-17 23:46:34 -07:00
Dave Parks
ecbdb4948f
MAINT-2968 Fix for crash on AMD hardware running current drivers.
2013-10-10 18:00:11 -05:00
Ansariel
319f0fbcc6
Fix merge error in llvertexbuffer.cpp
2013-10-07 22:43:30 +02:00
Tank_Master
119ce81029
Merge viewer bear updates + merge fixes
2013-09-23 22:10:59 -07:00
Tank_Master
0c314a0e6f
Merge LGPL
2013-09-21 16:59:50 -07:00
Tank_Master
05ad3a1c29
Merge Viewer-bear (merge of materials + fixes) to FS-exp
2013-09-21 11:44:46 -07:00
Tank_Master
5519c39beb
Merge Viewer-bear (Materials 3.6.6 RC)
2013-09-16 16:18:33 -07:00
Tank_Master
52d9b07503
Merge viewer-bear
2013-09-12 21:15:34 -07:00
Nicky
de2c9af677
Backout of c0f5f3933a72. That call is likely okay and the driver crash is due to some other reason way before that.
2013-08-26 22:16:42 +02:00
Nicky
3b0f5a01da
Don't let glBufferSubDataARB read/write beyond buffer boundaries.
2013-08-10 22:46:31 +02:00
Tank_Master
718f6fa0ff
merge LL 3.6.1
2013-07-10 00:23:23 -07:00
Tank_Master
d4640277d0
Merge LL 3.5.3 release.
2013-07-09 16:24:58 -07:00
Nicky
4d70926425
Performance; Remove FastTimers from Vertexbuffer (hot code path) found by Zwagoth (NACL) & me.
2013-04-24 01:15:29 +02:00
Nicky
af17cbce9f
Forgot the #ifdefs for the Havok enabled version, so setCount of llstrider is only called on non Havok builds.
2013-04-20 03:31:54 +02:00
Nicky
0d4ecdefa4
Protect VBOs against buffer overflows.
2013-03-25 16:19:47 +01:00
simon@Simon-PC.lindenlab.com
40e78a80cc
Pull and merge viewer-development
2012-12-04 14:31:15 -08:00
prep
e0432f98ee
SH-3563. Pull and merge from viewer-development. Modest code changes to fix alignment issue in llAppearance.
2012-11-28 16:36:34 -05:00
Dave Parks
5d34ac552f
Automated merge with https://bitbucket.org/lindenlab/viewer-development
2012-11-20 17:03:55 -06:00
Richard Linden
c0224cc47a
merge with viewer-development
2012-11-19 19:06:36 -08:00
Richard Linden
9d77e030d9
SH-3406 WIP convert fast timers to lltrace system
...
cleaning up build
moved most includes of windows.h to llwin32headers.h to disable min/max macros, etc
streamlined Time class and consolidated functionality in BlockTimer class
llfasttimer is no longer included via llstring.h, so had to add it manually in several places
2012-11-14 23:52:27 -08:00
simon@Simon-PC.lindenlab.com
d6e3b0445a
Merge in viewer-development code and fix build
2012-10-15 14:23:29 -07:00
Don Kjer
c06c35609c
Updating linux build to gcc4.6
2012-10-11 00:09:04 +00:00
Don Kjer
19e43e4b58
Added fast timers for baked texture rendering. Updated appearance utility
2012-10-06 08:08:52 +00:00
William Todd Stinson
c6a2ac0489
Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-beta-drtvwr-179.
2012-09-20 19:43:54 -07:00
Nyx Linden
49caededb4
BUILDFIX: enabling the building of the viewer/appearance backend with headless mesa
2012-09-19 17:05:56 +00:00
William Todd Stinson
a766e26db4
Backing out the changes contributing to DRTVWR-167 and DRTVWR-179 from the repository.
2012-09-10 10:37:02 -07:00
simon@Simon-PC.lindenlab.com
83f5d0c616
Merge in viewer-development
2012-07-31 15:42:02 -07:00
Oz Linden
509408f393
merge back beta fixes for DRTVWR-180
2012-07-14 09:30:09 -04:00
Tank_Master
6207030884
Merge FS LGPL tip
2013-02-23 17:09:53 -08:00
Tank_Master
ea86bb88c3
first pass merge
2013-02-04 10:52:32 -08:00
Tank_Master
169263d8b0
Merge LL 3.4.5 beta 3
2013-01-28 01:56:00 -08:00
Tank_Master
cc44316aed
Merge LL 3.4.3,
...
Note: aligned some of our code with LL's, spcifically feature table, gpu table, texture fetching, and some rendering defaults behavior.
2012-12-18 00:36:35 -08:00
Tank_Master
5b5f4c8bf5
Merge LL 3.4.2 release,
...
broken revision, KDU package needs updating, mac packager also likely broken
2012-12-14 07:59:55 -08:00
Tank_Master
9f4245779c
Partial Merge of LL 3.4.2 Release
2012-12-10 15:56:46 -08:00
Nicky
2b620b006b
Disable caching of vbo memory in LLVBOPool. Had been there once and it was a memory hog, now it's back and it's again keeping massive amounts of memory
2012-11-02 00:05:28 +01:00
simon@Simon-PC.lindenlab.com
56d563ba7f
Fix merge issues - duplicate insertions of code
2012-07-11 17:14:25 -07:00
simon@Simon-PC.lindenlab.com
173d0fa213
Pull in viewer-development because it's painful. Merge with runitai's help.
2012-07-11 16:15:23 -07:00
Dave Parks
e86b1c18db
MAINT-794 Fix for assert on loading some types of objects before their parents.
2012-07-11 15:17:13 -05:00
Dave Parks
997b360747
MAINT-794 Fix for assert on loading some types of objects before their parents.
2012-07-11 15:17:13 -05:00
simon@Simon-PC.lindenlab.com
b7555a3309
Merge back viewer-lion, which has viewer-development and down-stream fixes
2012-08-01 14:07:24 -07:00
Dave Parks
4a5ad35793
MAINT-570 Remove unused memory tracking system LLMemType
2012-07-20 11:42:15 -05:00
Dave Parks
9e9d32de38
merge
2012-06-22 14:04:33 -05:00
Nicky
b43e29ee66
Reapplied after merge: Fix for GCC 4.6.3 when compiling 64 bit.
2012-06-10 23:13:50 +02:00
Nicky
c1e6caf23a
Backed out changeset 0cb6e34b68e5. Talked with Tonya, this needs a slightly different fix.
2012-10-14 22:02:33 +02:00
Tonya Souther
a88d1372ee
Pass the address of an array element to a function expecting a pointer.
2012-10-14 14:09:48 -05:00
Nicky
034cbbdc95
User-defined names was deprecated with OpenGL 3.1. Just generate/delete using OpenGL function.
2012-09-26 21:00:25 +02:00
Tank_Master
999bd2130e
Merge LL 3.4.0 release
2012-09-13 15:19:30 -07:00
Tank_Master
d9c7b9253d
merge LL 3.4.0 viewer-beta
2012-08-31 00:18:30 -07:00
Tank_Master
8cb09ca444
Merge to FS LGPL 29865
2012-08-30 15:45:02 -07:00
Tank_Master
cb24ec2e0d
merge LL 3.3.4 beta
...
autoreplace does not work (needs a hook in nearby chat), no cmd line option to add new stuff
spellcheck only works when packaged
2012-07-16 21:59:14 -07:00
Aura Linden
0fd3ff972d
MAINT-1142 use VBO pooling on OSX
2012-06-04 12:15:08 -07:00
Nicky
e0b334c615
Crashfix; Change llassert_always to llassert + llwarns. This way users don't get disruptive crashes.
2012-07-21 14:18:10 +02:00
Dave Parks
67221663fe
MAINT-616 Fix for mac build.
2012-05-30 14:55:34 -05:00
Dave Parks
2e26dc3971
Minor instrumentation tweaks -- add a couple of asserts, a timer, and fix VBO accounting.
2012-05-30 13:22:04 -05:00
Dave Parks
efda0814cb
MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback.
2012-05-24 10:50:48 -05:00
Dave Parks
78df56e1b5
MAINT-616 Fix for crash on teleport from previous changes
2012-05-22 13:49:52 -05:00
Dave Parks
534168c452
MAINT-616 Fix for crash on shutdown caused by previous changes.
2012-05-22 00:49:07 -05:00
Dave Parks
b7cfd8c7f0
MAINT-616 Factor out calls to glGenFoo where possible, add setting to control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
2012-05-21 23:33:25 -05:00
Dave Parks
89b0b6ac71
MAINT-616 Different VBO Pooling scheme -- populate VBO pool with buffers that are likely to be requested, but never reuse a previously used buffer.
2012-05-15 16:42:04 -05:00
Nicky
aca20e85fb
Crashfix; Change llassert_always to llassert + llwarns. This way users don't get disruptive crashes.
2012-07-21 14:18:10 +02:00
Dave Parks
3894701180
MAINT-708 Fix for pink when enabling RenderUseVAO
2012-03-14 16:13:23 -05:00
Dave Parks
3953477ee5
MAINT-708 Reduce amount of video memory consumed by vertex buffer objects.
2012-03-13 17:34:11 -05:00
Tank_Master
991d43709c
merge LL 3.3.3 beta
2012-06-16 07:22:27 -07:00
Tank_Master
1c55d5cbb6
Merge LL 3.3.2 release
2012-05-28 17:02:11 -07:00
Dave Parks
4f26a67c0f
MAINT-708 Fix for pink when enabling RenderUseVAO
2012-03-14 16:13:23 -05:00
Dave Parks
2e1067dd32
MAINT-708 Reduce amount of video memory consumed by vertex buffer objects.
2012-03-13 17:34:11 -05:00
Dave Parks
a128836ded
SH-2908 Fix for linux build.
2012-02-23 13:41:19 -06:00
Dave Parks
3efa013ee4
MAINT-939 Potential fix for crash when editing objects.
2012-04-13 11:55:44 -05:00
Dave Parks
484994b43b
MAINT-870 Fix for crash from out of control lawns.
2012-04-11 12:20:03 -05:00
Tank_Master
e61c20d499
Merge LL 3.3.1 Viewer Release
2012-04-26 17:31:35 -07:00
Tank_Master
e07191cb7f
Backed out changeset: cab3e59e0834 (LL has a different fix for this)
2012-04-22 21:02:40 -07:00
Dave Parks
64c89ee2c5
SH-2908 Fix for mac build
2012-02-13 15:41:21 -06:00
Dave Parks
3710c6110d
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
2012-02-10 20:04:19 -06:00
Leslie Linden
ae7d475aeb
SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::determineUsage() to work the way it used to.
2012-02-06 12:43:23 -08:00
Brad Payne (Vir Linden)
344c46a20c
merge, conflicts in llvertexbuffer.{h,cpp}
2012-02-06 15:08:41 -05:00
Nicky
5741b71e89
FIRE-5077; remove hardcoded limit for max. 65535 (U16 max) for broader testing.
2012-02-27 00:43:07 +01:00
Dave Parks
17b21fc197
Fix for windows build
2012-01-26 12:50:24 -06:00
Leslie Linden
71a660e006
* Fixed up shader compilation errors to get lighting and shadows working again on Mac.
...
* Cleaned up vertex buffer allocation to guarantee allocation and deallocation using the same allocation methods from the same pools.
* Added new shader feature for atmospheric helpers in the absence of lighting.
Reviewed by davep.
2012-01-26 10:17:41 -08:00
Dave Parks
0bbe8d73cb
SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid redundant resetting of vertex buffers on detail switches). Change assertion to a warning with count info. Fix bytes pooled debug display. Remove unused static vertex buffer.
2012-01-25 15:37:36 -06:00
Dave Parks
655505d304
SH-2794 Fix for bad textures on some hardware when vbo mapping disabled (always use GL_STREAM_DRAW as the usage hint when mapping is disabled as geometry will be uploaded again and again)
2012-01-19 14:57:07 -06:00
Dave Parks
0c1fc78bd9
SH-2794 Map buffer now performs as well as buffersubdata
2012-01-18 12:40:11 -06:00
Nicky
9f7c9cffa3
Merge up to 26380 / 19ccfae26929 (V/dev tip).
2012-02-02 19:38:24 +01:00
Nicky
70a35d5722
Don't use mFreeList in LLVertexBuffer. It only grows, never shrinks.
2012-01-27 21:03:37 +01:00
Dave Parks
5546041301
SH-2794 WIP -- work on getting glMapBuffer and friends to behave
2011-12-21 15:55:14 -06:00
Richard Linden
c191f523a9
Automated merge with http://hg.secondlife.com/viewer-development
2011-11-30 17:57:09 -08:00
Richard Linden
d089e6c264
bumped up MSVC warning level to 3 to catch more stuff that gcc catches
2011-11-28 19:16:49 -08:00
Dave Parks
5c690db63f
SH-2700 Fix for random black textures due to texture index out of bounds. Also change shader to show bright pink on index out of bounds and add assertions to help prevent this sort of bug in the future.
2011-11-18 15:04:26 -06:00
Dave Parks
e82c0561fa
SH-2652 Faster depth of field
2011-11-04 16:14:43 -05:00
Dave Parks
4ec72ed0a6
Fix for VBO pools not getting cleared appropriately.
2011-10-19 16:19:00 -05:00
Dave Parks
7b6723d1e0
SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOs
2011-10-13 01:19:45 -05:00
Dave Parks
ae0cd901f8
SH-2428 Make GCC 4.4 happy by using LLVector4a striders with LLAlphaObject subclasses -- also vectorize particle VBO updates
2011-10-04 17:25:55 -05:00
Dave Parks
c4aa8c50da
SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session
2011-10-04 02:31:54 -05:00
Dave Parks
ac37656aa5
SH-2276 Fix for failed assertions reported from debug-enabled viewers. Also, remove "Basic Shaders" as a user settable option (shaders are always on if GL version >= 2.0, always off otherwise)
2011-10-02 02:12:21 -05:00
Dave Parks
1e9a492431
SH-2276 disable private memory pool management
2011-09-29 13:10:38 -05:00
Dave Parks
5ca512fa1f
SH-2450 Potential fix for crash on GeForce 4xx when allocating LLVertexBuffer data
2011-09-28 12:38:31 -05:00
Dave Parks
54ba56dbe9
SH-2244 changes to run in a core context on AMD hardware without generating deprecation or performance warnings
2011-09-26 18:31:55 -05:00
Dave Parks
56191701bc
SH-2244 Fix for crash when enabling core profile on AMD GPUs
2011-09-25 02:43:43 -05:00
Dave Parks
4f2b20a30d
SH-2244 Fix for mac build? (take two)
2011-09-23 20:47:55 -05:00
Dave Parks
4821a22070
SH-2244 Fix for mac build?
2011-09-23 18:29:38 -05:00
Dave Parks
57620a9da9
SH-2244 Vertex buffer cleanup, fix for bad vertices in rigged attachments, added "RenderUseVAO" debug setting to control whether or not to use VAO's in non-core GL profiles.
2011-09-23 17:59:05 -05:00
Dave Parks
b9926e8f57
SH-2244 Better VAO support -- still slower than non-VAO implementation for some reason
2011-09-23 02:29:53 -05:00
Dave Parks
d3f614e2e9
SH-2244 fix flickering shadows and occlusion culling.
2011-09-22 13:41:26 -05:00
Dave Parks
3115e250ff
SH-2244 Don't use VAO's outside of core profile (performance improvement)
2011-09-22 00:57:47 -05:00
Dave Parks
a2d08a6d80
SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and modify viewer to run under said context without generating errors.
2011-09-22 00:10:57 -05:00
Dave Parks
7c95af74f1
SH-2243 work in progress -- application side matrix stack management
2011-09-14 16:30:45 -05:00
Dave Parks
c0ca2c62fd
merge
2011-09-13 16:11:22 -05:00
Xiaohong Bao
749d9ebadc
Merge
2011-08-31 10:48:56 -06:00
Dave Parks
7821ff23ba
SH-2242 Physics shape display works again, added asserts to flush out areas where state being consumed by a shader does not match state being provided by vertex buffers.
2011-08-27 00:38:53 -05:00
Dave Parks
2ee8154780
SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed).
2011-08-10 13:01:14 -05:00
Dave Parks
f076bdf609
merge
2011-08-08 15:39:02 -05:00
Dave Parks
14f6bbadef
SH-2242 Work in progress migrating to glVertexAttrib everywhere
2011-08-08 15:29:23 -05:00
Nyx (Neal Orman)
c07f55e605
merging latest viewer-development to mesh merge candidate.
2011-07-25 18:26:14 -04:00
Dave Parks
6469f1c2f2
SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available.
2011-07-17 00:24:08 -05:00
Xiaohong Bao
d951267467
Merge from viewer-development
2011-07-15 12:14:34 -06:00
Leslie Linden
f587af0af1
Build fix for Mac OS X.
2011-07-11 15:16:56 -07:00
Dave Parks
9db49b4448
SH-2038 Disable usage of stream vbo on mac and make flexi's use stream vbo if stream vbo disabled (effectively disables usage of vertex buffers for flexible objects on mac)
2011-07-11 12:14:06 -05:00
Dave Parks
b5149a63f9
SH-2038 Compatibility fix for mac build (GL_ARB_sync symbols not defined on OSX)
2011-07-11 11:41:34 -05:00
Dave Parks
268f3dbdea
SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fence API (disabled for now).
2011-07-10 02:29:39 -05:00
Don Kjer
e4d0d62e71
Added support for apple flush buffer range
2011-07-09 22:30:30 -07:00
Dave Parks
f1443579b3
SH-2038 Potential fix for a myriad of performance problems concering VBO usage.
2011-07-09 02:28:34 -05:00
Xiaohong Bao
32f8b47497
debug code for SH-692: Viewer Crash when enabling Render Metadata > Physics Shapes on Mesh Sandbox 25 on Windows XP
2011-06-21 12:00:38 -06:00
Dave Parks
dd4e506101
Followup on mapbuffer work -- only use map buffer where map_buffer_range is available, and allow non-buffer-mapping implementation to take advantage of recorded mapped regions.
2011-06-10 01:28:53 -05:00
Leslie Linden
ffab1eef57
Mac build fixes.
...
Reviewed by davep.
2011-06-03 16:24:07 -07:00
seth_productengine
d4e09e81ca
Linux build fix.
...
Unused local varible removed.
2011-06-02 17:03:51 +03:00
Dave Parks
6992dbc1e3
SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA).
2011-06-01 23:46:04 -05:00
Dave Parks
1fd46831f0
SH-1682 Work in progress on using texture indexes to improve batch size (wow, super fast so far)
2011-05-29 00:40:57 -05:00
Dave Parks
8017900e7f
merge
2011-05-12 18:50:22 -05:00
brad kittenbrink
2a843e9a6b
Fix up alignment problems for debug build.
...
reviewed by davep.
2011-05-12 16:09:42 -07:00
Dave Parks
93696ac019
merge
2011-05-12 17:39:08 -05:00
Xiaohong Bao
b594d3b04d
add debug mode to track the memory allocation/deallocation.
2011-05-10 21:02:20 -06:00
brad kittenbrink
d4b9db012e
FIX VWR-25609: crash on shutdown in LLGLNamePool::sInstances destructor
2011-04-26 15:04:22 -07:00
Merov Linden
76a325b832
STORM-1026 : Suppress trivial assert that makes Mac build fail (warning treated as error)
2011-03-08 17:00:39 -08:00
Xiaohong Bao
a313cedd69
fix for STORM-1026: Viewer crahes while trying to reset Graphics quality.
...
reviewed by davep
2011-03-07 15:02:48 -07:00
Dave Parks
719610e68b
SH-1225 Import convex hull data from .slm
2011-03-29 11:50:02 -05:00
Loren Shih
c8293e29ca
Automated merge up from viewer-development into mesh-development
2011-03-09 11:24:54 -05:00
Xiaohong Bao
fc106df530
fix the compiling error: "free" is defined and in use globally.
2011-02-24 19:47:55 -07:00
Xiaohong Bao
3f6208b176
Merge
2011-02-24 16:20:43 -07:00
Xiaohong Bao
844bf22d25
apply private pool to VBO
2011-02-23 19:48:08 -07:00
Xiaohong Bao
95838efeaa
Merge
2011-02-23 14:39:42 -07:00
Loren Shih
3d77dd6b58
Merge: Backed out changes for STORM-336 for merge due to complexity, will need to apply these manually.
2011-02-23 16:24:47 -05:00
Xiaohong Bao
609c70eb5a
separate vertex buffer and index buffer when map/unmap VBO. can be treated as part of STORM-1011.
...
reviewed by davep.
2011-02-23 11:41:13 -07:00
Loren Shih
9b50def44f
Automated merge up from viewer-development into mesh-development
2011-02-23 12:50:17 -05:00
Xiaohong Bao
01cdeb0cdd
Merge from viewer-development
2011-02-23 10:44:59 -07:00
Dave Parks
e55e91a5a5
SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion queries if GL is set to not use VBOs for stream draw.
2011-02-22 18:36:50 -06:00
Xiaohong Bao
417069f152
more fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused leaking.
2011-02-22 11:22:50 -07:00
Dave Parks
9e0ee4dff0
SH-1006 Quick pass at cutting down the number of redundant GL calls based on data from gDEBugger.
...
Reviewed by Nyx.
2011-02-17 17:18:57 -06:00
Xiaohong Bao
f13884e528
partial fix for SH-895/STORM-336: memory leaking. fixed vertex buffer caused leaking.
2011-02-15 14:12:58 -07:00
Xiaohong Bao
f4ff1430f0
first iteration of memory pool code
2010-12-03 22:16:16 -07:00