Richard Linden
e340009fc5
second phase summer cleaning
...
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-09 17:11:19 -07:00
Graham Linden
42ce98e8bf
NORSPEC-314 cleanup debug-only code...seems to fix NORSPEC-328 as well somehow
2013-07-30 13:44:12 -07:00
Graham Madarasz (Graham Linden)
b44e7303d8
NORSPEC-314 WIP fix srgb_mac use and issues found with RenderDebugGL on Mac
2013-07-29 18:59:45 -07:00
Graham Linden
1587999b03
Add info to vert buffer warnings to track down fullbright alpha mask crasher
2013-07-16 12:03:42 -07:00
Dave Parks
79029149a4
Automated merge with file:///F:%5Cviewer-bear
2013-06-21 12:51:29 -05:00
Richard Linden
a2a6bf20d7
merge with release
2013-06-20 16:46:23 -07:00
Richard Linden
0a96b47663
merge with viewer-release
2013-06-05 19:05:43 -07:00
Dave Parks
c3f14b915c
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculator instead of binormal calculator, convert binormal centric code to tangent centric)
2013-06-03 12:50:48 -05:00
simon
ee2fce8790
Merge downstream code and viewer-beta
2013-05-09 14:10:45 -07:00
Graham Madarasz
fd447189c5
Merge 3.5.1 into Materials
2013-04-25 21:00:16 -07:00
Oz Linden
ddd5659f81
merge changes for DRTVWR-294
2013-04-19 10:11:29 -04:00
Graham Madarasz
e40bcc4e16
NORSPEC-59 and NORSPEC-133 work-around crash with RenderDebugGL on and fix breakage in shaders from Mac changes
2013-04-17 09:05:40 -07:00
Dave Parks
8025b8b2bc
NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available
2013-04-15 13:16:14 -05:00
simon
b42b789723
Merge in downstream code (chui fixes, materials)
2013-04-11 16:18:34 -07:00
Dave Parks
679a095aa0
NORSPEC-74 Fix for assert when Debug GL enabled when rendering materials.
2013-04-02 15:45:17 -05:00
Dave Parks
fc4869fb78
NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps.
2013-03-29 16:13:36 -05:00
Graham Madarasz
bf6182daa8
Update Mac and Windows breakpad builds to latest
2013-03-29 07:50:08 -07:00
Dave Parks
9a7a19c77a
Merge
2013-03-13 17:13:45 -05:00
Dave Parks
08ae21f52d
MAINT-2410 Extra Particle Parameters -- viewer implementation
...
Reviewed by Kelly and Graham
2013-03-13 17:07:22 -05:00
Graham Madarasz (Graham Linden)
35383790fb
Merge pragma warning hack to fix linux build
2013-03-12 04:40:51 -07:00
Dave Parks
609ed855e1
MAINT-2371 More optimizations.
...
Reviewed by Graham
2013-03-04 18:01:42 -06:00
Dave Parks
f5e5396c3a
MAINT-2371 First set of profile guided optimizations.
...
Reviewed by Graham
2013-02-26 15:15:08 -06:00
Nyx Linden
11fe124ae9
merging in viewer-beta.
...
Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
2013-01-24 16:22:49 -05:00
simon@Simon-PC.lindenlab.com
40e78a80cc
Pull and merge viewer-development
2012-12-04 14:31:15 -08:00
prep
e0432f98ee
SH-3563. Pull and merge from viewer-development. Modest code changes to fix alignment issue in llAppearance.
2012-11-28 16:36:34 -05:00
Dave Parks
5d34ac552f
Automated merge with https://bitbucket.org/lindenlab/viewer-development
2012-11-20 17:03:55 -06:00
Richard Linden
c0224cc47a
merge with viewer-development
2012-11-19 19:06:36 -08:00
Richard Linden
9d77e030d9
SH-3406 WIP convert fast timers to lltrace system
...
cleaning up build
moved most includes of windows.h to llwin32headers.h to disable min/max macros, etc
streamlined Time class and consolidated functionality in BlockTimer class
llfasttimer is no longer included via llstring.h, so had to add it manually in several places
2012-11-14 23:52:27 -08:00
simon@Simon-PC.lindenlab.com
d6e3b0445a
Merge in viewer-development code and fix build
2012-10-15 14:23:29 -07:00
Don Kjer
c06c35609c
Updating linux build to gcc4.6
2012-10-11 00:09:04 +00:00
Don Kjer
19e43e4b58
Added fast timers for baked texture rendering. Updated appearance utility
2012-10-06 08:08:52 +00:00
William Todd Stinson
c6a2ac0489
Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-beta-drtvwr-179.
2012-09-20 19:43:54 -07:00
Nyx Linden
49caededb4
BUILDFIX: enabling the building of the viewer/appearance backend with headless mesa
2012-09-19 17:05:56 +00:00
William Todd Stinson
a766e26db4
Backing out the changes contributing to DRTVWR-167 and DRTVWR-179 from the repository.
2012-09-10 10:37:02 -07:00
simon@Simon-PC.lindenlab.com
83f5d0c616
Merge in viewer-development
2012-07-31 15:42:02 -07:00
Oz Linden
509408f393
merge back beta fixes for DRTVWR-180
2012-07-14 09:30:09 -04:00
simon@Simon-PC.lindenlab.com
56d563ba7f
Fix merge issues - duplicate insertions of code
2012-07-11 17:14:25 -07:00
simon@Simon-PC.lindenlab.com
173d0fa213
Pull in viewer-development because it's painful. Merge with runitai's help.
2012-07-11 16:15:23 -07:00
Dave Parks
e86b1c18db
MAINT-794 Fix for assert on loading some types of objects before their parents.
2012-07-11 15:17:13 -05:00
Dave Parks
997b360747
MAINT-794 Fix for assert on loading some types of objects before their parents.
2012-07-11 15:17:13 -05:00
simon@Simon-PC.lindenlab.com
b7555a3309
Merge back viewer-lion, which has viewer-development and down-stream fixes
2012-08-01 14:07:24 -07:00
Dave Parks
4a5ad35793
MAINT-570 Remove unused memory tracking system LLMemType
2012-07-20 11:42:15 -05:00
Dave Parks
9e9d32de38
merge
2012-06-22 14:04:33 -05:00
Aura Linden
0fd3ff972d
MAINT-1142 use VBO pooling on OSX
2012-06-04 12:15:08 -07:00
Nicky
e0b334c615
Crashfix; Change llassert_always to llassert + llwarns. This way users don't get disruptive crashes.
2012-07-21 14:18:10 +02:00
Dave Parks
67221663fe
MAINT-616 Fix for mac build.
2012-05-30 14:55:34 -05:00
Dave Parks
2e26dc3971
Minor instrumentation tweaks -- add a couple of asserts, a timer, and fix VBO accounting.
2012-05-30 13:22:04 -05:00
Dave Parks
efda0814cb
MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback.
2012-05-24 10:50:48 -05:00
Dave Parks
78df56e1b5
MAINT-616 Fix for crash on teleport from previous changes
2012-05-22 13:49:52 -05:00
Dave Parks
534168c452
MAINT-616 Fix for crash on shutdown caused by previous changes.
2012-05-22 00:49:07 -05:00
Dave Parks
b7cfd8c7f0
MAINT-616 Factor out calls to glGenFoo where possible, add setting to control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
2012-05-21 23:33:25 -05:00
Dave Parks
89b0b6ac71
MAINT-616 Different VBO Pooling scheme -- populate VBO pool with buffers that are likely to be requested, but never reuse a previously used buffer.
2012-05-15 16:42:04 -05:00
Dave Parks
3894701180
MAINT-708 Fix for pink when enabling RenderUseVAO
2012-03-14 16:13:23 -05:00
Dave Parks
3953477ee5
MAINT-708 Reduce amount of video memory consumed by vertex buffer objects.
2012-03-13 17:34:11 -05:00
Dave Parks
3efa013ee4
MAINT-939 Potential fix for crash when editing objects.
2012-04-13 11:55:44 -05:00
Dave Parks
484994b43b
MAINT-870 Fix for crash from out of control lawns.
2012-04-11 12:20:03 -05:00
Dave Parks
a128836ded
SH-2908 Fix for linux build.
2012-02-23 13:41:19 -06:00
Dave Parks
64c89ee2c5
SH-2908 Fix for mac build
2012-02-13 15:41:21 -06:00
Dave Parks
3710c6110d
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
2012-02-10 20:04:19 -06:00
Leslie Linden
ae7d475aeb
SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::determineUsage() to work the way it used to.
2012-02-06 12:43:23 -08:00
Brad Payne (Vir Linden)
344c46a20c
merge, conflicts in llvertexbuffer.{h,cpp}
2012-02-06 15:08:41 -05:00
Dave Parks
17b21fc197
Fix for windows build
2012-01-26 12:50:24 -06:00
Leslie Linden
71a660e006
* Fixed up shader compilation errors to get lighting and shadows working again on Mac.
...
* Cleaned up vertex buffer allocation to guarantee allocation and deallocation using the same allocation methods from the same pools.
* Added new shader feature for atmospheric helpers in the absence of lighting.
Reviewed by davep.
2012-01-26 10:17:41 -08:00
Dave Parks
0bbe8d73cb
SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid redundant resetting of vertex buffers on detail switches). Change assertion to a warning with count info. Fix bytes pooled debug display. Remove unused static vertex buffer.
2012-01-25 15:37:36 -06:00
Dave Parks
655505d304
SH-2794 Fix for bad textures on some hardware when vbo mapping disabled (always use GL_STREAM_DRAW as the usage hint when mapping is disabled as geometry will be uploaded again and again)
2012-01-19 14:57:07 -06:00
Dave Parks
0c1fc78bd9
SH-2794 Map buffer now performs as well as buffersubdata
2012-01-18 12:40:11 -06:00
Dave Parks
5546041301
SH-2794 WIP -- work on getting glMapBuffer and friends to behave
2011-12-21 15:55:14 -06:00
Richard Linden
c191f523a9
Automated merge with http://hg.secondlife.com/viewer-development
2011-11-30 17:57:09 -08:00
Richard Linden
d089e6c264
bumped up MSVC warning level to 3 to catch more stuff that gcc catches
2011-11-28 19:16:49 -08:00
Dave Parks
5c690db63f
SH-2700 Fix for random black textures due to texture index out of bounds. Also change shader to show bright pink on index out of bounds and add assertions to help prevent this sort of bug in the future.
2011-11-18 15:04:26 -06:00
Dave Parks
e82c0561fa
SH-2652 Faster depth of field
2011-11-04 16:14:43 -05:00
Dave Parks
4ec72ed0a6
Fix for VBO pools not getting cleared appropriately.
2011-10-19 16:19:00 -05:00
Dave Parks
7b6723d1e0
SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOs
2011-10-13 01:19:45 -05:00
Dave Parks
ae0cd901f8
SH-2428 Make GCC 4.4 happy by using LLVector4a striders with LLAlphaObject subclasses -- also vectorize particle VBO updates
2011-10-04 17:25:55 -05:00
Dave Parks
c4aa8c50da
SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session
2011-10-04 02:31:54 -05:00
Dave Parks
ac37656aa5
SH-2276 Fix for failed assertions reported from debug-enabled viewers. Also, remove "Basic Shaders" as a user settable option (shaders are always on if GL version >= 2.0, always off otherwise)
2011-10-02 02:12:21 -05:00
Dave Parks
1e9a492431
SH-2276 disable private memory pool management
2011-09-29 13:10:38 -05:00
Dave Parks
5ca512fa1f
SH-2450 Potential fix for crash on GeForce 4xx when allocating LLVertexBuffer data
2011-09-28 12:38:31 -05:00
Dave Parks
54ba56dbe9
SH-2244 changes to run in a core context on AMD hardware without generating deprecation or performance warnings
2011-09-26 18:31:55 -05:00
Dave Parks
56191701bc
SH-2244 Fix for crash when enabling core profile on AMD GPUs
2011-09-25 02:43:43 -05:00
Dave Parks
4f2b20a30d
SH-2244 Fix for mac build? (take two)
2011-09-23 20:47:55 -05:00
Dave Parks
4821a22070
SH-2244 Fix for mac build?
2011-09-23 18:29:38 -05:00
Dave Parks
57620a9da9
SH-2244 Vertex buffer cleanup, fix for bad vertices in rigged attachments, added "RenderUseVAO" debug setting to control whether or not to use VAO's in non-core GL profiles.
2011-09-23 17:59:05 -05:00
Dave Parks
b9926e8f57
SH-2244 Better VAO support -- still slower than non-VAO implementation for some reason
2011-09-23 02:29:53 -05:00
Dave Parks
d3f614e2e9
SH-2244 fix flickering shadows and occlusion culling.
2011-09-22 13:41:26 -05:00
Dave Parks
3115e250ff
SH-2244 Don't use VAO's outside of core profile (performance improvement)
2011-09-22 00:57:47 -05:00
Dave Parks
a2d08a6d80
SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and modify viewer to run under said context without generating errors.
2011-09-22 00:10:57 -05:00
Dave Parks
7c95af74f1
SH-2243 work in progress -- application side matrix stack management
2011-09-14 16:30:45 -05:00
Dave Parks
c0ca2c62fd
merge
2011-09-13 16:11:22 -05:00
Xiaohong Bao
749d9ebadc
Merge
2011-08-31 10:48:56 -06:00
Dave Parks
7821ff23ba
SH-2242 Physics shape display works again, added asserts to flush out areas where state being consumed by a shader does not match state being provided by vertex buffers.
2011-08-27 00:38:53 -05:00
Dave Parks
2ee8154780
SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline complete, preview renders and debug displays still pending. Also fixed a render glitch and a crash (JIRAs listed).
2011-08-10 13:01:14 -05:00
Dave Parks
f076bdf609
merge
2011-08-08 15:39:02 -05:00
Dave Parks
14f6bbadef
SH-2242 Work in progress migrating to glVertexAttrib everywhere
2011-08-08 15:29:23 -05:00
Nyx (Neal Orman)
c07f55e605
merging latest viewer-development to mesh merge candidate.
2011-07-25 18:26:14 -04:00
Dave Parks
6469f1c2f2
SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available.
2011-07-17 00:24:08 -05:00
Xiaohong Bao
d951267467
Merge from viewer-development
2011-07-15 12:14:34 -06:00
Leslie Linden
f587af0af1
Build fix for Mac OS X.
2011-07-11 15:16:56 -07:00
Dave Parks
9db49b4448
SH-2038 Disable usage of stream vbo on mac and make flexi's use stream vbo if stream vbo disabled (effectively disables usage of vertex buffers for flexible objects on mac)
2011-07-11 12:14:06 -05:00
Dave Parks
b5149a63f9
SH-2038 Compatibility fix for mac build (GL_ARB_sync symbols not defined on OSX)
2011-07-11 11:41:34 -05:00